1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 {$INCLUDE ../../../shared/a_modes.inc}
28 TProcedure
= procedure;
31 procedure r_Render_Initialize
;
32 procedure r_Render_Finalize
;
34 (* load globally used textures *)
35 procedure r_Render_Load
;
36 procedure r_Render_Free
;
38 (* load map specific textures *)
39 procedure r_Render_LoadTextures
;
40 procedure r_Render_FreeTextures
;
42 procedure r_Render_Reset
;
43 procedure r_Render_Update
;
44 procedure r_Render_Draw
;
46 procedure r_Render_Resize (w
, h
: Integer);
47 procedure r_Render_Apply
;
49 procedure r_Render_RequestScreenShot
;
52 function r_Render_GetGibRect (m
, id
: Integer): TRectWH
;
56 procedure r_Render_QueueEffect (AnimType
, X
, Y
: Integer);
60 // touch screen button location and size
61 procedure r_Render_GetKeyRect (key
: Integer; out x
, y
, w
, h
: Integer; out founded
: Boolean);
65 procedure r_Render_GetControlSize (ctrl
: TGUIControl
; out w
, h
: Integer);
66 procedure r_Render_GetLogoSize (out w
, h
: Integer);
67 procedure r_Render_GetMaxFontSize (BigFont
: Boolean; out w
, h
: Integer);
68 procedure r_Render_GetStringSize (BigFont
: Boolean; str
: String; out w
, h
: Integer);
71 procedure r_Render_SetProcessLoadingCallback (p
: TProcedure
);
72 procedure r_Render_ClearLoading
;
73 procedure r_Render_SetLoading (const text: String; maxval
: Integer);
74 procedure r_Render_StepLoading (incval
: Integer);
75 procedure r_Render_DrawLoading (force
: Boolean);
77 {$IFDEF ENABLE_HOLMES}
78 function pmsCurMapX (): Integer;
79 function pmsCurMapY (): Integer;
80 function r_Render_HolmesViewIsSet (): Boolean;
86 {$I ../../../nogl/noGLuses.inc}
87 Imaging
, ImagingTypes
, ImagingUtility
, (* for screenshots *)
91 {$IFDEF ENABLE_SYSTEM}
97 {$IFDEF ENABLE_HOLMES}
100 SysUtils
, Classes
, Math
,
102 e_log
, e_res
, utils
, wadreader
, mapdef
,
103 g_game
, g_map
, g_panel
, g_options
, g_console
, g_player
, g_weapons
, g_language
, g_triggers
, g_monsters
,
105 r_draw
, r_textures
, r_fonts
, r_common
, r_console
, r_map
, r_loadscreen
109 hud
, hudbg
: TGLTexture
;
110 hudhp
: array [Boolean] of TGLTexture
;
112 hudwp
: array [0..WP_LAST
] of TGLTexture
;
113 hudkey
: array [0..2] of TGLTexture
;
116 hudrflag
, hudrflags
, hudrflagd
: TGLTexture
;
117 hudbflag
, hudbflags
, hudbflagd
: TGLTexture
;
119 FPS
, FPSCounter
, FPSTime
: LongWord;
120 TakeScreenShot
: Boolean;
122 procedure r_Render_LoadTextures
;
127 procedure r_Render_FreeTextures
;
132 procedure r_Render_Load
;
134 WeapName
: array [0..WP_LAST
] of AnsiString = ('KASTET', 'SAW', 'PISTOL', 'SHOTGUN1', 'SHOTGUN2', 'MGUN', 'RLAUNCHER', 'PGUN', 'BFG', 'SPULEMET', 'FLAMETHROWER');
140 r_Common_SetLoading('HUD Textures', 5 + (WP_LAST
+ 1) + 11);
141 hud
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/HUD', [TGLHints
.txNoRepeat
]);
142 hudbg
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/HUDBG', []);
143 hudhp
[false] := r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/MED2', [TGLHints
.txNoRepeat
]);
144 hudhp
[true] := r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/BMED', [TGLHints
.txNoRepeat
]);
145 hudap
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/ARMORHUD', [TGLHints
.txNoRepeat
]);
146 for i
:= 0 to WP_LAST
do
147 hudwp
[i
] := r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/' + WeapName
[i
], [TGLHints
.txNoRepeat
]);
148 hudkey
[0] := r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/KEYR', [TGLHints
.txNoRepeat
]);
149 hudkey
[1] := r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/KEYG', [TGLHints
.txNoRepeat
]);
150 hudkey
[2] := r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/KEYB', [TGLHints
.txNoRepeat
]);
151 hudair
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/AIRBAR', [TGLHints
.txNoRepeat
]);
152 hudjet
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/JETBAR', [TGLHints
.txNoRepeat
]);
153 hudrflag
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/FLAGHUD_R_BASE', [TGLHints
.txNoRepeat
]);
154 hudrflags
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/FLAGHUD_R_STOLEN', [TGLHints
.txNoRepeat
]);
155 hudrflagd
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/FLAGHUD_R_DROP', [TGLHints
.txNoRepeat
]);
156 hudbflag
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/FLAGHUD_B_BASE', [TGLHints
.txNoRepeat
]);
157 hudbflags
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/FLAGHUD_B_STOLEN', [TGLHints
.txNoRepeat
]);
158 hudbflagd
:= r_Common_LoadTextureFromFile(GameWAD
+ ':TEXTURES/FLAGHUD_B_DROP', [TGLHints
.txNoRepeat
]);
166 procedure r_Render_Free
;
174 r_Common_FreeAndNil(hudbflagd
);
175 r_Common_FreeAndNil(hudbflags
);
176 r_Common_FreeAndNil(hudbflag
);
177 r_Common_FreeAndNil(hudrflagd
);
178 r_Common_FreeAndNil(hudrflags
);
179 r_Common_FreeAndNil(hudrflag
);
180 r_Common_FreeAndNil(hudjet
);
181 r_Common_FreeAndNil(hudair
);
182 r_Common_FreeAndNil(hudkey
[0]);
183 r_Common_FreeAndNil(hudkey
[1]);
184 r_Common_FreeAndNil(hudkey
[2]);
185 for i
:= 0 to WP_LAST
do
186 r_Common_FreeAndNil(hudwp
[i
]);
187 r_Common_FreeAndNil(hudap
);
188 r_Common_FreeAndNil(hudhp
[true]);
189 r_Common_FreeAndNil(hudhp
[false]);
190 r_Common_FreeAndNil(hudbg
);
191 r_Common_FreeAndNil(hud
);
195 {$IFDEF ENABLE_SYSTEM}
196 function GetInfo (): TGLDisplayInfo
;
197 var info
: TGLDisplayInfo
;
199 info
:= Default(TGLDisplayInfo
);
200 info
.w
:= Max(1, gRC_Width
);
201 info
.h
:= Max(1, gRC_Height
);
202 info
.bpp
:= Max(1, gBPP
);
203 info
.fullscreen
:= gRC_FullScreen
;
204 info
.maximized
:= gRC_Maximized
;
208 info
.profile
:= TGLProfile
.Common
;
210 info
.profile
:= TGLProfile
.Compat
;
216 procedure r_Render_LogGLInfo
;
218 e_LogWritefln('GL Vendor: %s', [glGetString(GL_VENDOR
)]);
219 e_LogWritefln('GL Renderer: %s', [glGetString(GL_RENDERER
)]);
220 e_LogWritefln('GL Version: %s', [glGetString(GL_VERSION
)]);
221 e_LogWritefln('GL Shaders: %s', [glGetString(GL_SHADING_LANGUAGE_VERSION
)]);
222 e_LogWritefln('GL Extensions: %s', [glGetString(GL_EXTENSIONS
)]);
225 procedure r_Render_Initialize
;
227 {$IFDEF ENABLE_SYSTEM}
228 if sys_SetDisplayModeGL(GetInfo()) = False then
229 raise Exception
.Create('Failed to set videomode on startup.');
230 sys_EnableVSync(gVSync
);
236 r_LoadScreen_Initialize
;
237 r_Textures_Initialize
;
238 r_Console_Initialize
;
242 procedure r_Render_Finalize
;
247 r_LoadScreen_Finalize
;
253 procedure r_Render_Reset
;
258 procedure r_Render_Update
;
264 procedure r_Render_DrawHUD (x
, y
: Integer; p
: TPlayer
);
265 var t
: TGLTexture
; s
: AnsiString;
269 // hud area is 196 x 240 pixels
270 r_Common_DrawTexture(hud
, x
, y
, hud
.width
, hud
.height
, TBasePoint
.BP_LEFTUP
);
271 r_Common_DrawText(p
.name
, x
+ 98, y
+ 16, 255, 0, 0, 255, smallfont
, TBasePoint
.BP_CENTER
);
273 t
:= hudhp
[R_BERSERK
in p
.FRulez
];
274 r_Common_DrawTexture(t
, x
+ 51, y
+ 61, t
.width
, t
.height
, TBasePoint
.BP_CENTER
);
275 r_Common_DrawTexture(hudap
, x
+ 50, y
+ 85, hudap
.width
, hudap
.height
, TBasePoint
.BP_CENTER
);
277 r_Common_DrawText(IntToStr(MAX(0, p
.health
)), x
+ 174, y
+ 56, 255, 0, 0, 255, menufont
, TBasePoint
.BP_RIGHT
);
278 r_Common_DrawText(IntToStr(MAX(0, p
.armor
)), x
+ 174, y
+ 84, 255, 0, 0, 255, menufont
, TBasePoint
.BP_RIGHT
);
281 WEAPON_KASTET
, WEAPON_SAW
: s
:= '--';
282 else s
:= IntToStr(p
.GetAmmoByWeapon(p
.CurrWeap
));
284 r_Common_DrawText(s
, x
+ 174, y
+ 174, 255, 0, 0, 255, menufont
, TBasePoint
.BP_RIGHT
);
286 if p
.CurrWeap
<= WP_LAST
then
288 t
:= hudwp
[p
.CurrWeap
];
289 r_Common_DrawTexture(t
, x
+ 18, y
+ 160, t
.width
, t
.height
, TBasePoint
.BP_LEFTUP
);
292 if R_KEY_RED
in p
.FRulez
then
293 r_Common_DrawTexture(hudkey
[0], x
+ 76, y
+ 214, 16, 16, TBasePoint
.BP_LEFTUP
);
294 if R_KEY_GREEN
in p
.FRulez
then
295 r_Common_DrawTexture(hudkey
[1], x
+ 93, y
+ 214, 16, 16, TBasePoint
.BP_LEFTUP
);
296 if R_KEY_BLUE
in p
.FRulez
then
297 r_Common_DrawTexture(hudkey
[2], x
+ 110, y
+ 214, 16, 16, TBasePoint
.BP_LEFTUP
);
299 if p
.JetFuel
> 0 then
301 r_Common_DrawTexture(hudair
, x
, y
+ 116, hudair
.width
, hudair
.height
, TBasePoint
.BP_LEFTUP
);
303 r_Draw_FillRect(x
+ 14, y
+ 116 + 4, x
+ 14 + 168 * p
.air
div AIR_MAX
, y
+ 116 + 4 + 4, 0, 0, 196, 255);
304 r_Common_DrawTexture(hudjet
, x
, y
+ 126, hudjet
.width
, hudjet
.height
, TBasePoint
.BP_LEFTUP
);
305 r_Draw_FillRect(x
+ 14, y
+ 126 + 4, x
+ 14 + 168 * p
.JetFuel
div JET_MAX
, y
+ 126 + 4 + 4, 208, 0, 0, 255);
309 r_Common_DrawTexture(hudair
, x
, y
+ 124, hudair
.width
, hudair
.height
, TBasePoint
.BP_LEFTUP
);
311 r_Draw_FillRect(x
+ 14, y
+ 124 + 4, x
+ 14 + 168 * p
.air
div AIR_MAX
, y
+ 124 + 4 + 4, 0, 0, 196, 255);
315 procedure r_Render_DrawHUDArea (x
, y
, w
, h
: Integer; p
: TPlayer
);
316 var s
: AnsiString; oldy
: Integer;
318 r_Common_DrawTexture(hudbg
, x
, y
, w
, h
, TBasePoint
.BP_LEFTUP
);
323 if h
< 239 then y
:= y
- 32; (* hack: hide nickname on 640x400 *)
324 r_Render_DrawHUD(x
+ w
- 196 + 2, y
, p
);
327 r_Common_DrawText(_lc
[I_PLAYER_SPECT
], x
+ 4, y
+ 242, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
328 r_Common_DrawText(_lc
[I_PLAYER_SPECT2
], x
+ 4, y
+ 258, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
329 r_Common_DrawText(_lc
[I_PLAYER_SPECT1
], x
+ 4, y
+ 274, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
331 r_Common_DrawText(_lc
[I_PLAYER_SPECT1S
], x
+ 4, y
+ 290, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
336 if gShowPing
and g_Game_IsClient
then
338 s
:= _lc
[I_GAME_PING_HUD
] + IntToStr(NetPeer
.lastRoundTripTime
) + _lc
[I_NET_SLIST_PING_MS
];
339 r_Common_DrawText(s
, x
+ 4, y
+ 242, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
343 procedure r_Render_DrawStatsView (x
, y
, w
, h
: Integer; p
: TPlayer
);
344 var fw
, i
, maxFrags
, top
, totalPlayers
: Integer; sign
: Char; stat
: TPlayerStatArray
; f
: TGLTexture
;
348 if gShowScore
and (gGameSettings
.GameMode
in [GM_TDM
, GM_CTF
]) then
352 if gGameSettings
.GameMode
= GM_CTF
then
354 case gFlags
[FLAG_RED
].State
of
355 FLAG_STATE_CAPTURED
: f
:= hudrflags
;
356 FLAG_STATE_DROPPED
: f
:= hudrflagd
;
357 otherwise f
:= hudrflag
;
361 fw
:= f
.width
+ 8; (* + space *)
362 r_Common_DrawTexture(f
, x
+ w
- 16, y
+ 240 - 72 - 4, f
.width
, f
.height
, TBasePoint
.BP_RIGHTUP
);
365 r_Common_DrawText(IntToStr(gTeamStat
[TEAM_RED
].Score
), x
+ w
- 16 - fw
, y
+ 240 - 72 - 4, TEAMCOLOR
[TEAM_RED
].R
, TEAMCOLOR
[TEAM_RED
].G
, TEAMCOLOR
[TEAM_RED
].B
, 255, menufont
, TBasePoint
.BP_RIGHTUP
);
367 (* BLUE TEAM SCORE *)
369 if gGameSettings
.GameMode
= GM_CTF
then
371 case gFlags
[FLAG_BLUE
].State
of
372 FLAG_STATE_CAPTURED
: f
:= hudbflags
;
373 FLAG_STATE_DROPPED
: f
:= hudbflagd
;
374 otherwise f
:= hudbflag
;
378 fw
:= f
.width
+ 8; (* + space *)
379 r_Common_DrawTexture(f
, x
+ w
- 16, y
+ 240 - 32 - 4, f
.width
, f
.height
, TBasePoint
.BP_RIGHTUP
);
382 r_Common_DrawText(IntToStr(gTeamStat
[TEAM_BLUE
].Score
), x
+ w
- 16 - fw
, y
+ 240 - 32 - 4, TEAMCOLOR
[TEAM_BLUE
].R
, TEAMCOLOR
[TEAM_BLUE
].G
, TEAMCOLOR
[TEAM_BLUE
].B
, 255, menufont
, TBasePoint
.BP_RIGHTUP
);
385 if gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
, GT_CLIENT
] then
389 r_Common_DrawText(IntToStr(p
.Frags
), x
+ w
- 16, y
, 255, 0, 0, 255, menufont
, TBasePoint
.BP_RIGHTUP
);
394 stat
:= g_Player_GetStats();
397 totalPlayers
:= Length(stat
);
398 for i
:= 0 to High(stat
) do
400 if stat
[i
].Name
<> p
.Name
then
402 maxFrags
:= MAX(maxFrags
, stat
[i
].Frags
);
403 if stat
[i
].Frags
> p
.Frags
then
408 if p
.Frags
>= maxFrags
then sign
:= '+' else sign
:= '-';
409 r_Common_DrawText(IntToStr(top
) + ' / ' + IntToStr(totalPlayers
) + ' ' + sign
+ IntToStr(ABS(p
.Frags
- maxFrags
)), x
+ w
- 16, y
+ 32, 255, 0, 0, 255, smallfont
, TBasePoint
.BP_RIGHTUP
);
412 if gLMSRespawn
> LMS_RESPAWN_NONE
then
414 r_Common_DrawText(_lc
[I_GAME_WARMUP
], x
+ w
- 16 - 64, y
+ h
, 0, 255, 0, 255, menufont
, TBasePoint
.BP_RIGHTDOWN
);
415 r_Common_DrawText(': ' + IntToStr((gLMSRespawnTime
- gTime
) div 1000), x
+ w
- 16 - 64, y
+ h
, 0, 255, 0, 255, menufont
, TBasePoint
.BP_LEFTDOWN
);
417 else if gShowLives
and (gGameSettings
.MaxLives
> 0) then
419 r_Common_DrawText(IntToStr(p
.Lives
), x
+ w
- 16, y
+ h
, 0, 255, 0, 255, menufont
, TBasePoint
.BP_RIGHTDOWN
);
424 procedure r_Render_DrawView (x
, y
, w
, h
: Integer; p
: TPlayer
);
425 var l
, t
, r
, b
, xx
, yy
, cx
, cy
: Integer;
427 r_Draw_GetRect(l
, t
, r
, b
);
428 r_Draw_SetRect(x
, y
, x
+ w
, y
+ h
);
430 r_Common_GetCameraPos(p
, true, xx
, yy
);
433 r_Map_Draw(x
, y
, w
, h
, xx
, yy
, p
, cx
, cy
);
434 {$IFDEF ENABLE_HOLMES}
437 r_Holmes_plrViewPos(cx
, cy
);
438 r_Holmes_plrViewSize(h
, w
);
441 r_Render_DrawStatsView(x
, y
, w
, h
, p
);
442 if p
.Spectator
and p
.NoRespawn
then
443 r_Common_DrawText(_lc
[I_PLAYER_SPECT4
], x
div 2 + w
div 2, y
div 2 + h
div 2, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_CENTER
);
447 r_Map_Draw(x
, y
, w
, h
, xx
, yy
, nil, cx
, cy
);
450 r_Draw_SetRect(l
, t
, r
, b
);
453 procedure r_Render_DrawMapView (x
, y
, w
, h
, camx
, camy
: Integer);
454 var l
, t
, r
, b
, cx
, cy
: Integer;
456 r_Draw_GetRect(l
, t
, r
, b
);
457 r_Draw_SetRect(x
, y
, x
+ w
, y
+ h
);
458 r_Map_Draw(x
, y
, w
, h
, camx
, camy
, nil, cx
, cy
);
459 r_Draw_SetRect(l
, t
, r
, b
);
462 procedure r_Render_DrawPlayerView (x
, y
, w
, h
: Integer; p
: TPlayer
);
463 var l
, t
, r
, b
: Integer;
465 r_Draw_GetRect(l
, t
, r
, b
);
466 r_Draw_SetRect(x
, y
, x
+ w
, y
+ h
);
467 r_Render_DrawView(x
, y
, w
- 196, h
, p
);
468 r_Render_DrawHUDArea(x
+ w
- 196, y
, 196, h
, p
);
469 r_Draw_SetRect(l
, t
, r
, b
);
472 procedure r_Render_DrawServerList (var SL
: TNetServerList
; var ST
: TNetServerTable
);
473 var ip
: AnsiString; ww
, hh
, cw
, ch
, mw
, mh
, motdh
, scrx
, scry
, i
, mx
, y
: Integer; msg
: SSArray
; Srv
: TNetServer
;
475 scrx
:= gScreenWidth
div 2;
476 scry
:= gScreenHeight
div 2;
478 r_Draw_GetTextSize(_lc
[I_NET_SLIST
], menufont
, ww
, hh
);
479 r_Common_DrawText(_lc
[I_NET_SLIST
], gScreenWidth
div 2, 16, 255, 255, 255, 255, menufont
, TBasePoint
.BP_UP
);
481 r_Draw_GetTextSize('W', stdfont
, cw
, ch
);
482 motdh
:= gScreenHeight
- 49 - ch
* b_Text_LineCount(slMOTD
);
484 (* window background *)
485 r_Draw_Rect(16, 64, gScreenWidth
- 16, motdh
+ 1, 255, 127, 0, 255);
486 r_Draw_FillRect(16 + 1, 64 + 1, gScreenWidth
- 16 - 1, motdh
, 64, 64, 64, 145);
488 r_Common_DrawText(_lc
[I_NET_SLIST_HELP
], gScreenWidth
div 2, gScreenHeight
- 8, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_DOWN
);
492 r_Draw_Rect(16, motdh
, gScreenWidth
- 16, gScreenHeight
- 44, 255, 127, 0, 255);
493 r_Draw_FillRect(16 + 1, motdh
+ 1, gScreenWidth
- 16 - 1, gScreenHeight
- 44 - 1, 64, 64, 64, 145);
494 r_Common_DrawFormatText(slMOTD
, 20, motdh
+ 3, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
497 if not slReadUrgent
and (slUrgent
<> '') then
499 r_Draw_Rect(scrx
- 256, scry
- 60, scrx
+ 256, scry
+ 60 + 1, 255, 127, 0, 255);
500 r_Draw_FillRect(scrx
- 256 + 1, scry
- 60 + 1, scrx
+ 256 - 1, scry
+ 60, 64, 64, 64, 127);
501 r_Draw_FillRect(scrx
- 256, scry
- 40, scrx
+ 256, scry
- 40 + 1, 255, 127, 0, 255);
502 r_Draw_FillRect(scrx
- 256, scry
+ 40, scrx
+ 256, scry
+ 40 + 1, 255, 127, 0, 255);
503 r_Common_DrawText(_lc
[I_NET_SLIST_URGENT
], scrx
, scry
- 58, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_UP
);
504 r_Common_DrawText(_lc
[I_NET_SLIST_URGENT_CONT
], scrx
, scry
+ 41, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_UP
);
505 r_Common_DrawFormatText(slUrgent
, scrx
- 253, scry
- 38, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
507 else if SL
= nil then
509 r_Draw_Rect(scrx
- 192, scry
- 10, scrx
+ 192, scry
+ 10, 255, 127, 0, 255);
510 r_Draw_FillRect(scrx
- 192 + 1, scry
- 10 + 1, scrx
+ 192 - 1, scry
+ 10 - 1, 64, 64, 64, 145);
511 r_Common_DrawText(slWaitStr
, scrx
, scry
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_CENTER
);
516 if slSelection
< Length(ST
) then
518 sy
:= y
+ 42 * slSelection
- 4;
519 Srv
:= GetServerFromTable(slSelection
, SL
, ST
);
520 ip
:= _lc
[I_NET_ADDRESS
] + ' ' + Srv
.IP
+ ':' + IntToStr(Srv
.Port
);
521 ip
:= ip
+ ' ' + _lc
[I_NET_SERVER_PASSWORD
] + ' ';
522 if Srv
.Password
then ip
:= ip
+ _lc
[I_MENU_YES
] else ip
:= ip
+_lc
[I_MENU_NO
];
525 mw
:= gScreenWidth
- 188;
528 (* current selection *)
529 r_Draw_FillRect(16 + 1, sy
+ 1, gScreenWidth
- 16 - 1, sy
+ 1 + 40, 64, 64, 64, 255);
530 r_Draw_FillRect(16 + 1, sy
, gScreenWidth
- 16 - 1, sy
+ 1, 255, 255, 255, 255);
531 r_Draw_FillRect(16 + 1, sy
+ 1 + 40, gScreenWidth
- 16 - 1, sy
+ 1 + 40 + 1, 255, 255, 255, 255);
533 (* line separators for name/ping/mode.. & address/pasword *)
534 r_Draw_FillRect(16, 85, gScreenWidth
- 16, 85 + 1, 255, 127, 0, 255);
535 r_Draw_FillRect(16, motdh
- 20, gScreenWidth
- 16, motdh
- 20 + 1, 255, 127, 0, 255);
537 (* column separators for name/ping/mode/players/version *)
538 r_Draw_FillRect(mx
- 70, 64 + 1, mx
- 70 + 1, motdh
, 255, 127, 0, 255);
539 r_Draw_FillRect(mx
, 64 + 1, mx
+ 1, motdh
- 20, 255, 127, 0, 255);
540 r_Draw_FillRect(mx
+ 52, 64 + 1, mx
+ 52 + 1, motdh
- 20, 255, 127, 0, 255);
541 r_Draw_FillRect(mx
+ 104, 64 + 1, mx
+ 104 + 1, motdh
- 20, 255, 127, 0, 255);
543 r_Common_DrawText('NAME/MAP', 18, 68, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
544 r_Common_DrawText('PING', mx
- 68, 68, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
545 r_Common_DrawText('MODE', mx
+ 2, 68, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
546 r_Common_DrawText('PLRS', mx
+ 54, 68, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
547 r_Common_DrawText('VER', mx
+ 106, 68, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
549 for i
:= 0 to High(ST
) do
551 Srv
:= GetServerFromTable(i
, SL
, ST
);
552 r_Common_DrawText(Srv
.Name
, 18, y
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
553 r_Common_DrawText(Srv
.Map
, 18, y
+ 16, 210, 210, 210, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
556 r_Common_DrawText('<1' + _lc
[I_NET_SLIST_PING_MS
], mx
- 68, y
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
)
557 else if (Srv
.Ping
>= 0) and (Srv
.Ping
<= 999) then
558 r_Common_DrawText(IntToStr(Srv
.Ping
) + _lc
[I_NET_SLIST_PING_MS
], mx
- 68, y
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
)
560 r_Common_DrawText(_lc
[I_NET_SLIST_NO_ACCESS
], mx
- 68, y
, 255, 0, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
561 if Length(ST
[I
].Indices
) > 1 then
562 r_Common_DrawText('<' + IntToStr(Length(ST
[I
].Indices
)) + '>', mx
- 68, y
+ 16, 210, 210, 210, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
564 r_Common_DrawText(g_Game_ModeToText(Srv
.GameMode
), mx
+ 2, y
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
566 r_Common_DrawText(IntToStr(Srv
.Players
) + '/' + IntToStr(Srv
.MaxPlayers
), mx
+ 54, y
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
567 r_Common_DrawText(IntToStr(Srv
.LocalPl
) + '+' + IntToStr(Srv
.Bots
), mx
+ 54, y
+ 16, 210, 210, 210, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
569 r_Common_DrawText(IntToStr(Srv
.Protocol
), mx
+ 106, y
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
574 r_Common_DrawText(ip
, 20, motdh
- 20 + 3, 205, 205, 205, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
575 r_Common_DrawText(IntToStr(Length(ST
)) + _lc
[I_NET_SLIST_SERVERS
], gScreenWidth
- 48, motdh
- 20 + 3, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_RIGHTUP
);
579 procedure r_Render_DrawStatsColumns (constref cs
: TEndCustomGameStat
; x
, y
, w
: Integer; endview
: Boolean);
580 var i
, cw
, ch
, yy
, team
, players
, w1
, w2
, w3
, w4
, tw
: Integer; r
, g
, b
, rr
, gg
, bb
: Byte; s
: AnsiString;
582 r_Draw_GetTextSize('W', stdfont
, cw
, ch
);
583 w4
:= cw
* 6; (* deaths width *)
584 w3
:= cw
* 8; (* frags width *)
585 w2
:= cw
* 12; (* ping/loss width *)
586 w1
:= w
- w2
- w3
- w4
; (* name width *)
587 tw
:= w1
- cw
* 2 - w2
; (* team score *)
588 if cs
.PlayerStat
= nil then players
:= 0 else players
:= Length(cs
.PlayerStat
);
590 if cs
.GameMode
in [GM_TDM
, GM_CTF
] then
592 for team
:= TEAM_RED
to TEAM_BLUE
do
597 s
:= _lc
[I_GAME_TEAM_RED
];
598 r
:= 255; g
:= 0; b
:= 0;
602 s
:= _lc
[I_GAME_TEAM_BLUE
];
603 r
:= 0; g
:= 0; b
:= 255;
606 r_Common_DrawText(s
, x
, yy
, r
, g
, b
, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
607 r_Common_DrawText(IntToStr(cs
.TeamStat
[team
].Score
), x
+ tw
, yy
, r
, g
, b
, 255, stdfont
, TBasePoint
.BP_UP
);
608 if endview
= false then
609 r_Common_DrawText(_lc
[I_GAME_PING
], x
+ w1
, yy
, r
, g
, b
, 255, stdfont
, TBasePoint
.BP_UP
);
610 r_Common_DrawText(_lc
[I_GAME_FRAGS
], x
+ w1
+ w2
, yy
, r
, g
, b
, 255, stdfont
, TBasePoint
.BP_UP
);
611 r_Common_DrawText(_lc
[I_GAME_DEATHS
], x
+ w1
+ w2
+ w3
, yy
, r
, g
, b
, 255, stdfont
, TBasePoint
.BP_UP
);
615 r_Draw_FillRect(x
, yy
, x
+ w
, yy
+ 1, r
, g
, b
, 255);
618 for i
:= 0 to players
- 1 do
620 if cs
.PlayerStat
[i
].Team
= team
then
622 rr
:= r
; gg
:= g
; bb
:= b
;
623 if cs
.PlayerStat
[i
].Spectator
then
625 rr
:= r
div 2; gg
:= g
div 2; bb
:= b
div 2;
629 if gShowPIDs
then s
:= Format('[%5d] %s', [cs
.PlayerStat
[i
].UID
, cs
.PlayerStat
[i
].Name
]) else s
:= cs
.PlayerStat
[i
].Name
;
630 if (gPlayers
[cs
.PlayerStat
[i
].Num
] <> nil) and (gPlayers
[cs
.PlayerStat
[i
].Num
].FReady
) then s
:= s
+ ' *';
631 r_Common_DrawText(s
, x
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
632 if endview
= false then
635 s
:= Format(_lc
[I_GAME_PING_MS
], [cs
.PlayerStat
[i
].Ping
, cs
.PlayerStat
[i
].Loss
]);
636 r_Common_DrawText(s
, x
+ w1
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_UP
);
639 s
:= IntToStr(cs
.PlayerStat
[i
].Frags
);
640 r_Common_DrawText(s
, x
+ w1
+ w2
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_UP
);
642 s
:= IntToStr(cs
.PlayerStat
[i
].Deaths
);
643 r_Common_DrawText(s
, x
+ w1
+ w2
+ w3
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_UP
);
651 else if cs
.GameMode
in [GM_DM
, GM_COOP
] then
653 r_Common_DrawText(_lc
[I_GAME_PLAYER_NAME
], x
, yy
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
654 if endview
= false then
655 r_Common_DrawText(_lc
[I_GAME_PING
], x
+ w1
, yy
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_UP
);
656 r_Common_DrawText(_lc
[I_GAME_FRAGS
], x
+ w1
+ w2
, yy
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_UP
);
657 r_Common_DrawText(_lc
[I_GAME_DEATHS
], x
+ w1
+ w2
+ w3
, yy
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_UP
);
658 INC(yy
, ch
+ ch
div 2);
659 for i
:= 0 to players
- 1 do
661 // rr := 255; gg := 127; bb := 0;
662 rr
:= 255; gg
:= 255; bb
:= 255;
663 if cs
.PlayerStat
[i
].Spectator
then
665 rr
:= rr
div 2; gg
:= gg
div 2; bb
:= bb
div 2;
669 r_Draw_Rect(x
, yy
, x
+ 16, yy
+ 16, 192, 192, 192, 255);
670 r_Draw_FillRect(x
+ 1, yy
+ 1, x
+ 16 - 1, yy
+ 16 - 1, cs
.PlayerStat
[i
].Color
.R
, cs
.PlayerStat
[i
].Color
.G
, cs
.PlayerStat
[i
].Color
.B
, 255);
672 if gShowPIDs
then s
:= Format('[%5d] %s', [cs
.PlayerStat
[i
].UID
, cs
.PlayerStat
[i
].Name
]) else s
:= cs
.PlayerStat
[i
].Name
;
673 if (gPlayers
[cs
.PlayerStat
[i
].Num
] <> nil) and (gPlayers
[cs
.PlayerStat
[i
].Num
].FReady
) then s
:= s
+ ' *';
674 r_Common_DrawText(s
, x
+ 16 + 8, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
675 if endview
= false then
678 s
:= Format(_lc
[I_GAME_PING_MS
], [cs
.PlayerStat
[i
].Ping
, cs
.PlayerStat
[i
].Loss
]);
679 r_Common_DrawText(s
, x
+ w1
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_UP
);
682 s
:= IntToStr(cs
.PlayerStat
[i
].Frags
);
683 r_Common_DrawText(s
, x
+ w1
+ w2
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_UP
);
685 s
:= IntToStr(cs
.PlayerStat
[i
].Deaths
);
686 r_Common_DrawText(s
, x
+ w1
+ w2
+ w3
, yy
, rr
, gg
, bb
, 255, stdfont
, TBasePoint
.BP_UP
);
688 INC(yy
, ch
+ ch
div 2);
693 procedure r_Render_DrawStatsWindow (x
, y
, w
, h
: Integer; cs
: TEndCustomGameStat
; endview
: Boolean);
694 var xoff
, yoff
, cw
, ch
: Integer; s
: AnsiString;
696 xoff
:= 0; yoff
:= 8;
697 r_Draw_GetTextSize('W', stdfont
, cw
, ch
);
698 r_Draw_Rect(x
, y
, x
+ w
, y
+ h
, 255, 127, 0, 255);
699 r_Draw_FillRect(x
+ 1, y
+ 1, x
+ w
- 1, y
+ h
- 1, 64, 64, 64, 224);
703 if endview
= false then
706 NET_SERVER
: s
:= _lc
[I_NET_SERVER
];
707 NET_CLIENT
: s
:= NetClientIP
+ ':' + IntToStr(NetClientPort
);
710 r_Common_DrawText(s
, x
+ 16, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
714 GM_DM
: if gGameSettings
.MaxLives
= 0 then s
:= _lc
[I_GAME_DM
] else s
:= _lc
[I_GAME_LMS
];
715 GM_TDM
: if gGameSettings
.MaxLives
= 0 then s
:= _lc
[I_GAME_TDM
] else s
:= _lc
[I_GAME_TLMS
];
716 GM_CTF
: s
:= _lc
[I_GAME_CTF
];
717 GM_COOP
: if gGameSettings
.MaxLives
= 0 then s
:= _lc
[I_GAME_COOP
] else s
:= _lc
[I_GAME_SURV
];
718 otherwise s
:= 'GAME MODE ' + IntToStr(gGameSettings
.GameMode
);
720 r_Common_DrawText(s
, x
+ w
div 2, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_UP
);
722 if endview
= false then
724 s
:= r_Common_TimeToStr(cs
.GameTime
);
725 r_Common_DrawText(s
, x
+ w
- 16, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_RIGHTUP
);
728 INC(yoff
, ch
+ ch
div 2);
733 if cs
.MapName
<> '' then
734 s
:= s
+ ' - ' + cs
.MapName
;
736 if endview
= false then
738 r_Common_DrawText(s
, x
+ w
div 2, y
+ yoff
, 200, 200, 200, 255, stdfont
, TBasePoint
.BP_UP
);
739 INC(yoff
, ch
+ ch
div 2);
741 GM_DM
, GM_TDM
: s
:= Format(_lc
[I_GAME_FRAG_LIMIT
], [gGameSettings
.ScoreLimit
]);
742 GM_CTF
: s
:= Format(_lc
[I_GAME_SCORE_LIMIT
], [gGameSettings
.ScoreLimit
]);
743 GM_COOP
: s
:= _lc
[I_GAME_MONSTERS
] + ' ' + IntToStr(gCoopMonstersKilled
) + '/' + IntToStr(gTotalMonsters
);
746 r_Common_DrawText(s
, x
+ 16, y
+ yoff
, 200, 200, 200, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
748 GM_DM
, GM_TDM
, GM_CTF
: s
:= Format(_lc
[I_GAME_TIME_LIMIT
], [gGameSettings
.TimeLimit
div 3600, (gGameSettings
.TimeLimit
div 60) mod 60, gGameSettings
.TimeLimit
mod 60]);
749 GM_COOP
: s
:= _lc
[I_GAME_SECRETS
] + ' ' + IntToStr(gCoopSecretsFound
) + '/' + IntToStr(gSecretsCount
);
752 r_Common_DrawText(s
, x
+ w
- 16, y
+ yoff
, 200, 200, 200, 255, stdfont
, TBasePoint
.BP_RIGHTUP
);
757 xoff
:= MAX(Length(_lc
[I_MENU_MAP
]) + 1, Length(_lc
[I_GAME_GAME_TIME
]) + 1) * cw
;
758 r_Common_DrawText(_lc
[I_MENU_MAP
], x
+ 16, y
+ yoff
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
759 r_Common_DrawText(s
, x
+ 16 + xoff
, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
761 r_Common_DrawText(_lc
[I_GAME_GAME_TIME
], x
+ 16, y
+ yoff
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
762 r_Common_DrawText(r_Common_TimeToStr(cs
.GameTime
), x
+ 16 + xoff
, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
770 if endview
and (cs
.GameMode
= GM_COOP
) then
772 xoff
:= MAX(Length(_lc
[I_GAME_MONSTERS
]) + 1, Length(_lc
[I_GAME_SECRETS
]) + 1) * cw
;
773 r_Common_DrawText(_lc
[I_GAME_MONSTERS
], x
+ 16, y
+ yoff
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
774 r_Common_DrawText(IntToStr(gCoopMonstersKilled
) + '/' + IntToStr(gTotalMonsters
), x
+ 16 + xoff
, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
776 r_Common_DrawText(_lc
[I_GAME_SECRETS
], x
+ 16, y
+ yoff
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
777 r_Common_DrawText(IntToStr(gCoopSecretsFound
) + '/' + IntToStr(gSecretsCount
), x
+ 16 + xoff
, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
784 if endview
and (cs
.GameMode
= GM_COOP
) and gLastMap
then
786 xoff
:= MAX(Length(_lc
[I_GAME_MONSTERS_TOTAL
]) + 1, Length(_lc
[I_GAME_SECRETS_TOTAL
]) + 1) * cw
;
787 r_Common_DrawText(_lc
[I_GAME_MONSTERS_TOTAL
], x
+ 16, y
+ yoff
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
788 r_Common_DrawText(IntToStr(gCoopTotalMonstersKilled
) + '/' + IntToStr(gCoopTotalMonsters
), x
+ 16 + xoff
, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
790 r_Common_DrawText(_lc
[I_GAME_SECRETS_TOTAL
], x
+ 16, y
+ yoff
, 255, 127, 0, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
791 r_Common_DrawText(IntToStr(gCoopTotalSecretsFound
) + '/' + IntToStr(gCoopTotalSecrets
), x
+ 16 + xoff
, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
798 if endview
and (cs
.GameMode
in [GM_TDM
, GM_CTF
]) then
800 if cs
.TeamStat
[TEAM_RED
].Score
> cs
.TeamStat
[TEAM_BLUE
].Score
then s
:= _lc
[I_GAME_WIN_RED
]
801 else if cs
.TeamStat
[TEAM_BLUE
].Score
> cs
.TeamStat
[TEAM_RED
].Score
then s
:= _lc
[I_GAME_WIN_BLUE
]
802 else s
:= _lc
[I_GAME_WIN_DRAW
];
803 r_Common_DrawText(s
, x
+ w
div 2, y
+ yoff
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_UP
);
810 r_Render_DrawStatsColumns(cs
, x
+ 16, y
+ yoff
, w
- 16 - 16, endview
);
813 function r_Render_StatsHeight (players
: Integer): Integer;
816 ASSERT(players
>= 0);
817 r_Draw_GetTextSize('W', stdfont
, cw
, ch
);
818 case gGameSettings
.GameMode
of
819 GM_TDM
, GM_CTF
: result
:= 32 + ch
* (11 + players
);
820 otherwise result
:= 40 + ch
* 5 + (ch
+ 8) * players
;
824 procedure r_Render_DrawStats
;
825 var x
, y
, w
, h
, players
: Integer; cs
: TEndCustomGameStat
;
827 cs
.PlayerStat
:= g_Player_GetStats();
828 SortGameStat(cs
.PlayerStat
);
829 cs
.TeamStat
:= gTeamStat
;
830 cs
.GameTime
:= gTime
;
831 cs
.GameMode
:= gGameSettings
.GameMode
;
832 cs
.Map
:= g_ExtractWadNameNoPath(gMapInfo
.Map
) + ':' + g_ExtractFileName(gMapInfo
.Map
);
833 cs
.MapName
:= gMapInfo
.Name
;
834 if cs
.PlayerStat
= nil then players
:= 0 else players
:= Length(cs
.PlayerStat
);
835 w
:= gScreenWidth
- (gScreenWidth
div 5);
836 h
:= r_Render_StatsHeight(players
);
837 x
:= (gScreenWidth
div 2) - (w
div 2);
838 y
:= (gScreenHeight
div 2) - (h
div 2);
839 r_Render_DrawStatsWindow(x
, y
, w
, h
, cs
, false);
842 procedure r_Render_DrawCustomStats
;
843 var cw
, ch
, s
: AnsiString;
847 r_Common_DrawText(_lc
[I_MENU_INTER_NOTICE_TAB
], gScreenWidth
div 2, 8, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_UP
);
851 case gGameSettings
.GameMode
of
852 GM_COOP
: if gMissionFailed
then s
:= _lc
[I_MENU_INTER_MISSION_FAIL
] else s
:= _lc
[I_MENU_INTER_LEVEL_COMPLETE
];
853 otherwise s
:= _lc
[I_MENU_INTER_ROUND_OVER
];
855 r_Common_DrawText(s
, gScreenWidth
div 2, 16, 255, 255, 255, 255, menufont
, TBasePoint
.BP_UP
);
857 if gChatShow
= false then
859 if g_Game_IsClient
then s
:= _lc
[I_MENU_INTER_NOTICE_MAP
] else s
:= _lc
[I_MENU_INTER_NOTICE_SPACE
];
860 r_Common_DrawText(s
, gScreenWidth
div 2, gScreenHeight
- 4, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_DOWN
);
863 s
:= Format(_lc
[I_MENU_INTER_NOTICE_TIME
], [gServInterTime
]);
864 r_Common_DrawText(s
, gScreenWidth
div 2, gScreenHeight
- 16 - 4, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_DOWN
);
868 r_Render_DrawStatsWindow(32, 64, gScreenWidth
- 32 * 2, gScreenHeight
- 64 * 2, CustomStat
, true);
872 procedure r_Render_DrawValueOf (a
, b
, x
, y
: Integer; f
: TGLFont
);
873 var wa
, wb
, ch
: Integer; sa
, sb
: AnsiString;
877 r_Draw_GetTextSize(sa
, f
, wa
, ch
);
878 r_Draw_GetTextSize(sa
+ ' / ', f
, wb
, ch
);
879 r_Common_DrawText(sa
, x
, y
, 255, 0, 0, 255, f
, TBasePoint
.BP_LEFTUP
);
880 r_Common_DrawText(' / ', x
+ wa
, y
, 255, 255, 255, 255, f
, TBasePoint
.BP_LEFTUP
);
881 r_Common_DrawText(sb
, x
+ wb
, y
, 255, 0, 0, 255, f
, TBasePoint
.BP_LEFTUP
);
884 procedure r_Render_DrawSinglStatsPlayer (player
, x
, y
, w1
: Integer);
885 var time
, kpm
: Single;
887 r_Common_DrawText(_lc
[I_MENU_INTER_KILLS
], x
, y
, 255, 255, 255, 255, menufont
, TBasePoint
.BP_LEFTUP
);
888 r_Render_DrawValueOf(SingleStat
.PlayerStat
[player
].Kills
, gTotalMonsters
, x
+ w1
, y
, MenuFont
);
889 r_Common_DrawText(_lc
[I_MENU_INTER_KPM
], x
, y
+ 32, 255, 255, 255, 255, menufont
, TBasePoint
.BP_LEFTUP
);
890 time
:= SingleStat
.GameTime
/ 1000;
891 kpm
:= SingleStat
.PlayerStat
[player
].Kills
;
892 if time
> 0 then kpm
:= kpm
/ time
* 60;
893 r_Common_DrawText(Format('%.1f', [kpm
]), x
+ w1
, y
+ 32, 255, 0, 0, 255, menufont
, TBasePoint
.BP_LEFTUP
);
894 r_Common_DrawText(_lc
[I_MENU_INTER_SECRETS
], x
, y
+ 64, 255, 255, 255, 255, menufont
, TBasePoint
.BP_LEFTUP
);
895 r_Render_DrawValueOf(SingleStat
.PlayerStat
[player
].Secrets
, SingleStat
.TotalSecrets
, x
+ w1
, y
+ 64, MenuFont
);
898 procedure r_Render_DrawSingleStats
;
899 var xx
, wa
, wb
, ww
, ch
: Integer; s
: AnsiString;
901 r_Common_DrawText(_lc
[I_MENU_INTER_LEVEL_COMPLETE
], gScreenWidth
div 2, 32, 255, 255, 255, 255, menufont
, TBasePoint
.BP_UP
);
903 r_Draw_GetTextSize(_lc
[I_MENU_INTER_KPM
] + ' ', menufont
, wa
, ch
);
904 r_Draw_GetTextSize(' 9999.9', menufont
, wb
, ch
);
906 xx
:= gScreenWidth
div 2 - ww
div 2;
908 s
:= r_Common_TimeToStr(SingleStat
.GameTime
);
909 r_Common_DrawText(_lc
[I_MENU_INTER_TIME
], xx
, 80, 255, 255, 255, 255, menufont
, TBasePoint
.BP_LEFTUP
);
910 r_Common_DrawText(s
, xx
+ wa
, 80, 255, 0, 0, 255, menufont
, TBasePoint
.BP_LEFTUP
);
912 if SingleStat
.TwoPlayers
then
914 r_Common_DrawText(_lc
[I_MENU_PLAYER_1
], gScreenWidth
div 2, 128, 255, 255, 255, 255, menufont
, TBasePoint
.BP_UP
);
915 r_Render_DrawSinglStatsPlayer(0, xx
, 176, wa
);
916 r_Common_DrawText(_lc
[I_MENU_PLAYER_2
], gScreenWidth
div 2, 288, 255, 255, 255, 255, menufont
, TBasePoint
.BP_UP
);
917 r_Render_DrawSinglStatsPlayer(1, xx
, 336, wa
);
921 r_Render_DrawSinglStatsPlayer(0, xx
, 128, wa
);
925 procedure r_Render_DrawSpectHud
;
926 var xoff
: Integer; s
: AnsiString;
928 procedure AddText (s1
, s2
: AnsiString);
929 var w1
, w2
, ww
, ch
: Integer;
931 r_Draw_GetTextSize(s1
, stdfont
, w1
, ch
);
932 r_Draw_GetTextSize(s2
, stdfont
, w2
, ch
);
934 r_Common_DrawText(s1
, xoff
+ ww
div 2, gScreenHeight
- ch
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_DOWN
);
935 r_Common_DrawText(s2
, xoff
+ ww
div 2, gScreenHeight
- ch
, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_UP
);
936 xoff
:= xoff
+ ww
+ 16;
942 SPECT_STATS
: s
:= 'MODE: Stats';
943 SPECT_MAPVIEW
: s
:= 'MODE: Observe Map';
944 SPECT_PLAYERS
: s
:= 'MODE: Watch Players';
945 otherwise s
:= 'MODE: ' + IntToStr(gSpectMode
);
947 AddText(s
, '< jump >');
948 if gSpectMode
= SPECT_STATS
then
949 AddText('Autoview', '< fire >');
950 if gSpectMode
= SPECT_MAPVIEW
then
951 AddText('[-] Step ' + IntToStr(gSpectStep
) + ' [+]', '<prev weap> <next weap>');
952 if gSpectMode
= SPECT_PLAYERS
then
954 AddText('Player 1', '<left/right>');
955 if gSpectViewTwo
then
956 AddText('Player 2', '<prev w/next w>');
957 AddText('2x View', '<up/down>');
961 function GetActivePlayer_ByID (id
: Integer): TPlayer
;
962 var i
, len
: Integer; p
: TPlayer
;
965 if (id
>= 0) and (gPlayers
<> nil) then
967 i
:= 0; len
:= Length(gPlayers
);
968 while (i
< len
) and ((IsActivePlayer(gPlayers
[i
]) = false) or (gPlayers
[i
].UID
<> id
)) do INC(i
);
969 if i
< len
then p
:= gPlayers
[i
];
974 procedure r_Render_DrawMinimap (x
, y
: Integer; alpha
: Byte);
977 function IsMinimapPanel (const p
: TPanel
): Boolean;
979 result
:= (p
<> nil) and p
.Enabled
;
983 PANEL_WALL
, PANEL_WATER
, PANEL_ACID1
, PANEL_ACID2
,
984 PANEL_STEP
, PANEL_OPENDOOR
, PANEL_CLOSEDOOR
,
985 PANEL_LIFTUP
, PANEL_LIFTDOWN
, PANEL_LIFTLEFT
, PANEL_LIFTRIGHT
:
993 procedure DrawObject (xx
, yy
, ww
, hh
: Integer; r
, g
, b
: Byte);
994 var x0
, y0
, x1
, y1
: Integer;
996 x0
:= x
+ xx
div scale
;
997 y0
:= y
+ yy
div scale
;
998 x1
:= x
+ (xx
+ ww
) div scale
;
999 y1
:= y
+ (yy
+ hh
) div scale
;
1000 r_Draw_FillRect(x0
, y0
, x1
, y1
, r
, g
, b
, alpha
);
1003 procedure DrawPanels (const a
: TPanelArray
);
1004 var i
: Integer; p
: TPanel
; c
: TRGB
;
1008 for i
:= 0 to HIGH(a
) do
1011 if IsMinimapPanel(p
) then
1014 PANEL_WALL
: c
:= _RGB(208, 208, 208);
1015 PANEL_OPENDOOR
: c
:= _RGB(160, 160, 160);
1016 PANEL_CLOSEDOOR
: c
:= _RGB(160, 160, 160);
1017 PANEL_STEP
: c
:= _RGB(128, 128, 128);
1018 PANEL_LIFTUP
, PANEL_LIFTDOWN
, PANEL_LIFTLEFT
, PANEL_LIFTRIGHT
:
1020 LIFTTYPE_UP
: c
:= _RGB(116, 72, 36);
1021 LIFTTYPE_DOWN
: c
:= _RGB(116, 124, 96);
1022 LIFTTYPE_LEFT
: c
:= _RGB(116, 200, 80);
1023 LIFTTYPE_RIGHT
: c
:= _RGB(116, 252, 140);
1024 otherwise c
:= _RGB(255, 0, 0);
1026 PANEL_WATER
: c
:= _RGB(0, 0, 192);
1027 PANEL_ACID1
: c
:= _RGB(0, 176, 0);
1028 PANEL_ACID2
: c
:= _RGB(176, 0, 0);
1029 otherwise c
:= _RGB(255, 0, 0);
1031 DrawObject(p
.x
, p
.y
, p
.width
, p
.height
, c
.r
, c
.g
, c
.b
);
1037 procedure DrawPlayers
;
1038 var i
: Integer; p
: TPlayer
; c
: TRGB
;
1040 if gPlayers
<> nil then
1042 for i
:= 0 to HIGH(gPlayers
) do
1048 TEAM_RED
: c
:= _RGB(255, 0, 0);
1049 TEAM_BLUE
: c
:= _RGB(0, 0, 255);
1050 otherwise c
:= _RGB(255, 128, 0);
1052 DrawObject(p
.obj
.x
, p
.obj
.y
, p
.obj
.rect
.width
, p
.obj
.rect
.height
, c
.r
, c
.g
, c
.b
);
1058 function DrawMonster (m
: TMonster
): Boolean;
1060 result
:= false; // don't stop
1062 DrawObject(m
.obj
.x
, m
.obj
.y
, m
.obj
.rect
.width
, m
.obj
.rect
.height
, 255, 255, 0);
1066 r_Draw_FillRect(x
, y
, (x
+ gMapInfo
.Width
) div scale
, (y
+ gMapInfo
.Height
) div scale
, 0, 0, 0, alpha
);
1073 g_Mons_ForEach(DrawMonster
);
1077 function GetScreenShotName (AsStats
: Boolean): AnsiString;
1078 var dir
, date
: AnsiString;
1081 dir
:= e_GetWriteableDir(ScreenshotDirs
);
1086 dir
:= e_CatPath(dir
, 'stats'); (* TODO: use e_GetWriteableDir *)
1087 result
:= e_CatPath(dir
, StatFilename
+ '.png');
1091 DateTimeToString(date
, 'yyyy-mm-dd-hh-nn-ss', Now());
1092 result
:= e_CatPath(dir
, 'screenshot-' + date
+ '.png');
1097 procedure SaveScreenShot (AsStats
: Boolean);
1098 var img
: TImageData
; typ
: GLenum
; ok
: Boolean; fname
: AnsiString;
1101 fname
:= GetScreenShotName(AsStats
);
1104 if (gWinSizeX
> 0) and (gWinSizeY
> 0) then
1106 Imaging
.SetOption(ImagingPNGPreFilter
, 5);
1107 Imaging
.SetOption(ImagingPNGCompressLevel
, 5);
1109 if NewImage(gWinSizeX
, gWinSizeY
, TImageFormat
.ifA8R8G8B8
, img
) then
1111 {$IFDEF ENDIAN_LITTLE}
1112 typ
:= GL_UNSIGNED_INT_8_8_8_8_REV
;
1114 typ
:= GL_UNSIGNED_INT_8_8_8_8
;
1116 glReadPixels(0, 0, gWinSizeX
, gWinSizeY
, GL_BGRA
, typ
, img
.bits
);
1117 if glGetError() = GL_NO_ERROR
then
1119 if FlipImage(img
) then
1121 ok
:= SaveImageToFile(fname
, img
);
1129 g_Console_Add(Format(_lc
[I_CONSOLE_SCREENSHOT
], [fname
]))
1131 g_Console_Add(Format(_lc
[I_CONSOLE_ERROR_WRITE
], [fname
]));
1134 procedure r_Render_Draw
;
1135 var p1
, p2
: TPlayer
; time
: LongWord; pw
, ph
: Integer;
1137 if gExit
= EXIT_QUIT
then
1140 {$IFDEF ENABLE_SYSTEM}
1141 (* hack: if r_pixel_scale changed, reset menu and other things *)
1142 pw
:= Round(gWinSizeX
/ r_pixel_scale
);
1143 ph
:= Round(gWinSizeY
/ r_pixel_scale
);
1144 if (pw
<> gScreenWidth
) or (ph
<> gScreenHeight
) then
1145 if assigned(sys_ScreenResize
) then
1146 sys_ScreenResize(gWinSizeX
, gWinSizeY
);
1150 time
:= GetTickCount64();
1151 if time
- FPSTime
>= 1000 then
1158 r_Draw_Setup(gWinSizeX
, gWinSizeY
, gScreenWidth
, gScreenHeight
);
1160 glClearColor(0.0, 0.0, 0.0, 0.0);
1161 glClear(GL_COLOR_BUFFER_BIT
);
1165 if gGameOn
or (gState
= STATE_FOLD
) then
1167 if (gPlayer1
<> nil) and (gPlayer2
<> nil) then
1169 if gRevertPlayers
then
1180 else if gPlayer1
<> nil then
1184 else if gPlayer2
<> nil then
1188 if (gSpectMode
= SPECT_PLAYERS
) and (gPlayers
<> nil) then
1190 p1
:= GetActivePlayer_ByID(gSpectPID1
);
1192 p1
:= GetActivePlayer_ByID(GetActivePlayerID_Next());
1193 if gSpectViewTwo
then
1195 p2
:= GetActivePlayer_ByID(gSpectPID2
);
1197 p2
:= GetActivePlayer_ByID(GetActivePlayerID_Next());
1202 if gGameOn
or ((gState
in [STATE_FOLD
]) and (EndingGameCounter
< 255)) then
1204 if gSpectMode
= SPECT_MAPVIEW
then
1206 r_Render_DrawMapView(0, 0, gScreenWidth
, gScreenHeight
, gSpectX
+ gScreenWidth
div 2, gSpectY
+ gScreenHeight
div 2);
1208 else if (p1
<> nil) and (p2
<> nil) then
1210 r_Render_DrawPlayerView(0, 0, gScreenWidth
, gScreenHeight
div 2 - 2, p1
);
1211 r_Render_DrawPlayerView(0, gScreenHeight
div 2 + 2, gScreenWidth
, gScreenHeight
div 2, p2
);
1213 else if p1
<> nil then
1215 r_Render_DrawPlayerView(0, 0, gScreenWidth
, gScreenHeight
, p1
);
1217 else if p2
<> nil then
1219 r_Render_DrawPlayerView(0, 0, gScreenWidth
, gScreenHeight
, p2
);
1223 r_Render_DrawMiniMap(0, 0, 160);
1225 {$IFDEF ENABLE_HOLMES}
1229 if MessageText
<> '' then
1230 r_Common_DrawFormatText(MessageText
, (gScreenWidth
- 196) div 2, gScreenHeight
div 2, 255, menufont
, TBasePoint
.BP_CENTER
);
1232 if IsDrawStat
or (gSpectMode
= SPECT_STATS
) then
1235 if gSpectHUD
and (gChatShow
= false) and (gSpectMode
<> SPECT_NONE
) and (gSpectAuto
= false) then
1236 r_Render_DrawSpectHud
;
1239 if gPauseMain
and gGameOn
{$IFDEF ENABLE_MENU}and (g_ActiveWindow
= nil){$ENDIF} then
1241 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1242 r_Common_DrawText(_lc
[I_MENU_PAUSE
], gScreenWidth
div 2, gScreenHeight
div 2, 255, 255, 255, 255, menufont
, TBasePoint
.BP_CENTER
);
1247 // TODO F key handle
1249 STATE_NONE
: (* do nothing *) ;
1252 r_Common_DrawBackground(GameWad
+ ':TEXTURES/TITLE');
1253 {$IFDEF ENABLE_MENU}
1254 if g_ActiveWindow
<> nil then
1255 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1260 if EndingGameCounter
> 0 then
1261 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, MIN(MAX(255 - EndingGameCounter
, 0), 255));
1265 if gLastMap
and (gGameSettings
.GameMode
= GM_COOP
) then
1266 if EndPicPath
<> '' then
1267 r_Common_DrawBackground(EndPicPath
)
1269 r_Common_DrawBackground(GameWad
+ ':TEXTURES/' + _lc
[I_TEXTURE_ENDPIC
])
1271 r_Common_DrawBackground(GameWad
+ ':TEXTURES/INTER');
1273 r_Render_DrawCustomStats
;
1275 {$IFDEF ENABLE_MENU}
1276 if g_ActiveWindow
<> nil then
1277 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1280 STATE_INTERSINGLE
, STATE_INTERTEXT
, STATE_INTERPIC
:
1282 if EndingGameCounter
> 0 then
1284 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, MIN(MAX(255 - EndingGameCounter
, 0), 255));
1288 r_Common_DrawBackground(GameWad
+ ':TEXTURES/INTER');
1289 r_Render_DrawSingleStats
;
1290 {$IFDEF ENABLE_MENU}
1291 if g_ActiveWindow
<> nil then
1292 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1298 if EndPicPath
<> '' then
1299 r_Common_DrawBackground(EndPicPath
)
1301 r_Common_DrawBackground(GameWad
+ ':TEXTURES/' + _lc
[I_TEXTURE_ENDPIC
]);
1302 {$IFDEF ENABLE_MENU}
1303 if g_ActiveWindow
<> nil then
1304 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1309 r_Common_DrawBackground(GameWad
+ ':TEXTURES/TITLE');
1310 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1311 r_Render_DrawServerList(slCurrent
, slTable
);
1316 {$IFDEF ENABLE_MENU}
1317 if g_ActiveWindow
<> nil then
1320 r_Draw_FillRect(0, 0, gScreenWidth
, gScreenHeight
, 0, 0, 0, 105);
1321 r_GUI_Draw_Window(g_ActiveWindow
);
1325 r_Console_Draw(false);
1327 // TODO g_debug_Sounds
1331 r_Common_DrawText('FPS: ' + IntToStr(FPS
), 0, 0, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
1332 r_Common_DrawText('UPS: ' + IntToStr(UPS
), 0, 16, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_LEFTUP
);
1335 if gGameOn
and gShowTime
then
1337 r_Common_DrawText(r_Common_TimeToStr(gTime
), gScreenWidth
- 4, gScreenHeight
- 1, 255, 255, 255, 255, stdfont
, TBasePoint
.BP_RIGHTDOWN
);
1340 // TODO draw profilers
1342 {$IFDEF ENABLE_HOLMES}
1346 {$IFDEF ENABLE_TOUCH}
1347 glScalef(1 / r_pixel_scale
, 1 / r_pixel_scale
, 0);
1351 if TakeScreenShot
then
1353 SaveScreenShot(false);
1354 TakeScreenShot
:= false;
1357 (* take stats screenshot immediately after the first frame of the stats showing *)
1358 if gScreenshotStats
and (StatShotDone
= false) and (Length(CustomStat
.PlayerStat
) > 1) then
1360 SaveScreenShot(true);
1361 StatShotDone
:= true;
1367 procedure r_Render_Resize (w
, h
: Integer);
1373 gScreenWidth
:= Round(w
/ r_pixel_scale
);
1374 gScreenHeight
:= Round(h
/ r_pixel_scale
);
1377 procedure r_Render_Apply
;
1379 {$IFDEF ENABLE_SYSTEM}
1380 if sys_SetDisplayModeGL(GetInfo()) then
1381 e_LogWriteln('resolution changed')
1383 e_LogWriteln('resolution not changed');
1384 sys_EnableVSync(gVSync
);
1391 procedure r_Render_RequestScreenShot
;
1393 TakeScreenShot
:= true;
1396 {$IFDEF ENABLE_GIBS}
1397 function r_Render_GetGibRect (m
, id
: Integer): TRectWH
;
1399 result
:= r_Map_GetGibSize(m
, id
);
1404 procedure r_Render_QueueEffect (AnimType
, X
, Y
: Integer);
1406 r_Map_NewGFX(AnimType
, X
, Y
);
1410 {$IFDEF ENABLE_TOUCH}
1411 procedure r_Render_GetKeyRect (key
: Integer; out x
, y
, w
, h
: Integer; out founded
: Boolean);
1413 r_Touch_GetKeyRect(key
, x
, y
, w
, h
, founded
)
1417 {$IFDEF ENABLE_MENU}
1418 procedure r_Render_GetControlSize (ctrl
: TGUIControl
; out w
, h
: Integer);
1420 r_GUI_GetSize(ctrl
, w
, h
);
1423 procedure r_Render_GetLogoSize (out w
, h
: Integer);
1425 r_GUI_GetLogoSize(w
, h
);
1428 procedure r_Render_GetMaxFontSize (BigFont
: Boolean; out w
, h
: Integer);
1430 r_GUI_GetMaxFontSize(BigFont
, w
, h
);
1433 procedure r_Render_GetStringSize (BigFont
: Boolean; str
: String; out w
, h
: Integer);
1435 r_GUI_GetStringSize(BigFont
, str
, w
, h
);
1439 procedure r_Render_SetProcessLoadingCallback (p
: TProcedure
);
1441 r_Common_ProcessLoadingCallback
:= p
;
1444 procedure r_Render_ClearLoading
;
1446 r_Common_ClearLoading
;
1449 procedure r_Render_SetLoading (const text: String; maxval
: Integer);
1451 r_Common_SetLoading(text, maxval
);
1454 procedure r_Render_StepLoading (incval
: Integer);
1456 r_Common_StepLoading(incval
);
1459 procedure r_Render_DrawLoading (force
: Boolean);
1461 r_Common_DrawLoading(force
);
1464 {$IFDEF ENABLE_HOLMES}
1465 function pmsCurMapX (): Integer;
1467 result
:= r_holmes
.pmsCurMapX();
1470 function pmsCurMapY (): Integer;
1472 result
:= r_holmes
.pmsCurMapY();
1475 function r_Render_HolmesViewIsSet (): Boolean;