9 TPlayerControl
= record
21 TGameControls
= record
29 GameControls
: TGameControls
;
30 P1Control
: TPlayerControl
;
31 P2Control
: TPlayerControl
;
34 procedure g_Options_SetDefault();
35 procedure g_Options_Read(FileName
: String);
36 procedure g_Options_Write(FileName
: String);
37 procedure g_Options_Write_Language(FileName
: String);
38 procedure g_Options_Write_Video(FileName
: String);
39 procedure g_Options_Write_Gameplay_Custom(FileName
: String);
40 procedure g_Options_Write_Gameplay_Net(FileName
: String);
41 procedure g_Options_Write_Net_Server(FileName
: String);
42 procedure g_Options_Write_Net_Client(FileName
: String);
45 gGameControls
: TControls
;
46 gScreenWidth
: Word = 800;
47 gScreenHeight
: Word = 600;
48 gWinRealPosX
: Integer = 0;
49 gWinRealPosY
: Integer = 0;
52 gFullscreen
: Boolean = False;
53 gWinMaximized
: Boolean = False;
54 gVSync
: Boolean = False;
55 glLegacyNPOT
: Boolean = False;
56 gTextureFilter
: Boolean = True;
57 gNoSound
: Boolean = False;
58 gSoundLevel
: Byte = 75;
59 gMusicLevel
: Byte = 65;
60 gMaxSimSounds
: Byte = 8;
61 gMuteWhenInactive
: Boolean = False;
62 gAdvCorpses
: Boolean = True;
63 gAdvBlood
: Boolean = True;
64 gAdvGibs
: Boolean = True;
65 gGibsCount
: Integer = 32;
66 gBloodCount
: Byte = 3;
68 gDrawBackGround
: Boolean = True;
69 gShowMessages
: Boolean = True;
70 gRevertPlayers
: Boolean = False;
71 gLanguage
: String = LANGUAGE_ENGLISH
;
72 gAskLanguage
: Boolean = True;
74 gcGameMode
: String = '';
75 gcTimeLimit
: Word = 0;
76 gcGoalLimit
: Word = 0;
79 gcTeamDamage
: Boolean = False;
80 gcAllowExit
: Boolean = True;
81 gcWeaponStay
: Boolean = False;
82 gcMonsters
: Boolean = False;
83 gcBotsVS
: String = 'Everybody';
85 gnGameMode
: String = '';
86 gnTimeLimit
: Word = 0;
87 gnGoalLimit
: Word = 0;
90 gnTeamDamage
: Boolean = False;
91 gnAllowExit
: Boolean = True;
92 gnWeaponStay
: Boolean = False;
93 gnMonsters
: Boolean = False;
94 gnBotsVS
: String = 'Everybody';
95 gsSDLSampleRate
: Integer = 44100;
96 gsSDLBufferSize
: Integer = 2048;
97 gSFSDebug
: Boolean = False;
98 gSFSFastMode
: Boolean = False;
103 e_log
, e_input
, g_window
, g_sound
, g_gfx
, g_player
, Math
,
104 g_map
, g_net
, g_netmaster
, SysUtils
, CONFIG
, g_game
, g_main
, e_textures
,
107 procedure g_Options_SetDefault();
111 g_Sound_SetupAllVolumes(75, 65);
113 gMuteWhenInactive
:= False;
114 gAnnouncer
:= ANNOUNCE_MEPLUS
;
115 gSoundEffectsDF
:= True;
118 g_Corpses_SetMax(20);
119 g_Shells_SetMax(300);
126 gDrawBackGround
:= True;
127 gShowMessages
:= True;
128 gRevertPlayers
:= False;
130 for i
:= 0 to e_MaxJoys
-1 do
131 e_JoystickDeadzones
[i
] := 8192;
133 with gGameControls
.GameControls
do
135 TakeScreenshot
:= 183;
138 TeamChat
:= 21; // [Y]
141 with gGameControls
.P1Control
do
154 with gGameControls
.P2Control
do
167 with gPlayer1Settings
do
170 Model
:= STD_PLAYER_MODEL
;
171 Color
.R
:= PLAYER1_DEF_COLOR
.R
;
172 Color
.G
:= PLAYER1_DEF_COLOR
.G
;
173 Color
.B
:= PLAYER1_DEF_COLOR
.B
;
177 with gPlayer2Settings
do
180 Model
:= STD_PLAYER_MODEL
;
181 Color
.R
:= PLAYER2_DEF_COLOR
.R
;
182 Color
.G
:= PLAYER2_DEF_COLOR
.G
;
183 Color
.B
:= PLAYER2_DEF_COLOR
.B
;
187 NetUseMaster
:= True;
188 g_Net_Slist_Set('mpms.doom2d.org', 25665);
191 procedure g_Options_Read(FileName
: String);
197 gAskLanguage
:= True;
198 e_WriteLog('Reading config', MSG_NOTIFY
);
200 if not FileExists(FileName
) then
202 e_WriteLog('Config file '+FileName
+' not found', MSG_WARNING
);
203 g_Options_SetDefault();
205 // Default video options:
207 gScreenHeight
:= 600;
210 gWinMaximized
:= False;
211 gFullScreen
:= False;
214 gTextureFilter
:= True;
215 glLegacyNPOT
:= False;
220 config
:= TConfig
.CreateFile(FileName
);
222 gScreenWidth
:= config
.ReadInt('Video', 'ScreenWidth', 800);
223 if gScreenWidth
< 640 then
225 gScreenHeight
:= config
.ReadInt('Video', 'ScreenHeight', 600);
226 if gScreenHeight
< 480 then
227 gScreenHeight
:= 480;
228 gWinRealPosX
:= config
.ReadInt('Video', 'WinPosX', 0);
229 if gWinRealPosX
< 0 then
231 gWinRealPosY
:= config
.ReadInt('Video', 'WinPosY', 0);
232 if gWinRealPosY
< 0 then
234 gFullScreen
:= config
.ReadBool('Video', 'Fullscreen', False);
235 gWinMaximized
:= config
.ReadBool('Video', 'Maximized', False);
236 gBPP
:= config
.ReadInt('Video', 'BPP', 32);
237 gFreq
:= config
.ReadInt('Video', 'Freq', 0);
238 gVSync
:= config
.ReadBool('Video', 'VSync', True);
239 gTextureFilter
:= config
.ReadBool('Video', 'TextureFilter', True);
240 glLegacyNPOT
:= config
.ReadBool('Video', 'LegacyCompatible', False);
242 gNoSound
:= config
.ReadBool('Sound', 'NoSound', False);
243 gSoundLevel
:= Min(config
.ReadInt('Sound', 'SoundLevel', 75), 255);
244 gMusicLevel
:= Min(config
.ReadInt('Sound', 'MusicLevel', 65), 255);
245 gMaxSimSounds
:= Max(Min(config
.ReadInt('Sound', 'MaxSimSounds', 8), 66), 2);
246 gMuteWhenInactive
:= config
.ReadBool('Sound', 'MuteInactive', False);
247 gAnnouncer
:= Min(Max(config
.ReadInt('Sound', 'Announcer', ANNOUNCE_MEPLUS
), ANNOUNCE_NONE
), ANNOUNCE_ALL
);
248 gSoundEffectsDF
:= config
.ReadBool('Sound', 'SoundEffectsDF', True);
249 gsSDLSampleRate
:= Min(Max(config
.ReadInt('Sound', 'SDLSampleRate', 44100), 11025), 96000);
250 gsSDLBufferSize
:= Min(Max(config
.ReadInt('Sound', 'SDLBufferSize', 2048), 64), 16384);
252 with gGameControls
.GameControls
do
254 TakeScreenshot
:= config
.ReadInt('GameControls', 'TakeScreenshot', 183);
255 Stat
:= config
.ReadInt('GameControls', 'Stat', 15);
256 Chat
:= config
.ReadInt('GameControls', 'Chat', 20);
257 TeamChat
:= config
.ReadInt('GameControls', 'TeamChat', 21);
260 with gGameControls
.P1Control
, config
do
262 KeyRight
:= ReadInt('Player1', 'KeyRight', 33);
263 KeyLeft
:= ReadInt('Player1', 'KeyLeft', 31);
264 KeyUp
:= ReadInt('Player1', 'KeyUp', 18);
265 KeyDown
:= ReadInt('Player1', 'KeyDown', 32);
266 KeyFire
:= ReadInt('Player1', 'KeyFire', 30);
267 KeyJump
:= ReadInt('Player1', 'KeyJump', 16);
268 KeyNextWeapon
:= ReadInt('Player1', 'KeyNextWeapon', 19);
269 KeyPrevWeapon
:= ReadInt('Player1', 'KeyPrevWeapon', 17);
270 KeyOpen
:= ReadInt('Player1', 'KeyOpen', 58);
273 with gPlayer1Settings
, config
do
275 Name
:= ReadStr('Player1', 'name', 'Player1');
276 Model
:= ReadStr('Player1', 'model', STD_PLAYER_MODEL
);
277 Color
.R
:= Min(Abs(ReadInt('Player1', 'red', PLAYER1_DEF_COLOR
.R
)), 255);
278 Color
.G
:= Min(Abs(ReadInt('Player1', 'green', PLAYER1_DEF_COLOR
.G
)), 255);
279 Color
.B
:= Min(Abs(ReadInt('Player1', 'blue', PLAYER1_DEF_COLOR
.B
)), 255);
280 Team
:= ReadInt('Player1', 'team', TEAM_RED
);
281 if (Team
< TEAM_RED
) or (Team
> TEAM_BLUE
) then
285 with gGameControls
.P2Control
, config
do
287 KeyRight
:= ReadInt('Player2', 'KeyRight', 205);
288 KeyLeft
:= ReadInt('Player2', 'KeyLeft', 203);
289 KeyUp
:= ReadInt('Player2', 'KeyUp', 200);
290 KeyDown
:= ReadInt('Player2', 'KeyDown', 208);
291 KeyFire
:= ReadInt('Player2', 'KeyFire', 184);
292 KeyJump
:= ReadInt('Player2', 'KeyJump', 157);
293 KeyNextWeapon
:= ReadInt('Player2', 'KeyNextWeapon', 73);
294 KeyPrevWeapon
:= ReadInt('Player2', 'KeyPrevWeapon', 71);
295 KeyOpen
:= ReadInt('Player2', 'KeyOpen', 54);
298 with gPlayer2Settings
, config
do
300 Name
:= ReadStr('Player2', 'name', 'Player2');
301 Model
:= ReadStr('Player2', 'model', STD_PLAYER_MODEL
);
302 Color
.R
:= Min(Abs(ReadInt('Player2', 'red', PLAYER2_DEF_COLOR
.R
)), 255);
303 Color
.G
:= Min(Abs(ReadInt('Player2', 'green', PLAYER2_DEF_COLOR
.G
)), 255);
304 Color
.B
:= Min(Abs(ReadInt('Player2', 'blue', PLAYER2_DEF_COLOR
.B
)), 255);
305 Team
:= ReadInt('Player2', 'team', TEAM_BLUE
);
306 if (Team
< TEAM_RED
) or (Team
> TEAM_BLUE
) then
310 for i
:= 0 to e_MaxJoys
-1 do
311 e_JoystickDeadzones
[i
] := config
.ReadInt('Joysticks', 'Deadzone' + IntToStr(i
), 8192);
313 g_GFX_SetMax(Min(config
.ReadInt('Game', 'MaxParticles', 1000), 50000));
314 g_Shells_SetMax(Min(config
.ReadInt('Game', 'MaxShells', 300), 600));
315 g_Gibs_SetMax(Min(config
.ReadInt('Game', 'MaxGibs', 150), 500));
316 g_Corpses_SetMax(Min(config
.ReadInt('Game', 'MaxCorpses', 20), 100));
318 case config
.ReadInt('Game', 'GibsCount', 3) of
323 else gGibsCount
:= 48;
326 ITEM_RESPAWNTIME
:= 36*Max(config
.ReadInt('Game', 'ItemRespawnTime', 60), 0);
327 gBloodCount
:= Min(config
.ReadInt('Game', 'BloodCount', 4), 4);
328 gAdvBlood
:= config
.ReadBool('Game', 'AdvancesBlood', True);
329 gAdvCorpses
:= config
.ReadBool('Game', 'AdvancesCorpses', True);
330 gAdvGibs
:= config
.ReadBool('Game', 'AdvancesGibs', True);
331 gFlash
:= Min(Max(config
.ReadInt('Game', 'Flash', 1), 0), 2);
332 gDrawBackGround
:= config
.ReadBool('Game', 'BackGround', True);
333 gShowMessages
:= config
.ReadBool('Game', 'Messages', True);
334 gRevertPlayers
:= config
.ReadBool('Game', 'RevertPlayers', False);
335 gChatBubble
:= Min(Max(config
.ReadInt('Game', 'ChatBubble', 4), 0), 4);
336 gSFSDebug
:= config
.ReadBool('Game', 'SFSDebug', False);
337 gSFSFastMode
:= config
.ReadBool('Game', 'SFSFastMode', False);
339 // Ãåéìïëåé â ñâîåé èãðå
340 gcMap
:= config
.ReadStr('GameplayCustom', 'Map', '');
341 gcGameMode
:= config
.ReadStr('GameplayCustom', 'GameMode', _lc
[I_MENU_GAME_TYPE_DM
]);
342 gcTimeLimit
:= Min(Max(config
.ReadInt('GameplayCustom', 'TimeLimit', 0), 0), 65535);
343 gcGoalLimit
:= Min(Max(config
.ReadInt('GameplayCustom', 'GoalLimit', 0), 0), 65535);
344 gcMaxLives
:= Min(Max(config
.ReadInt('GameplayCustom', 'MaxLives', 0), 0), 255);
345 gcPlayers
:= Min(Max(config
.ReadInt('GameplayCustom', 'Players', 1), 0), 2);
346 gcTeamDamage
:= config
.ReadBool('GameplayCustom', 'TeamDamage', False);
347 gcAllowExit
:= config
.ReadBool('GameplayCustom', 'AllowExit', True);
348 gcWeaponStay
:= config
.ReadBool('GameplayCustom', 'WeaponStay', False);
349 gcMonsters
:= config
.ReadBool('GameplayCustom', 'Monsters', False);
350 gcBotsVS
:= config
.ReadStr('GameplayCustom', 'BotsVS', 'Everybody');
352 with gGameSettings
do
354 GameMode
:= g_Game_TextToMode(gcGameMode
);
355 if GameMode
= GM_NONE
then
357 if GameMode
= GM_SINGLE
then
359 TimeLimit
:= gcTimeLimit
;
360 GoalLimit
:= gcGoalLimit
;
361 MaxLives
:= gcMaxLives
;
365 Options
:= Options
or GAME_OPTION_TEAMDAMAGE
;
367 Options
:= Options
or GAME_OPTION_ALLOWEXIT
;
369 Options
:= Options
or GAME_OPTION_WEAPONSTAY
;
371 Options
:= Options
or GAME_OPTION_MONSTERS
;
372 if gcBotsVS
= 'Everybody' then
373 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
or GAME_OPTION_BOTVSMONSTER
;
374 if gcBotsVS
= 'Players' then
375 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
;
376 if gcBotsVS
= 'Monsters' then
377 Options
:= Options
or GAME_OPTION_BOTVSMONSTER
;
380 // Ãåéìïëåé â ñåòåâîé èãðå
381 gnMap
:= config
.ReadStr('GameplayNetwork', 'Map', '');
382 gnGameMode
:= config
.ReadStr('GameplayNetwork', 'GameMode', _lc
[I_MENU_GAME_TYPE_DM
]);
383 gnTimeLimit
:= Min(Max(config
.ReadInt('GameplayNetwork', 'TimeLimit', 0), 0), 65535);
384 gnGoalLimit
:= Min(Max(config
.ReadInt('GameplayNetwork', 'GoalLimit', 0), 0), 65535);
385 gnMaxLives
:= Min(Max(config
.ReadInt('GameplayNetwork', 'MaxLives', 0), 0), 255);
386 gnPlayers
:= Min(Max(config
.ReadInt('GameplayNetwork', 'Players', 1), 0), 2);
387 gnTeamDamage
:= config
.ReadBool('GameplayNetwork', 'TeamDamage', False);
388 gnAllowExit
:= config
.ReadBool('GameplayNetwork', 'AllowExit', True);
389 gnWeaponStay
:= config
.ReadBool('GameplayNetwork', 'WeaponStay', False);
390 gnMonsters
:= config
.ReadBool('GameplayNetwork', 'Monsters', False);
391 gnBotsVS
:= config
.ReadStr('GameplayNetwork', 'BotsVS', 'Everybody');
393 // Îáùèå ñåòåâûå
394 NetSlistIP
:= config
.ReadStr('MasterServer', 'IP', 'mpms.doom2d.org');
395 NetSlistPort
:= config
.ReadInt('MasterServer', 'Port', 25665);
398 NetServerName
:= config
.ReadStr('Server', 'Name', 'Unnamed Server');
399 NetPassword
:= config
.ReadStr('Server', 'Password', '');
400 NetPort
:= Min(Max(0, config
.ReadInt('Server', 'Port', 25666)), 65535);
401 NetMaxClients
:= Min(Max(0, config
.ReadInt('Server', 'MaxClients', 16)), NET_MAXCLIENTS
);
402 NetAllowRCON
:= config
.ReadBool('Server', 'RCON', False);
403 NetRCONPassword
:= config
.ReadStr('Server', 'RCONPassword', 'default');
404 NetUseMaster
:= config
.ReadBool('Server', 'SyncWithMaster', True);
405 NetUpdateRate
:= Max(0, config
.ReadInt('Server', 'UpdateInterval', 0));
406 NetRelupdRate
:= Max(0, config
.ReadInt('Server', 'ReliableUpdateInterval', 18));
407 NetMasterRate
:= Max(1, config
.ReadInt('Server', 'MasterSyncInterval', 60000));
410 NetInterpLevel
:= Max(0, config
.ReadInt('Client', 'InterpolationSteps', 2));
411 NetForcePlayerUpdate
:= config
.ReadBool('Client', 'ForcePlayerUpdate', False);
412 NetPredictSelf
:= config
.ReadBool('Client', 'PredictSelf', True);
413 NetClientIP
:= config
.ReadStr('Client', 'LastIP', '127.0.0.1');
414 NetClientPort
:= Max(0, config
.ReadInt('Client', 'LastPort', 25666));
417 str
:= config
.ReadStr('Game', 'Language', '');
418 if (str
= LANGUAGE_RUSSIAN
) or
419 (str
= LANGUAGE_ENGLISH
) then
422 gAskLanguage
:= False;
425 gLanguage
:= LANGUAGE_ENGLISH
;
429 if gTextureFilter
then
430 TEXTUREFILTER
:= GL_LINEAR
432 TEXTUREFILTER
:= GL_NEAREST
;
435 procedure g_Options_Write(FileName
: String);
440 e_WriteLog('Writing config', MSG_NOTIFY
);
442 config
:= TConfig
.CreateFile(FileName
);
444 config
.WriteInt('Video', 'ScreenWidth', gScreenWidth
);
445 config
.WriteInt('Video', 'ScreenHeight', gScreenHeight
);
446 config
.WriteInt('Video', 'WinPosX', gWinRealPosX
);
447 config
.WriteInt('Video', 'WinPosY', gWinRealPosY
);
448 config
.WriteBool('Video', 'Fullscreen', gFullScreen
);
449 config
.WriteBool('Video', 'Maximized', gWinMaximized
);
450 config
.WriteInt('Video', 'BPP', gBPP
);
451 config
.WriteBool('Video', 'VSync', gVSync
);
452 config
.WriteBool('Video', 'TextureFilter', gTextureFilter
);
453 config
.WriteBool('Video', 'LegacyCompatible', glLegacyNPOT
);
455 config
.WriteBool('Sound', 'NoSound', gNoSound
);
456 config
.WriteInt('Sound', 'SoundLevel', gSoundLevel
);
457 config
.WriteInt('Sound', 'MusicLevel', gMusicLevel
);
458 config
.WriteInt('Sound', 'MaxSimSounds', gMaxSimSounds
);
459 config
.WriteBool('Sound', 'MuteInactive', gMuteWhenInactive
);
460 config
.WriteInt('Sound', 'Announcer', gAnnouncer
);
461 config
.WriteBool('Sound', 'SoundEffectsDF', gSoundEffectsDF
);
462 config
.WriteInt('Sound', 'SDLSampleRate', gsSDLSampleRate
);
463 config
.WriteInt('Sound', 'SDLBufferSize', gsSDLBufferSize
);
465 with config
, gGameControls
.GameControls
do
467 WriteInt('GameControls', 'TakeScreenshot', TakeScreenshot
);
468 WriteInt('GameControls', 'Stat', Stat
);
469 WriteInt('GameControls', 'Chat', Chat
);
470 WriteInt('GameControls', 'TeamChat', TeamChat
);
473 with config
, gGameControls
.P1Control
, gPlayer1Settings
do
475 WriteInt('Player1', 'KeyRight', KeyRight
);
476 WriteInt('Player1', 'KeyLeft', KeyLeft
);
477 WriteInt('Player1', 'KeyUp', KeyUp
);
478 WriteInt('Player1', 'KeyDown', KeyDown
);
479 WriteInt('Player1', 'KeyFire', KeyFire
);
480 WriteInt('Player1', 'KeyJump', KeyJump
);
481 WriteInt('Player1', 'KeyNextWeapon', KeyNextWeapon
);
482 WriteInt('Player1', 'KeyPrevWeapon', KeyPrevWeapon
);
483 WriteInt('Player1', 'KeyOpen', KeyOpen
);
485 WriteStr('Player1', 'Name', Name
);
486 WriteStr('Player1', 'model', Model
);
487 WriteInt('Player1', 'red', Color
.R
);
488 WriteInt('Player1', 'green', Color
.G
);
489 WriteInt('Player1', 'blue', Color
.B
);
490 WriteInt('Player1', 'team', Team
);
493 with config
, gGameControls
.P2Control
, gPlayer2Settings
do
495 WriteInt('Player2', 'KeyRight', KeyRight
);
496 WriteInt('Player2', 'KeyLeft', KeyLeft
);
497 WriteInt('Player2', 'KeyUp', KeyUp
);
498 WriteInt('Player2', 'KeyDown', KeyDown
);
499 WriteInt('Player2', 'KeyFire', KeyFire
);
500 WriteInt('Player2', 'KeyJump', KeyJump
);
501 WriteInt('Player2', 'KeyNextWeapon', KeyNextWeapon
);
502 WriteInt('Player2', 'KeyPrevWeapon', KeyPrevWeapon
);
503 WriteInt('Player2', 'KeyOpen', KeyOpen
);
505 WriteStr('Player2', 'Name', Name
);
506 WriteStr('Player2', 'model', Model
);
507 WriteInt('Player2', 'red', Color
.R
);
508 WriteInt('Player2', 'green', Color
.G
);
509 WriteInt('Player2', 'blue', Color
.B
);
510 WriteInt('Player2', 'team', Team
);
513 for i
:= 0 to e_MaxJoys
-1 do
514 config
.WriteInt('Joysticks', 'Deadzone' + IntToStr(i
), e_JoystickDeadzones
[i
]);
518 0: config
.WriteInt('Game', 'GibsCount', 0);
519 8: config
.WriteInt('Game', 'GibsCount', 1);
520 16: config
.WriteInt('Game', 'GibsCount', 2);
521 32: config
.WriteInt('Game', 'GibsCount', 3);
522 else config
.WriteInt('Game', 'GibsCount', 4);
525 config
.WriteInt('Game', 'ItemRespawnTime', ITEM_RESPAWNTIME
div 36);
526 config
.WriteInt('Game', 'MaxParticles', g_GFX_GetMax());
527 config
.WriteInt('Game', 'MaxShells', g_Shells_GetMax());
528 config
.WriteInt('Game', 'MaxGibs', g_Gibs_GetMax());
529 config
.WriteInt('Game', 'MaxCorpses', g_Corpses_GetMax());
530 config
.WriteInt('Game', 'BloodCount', gBloodCount
);
531 config
.WriteBool('Game', 'AdvancesBlood', gAdvBlood
);
532 config
.WriteBool('Game', 'AdvancesCorpses', gAdvCorpses
);
533 config
.WriteBool('Game', 'AdvancesGibs', gAdvGibs
);
534 config
.WriteInt('Game', 'Flash', gFlash
);
535 config
.WriteBool('Game', 'BackGround', gDrawBackGround
);
536 config
.WriteBool('Game', 'Messages', gShowMessages
);
537 config
.WriteBool('Game', 'RevertPlayers', gRevertPlayers
);
538 config
.WriteInt('Game', 'ChatBubble', gChatBubble
);
539 config
.WriteBool('Game', 'SFSDebug', gSFSDebug
);
540 config
.WriteBool('Game', 'SFSFastMode', gSFSFastMode
);
542 config
.WriteStr ('GameplayCustom', 'Map', gcMap
);
543 config
.WriteStr ('GameplayCustom', 'GameMode', gcGameMode
);
544 config
.WriteInt ('GameplayCustom', 'TimeLimit', gcTimeLimit
);
545 config
.WriteInt ('GameplayCustom', 'GoalLimit', gcGoalLimit
);
546 config
.WriteInt ('GameplayCustom', 'MaxLives', gcMaxLives
);
547 config
.WriteInt ('GameplayCustom', 'Players', gcPlayers
);
548 config
.WriteBool('GameplayCustom', 'TeamDamage', gcTeamDamage
);
549 config
.WriteBool('GameplayCustom', 'AllowExit', gcAllowExit
);
550 config
.WriteBool('GameplayCustom', 'WeaponStay', gcWeaponStay
);
551 config
.WriteBool('GameplayCustom', 'Monsters', gcMonsters
);
552 config
.WriteStr ('GameplayCustom', 'BotsVS', gcBotsVS
);
554 config
.WriteStr ('GameplayNetwork', 'Map', gnMap
);
555 config
.WriteStr ('GameplayNetwork', 'GameMode', gnGameMode
);
556 config
.WriteInt ('GameplayNetwork', 'TimeLimit', gnTimeLimit
);
557 config
.WriteInt ('GameplayNetwork', 'GoalLimit', gnGoalLimit
);
558 config
.WriteInt ('GameplayNetwork', 'MaxLives', gnMaxLives
);
559 config
.WriteInt ('GameplayNetwork', 'Players', gnPlayers
);
560 config
.WriteBool('GameplayNetwork', 'TeamDamage', gnTeamDamage
);
561 config
.WriteBool('GameplayNetwork', 'AllowExit', gnAllowExit
);
562 config
.WriteBool('GameplayNetwork', 'WeaponStay', gnWeaponStay
);
563 config
.WriteBool('GameplayNetwork', 'Monsters', gnMonsters
);
564 config
.WriteStr ('GameplayNetwork', 'BotsVS', gnBotsVS
);
566 config
.WriteStr('MasterServer', 'IP', NetSlistIP
);
567 config
.WriteInt('MasterServer', 'Port', NetSlistPort
);
569 config
.WriteStr ('Server', 'Name', NetServerName
);
570 config
.WriteStr ('Server', 'Password', NetPassword
);
571 config
.WriteInt ('Server', 'Port', NetPort
);
572 config
.WriteInt ('Server', 'MaxClients', NetMaxClients
);
573 config
.WriteBool('Server', 'RCON', NetAllowRCON
);
574 config
.WriteStr ('Server', 'RCONPassword', NetRCONPassword
);
575 config
.WriteBool('Server', 'SyncWithMaster', NetUseMaster
);
576 config
.WriteInt ('Server', 'UpdateInterval', NetUpdateRate
);
577 config
.WriteInt ('Server', 'ReliableUpdateInterval', NetRelupdRate
);
578 config
.WriteInt ('Server', 'MasterSyncInterval', NetMasterRate
);
580 config
.WriteInt ('Client', 'InterpolationSteps', NetInterpLevel
);
581 config
.WriteBool ('Client', 'ForcePlayerUpdate', NetForcePlayerUpdate
);
582 config
.WriteBool ('Client', 'PredictSelf', NetPredictSelf
);
583 config
.WriteStr ('Client', 'LastIP', NetClientIP
);
584 config
.WriteInt ('Client', 'LastPort', NetClientPort
);
586 config
.SaveFile(FileName
);
590 procedure g_Options_Write_Language(FileName
: String);
594 e_WriteLog('Writing language config', MSG_NOTIFY
);
596 config
:= TConfig
.CreateFile(FileName
);
597 config
.WriteStr('Game', 'Language', gLanguage
);
598 config
.SaveFile(FileName
);
602 procedure g_Options_Write_Video(FileName
: String);
607 e_WriteLog('Writing resolution to config', MSG_NOTIFY
);
609 config
:= TConfig
.CreateFile(FileName
);
611 if gWinMaximized
and (not gFullscreen
) then
622 config
.WriteInt('Video', 'ScreenWidth', sW
);
623 config
.WriteInt('Video', 'ScreenHeight', sH
);
624 config
.WriteInt('Video', 'WinPosX', gWinRealPosX
);
625 config
.WriteInt('Video', 'WinPosY', gWinRealPosY
);
626 config
.WriteBool('Video', 'Fullscreen', gFullscreen
);
627 config
.WriteBool('Video', 'Maximized', gWinMaximized
);
629 config
.SaveFile(FileName
);
633 procedure g_Options_Write_Gameplay_Custom(FileName
: String);
637 e_WriteLog('Writing custom gameplay config', MSG_NOTIFY
);
639 config
:= TConfig
.CreateFile(FileName
);
641 config
.WriteStr ('GameplayCustom', 'Map', gcMap
);
642 config
.WriteStr ('GameplayCustom', 'GameMode', gcGameMode
);
643 config
.WriteInt ('GameplayCustom', 'TimeLimit', gcTimeLimit
);
644 config
.WriteInt ('GameplayCustom', 'GoalLimit', gcGoalLimit
);
645 config
.WriteInt ('GameplayCustom', 'MaxLives', gcMaxLives
);
646 config
.WriteInt ('GameplayCustom', 'Players', gcPlayers
);
647 config
.WriteBool('GameplayCustom', 'TeamDamage', gcTeamDamage
);
648 config
.WriteBool('GameplayCustom', 'AllowExit', gcAllowExit
);
649 config
.WriteBool('GameplayCustom', 'WeaponStay', gcWeaponStay
);
650 config
.WriteBool('GameplayCustom', 'Monsters', gcMonsters
);
651 config
.WriteStr ('GameplayCustom', 'BotsVS', gcBotsVS
);
653 config
.SaveFile(FileName
);
657 procedure g_Options_Write_Gameplay_Net(FileName
: String);
661 e_WriteLog('Writing network gameplay config', MSG_NOTIFY
);
663 config
:= TConfig
.CreateFile(FileName
);
665 config
.WriteStr ('GameplayNetwork', 'Map', gnMap
);
666 config
.WriteStr ('GameplayNetwork', 'GameMode', gnGameMode
);
667 config
.WriteInt ('GameplayNetwork', 'TimeLimit', gnTimeLimit
);
668 config
.WriteInt ('GameplayNetwork', 'GoalLimit', gnGoalLimit
);
669 config
.WriteInt ('GameplayNetwork', 'MaxLives', gnMaxLives
);
670 config
.WriteInt ('GameplayNetwork', 'Players', gnPlayers
);
671 config
.WriteBool('GameplayNetwork', 'TeamDamage', gnTeamDamage
);
672 config
.WriteBool('GameplayNetwork', 'AllowExit', gnAllowExit
);
673 config
.WriteBool('GameplayNetwork', 'WeaponStay', gnWeaponStay
);
674 config
.WriteBool('GameplayNetwork', 'Monsters', gnMonsters
);
675 config
.WriteStr ('GameplayNetwork', 'BotsVS', gnBotsVS
);
677 config
.SaveFile(FileName
);
681 procedure g_Options_Write_Net_Server(FileName
: String);
685 e_WriteLog('Writing server config', MSG_NOTIFY
);
687 config
:= TConfig
.CreateFile(FileName
);
689 config
.WriteStr ('Server', 'Name', NetServerName
);
690 config
.WriteStr ('Server', 'Password', NetPassword
);
691 config
.WriteInt ('Server', 'Port', NetPort
);
692 config
.WriteInt ('Server', 'MaxClients', NetMaxClients
);
693 config
.WriteBool('Server', 'SyncWithMaster', NetUseMaster
);
695 config
.SaveFile(FileName
);
699 procedure g_Options_Write_Net_Client(FileName
: String);
703 e_WriteLog('Writing client config', MSG_NOTIFY
);
705 config
:= TConfig
.CreateFile(FileName
);
707 config
.WriteStr('Client', 'LastIP', NetClientIP
);
708 config
.WriteInt('Client', 'LastPort', NetClientPort
);
710 config
.SaveFile(FileName
);