1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 {$INCLUDE ../shared/a_modes.inc}
20 procedure g_Menu_Init();
21 procedure g_Menu_Free();
22 procedure g_Menu_Reset();
23 procedure LoadStdFont(cfgres
, texture
: string; var FontID
: DWORD
);
24 procedure LoadFont(txtres
, fntres
: string; var FontID
: DWORD
);
25 procedure g_Menu_AskLanguage();
27 procedure g_Menu_Show_SaveMenu();
28 procedure g_Menu_Show_LoadMenu(standalone
: Boolean=false);
29 procedure g_Menu_Show_GameSetGame();
30 procedure g_Menu_Show_OptionsVideo();
31 procedure g_Menu_Show_OptionsSound();
32 procedure g_Menu_Show_EndGameMenu();
33 procedure g_Menu_Show_QuitGameMenu();
37 gMenuSmallFont
: DWORD
;
40 TempScale
: Integer = -1;
45 {$INCLUDE ../nogl/noGLuses.inc}
46 g_gui
, g_textures
, e_graphics
, g_main
, g_window
, g_game
, g_map
,
47 g_basic
, g_console
, g_sound
, g_gfx
, g_player
, g_options
, g_weapons
,
48 e_log
, SysUtils
, CONFIG
, g_playermodel
, DateUtils
,
49 MAPDEF
, Math
, g_saveload
,
50 e_texture
, g_language
, e_res
,
51 g_net
, g_netmsg
, g_netmaster
, g_items
, e_input
, g_touch
,
52 utils
, wadreader
, g_system
;
55 type TYNCallback
= procedure (yes
:Boolean);
57 procedure YNKeyDownProc (win
: TGUIWindow
; Key
: Byte);
59 if win
.UserData
= nil then exit
;
61 IK_Y
, IK_SPACE
: TYNCallback(win
.UserData
)(true);
62 IK_N
: TYNCallback(win
.UserData
)(false);
66 procedure YesButtonCB (ctl
: TGUITextButton
);
68 if ctl
.UserData
= nil then exit
;
69 TYNCallback(ctl
.UserData
)(true);
72 procedure NoButtonCB (ctl
: TGUITextButton
);
74 if ctl
.UserData
= nil then exit
;
75 TYNCallback(ctl
.UserData
)(false);
78 function CreateYNMenu (WinName
, Text: String; MaxLen
: Word; FontID
: DWORD
; ActionProc
: TYNCallback
): TGUIWindow
;
82 //if length(Text) = 0 then exit;
83 Result
:= TGUIWindow
.Create(WinName
);
86 //OnKeyDownEx := @YNKeyDownProc;
87 //UserData := @ActionProc;
88 menu
:= TGUIMenu(Result
.AddChild(TGUIMenu
.Create(gMenuSmallFont
, gMenuSmallFont
, '')));
91 Name
:= '__temp_yes_no_menu:'+WinName
;
93 AddText(Text, MaxLen
);
94 with AddButton(nil, _lc
[I_MENU_YES
]) do begin ProcEx
:= @YesButtonCB
; UserData
:= @ActionProc
; end;
95 with AddButton(nil, _lc
[I_MENU_NO
]) do begin ProcEx
:= @NoButtonCB
; UserData
:= @ActionProc
; end;
97 DefControl
:= '__temp_yes_no_menu:'+WinName
;
103 procedure ProcChangeColor(Sender
: TGUIControl
); forward;
104 procedure ProcSelectModel(Sender
: TGUIControl
); forward;
106 procedure ProcApplyOptions();
113 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsVideoMenu').GetControl('mOptionsVideoMenu'));
115 if TGUISwitch(menu
.GetControl('swBPP')).ItemIndex
= 0 then
121 gVSync
:= TGUISwitch(menu
.GetControl('swVSync')).ItemIndex
= 0;
122 if (ovs
<> gVSync
) then
123 sys_EnableVSync(gVSync
);
125 gTextureFilter
:= TGUISwitch(menu
.GetControl('swTextureFilter')).ItemIndex
= 0;
126 glNPOTOverride
:= not (TGUISwitch(menu
.GetControl('swLegacyNPOT')).ItemIndex
= 0);
128 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsSoundMenu').GetControl('mOptionsSoundMenu'));
130 g_Sound_SetupAllVolumes(
131 Min(TGUIScroll(menu
.GetControl('scSoundLevel')).Value
*16, 255),
132 Min(TGUIScroll(menu
.GetControl('scMusicLevel')).Value
*16, 255)
135 gMaxSimSounds
:= Max(Min(TGUIScroll(menu
.GetControl('scMaxSimSounds')).Value
*4+2, 66), 2);
136 gMuteWhenInactive
:= TGUISwitch(menu
.GetControl('swInactiveSounds')).ItemIndex
= 1;
137 gAnnouncer
:= TGUISwitch(menu
.GetControl('swAnnouncer')).ItemIndex
;
138 gSoundEffectsDF
:= TGUISwitch(menu
.GetControl('swSoundEffects')).ItemIndex
= 1;
139 gUseChatSounds
:= TGUISwitch(menu
.GetControl('swChatSpeech')).ItemIndex
= 0;
141 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsGameMenu').GetControl('mOptionsGameMenu'));
143 g_GFX_SetMax(TGUIScroll(menu
.GetControl('scParticlesCount')).Value
*1000);
144 g_Shells_SetMax(TGUIScroll(menu
.GetControl('scShellsMax')).Value
*30);
145 g_Gibs_SetMax(TGUIScroll(menu
.GetControl('scGibsMax')).Value
*25);
146 g_Corpses_SetMax(TGUIScroll(menu
.GetControl('scCorpsesMax')).Value
*5);
148 case TGUISwitch(menu
.GetControl('swGibsCount')).ItemIndex
of
153 else gGibsCount
:= 48;
156 gBloodCount
:= TGUISwitch(menu
.GetControl('swBloodCount')).ItemIndex
;
157 gFlash
:= TGUISwitch(menu
.GetControl('swScreenFlash')).ItemIndex
;
158 gAdvBlood
:= TGUISwitch(menu
.GetControl('swBloodType')).ItemIndex
= 1;
159 gAdvCorpses
:= TGUISwitch(menu
.GetControl('swCorpseType')).ItemIndex
= 1;
160 gAdvGibs
:= TGUISwitch(menu
.GetControl('swGibsType')).ItemIndex
= 1;
161 gDrawBackGround
:= TGUISwitch(menu
.GetControl('swBackGround')).ItemIndex
= 0;
162 gShowMessages
:= TGUISwitch(menu
.GetControl('swMessages')).ItemIndex
= 0;
163 gRevertPlayers
:= TGUISwitch(menu
.GetControl('swRevertPlayers')).ItemIndex
= 0;
164 gChatBubble
:= TGUISwitch(menu
.GetControl('swChatBubble')).ItemIndex
;
165 gPlayerIndicator
:= TGUISwitch(menu
.GetControl('swPlayerIndicator')).ItemIndex
;
166 gPlayerIndicatorStyle
:= TGUISwitch(menu
.GetControl('swPlayerIndicatorStyle')).ItemIndex
;
167 if TGUIScroll(menu
.GetControl('scScaleFactor')).Value
<> TempScale
then
169 TempScale
:= TGUIScroll(menu
.GetControl('scScaleFactor')).Value
;
170 g_dbg_scale
:= TempScale
+ 1;
173 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsMenu').GetControl('mOptionsControlsMenu'));
177 g_Console_BindKey(g_Console_FindBind(1, 'screenshot'), '');
178 g_Console_BindKey(g_Console_FindBind(1, '+p1_scores', '-p1_scores'), '');
179 g_Console_BindKey(g_Console_FindBind(1, 'togglechat'), '');
180 g_Console_BindKey(g_Console_FindBind(1, 'toggleteamchat'), '');
181 g_Console_BindKey(TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_SCREENSHOT
])).Key
, 'screenshot');
182 g_Console_BindKey(TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_STAT
])).Key
, '+p1_scores', '-p1_scores');
183 g_Console_BindKey(TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_CHAT
])).Key
, 'togglechat');
184 g_Console_BindKey(TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_TEAMCHAT
])).Key
, 'toggleteamchat');
187 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP1Menu').GetControl('mOptionsControlsP1Menu'));
190 g_Console_BindKey(g_Console_FindBind(1, '+p1_moveright', '-p1_moveright'), '');
191 g_Console_BindKey(g_Console_FindBind(1, '+p1_moveleft', '-p1_moveleft'), '');
192 g_Console_BindKey(g_Console_FindBind(1, '+p1_lookup', '-p1_lookup'), '');
193 g_Console_BindKey(g_Console_FindBind(1, '+p1_lookdown', '-p1_lookdown'), '');
194 g_Console_BindKey(g_Console_FindBind(1, '+p1_attack', '-p1_attack'), '');
195 g_Console_BindKey(g_Console_FindBind(1, '+p1_jump', '-p1_jump'), '');
196 g_Console_BindKey(g_Console_FindBind(1, '+p1_weapnext', '-p1_weapnext'), '');
197 g_Console_BindKey(g_Console_FindBind(1, '+p1_weapprev', '-p1_weapprev'), '');
198 g_Console_BindKey(g_Console_FindBind(1, '+p1_activate', '-p1_activate'), '');
199 g_Console_BindKey(g_Console_FindBind(1, '+p1_strafe', '-p1_strafe'), '');
200 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key0
, '+p1_moveright', '-p1_moveright');
201 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key0
, '+p1_moveleft', '-p1_moveleft');
202 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key0
, '+p1_lookup', '-p1_lookup');
203 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key0
, '+p1_lookdown', '-p1_lookdown');
204 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key0
, '+p1_attack', '-p1_attack');
205 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key0
, '+p1_jump', '-p1_jump');
206 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key0
, '+p1_weapnext', '-p1_weapnext');
207 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key0
, '+p1_weapprev', '-p1_weapprev');
208 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key0
, '+p1_activate', '-p1_activate');
209 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key0
, '+p1_strafe', '-p1_strafe');
211 g_Console_BindKey(g_Console_FindBind(2, '+p1_moveright', '-p1_moveright'), '');
212 g_Console_BindKey(g_Console_FindBind(2, '+p1_moveleft', '-p1_moveleft'), '');
213 g_Console_BindKey(g_Console_FindBind(2, '+p1_lookup', '-p1_lookup'), '');
214 g_Console_BindKey(g_Console_FindBind(2, '+p1_lookdown', '-p1_lookdown'), '');
215 g_Console_BindKey(g_Console_FindBind(2, '+p1_attack', '-p1_attack'), '');
216 g_Console_BindKey(g_Console_FindBind(2, '+p1_jump', '-p1_jump'), '');
217 g_Console_BindKey(g_Console_FindBind(2, '+p1_weapnext', '-p1_weapnext'), '');
218 g_Console_BindKey(g_Console_FindBind(2, '+p1_weapprev', '-p1_weapprev'), '');
219 g_Console_BindKey(g_Console_FindBind(2, '+p1_activate', '-p1_activate'), '');
220 g_Console_BindKey(g_Console_FindBind(2, '+p1_strafe', '-p1_strafe'), '');
221 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key1
, '+p1_moveright', '-p1_moveright');
222 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key1
, '+p1_moveleft', '-p1_moveleft');
223 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key1
, '+p1_lookup', '-p1_lookup');
224 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key1
, '+p1_lookdown', '-p1_lookdown');
225 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key1
, '+p1_attack', '-p1_attack');
226 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key1
, '+p1_jump', '-p1_jump');
227 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key1
, '+p1_weapnext', '-p1_weapnext');
228 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key1
, '+p1_weapprev', '-p1_weapprev');
229 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key1
, '+p1_activate', '-p1_activate');
230 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key1
, '+p1_strafe', '-p1_strafe');
233 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP1MenuWeapons').GetControl('mOptionsControlsP1MenuWeapons'));
236 for i
:= WP_FIRST
to WP_LAST
do
238 g_Console_BindKey(g_Console_FindBind(1, 'p1_weapon ' + IntToStr(i
+ 1)), '');
239 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key0
, 'p1_weapon ' + IntToStr(i
+ 1));
240 g_Console_BindKey(g_Console_FindBind(2, 'p1_weapon ' + IntToStr(i
+ 1)), '');
241 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key1
, 'p1_weapon ' + IntToStr(i
+ 1));
245 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP2Menu').GetControl('mOptionsControlsP2Menu'));
248 g_Console_BindKey(g_Console_FindBind(1, '+p2_moveright', '-p2_moveright'), '');
249 g_Console_BindKey(g_Console_FindBind(1, '+p2_moveleft', '-p2_moveleft'), '');
250 g_Console_BindKey(g_Console_FindBind(1, '+p2_lookup', '-p2_lookup'), '');
251 g_Console_BindKey(g_Console_FindBind(1, '+p2_lookdown', '-p2_lookdown'), '');
252 g_Console_BindKey(g_Console_FindBind(1, '+p2_attack', '-p2_attack'), '');
253 g_Console_BindKey(g_Console_FindBind(1, '+p2_jump', '-p2_jump'), '');
254 g_Console_BindKey(g_Console_FindBind(1, '+p2_weapnext', '-p2_weapnext'), '');
255 g_Console_BindKey(g_Console_FindBind(1, '+p2_weapprev', '-p2_weapprev'), '');
256 g_Console_BindKey(g_Console_FindBind(1, '+p2_activate', '-p2_activate'), '');
257 g_Console_BindKey(g_Console_FindBind(1, '+p2_strafe', '-p2_strafe'), '');
258 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key0
, '+p2_moveright', '-p2_moveright');
259 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key0
, '+p2_moveleft', '-p2_moveleft');
260 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key0
, '+p2_lookup', '-p2_lookup');
261 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key0
, '+p2_lookdown', '-p2_lookdown');
262 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key0
, '+p2_attack', '-p2_attack');
263 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key0
, '+p2_jump', '-p2_jump');
264 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key0
, '+p2_weapnext', '-p2_weapnext');
265 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key0
, '+p2_weapprev', '-p2_weapprev');
266 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key0
, '+p2_activate', '-p2_activate');
267 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key0
, '+p2_strafe', '-p2_strafe');
269 g_Console_BindKey(g_Console_FindBind(2, '+p2_moveright', '-p2_moveright'), '');
270 g_Console_BindKey(g_Console_FindBind(2, '+p2_moveleft', '-p2_moveleft'), '');
271 g_Console_BindKey(g_Console_FindBind(2, '+p2_lookup', '-p2_lookup'), '');
272 g_Console_BindKey(g_Console_FindBind(2, '+p2_lookdown', '-p2_lookdown'), '');
273 g_Console_BindKey(g_Console_FindBind(2, '+p2_attack', '-p2_attack'), '');
274 g_Console_BindKey(g_Console_FindBind(2, '+p2_jump', '-p2_jump'), '');
275 g_Console_BindKey(g_Console_FindBind(2, '+p2_weapnext', '-p2_weapnext'), '');
276 g_Console_BindKey(g_Console_FindBind(2, '+p2_weapprev', '-p2_weapprev'), '');
277 g_Console_BindKey(g_Console_FindBind(2, '+p2_activate', '-p2_activate'), '');
278 g_Console_BindKey(g_Console_FindBind(2, '+p2_strafe', '-p2_strafe'), '');
279 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key1
, '+p2_moveright', '-p2_moveright');
280 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key1
, '+p2_moveleft', '-p2_moveleft');
281 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key1
, '+p2_lookup', '-p2_lookup');
282 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key1
, '+p2_lookdown', '-p2_lookdown');
283 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key1
, '+p2_attack', '-p2_attack');
284 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key1
, '+p2_jump', '-p2_jump');
285 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key1
, '+p2_weapnext', '-p2_weapnext');
286 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key1
, '+p2_weapprev', '-p2_weapprev');
287 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key1
, '+p2_activate', '-p2_activate');
288 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key1
, '+p2_strafe', '-p2_strafe');
291 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP2MenuWeapons').GetControl('mOptionsControlsP2MenuWeapons'));
294 for i
:= WP_FIRST
to WP_LAST
do
296 g_Console_BindKey(g_Console_FindBind(1, 'p2_weapon ' + IntToStr(i
+ 1)), '');
297 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key0
, 'p2_weapon ' + IntToStr(i
+ 1));
298 g_Console_BindKey(g_Console_FindBind(2, 'p2_weapon ' + IntToStr(i
+ 1)), '');
299 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key1
, 'p2_weapon ' + IntToStr(i
+ 1));
303 if e_HasJoysticks
then
305 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsJoystickMenu').GetControl('mOptionsControlsJoystickMenu'));
308 for i
:= 0 to e_MaxJoys
- 1 do
309 if e_JoystickAvailable
[i
] then
310 e_JoystickDeadzones
[i
] := TGUIScroll(menu
.GetControl('scDeadzone' + IntToStr(i
))).Value
*(32767 div 20)
314 if g_touch_enabled
then
316 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsTouchMenu').GetControl('mOptionsControlsTouchMenu'));
317 g_touch_alt
:= TGUISwitch(menu
.GetControl('swTouchAlt')).ItemIndex
= 1;
318 g_touch_size
:= TGUIScroll(menu
.GetControl('scTouchSize')).Value
/ 10 + 0.5;
319 g_touch_fire
:= TGUISwitch(menu
.GetControl('swTouchFire')).ItemIndex
= 1;
320 g_touch_offset
:= TGUIScroll(menu
.GetControl('scTouchOffset')).Value
* 5;
323 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mOptionsPlayersP1Menu'));
325 gPlayer1Settings
.Name
:= b_Text_Unformat(TGUIEdit(menu
.GetControl('edP1Name')).Text);
326 gPlayer1Settings
.Team
:= IfThen(TGUISwitch(menu
.GetControl('swP1Team')).ItemIndex
= 0,
327 TEAM_RED
, TEAM_BLUE
);
329 with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mvP1Model')) do
331 gPlayer1Settings
.Model
:= Model
.Name
;
332 gPlayer1Settings
.Color
:= Model
.Color
;
335 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mOptionsPlayersP2Menu'));
337 gPlayer2Settings
.Name
:= b_Text_Unformat(TGUIEdit(menu
.GetControl('edP2Name')).Text);
338 gPlayer2Settings
.Team
:= IfThen(TGUISwitch(menu
.GetControl('swP2Team')).ItemIndex
= 0,
339 TEAM_RED
, TEAM_BLUE
);
340 with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mvP2Model')) do
342 gPlayer2Settings
.Model
:= Model
.Name
;
343 gPlayer2Settings
.Color
:= Model
.Color
;
346 if gPlayer1Settings
.Name
= '' then gPlayer1Settings
.Name
:= GenPlayerName(1);
347 if gPlayer2Settings
.Name
= '' then gPlayer2Settings
.Name
:= GenPlayerName(2);
349 if g_Game_IsServer
then
351 if gPlayer1
<> nil then
353 gPlayer1
.SetModel(gPlayer1Settings
.Model
);
354 gPlayer1
.Name
:= gPlayer1Settings
.Name
;
355 if not (gGameSettings
.GameMode
in [GM_TDM
, GM_CTF
]) then
356 gPlayer1
.SetColor(gPlayer1Settings
.Color
)
358 if gPlayer1
.Team
<> gPlayer1Settings
.Team
then
361 if g_Game_IsNet
then MH_SEND_PlayerSettings(gPlayer1
.UID
);
364 if gPlayer2
<> nil then
366 gPlayer2
.SetModel(gPlayer2Settings
.Model
);
367 gPlayer2
.Name
:= gPlayer2Settings
.Name
;
368 if (gGameSettings
.GameMode
<> GM_TDM
) and (gGameSettings
.GameMode
<> GM_CTF
) then
369 gPlayer2
.SetColor(gPlayer2Settings
.Color
)
371 if gPlayer2
.Team
<> gPlayer2Settings
.Team
then
376 if g_Game_IsClient
then MC_SEND_PlayerSettings
;
378 s
:= e_GetWriteableDir(ConfigDirs
);
380 g_Options_Write(s
+ '/' + CONFIG_FILENAME
);
381 g_Console_WriteGameConfig
;
384 procedure ReadOptions();
389 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsVideoMenu').GetControl('mOptionsVideoMenu'));
391 with TGUISwitch(menu
.GetControl('swBPP')) do
397 with TGUISwitch(menu
.GetControl('swTextureFilter')) do
398 if gTextureFilter
then ItemIndex
:= 0 else ItemIndex
:= 1;
400 with TGUISwitch(menu
.GetControl('swVSync')) do
401 if gVSync
then ItemIndex
:= 0 else ItemIndex
:= 1;
403 with TGUISwitch(menu
.GetControl('swLegacyNPOT')) do
404 if not glNPOTOverride
then ItemIndex
:= 0 else ItemIndex
:= 1;
406 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsSoundMenu').GetControl('mOptionsSoundMenu'));
408 TGUIScroll(menu
.GetControl('scSoundLevel')).Value
:= Round(gSoundLevel
/16);
409 TGUIScroll(menu
.GetControl('scMusicLevel')).Value
:= Round(gMusicLevel
/16);
410 TGUIScroll(menu
.GetControl('scMaxSimSounds')).Value
:= Round((gMaxSimSounds
-2)/4);
412 with TGUISwitch(menu
.GetControl('swInactiveSounds')) do
413 if gMuteWhenInactive
then
418 TGUISwitch(menu
.GetControl('swAnnouncer')).ItemIndex
:= gAnnouncer
;
420 with TGUISwitch(menu
.GetControl('swSoundEffects')) do
421 if gSoundEffectsDF
then
426 with TGUISwitch(menu
.GetControl('swChatSpeech')) do
427 if gUseChatSounds
then
432 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP1Menu').GetControl('mOptionsControlsP1Menu'));
435 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key0
:= g_Console_FindBind(1, '+p1_moveright', '-p1_moveright');
436 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key0
:= g_Console_FindBind(1, '+p1_moveleft', '-p1_moveleft');
437 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key0
:= g_Console_FindBind(1, '+p1_lookup', '-p1_lookup');
438 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key0
:= g_Console_FindBind(1, '+p1_lookdown', '-p1_lookdown');
439 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key0
:= g_Console_FindBind(1, '+p1_attack', '-p1_attack');
440 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key0
:= g_Console_FindBind(1, '+p1_jump', '-p1_jump');
441 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key0
:= g_Console_FindBind(1, '+p1_weapnext', '-p1_weapnext');
442 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key0
:= g_Console_FindBind(1, '+p1_weapprev', '-p1_weapprev');
443 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key0
:= g_Console_FindBind(1, '+p1_activate', '-p1_activate');
444 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key0
:= g_Console_FindBind(1, '+p1_strafe', '-p1_strafe');
446 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key1
:= g_Console_FindBind(2, '+p1_moveright', '-p1_moveright');
447 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key1
:= g_Console_FindBind(2, '+p1_moveleft', '-p1_moveleft');
448 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key1
:= g_Console_FindBind(2, '+p1_lookup', '-p1_lookup');
449 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key1
:= g_Console_FindBind(2, '+p1_lookdown', '-p1_lookdown');
450 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key1
:= g_Console_FindBind(2, '+p1_attack', '-p1_attack');
451 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key1
:= g_Console_FindBind(2, '+p1_jump', '-p1_jump');
452 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key1
:= g_Console_FindBind(2, '+p1_weapnext', '-p1_weapnext');
453 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key1
:= g_Console_FindBind(2, '+p1_weapprev', '-p1_weapprev');
454 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key1
:= g_Console_FindBind(2, '+p1_activate', '-p1_activate');
455 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key1
:= g_Console_FindBind(2, '+p1_strafe', '-p1_strafe');
458 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP1MenuWeapons').GetControl('mOptionsControlsP1MenuWeapons'));
461 for i
:= WP_FIRST
to WP_LAST
do
463 TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key0
:= g_Console_FindBind(1, 'p1_weapon ' + IntToStr(i
+ 1));
464 TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key1
:= g_Console_FindBind(2, 'p1_weapon ' + IntToStr(i
+ 1));
468 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP2Menu').GetControl('mOptionsControlsP2Menu'));
471 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key0
:= g_Console_FindBind(1, '+p2_moveright', '-p2_moveright');
472 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key0
:= g_Console_FindBind(1, '+p2_moveleft', '-p2_moveleft');
473 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key0
:= g_Console_FindBind(1, '+p2_lookup', '-p2_lookup');
474 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key0
:= g_Console_FindBind(1, '+p2_lookdown', '-p2_lookdown');
475 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key0
:= g_Console_FindBind(1, '+p2_attack', '-p2_attack');
476 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key0
:= g_Console_FindBind(1, '+p2_jump', '-p2_jump');
477 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key0
:= g_Console_FindBind(1, '+p2_weapnext', '-p2_weapnext');
478 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key0
:= g_Console_FindBind(1, '+p2_weapprev', '-p2_weapprev');
479 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key0
:= g_Console_FindBind(1, '+p2_activate', '-p2_activate');
480 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key0
:= g_Console_FindBind(1, '+p2_strafe', '-p2_strafe');
482 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key1
:= g_Console_FindBind(2, '+p2_moveright', '-p2_moveright');
483 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key1
:= g_Console_FindBind(2, '+p2_moveleft', '-p2_moveleft');
484 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key1
:= g_Console_FindBind(2, '+p2_lookup', '-p2_lookup');
485 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key1
:= g_Console_FindBind(2, '+p2_lookdown', '-p2_lookdown');
486 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key1
:= g_Console_FindBind(2, '+p2_attack', '-p2_attack');
487 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key1
:= g_Console_FindBind(2, '+p2_jump', '-p2_jump');
488 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key1
:= g_Console_FindBind(2, '+p2_weapnext', '-p2_weapnext');
489 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key1
:= g_Console_FindBind(2, '+p2_weapprev', '-p2_weapprev');
490 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key1
:= g_Console_FindBind(2, '+p2_activate', '-p2_activate');
491 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key1
:= g_Console_FindBind(2, '+p2_strafe', '-p2_strafe');
494 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP2MenuWeapons').GetControl('mOptionsControlsP2MenuWeapons'));
497 for i
:= WP_FIRST
to WP_LAST
do
499 TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key0
:= g_Console_FindBind(1, 'p2_weapon ' + IntToStr(i
+ 1));
500 TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key1
:= g_Console_FindBind(2, 'p2_weapon ' + IntToStr(i
+ 1));
504 if e_HasJoysticks
then
506 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsJoystickMenu').GetControl('mOptionsControlsJoystickMenu'));
509 for i
:= 0 to e_MaxJoys
- 1 do
510 if e_JoystickAvailable
[i
] then
511 TGUIScroll(menu
.GetControl('scDeadzone' + IntToStr(i
))).Value
:= e_JoystickDeadzones
[i
] div (32767 div 20)
515 if g_touch_enabled
then
517 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsTouchMenu').GetControl('mOptionsControlsTouchMenu'));
518 with TGUISwitch(menu
.GetControl('swTouchAlt')) do
519 if g_touch_alt
then ItemIndex
:= 1 else ItemIndex
:= 0;
520 TGUIScroll(menu
.GetControl('scTouchSize')).Value
:= Round((g_touch_size
- 0.5) * 10);
521 with TGUISwitch(menu
.GetControl('swTouchFire')) do
522 if g_touch_fire
then ItemIndex
:= 1 else ItemIndex
:= 0;
523 TGUIScroll(menu
.GetControl('scTouchOffset')).Value
:= Round(g_touch_offset
/ 5);
526 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsMenu').GetControl('mOptionsControlsMenu'));
529 TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_SCREENSHOT
])).Key
:= g_Console_FindBind(1, 'screenshot');
530 TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_STAT
])).Key
:= g_Console_FindBind(1, '+p1_scores', '-p1_scores');
531 TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_CHAT
])).Key
:= g_Console_FindBind(1, 'togglechat');
532 TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_TEAMCHAT
])).Key
:= g_Console_FindBind(1, 'toggleteamchat');
535 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsGameMenu').GetControl('mOptionsGameMenu'));
537 TGUIScroll(menu
.GetControl('scParticlesCount')).Value
:= g_GFX_GetMax() div 1000;
538 TGUIScroll(menu
.GetControl('scShellsMax')).Value
:= g_Shells_GetMax() div 30;
539 TGUIScroll(menu
.GetControl('scGibsMax')).Value
:= g_Gibs_GetMax() div 25;
540 TGUIScroll(menu
.GetControl('scCorpsesMax')).Value
:= g_Corpses_GetMax() div 5;
541 TGUISwitch(menu
.GetControl('swBloodCount')).ItemIndex
:= gBloodCount
;
543 with TGUISwitch(menu
.GetControl('swScreenFlash')) do
546 with TGUISwitch(menu
.GetControl('swBloodType')) do
547 if gAdvBlood
then ItemIndex
:= 1 else ItemIndex
:= 0;
549 with TGUISwitch(menu
.GetControl('swCorpseType')) do
550 if gAdvCorpses
then ItemIndex
:= 1 else ItemIndex
:= 0;
552 with TGUISwitch(menu
.GetControl('swGibsType')) do
553 if gAdvGibs
then ItemIndex
:= 1 else ItemIndex
:= 0;
555 with TGUISwitch(menu
.GetControl('swGibsCount')) do
564 with TGUISwitch(menu
.GetControl('swBackGround')) do
565 if gDrawBackGround
then ItemIndex
:= 0 else ItemIndex
:= 1;
567 with TGUISwitch(menu
.GetControl('swMessages')) do
568 if gShowMessages
then ItemIndex
:= 0 else ItemIndex
:= 1;
570 with TGUISwitch(menu
.GetControl('swRevertPlayers')) do
571 if gRevertPlayers
then ItemIndex
:= 0 else ItemIndex
:= 1;
573 with TGUISwitch(menu
.GetControl('swChatBubble')) do
574 ItemIndex
:= gChatBubble
;
576 with TGUISwitch(menu
.GetControl('swPlayerIndicator')) do
577 ItemIndex
:= gPlayerIndicator
;
579 with TGUISwitch(menu
.GetControl('swPlayerIndicatorStyle')) do
580 ItemIndex
:= gPlayerIndicatorStyle
;
582 TempScale
:= Round(g_dbg_scale
- 1);
583 TGUIScroll(menu
.GetControl('scScaleFactor')).Value
:= TempScale
;
585 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mOptionsPlayersP1Menu'));
587 TGUIListBox(menu
.GetControl('lsP1Model')).SelectItem(gPlayer1Settings
.Model
);
588 TGUIEdit(menu
.GetControl('edP1Name')).Text := gPlayer1Settings
.Name
;
590 TGUISwitch(menu
.GetControl('swP1Team')).ItemIndex
:=
591 IfThen(gPlayer1Settings
.Team
= TEAM_BLUE
, 1, 0);
593 TGUIScroll(menu
.GetControl('scP1Red')).Value
:= Round(gPlayer1Settings
.Color
.R
/16);
594 TGUIScroll(menu
.GetControl('scP1Green')).Value
:= Round(gPlayer1Settings
.Color
.G
/16);
595 TGUIScroll(menu
.GetControl('scP1Blue')).Value
:= Round(gPlayer1Settings
.Color
.B
/16);
597 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mOptionsPlayersP2Menu'));
599 TGUIListBox(menu
.GetControl('lsP2Model')).SelectItem(gPlayer2Settings
.Model
);
600 TGUIEdit(menu
.GetControl('edP2Name')).Text := gPlayer2Settings
.Name
;
602 TGUISwitch(menu
.GetControl('swP2Team')).ItemIndex
:=
603 IfThen(gPlayer2Settings
.Team
= TEAM_BLUE
, 1, 0);
605 TGUIScroll(menu
.GetControl('scP2Red')).Value
:= Round(gPlayer2Settings
.Color
.R
/16);
606 TGUIScroll(menu
.GetControl('scP2Green')).Value
:= Round(gPlayer2Settings
.Color
.G
/16);
607 TGUIScroll(menu
.GetControl('scP2Blue')).Value
:= Round(gPlayer2Settings
.Color
.B
/16);
609 ProcSelectModel(nil);
612 procedure ProcSwitchMonstersCustom(Sender
: TGUIControl
);
614 // don't turn off monsters in DM
616 with TGUIMenu(g_ActiveWindow.GetControl('mCustomGameMenu')) do
617 if TGUISwitch(GetControl('swGameMode')).GetText <> _lc[I_MENU_GAME_TYPE_CTF] then
618 TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
620 TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
623 if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_COOP] then
624 TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
625 else if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_CTF] then
626 TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
630 procedure ProcSwitchMonstersNet(Sender
: TGUIControl
);
632 // don't turn off monsters in DM
634 with TGUIMenu(g_ActiveWindow.GetControl('mNetServerMenu')) do
635 if TGUISwitch(GetControl('swGameMode')).GetText <> _lc[I_MENU_GAME_TYPE_CTF] then
636 TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
638 TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
641 if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_COOP] then
642 TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
643 else if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_CTF] then
644 TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
648 procedure ProcStartCustomGame();
655 with TGUIMenu(g_ActiveWindow
.GetControl('mCustomGameMenu')) do
657 Map
:= TGUILabel(GetControl('lbMap')).Text;
660 if not isWadPath(Map
) then
663 GameMode
:= TGUISwitch(GetControl('swGameMode')).ItemIndex
+1;
664 gcGameMode
:= TGUISwitch(GetControl('swGameMode')).GetText
;
665 gcTimeLimit
:= StrToIntDef(TGUIEdit(GetControl('edTimeLimit')).Text, 0);
666 gcGoalLimit
:= StrToIntDef(TGUIEdit(GetControl('edGoalLimit')).Text, 0);
667 gcMaxLives
:= StrToIntDef(TGUIEdit(GetControl('edMaxLives')).Text, 0);
669 gcTeamDamage
:= TGUISwitch(GetControl('swTeamDamage')).ItemIndex
= 0;
670 gcAllowExit
:= TGUISwitch(GetControl('swEnableExits')).ItemIndex
= 0;
671 gcWeaponStay
:= TGUISwitch(GetControl('swWeaponStay')).ItemIndex
= 0;
672 gcMonsters
:= TGUISwitch(GetControl('swMonsters')).ItemIndex
= 0;
675 Options
:= Options
or GAME_OPTION_TEAMDAMAGE
;
677 Options
:= Options
or GAME_OPTION_ALLOWEXIT
;
679 Options
:= Options
or GAME_OPTION_WEAPONSTAY
;
681 Options
:= Options
or GAME_OPTION_MONSTERS
;
682 gcPlayers
:= TGUISwitch(GetControl('swPlayers')).ItemIndex
;
684 case TGUISwitch(GetControl('swBotsVS')).ItemIndex
of
686 Options
:= Options
or GAME_OPTION_BOTVSMONSTER
;
687 gcBotsVS
:= 'Monsters';
690 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
or GAME_OPTION_BOTVSMONSTER
;
691 gcBotsVS
:= 'Everybody';
694 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
;
695 gcBotsVS
:= 'Players';
702 s
:= e_GetWriteableDir(ConfigDirs
);
704 g_Options_Write_Gameplay_Custom(s
+ '/' + CONFIG_FILENAME
);
706 g_Game_StartCustom(Map
, GameMode
, gcTimeLimit
, gcGoalLimit
,
707 gcMaxLives
, Options
, gcPlayers
);
711 procedure ProcStartNetGame();
718 with TGUIMenu(g_ActiveWindow
.GetControl('mNetServerMenu')) do
720 Map
:= TGUILabel(GetControl('lbMap')).Text;
723 if not isWadPath(Map
) then
726 GameMode
:= TGUISwitch(GetControl('swGameMode')).ItemIndex
+1;
727 gnGameMode
:= TGUISwitch(GetControl('swGameMode')).GetText
;
728 gnTimeLimit
:= StrToIntDef(TGUIEdit(GetControl('edTimeLimit')).Text, 0);
729 gnGoalLimit
:= StrToIntDef(TGUIEdit(GetControl('edGoalLimit')).Text, 0);
730 gnMaxLives
:= StrToIntDef(TGUIEdit(GetControl('edMaxLives')).Text, 0);
731 NetPort
:= StrToIntDef(TGUIEdit(GetControl('edPort')).Text, 0);
733 gnTeamDamage
:= TGUISwitch(GetControl('swTeamDamage')).ItemIndex
= 0;
734 gnAllowExit
:= TGUISwitch(GetControl('swEnableExits')).ItemIndex
= 0;
735 gnWeaponStay
:= TGUISwitch(GetControl('swWeaponStay')).ItemIndex
= 0;
736 gnMonsters
:= TGUISwitch(GetControl('swMonsters')).ItemIndex
= 0;
739 Options
:= Options
or GAME_OPTION_TEAMDAMAGE
;
741 Options
:= Options
or GAME_OPTION_ALLOWEXIT
;
743 Options
:= Options
or GAME_OPTION_WEAPONSTAY
;
745 Options
:= Options
or GAME_OPTION_MONSTERS
;
746 gnPlayers
:= TGUISwitch(GetControl('swPlayers')).ItemIndex
;
748 case TGUISwitch(GetControl('swBotsVS')).ItemIndex
of
750 Options
:= Options
or GAME_OPTION_BOTVSMONSTER
;
751 gnBotsVS
:= 'Monsters';
754 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
or GAME_OPTION_BOTVSMONSTER
;
755 gnBotsVS
:= 'Everybody';
758 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
;
759 gnBotsVS
:= 'Players';
764 NetServerName
:= TGUIEdit(GetControl('edSrvName')).Text;
765 NetMaxClients
:= Max(1, StrToIntDef(TGUIEdit(GetControl('edMaxPlayers')).Text, 1));
766 NetMaxClients
:= Min(NET_MAXCLIENTS
, NetMaxClients
);
767 NetPassword
:= TGUIEdit(GetControl('edSrvPassword')).Text;
768 NetUseMaster
:= TGUISwitch(GetControl('swUseMaster')).ItemIndex
= 0;
771 s
:= e_GetWriteableDir(ConfigDirs
);
774 g_Options_Write_Net_Server(s
+ '/' + CONFIG_FILENAME
);
775 g_Options_Write_Gameplay_Net(s
+ '/' + CONFIG_FILENAME
)
778 g_Game_StartServer(Map
, GameMode
, gnTimeLimit
, gnGoalLimit
, gnMaxLives
,
779 Options
, gnPlayers
, 0, NetPort
);
782 procedure ProcConnectNetGame();
787 with TGUIMenu(g_ActiveWindow
.GetControl('mNetClientMenu')) do
789 NetClientIP
:= TGUIEdit(GetControl('edIP')).Text;
790 NetClientPort
:= StrToIntDef(TGUIEdit(GetControl('edPort')).Text, 0);
791 PW
:= TGUIEdit(GetControl('edPW')).Text;
794 s
:= e_GetWriteableDir(ConfigDirs
);
796 g_Options_Write_Net_Client(s
+ '/' + CONFIG_FILENAME
);
797 g_Game_StartClient(NetClientIP
, NetClientPort
, PW
);
800 procedure ProcEnterPassword();
805 with TGUIMenu(g_ActiveWindow
.GetControl('mClientPasswordMenu')) do
807 NetClientIP
:= PromptIP
;
808 NetClientPort
:= PromptPort
;
809 PW
:= TGUIEdit(GetControl('edPW')).Text;
812 s
:= e_GetWriteableDir(ConfigDirs
);
814 g_Options_Write_Net_Client(s
+ '/' + CONFIG_FILENAME
);
815 g_Game_StartClient(NetClientIP
, NetClientPort
, PW
);
818 procedure ProcServerlist();
820 if not NetInitDone
then
822 if (not g_Net_Init()) then
824 g_Console_Add('NET: ERROR: Failed to init ENet!');
831 g_Net_Slist_Set(NetSlistIP
, NetSlistPort
, NetSlistList
);
833 gState
:= STATE_SLIST
;
834 g_ActiveWindow
:= nil;
836 slWaitStr
:= _lc
[I_NET_SLIST_WAIT
];
841 slReturnPressed
:= True;
842 if g_Net_Slist_Fetch(slCurrent
) then
844 if slCurrent
= nil then
845 slWaitStr
:= _lc
[I_NET_SLIST_NOSERVERS
];
848 slWaitStr
:= _lc
[I_NET_SLIST_ERROR
];
849 g_Serverlist_GenerateTable(slCurrent
, slTable
);
852 procedure ProcStartCampaign();
858 with TGUIMenu(g_ActiveWindow
.GetControl('mCampaignMenu')) do
860 WAD
:= TGUIFileListBox(GetControl('lsWAD')).SelectedItem();
861 TwoPlayers
:= TGUISwitch(GetControl('swPlayers')).ItemIndex
= 1;
863 WAD
:= e_FindWadRel(MegawadDirs
, WAD
);
869 g_Game_StartSingle(WAD
+ ':\MAP01', TwoPlayers
, n
);
872 procedure ProcSelectMap(Sender
: TGUIControl
);
876 wad
, map
, res
: String;
878 win
:= g_GUI_GetWindow('SelectMapMenu');
879 with TGUIMenu(win
.GetControl('mSelectMapMenu')) do
881 wad
:= TGUIFileListBox(GetControl('lsMapWAD')).SelectedItem();
882 map
:= TGUIListBox(GetControl('lsMapRes')).SelectedItem();
884 if (wad
= '') or (map
= '') then
885 begin // Ýòî íå êàðòà
886 TGUILabel(GetControl('lbMapName')).Text := '';
887 TGUILabel(GetControl('lbMapAuthor')).Text := '';
888 TGUILabel(GetControl('lbMapSize')).Text := '';
889 TGUIMemo(GetControl('meMapDescription')).SetText('');
890 TGUIMapPreview(win
.GetControl('mpMapPreview')).ClearMap();
891 TGUILabel(win
.GetControl('lbMapScale')).Text := '';
897 a
:= g_Map_GetMapInfo(res
);
899 TGUILabel(GetControl('lbMapName')).Text := a
.Name
;
900 TGUILabel(GetControl('lbMapAuthor')).Text := a
.Author
;
901 TGUILabel(GetControl('lbMapSize')).Text := Format('%dx%d', [a
.Width
, a
.Height
]);
902 TGUIMemo(GetControl('meMapDescription')).SetText(a
.Description
);
903 TGUIMapPreview(win
.GetControl('mpMapPreview')).SetMap(res
);
904 TGUILabel(win
.GetControl('lbMapScale')).Text :=
905 TGUIMapPreview(win
.GetControl('mpMapPreview')).GetScaleStr
;
910 procedure ProcSelectWAD(Sender
: TGUIControl
);
915 with TGUIMenu(g_GUI_GetWindow('SelectMapMenu').GetControl('mSelectMapMenu')) do
917 wad
:= TGUIFileListBox(GetControl('lsMapWAD')).SelectedItem();
919 with TGUIListBox(GetControl('lsMapRes')) do
925 list
:= g_Map_GetMapsList(wad
);
939 procedure ProcSelectCampaignWAD(Sender
: TGUIControl
);
945 win
:= g_GUI_GetWindow('CampaignMenu');
946 with TGUIMenu(win
.GetControl('mCampaignMenu')) do
948 wad
:= TGUIFileListBox(GetControl('lsWAD')).SelectedItem();
952 TGUILabel(GetControl('lbWADName')).Text := '';
953 TGUILabel(GetControl('lbWADAuthor')).Text := '';
954 TGUIMemo(GetControl('meWADDescription')).SetText('');
957 a
:= g_Game_GetMegaWADInfo(wad
);
959 TGUILabel(GetControl('lbWADName')).Text := a
.Name
;
960 TGUILabel(GetControl('lbWADAuthor')).Text := a
.Author
;
961 TGUIMemo(GetControl('meWADDescription')).SetText(a
.Description
);
963 TGUIImage(win
.GetControl('mpWADImage')).ClearImage();
967 fn
:= g_ExtractWadName(a
.pic
);
969 TGUIImage(win
.GetControl('mpWADImage')).SetImage(wad
+a
.pic
)
971 TGUIImage(win
.GetControl('mpWADImage')).SetImage(a
.pic
);
976 procedure ProcChangeColor(Sender
: TGUIControl
);
980 window
:= g_GUI_GetWindow('OptionsPlayersP1Menu');
981 with TGUIMenu(window
.GetControl('mOptionsPlayersP1Menu')) do
982 TGUIModelView(window
.GetControl('mvP1Model')).SetColor(
983 Min(TGUIScroll(GetControl('scP1Red')).Value
*16, 255),
984 Min(TGUIScroll(GetControl('scP1Green')).Value
*16, 255),
985 Min(TGUIScroll(GetControl('scP1Blue')).Value
*16, 255));
987 window
:= g_GUI_GetWindow('OptionsPlayersP2Menu');
988 with TGUIMenu(window
.GetControl('mOptionsPlayersP2Menu')) do
989 TGUIModelView(window
.GetControl('mvP2Model')).SetColor(
990 Min(TGUIScroll(GetControl('scP2Red')).Value
*16, 255),
991 Min(TGUIScroll(GetControl('scP2Green')).Value
*16, 255),
992 Min(TGUIScroll(GetControl('scP2Blue')).Value
*16, 255));
995 procedure ProcSelectModel(Sender
: TGUIControl
);
1000 window
:= g_GUI_GetWindow('OptionsPlayersP1Menu');
1001 a
:= TGUIListBox(TGUIMenu(window
.GetControl('mOptionsPlayersP1Menu')).GetControl('lsP1Model')).SelectedItem
;
1002 if a
<> '' then TGUIModelView(window
.GetControl('mvP1Model')).SetModel(a
);
1004 window
:= g_GUI_GetWindow('OptionsPlayersP2Menu');
1005 a
:= TGUIListBox(TGUIMenu(window
.GetControl('mOptionsPlayersP2Menu')).GetControl('lsP2Model')).SelectedItem
;
1006 if a
<> '' then TGUIModelView(window
.GetControl('mvP2Model')).SetModel(a
);
1008 ProcChangeColor(nil);
1011 procedure LoadStdFont(cfgres
, texture
: string; var FontID
: DWORD
);
1023 wad
:= TWADFile
.Create
;
1024 if wad
.ReadFile(GameWAD
) then
1025 wad
.GetResource('FONTS/'+cfgres
, cfgdata
, cfglen
);
1030 g_Texture_CreateWADEx('FONT_STD', GameWAD
+':FONTS\'+texture
);
1032 config
:= TConfig
.CreateMem(cfgdata
, cfglen
);
1033 cwdt
:= Min(Max(config
.ReadInt('FontMap', 'CharWidth', 0), 0), 255);
1034 chgt
:= Min(Max(config
.ReadInt('FontMap', 'CharHeight', 0), 0), 255);
1035 spc
:= Min(Max(config
.ReadInt('FontMap', 'Kerning', 0), -128), 127);
1037 if g_Texture_Get('FONT_STD', ID
) then
1038 e_TextureFontBuild(ID
, FontID
, cwdt
, chgt
, spc
);
1043 if cfglen
<> 0 then FreeMem(cfgdata
);
1046 procedure LoadFont(txtres
, fntres
: string; var FontID
: DWORD
);
1052 cfgdata
, fntdata
: Pointer;
1053 cfglen
, fntlen
: Integer;
1061 wad
:= TWADFile
.Create
;
1062 if wad
.ReadFile(GameWAD
) then
1064 wad
.GetResource('FONTS/'+txtres
, cfgdata
, cfglen
);
1065 wad
.GetResource('FONTS/'+fntres
, fntdata
, fntlen
);
1071 config
:= TConfig
.CreateMem(cfgdata
, cfglen
);
1072 cwdt
:= Min(Max(config
.ReadInt('FontMap', 'CharWidth', 0), 0), 255);
1073 chgt
:= Min(Max(config
.ReadInt('FontMap', 'CharHeight', 0), 0), 255);
1075 spc
:= Min(Max(config
.ReadInt('FontMap', 'Kerning', 0), -128), 127);
1076 FontID
:= e_CharFont_Create(spc
);
1078 for a
:= 0 to 255 do
1080 chrwidth
:= config
.ReadInt(IntToStr(a
), 'Width', 0);
1081 if chrwidth
= 0 then Continue
;
1083 if e_CreateTextureMemEx(fntdata
, fntlen
, CharID
, cwdt
*(a
mod 16), chgt
*(a
div 16),
1085 e_CharFont_AddChar(FontID
, CharID
, Chr(a
), chrwidth
);
1091 if cfglen
<> 0 then FreeMem(cfgdata
);
1092 if fntlen
<> 0 then FreeMem(fntdata
);
1095 procedure MenuLoadData();
1097 e_WriteLog('Loading menu data...', TMsgType
.Notify
);
1099 g_Texture_CreateWADEx('MAINMENU_LOGO', GameWAD
+':TEXTURES\MAINLOGO');
1100 g_Texture_CreateWADEx('MAINMENU_MARKER1', GameWAD
+':TEXTURES\MARKER1');
1101 g_Texture_CreateWADEx('MAINMENU_MARKER2', GameWAD
+':TEXTURES\MARKER2');
1102 g_Texture_CreateWADEx('SCROLL_LEFT', GameWAD
+':TEXTURES\SLEFT');
1103 g_Texture_CreateWADEx('SCROLL_RIGHT', GameWAD
+':TEXTURES\SRIGHT');
1104 g_Texture_CreateWADEx('SCROLL_MIDDLE', GameWAD
+':TEXTURES\SMIDDLE');
1105 g_Texture_CreateWADEx('SCROLL_MARKER', GameWAD
+':TEXTURES\SMARKER');
1106 g_Texture_CreateWADEx('EDIT_LEFT', GameWAD
+':TEXTURES\ELEFT');
1107 g_Texture_CreateWADEx('EDIT_RIGHT', GameWAD
+':TEXTURES\ERIGHT');
1108 g_Texture_CreateWADEx('EDIT_MIDDLE', GameWAD
+':TEXTURES\EMIDDLE');
1109 g_Texture_CreateWADEx('BOX1', GameWAD
+':TEXTURES\BOX1');
1110 g_Texture_CreateWADEx('BOX2', GameWAD
+':TEXTURES\BOX2');
1111 g_Texture_CreateWADEx('BOX3', GameWAD
+':TEXTURES\BOX3');
1112 g_Texture_CreateWADEx('BOX4', GameWAD
+':TEXTURES\BOX4');
1113 g_Texture_CreateWADEx('BOX5', GameWAD
+':TEXTURES\BOX5');
1114 g_Texture_CreateWADEx('BOX6', GameWAD
+':TEXTURES\BOX6');
1115 g_Texture_CreateWADEx('BOX7', GameWAD
+':TEXTURES\BOX7');
1116 g_Texture_CreateWADEx('BOX8', GameWAD
+':TEXTURES\BOX8');
1117 g_Texture_CreateWADEx('BOX9', GameWAD
+':TEXTURES\BOX9');
1118 g_Texture_CreateWADEx('BSCROLL_UP_A', GameWAD
+':TEXTURES\SCROLLUPA');
1119 g_Texture_CreateWADEx('BSCROLL_UP_U', GameWAD
+':TEXTURES\SCROLLUPU');
1120 g_Texture_CreateWADEx('BSCROLL_DOWN_A', GameWAD
+':TEXTURES\SCROLLDOWNA');
1121 g_Texture_CreateWADEx('BSCROLL_DOWN_U', GameWAD
+':TEXTURES\SCROLLDOWNU');
1122 g_Texture_CreateWADEx('BSCROLL_MIDDLE', GameWAD
+':TEXTURES\SCROLLMIDDLE');
1123 g_Texture_CreateWADEx('NOPIC', GameWAD
+':TEXTURES\NOPIC');
1125 g_Sound_CreateWADEx('MENU_SELECT', GameWAD
+':SOUNDS\MENUSELECT');
1126 g_Sound_CreateWADEx('MENU_OPEN', GameWAD
+':SOUNDS\MENUOPEN');
1127 g_Sound_CreateWADEx('MENU_CLOSE', GameWAD
+':SOUNDS\MENUCLOSE');
1128 g_Sound_CreateWADEx('MENU_CHANGE', GameWAD
+':SOUNDS\MENUCHANGE');
1129 g_Sound_CreateWADEx('SCROLL_ADD', GameWAD
+':SOUNDS\SCROLLADD');
1130 g_Sound_CreateWADEx('SCROLL_SUB', GameWAD
+':SOUNDS\SCROLLSUB');
1131 g_Sound_CreateWADEx('SOUND_PLAYER_FALL', GameWAD
+':SOUNDS\FALL');
1134 procedure MenuFreeData();
1136 e_CharFont_Remove(gMenuFont
);
1137 e_CharFont_Remove(gMenuSmallFont
);
1139 g_Texture_Delete('MAINMENU_LOGO');
1140 g_Texture_Delete('MAINMENU_MARKER1');
1141 g_Texture_Delete('MAINMENU_MARKER2');
1142 g_Texture_Delete('SCROLL_LEFT');
1143 g_Texture_Delete('SCROLL_RIGHT');
1144 g_Texture_Delete('SCROLL_MIDDLE');
1145 g_Texture_Delete('SCROLL_MARKER');
1146 g_Texture_Delete('EDIT_LEFT');
1147 g_Texture_Delete('EDIT_RIGHT');
1148 g_Texture_Delete('EDIT_MIDDLE');
1149 g_Texture_Delete('BOX1');
1150 g_Texture_Delete('BOX2');
1151 g_Texture_Delete('BOX3');
1152 g_Texture_Delete('BOX4');
1153 g_Texture_Delete('BOX5');
1154 g_Texture_Delete('BOX6');
1155 g_Texture_Delete('BOX7');
1156 g_Texture_Delete('BOX8');
1157 g_Texture_Delete('BOX9');
1158 g_Texture_Delete('BSCROLL_UP_A');
1159 g_Texture_Delete('BSCROLL_UP_U');
1160 g_Texture_Delete('BSCROLL_DOWN_A');
1161 g_Texture_Delete('BSCROLL_DOWN_U');
1162 g_Texture_Delete('BSCROLL_MIDDLE');
1163 g_Texture_Delete('NOPIC');
1165 g_Sound_Delete('MENU_SELECT');
1166 g_Sound_Delete('MENU_OPEN');
1167 g_Sound_Delete('MENU_CLOSE');
1168 g_Sound_Delete('MENU_CHANGE');
1169 g_Sound_Delete('SCROLL_ADD');
1170 g_Sound_Delete('SCROLL_SUB');
1171 g_Sound_Delete('SOUND_PLAYER_FALL');
1174 procedure ProcAuthorsMenu();
1176 gMusic
.SetByName('MUSIC_INTERMUS');
1180 procedure ProcExitMenuKeyDown (yes
: Boolean);
1183 snd
: TPlayableSound
;
1188 g_Game_StopAllSounds(True);
1189 case (Random(18)) of
1190 0: s
:= 'SOUND_MONSTER_PAIN';
1191 1: s
:= 'SOUND_MONSTER_DIE_3';
1192 2: s
:= 'SOUND_MONSTER_SLOP';
1193 3: s
:= 'SOUND_MONSTER_DEMON_DIE';
1194 4: s
:= 'SOUND_MONSTER_IMP_DIE_2';
1195 5: s
:= 'SOUND_MONSTER_MAN_DIE';
1196 6: s
:= 'SOUND_MONSTER_BSP_DIE';
1197 7: s
:= 'SOUND_MONSTER_VILE_DIE';
1198 8: s
:= 'SOUND_MONSTER_SKEL_DIE';
1199 9: s
:= 'SOUND_MONSTER_MANCUB_ALERT';
1200 10: s
:= 'SOUND_MONSTER_PAIN_PAIN';
1201 11: s
:= 'SOUND_MONSTER_BARON_DIE';
1202 12: s
:= 'SOUND_MONSTER_CACO_DIE';
1203 13: s
:= 'SOUND_MONSTER_CYBER_DIE';
1204 14: s
:= 'SOUND_MONSTER_KNIGHT_ALERT';
1205 15: s
:= 'SOUND_MONSTER_SPIDER_ALERT';
1206 else s
:= 'SOUND_PLAYER_FALL';
1208 snd
:= TPlayableSound
.Create();
1209 res
:= snd
.SetByName(s
);
1210 if not res
then res
:= snd
.SetByName('SOUND_PLAYER_FALL');
1214 while snd
.IsPlaying() do begin end;
1222 procedure ProcLoadMenu();
1229 TGUIEdit(TGUIMenu(g_GUI_GetWindow('LoadMenu').GetControl('mmLoadMenu')).GetControl('edSlot'+IntToStr(a
))).Text := g_GetSaveName(a
, valid
);
1230 TGUIEdit(TGUIMenu(g_GUI_GetWindow('LoadMenu').GetControl('mmLoadMenu')).GetControl('edSlot'+IntToStr(a
))).Invalid
:= not valid
;
1231 //TGUIMenu(g_GUI_GetWindow('LoadMenu').GetControl('mmLoadMenu')).GetControl('edSlot'+IntToStr(a)).Enabled := valid;
1235 procedure ProcSaveMenu();
1243 name
:= g_GetSaveName(a
, valid
);
1244 TGUIEdit(TGUIMenu(g_GUI_GetWindow('SaveMenu').GetControl('mmSaveMenu')).GetControl('edSlot'+IntToStr(a
))).Text := name
;
1245 TGUIEdit(TGUIMenu(g_GUI_GetWindow('SaveMenu').GetControl('mmSaveMenu')).GetControl('edSlot'+IntToStr(a
))).Invalid
:= (name
<> '') and (not valid
);
1249 procedure ProcSaveGame(Sender
: TGUIControl
);
1253 if g_Game_IsNet
then Exit
;
1254 if g_Game_IsTestMap
then Exit
;
1255 a
:= StrToInt(Copy(Sender
.Name
, Length(Sender
.Name
), 1));
1256 g_Game_PauseAllSounds(True);
1257 g_SaveGame(a
, TGUIEdit(Sender
).Text);
1259 g_ActiveWindow
:= nil;
1260 g_Game_Pause(False);
1263 procedure ProcLoadGame(Sender
: TGUIControl
);
1267 if g_Game_IsNet
then Exit
;
1268 a
:= StrToInt(Copy(Sender
.Name
, Length(Sender
.Name
), 1));
1269 if g_LoadGame(a
) then
1271 g_Game_PauseAllSounds(False)
1273 else // Íå çàãðóçèëîñü - âîçâðàò â ìåíþ
1275 g_Console_Add(_lc
[I_MSG_BAD_SAVE_VERSION
], true);
1276 g_GUI_GetWindow('LoadMenu').SetActive(g_GUI_GetWindow('LoadMenu').GetControl('mmLoadMenu'));
1277 //g_ActiveWindow := nil;
1281 procedure ProcSinglePlayer (n
: Integer);
1282 var wad
, map
: AnsiString;
1284 wad
:= g_ExtractWadName(gDefaultMegawadStart
);
1285 map
:= g_ExtractFilePathName(gDefaultMegawadStart
);
1286 if e_FindResource(AllMapDirs
, wad
) then
1288 wad
:= ExpandFileName(wad
);
1289 g_Game_StartSingle(wad
+ ':\' + map
, False, n
);
1293 procedure ProcSingle1Player
;
1298 procedure ProcSingle2Players
;
1303 procedure ProcSelectMapMenu();
1306 wad_lb
: TGUIFileListBox
;
1307 map_lb
: TGUIListBox
;
1310 menu
:= TGUIMenu(g_GUI_GetWindow('SelectMapMenu').GetControl('mSelectMapMenu'));
1311 wad_lb
:= TGUIFileListBox(menu
.GetControl('lsMapWAD'));
1312 map_lb
:= TGUIListBox(menu
.GetControl('lsMapRes'));
1314 if wad_lb
.SelectedItem() <> '' then
1315 map
:= map_lb
.SelectedItem()
1319 wad_lb
.UpdateFileList();
1322 if wad_lb
.SelectedItem() <> '' then
1325 map_lb
.SelectItem(map
);
1327 if map_lb
.SelectedItem() <> '' then
1331 g_GUI_ShowWindow('SelectMapMenu');
1334 procedure ProcSelectCampaignMenu();
1337 wad_lb
: TGUIFileListBox
;
1339 menu
:= TGUIMenu(g_GUI_GetWindow('CampaignMenu').GetControl('mCampaignMenu'));
1340 wad_lb
:= TGUIFileListBox(menu
.GetControl('lsWAD'));
1342 wad_lb
.UpdateFileList();
1344 if wad_lb
.SelectedItem() <> '' then
1345 ProcSelectCampaignWAD(nil);
1348 procedure ProcSetMap();
1350 wad
, map
, res
: String;
1352 with TGUIMenu(g_ActiveWindow
.GetControl('mSelectMapMenu')) do
1354 wad
:= TGUIFileListBox(GetControl('lsMapWAD')).SelectedItem();
1355 map
:= TGUIListBox(GetControl('lsMapRes')).SelectedItem();
1358 if (wad
= '') or (map
= '') then
1361 wad
:= e_FindWadRel(MapDirs
, WAD
);
1363 res
:= wad
+':\'+map
;
1365 TGUILabel(TGUIMenu(g_GUI_GetWindow('CustomGameMenu').GetControl('mCustomGameMenu')).GetControl('lbMap')).Text := res
;
1366 TGUILabel(TGUIMenu(g_GUI_GetWindow('NetServerMenu').GetControl('mNetServerMenu')).GetControl('lbMap')).Text := res
;
1369 procedure ProcChangeSoundSettings(Sender
: TGUIControl
);
1373 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsSoundMenu').GetControl('mOptionsSoundMenu'));
1375 g_Sound_SetupAllVolumes(
1376 Min(TGUIScroll(menu
.GetControl('scSoundLevel')).Value
*16, 255),
1377 Min(TGUIScroll(menu
.GetControl('scMusicLevel')).Value
*16, 255)
1381 procedure ProcChangeGameSettings(Sender
: TGUIControl
);
1385 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsGameMenu').GetControl('mOptionsGameMenu'));
1386 if TGUIScroll(menu
.GetControl('scScaleFactor')).Value
<> TempScale
then
1388 TempScale
:= TGUIScroll(menu
.GetControl('scScaleFactor')).Value
;
1389 g_dbg_scale
:= TempScale
+ 1;
1393 procedure ProcChangeTouchSettings(Sender
: TGUIControl
);
1397 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsTouchMenu').GetControl('mOptionsControlsTouchMenu'));
1398 g_touch_alt
:= TGUISwitch(menu
.GetControl('swTouchAlt')).ItemIndex
= 1;
1399 g_touch_size
:= TGUIScroll(menu
.GetControl('scTouchSize')).Value
/ 10 + 0.5;
1400 g_touch_offset
:= TGUIScroll(menu
.GetControl('scTouchOffset')).Value
* 5;
1403 procedure ProcOptionsPlayersMIMenu();
1408 if g_ActiveWindow
.Name
= 'OptionsPlayersP1Menu' then s
:= 'P1' else s
:= 'P2';
1410 a
:= TGUIListBox(TGUIMenu(g_ActiveWindow
.GetControl('mOptionsPlayers'+s
+'Menu')).GetControl('ls'+s
+'Model')).SelectedItem
;
1412 if a
= '' then Exit
;
1414 b
:= g_PlayerModel_GetInfo(a
);
1416 with TGUIMenu(g_GUI_GetWindow('OptionsPlayersMIMenu').GetControl('mOptionsPlayersMIMenu')) do
1418 TGUILabel(GetControl('lbName')).Text := b
.Name
;
1419 TGUILabel(GetControl('lbAuthor')).Text := b
.Author
;
1420 TGUIMemo(GetControl('meComment')).SetText(b
.Description
);
1422 if b
.HaveWeapon
then
1423 TGUILabel(GetControl('lbWeapon')).Text := _lc
[I_MENU_YES
]
1425 TGUILabel(GetControl('lbWeapon')).Text := _lc
[I_MENU_NO
];
1428 g_GUI_ShowWindow('OptionsPlayersMIMenu');
1431 procedure ProcOptionsPlayersAnim();
1435 if g_ActiveWindow
.Name
= 'OptionsPlayersP1Menu' then
1440 with TGUIModelView(g_ActiveWindow
.GetControl('mv'+s
+'Model')) do
1443 Model
.GetCurrentAnimation
.Loop
:= True;
1444 Model
.GetCurrentAnimationMask
.Loop
:= True;
1448 procedure ProcOptionsPlayersWeap();
1452 if g_ActiveWindow
.Name
= 'OptionsPlayersP1Menu' then
1457 with TGUIModelView(g_ActiveWindow
.GetControl('mv'+s
+'Model')) do
1461 procedure ProcOptionsPlayersRot();
1465 if g_ActiveWindow
.Name
= 'OptionsPlayersP1Menu' then s
:= 'P1' else s
:= 'P2';
1466 with TGUIModelView(g_ActiveWindow
.GetControl('mv'+s
+'Model')).Model
do
1468 if Direction
= TDirection
.D_LEFT
then Direction
:= TDirection
.D_RIGHT
else Direction
:= TDirection
.D_LEFT
;
1472 procedure ProcDefaultMenuKeyDown (yes
: Boolean);
1476 g_Options_SetDefault();
1482 procedure ProcSavedMenuKeyDown (yes
: Boolean);
1484 if yes
then ReadOptions();
1488 procedure ProcAuthorsClose();
1490 gMusic
.SetByName('MUSIC_MENU');
1492 gState
:= STATE_MENU
;
1495 procedure ProcGMClose();
1497 g_Game_InGameMenu(False);
1500 procedure ProcGMShow();
1505 if (gGameSettings
.GameType
= GT_SINGLE
) and
1506 ((gPlayer1
= nil) or (not gPlayer1
.alive
)) and
1507 ((gPlayer2
= nil) or (not gPlayer2
.alive
)) then
1508 Enabled
:= False; // Îäèí èç èãðîêîâ ïîãèá â ñèíãëå
1510 Enabled
:= False; // Çàïðåòèòü ñîõðàíåíèå â èíòåðìèññèè (íå ðåàëèçîâàíî)
1511 if g_Game_IsTestMap
then
1512 Enabled
:= False; // Åñëè èãðàåì íà òåñòîâîé èëè âðåìåííîé êàðòå
1513 TGUIMainMenu(g_ActiveWindow
.GetControl(
1514 g_ActiveWindow
.DefControl
)).EnableButton('save', Enabled
);
1517 procedure ProcChangePlayers();
1519 TeamGame
, Spectator
, AddTwo
: Boolean;
1520 P1Team
{, P2Team}: Byte;
1521 bP2
: TGUITextButton
;
1523 TeamGame
:= gGameSettings
.GameMode
in [GM_TDM
, GM_CTF
];
1524 Spectator
:= (gPlayer1
= nil) and (gPlayer2
= nil);
1525 AddTwo
:= gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
];
1526 P1Team
:= TEAM_NONE
;
1527 if gPlayer1
<> nil then P1Team
:= gPlayer1
.Team
;
1529 //P2Team := TEAM_NONE;
1530 //if gPlayer2 <> nil then P2Team := gPlayer2.Team;
1532 TGUIMainMenu(g_ActiveWindow
.GetControl(
1533 g_ActiveWindow
.DefControl
)).EnableButton('tmJoinRed', TeamGame
and (P1Team
<> TEAM_RED
));
1534 TGUIMainMenu(g_ActiveWindow
.GetControl(
1535 g_ActiveWindow
.DefControl
)).EnableButton('tmJoinBlue', TeamGame
and (P1Team
<> TEAM_BLUE
));
1536 TGUIMainMenu(g_ActiveWindow
.GetControl(
1537 g_ActiveWindow
.DefControl
)).EnableButton('tmJoinGame', Spectator
and not TeamGame
);
1539 bP2
:= TGUIMainMenu(g_ActiveWindow
.GetControl(
1540 g_ActiveWindow
.DefControl
)).GetButton('tmPlayer2');
1541 bP2
.Enabled
:= AddTwo
and not Spectator
;
1543 bP2
.Color
:= MAINMENU_ITEMS_COLOR
1545 bP2
.Color
:= MAINMENU_UNACTIVEITEMS_COLOR
;
1546 if gPlayer2
= nil then
1547 bP2
.Caption
:= _lc
[I_MENU_ADD_PLAYER_2
]
1549 bP2
.Caption
:= _lc
[I_MENU_REM_PLAYER_2
];
1551 TGUIMainMenu(g_ActiveWindow
.GetControl(
1552 g_ActiveWindow
.DefControl
)).EnableButton('tmSpectate', not Spectator
);
1555 procedure ProcJoinRed();
1557 if not (gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
, GT_CLIENT
]) then
1559 if g_Game_IsServer
then
1561 if gPlayer1
= nil then
1562 g_Game_AddPlayer(TEAM_RED
)
1565 if gPlayer1
.Team
<> TEAM_RED
then
1567 gPlayer1
.SwitchTeam
;
1568 gPlayer1Settings
.Team
:= gPlayer1
.Team
;
1571 if g_Game_IsNet
then MH_SEND_PlayerSettings(gPlayer1
.UID
);
1576 gPlayer1Settings
.Team
:= TEAM_RED
;
1577 MC_SEND_PlayerSettings
;
1578 if gPlayer1
= nil then
1579 g_Game_AddPlayer(TEAM_RED
);
1581 g_ActiveWindow
:= nil;
1582 g_Game_Pause(False);
1585 procedure ProcJoinBlue();
1587 if not (gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
, GT_CLIENT
]) then
1589 if g_Game_IsServer
then
1591 if gPlayer1
= nil then
1592 g_Game_AddPlayer(TEAM_BLUE
)
1595 if gPlayer1
.Team
<> TEAM_BLUE
then
1597 gPlayer1
.SwitchTeam
;
1598 gPlayer1Settings
.Team
:= gPlayer1
.Team
;
1601 if g_Game_IsNet
then MH_SEND_PlayerSettings(gPlayer1
.UID
);
1606 gPlayer1Settings
.Team
:= TEAM_BLUE
;
1607 MC_SEND_PlayerSettings
;
1608 if gPlayer1
= nil then
1609 g_Game_AddPlayer(TEAM_BLUE
);
1611 g_ActiveWindow
:= nil;
1612 g_Game_Pause(False);
1615 procedure ProcJoinGame();
1617 if not (gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
, GT_CLIENT
]) then
1619 if gPlayer1
= nil then
1621 g_ActiveWindow
:= nil;
1622 g_Game_Pause(False);
1625 procedure ProcSwitchP2();
1627 if not (gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
]) then
1629 if gPlayer1
= nil then
1631 if gPlayer2
= nil then
1634 g_Game_RemovePlayer();
1635 g_ActiveWindow
:= nil;
1636 g_Game_Pause(False);
1639 procedure ProcSpectate();
1641 if not (gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
, GT_CLIENT
]) then
1644 g_ActiveWindow
:= nil;
1645 g_Game_Pause(False);
1648 procedure ProcRestartMenuKeyDown (yes
: Boolean);
1650 if yes
then g_Game_Restart() else g_GUI_HideWindow
;
1653 procedure ProcEndMenuKeyDown (yes
: Boolean);
1655 if yes
then gExit
:= EXIT_SIMPLE
else g_GUI_HideWindow
;
1658 procedure ProcSetRussianLanguage
;
1661 if gLanguage
<> LANGUAGE_RUSSIAN
then
1663 gLanguage
:= LANGUAGE_RUSSIAN
;
1664 gLanguageChange
:= True;
1665 gAskLanguage
:= False;
1667 s
:= e_GetWriteableDir(ConfigDirs
);
1669 g_Options_Write_Language(s
+ '/' + CONFIG_FILENAME
);
1671 // Ñîõðàíÿåì èçìåíåíèÿ âñåõ íàñòðîåê:
1676 procedure ProcSetEnglishLanguage
;
1679 if gLanguage
<> LANGUAGE_ENGLISH
then
1681 gLanguage
:= LANGUAGE_ENGLISH
;
1682 gLanguageChange
:= True;
1683 gAskLanguage
:= False;
1685 s
:= e_GetWriteableDir(ConfigDirs
);
1687 g_Options_Write_Language(s
+ '/' + CONFIG_FILENAME
);
1689 // Ñîõðàíÿåì èçìåíåíèÿ âñåõ íàñòðîåê:
1694 procedure ReadGameSettings();
1698 menu
:= TGUIMenu(g_GUI_GetWindow('GameSetGameMenu').GetControl('mGameSetGameMenu'));
1700 with gGameSettings
do
1702 with TGUISwitch(menu
.GetControl('swTeamDamage')) do
1703 if LongBool(Options
and GAME_OPTION_TEAMDAMAGE
) then
1708 TGUIEdit(menu
.GetControl('edTimeLimit')).Text := IntToStr(TimeLimit
);
1709 TGUIEdit(menu
.GetControl('edGoalLimit')).Text := IntToStr(GoalLimit
);
1710 TGUIEdit(menu
.GetControl('edMaxLives')).Text := IntToStr(MaxLives
);
1712 with TGUISwitch(menu
.GetControl('swBotsVS')) do
1713 if LongBool(Options
and GAME_OPTION_BOTVSPLAYER
) and
1714 LongBool(Options
and GAME_OPTION_BOTVSMONSTER
) then
1717 if LongBool(Options
and GAME_OPTION_BOTVSMONSTER
) then
1722 if GameType
in [GT_CUSTOM
, GT_SERVER
] then
1724 TGUISwitch(menu
.GetControl('swTeamDamage')).Enabled
:= True;
1725 TGUIEdit(menu
.GetControl('edTimeLimit')).Enabled
:= True;
1726 TGUILabel(menu
.GetControlsText('edTimeLimit')).Color
:= MENU_ITEMSTEXT_COLOR
;
1727 TGUIEdit(menu
.GetControl('edGoalLimit')).Enabled
:= True;
1728 TGUILabel(menu
.GetControlsText('edGoalLimit')).Color
:= MENU_ITEMSTEXT_COLOR
;
1729 TGUIEdit(menu
.GetControl('edMaxLives')).Enabled
:= True;
1730 TGUILabel(menu
.GetControlsText('edMaxLives')).Color
:= MENU_ITEMSTEXT_COLOR
;
1731 TGUISwitch(menu
.GetControl('swBotsVS')).Enabled
:= True;
1735 TGUISwitch(menu
.GetControl('swTeamDamage')).Enabled
:= True;
1736 with TGUIEdit(menu
.GetControl('edTimeLimit')) do
1741 TGUILabel(menu
.GetControlsText('edTimeLimit')).Color
:= MENU_UNACTIVEITEMS_COLOR
;
1742 with TGUIEdit(menu
.GetControl('edGoalLimit')) do
1747 TGUILabel(menu
.GetControlsText('edGoalLimit')).Color
:= MENU_UNACTIVEITEMS_COLOR
;
1748 with TGUIEdit(menu
.GetControl('edMaxLives')) do
1753 TGUILabel(menu
.GetControlsText('edMaxLives')).Color
:= MENU_UNACTIVEITEMS_COLOR
;
1754 TGUISwitch(menu
.GetControl('swBotsVS')).Enabled
:= True;
1759 procedure ProcApplyGameSet();
1763 stat
: TPlayerStatArray
;
1765 menu
:= TGUIMenu(g_GUI_GetWindow('GameSetGameMenu').GetControl('mGameSetGameMenu'));
1767 if not g_Game_IsServer
then Exit
;
1769 with gGameSettings
do
1771 if TGUISwitch(menu
.GetControl('swTeamDamage')).Enabled
then
1773 if TGUISwitch(menu
.GetControl('swTeamDamage')).ItemIndex
= 0 then
1774 Options
:= Options
or GAME_OPTION_TEAMDAMAGE
1776 Options
:= Options
and (not GAME_OPTION_TEAMDAMAGE
);
1779 if TGUIEdit(menu
.GetControl('edTimeLimit')).Enabled
then
1781 n
:= StrToIntDef(TGUIEdit(menu
.GetControl('edTimeLimit')).Text, TimeLimit
);
1787 b
:= (gTime
- gGameStartTime
) div 1000 + 10; // 10 ñåêóíä íà ñìåíó
1789 TimeLimit
:= Max(n
, b
);
1793 if TGUIEdit(menu
.GetControl('edGoalLimit')).Enabled
then
1795 n
:= StrToIntDef(TGUIEdit(menu
.GetControl('edGoalLimit')).Text, GoalLimit
);
1802 if GameMode
= GM_DM
then
1804 stat
:= g_Player_GetStats();
1806 for a
:= 0 to High(stat
) do
1807 if stat
[a
].Frags
> b
then
1811 b
:= Max(gTeamStat
[TEAM_RED
].Goals
, gTeamStat
[TEAM_BLUE
].Goals
);
1813 GoalLimit
:= Max(n
, b
);
1817 if TGUIEdit(menu
.GetControl('edMaxLives')).Enabled
then
1819 n
:= StrToIntDef(TGUIEdit(menu
.GetControl('edMaxLives')).Text, GoalLimit
);
1820 if n
< 0 then n
:= 0;
1821 if n
> 255 then n
:= 255;
1827 stat
:= g_Player_GetStats();
1829 for a
:= 0 to High(stat
) do
1830 if stat
[a
].Lives
> b
then
1833 MaxLives
:= Max(n
, b
);
1837 if TGUISwitch(menu
.GetControl('swBotsVS')).Enabled
then
1839 case TGUISwitch(menu
.GetControl('swBotsVS')).ItemIndex
of
1842 Options
:= Options
and (not GAME_OPTION_BOTVSPLAYER
);
1843 Options
:= Options
or GAME_OPTION_BOTVSMONSTER
;
1847 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
;
1848 Options
:= Options
or GAME_OPTION_BOTVSMONSTER
;
1852 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
;
1853 Options
:= Options
and (not GAME_OPTION_BOTVSMONSTER
);
1859 if g_Game_IsNet
then MH_SEND_GameSettings
;
1862 procedure ProcVideoOptionsRes();
1867 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsVideoResMenu').GetControl('mOptionsVideoResMenu'));
1869 TGUILabel(menu
.GetControl('lbCurrentRes')).Text :=
1870 IntToStr(gScreenWidth
) +
1871 ' x ' + IntToStr(gScreenHeight
) +
1872 ', ' + IntToStr(gBPP
) + ' bpp';
1874 with TGUIListBox(menu
.GetControl('lsResolution')) do
1876 list
:= sys_GetDispalyModes(gBPP
);
1880 ItemIndex
:= Length(list
)
1888 with TGUISwitch(menu
.GetControl('swFullScreen')) do
1895 procedure ProcApplyVideoOptions();
1898 Fullscreen
: Boolean;
1899 SWidth
, SHeight
: Integer;
1902 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsVideoResMenu').GetControl('mOptionsVideoResMenu'));
1904 str
:= TGUIListBox(menu
.GetControl('lsResolution')).SelectedItem
;
1905 SScanf(str
, '%dx%d', [@SWidth
, @SHeight
]);
1907 Fullscreen
:= TGUISwitch(menu
.GetControl('swFullScreen')).ItemIndex
= 0;
1909 if (SWidth
<> gScreenWidth
) or
1910 (SHeight
<> gScreenHeight
) or
1911 (Fullscreen
<> gFullscreen
) then
1913 gResolutionChange
:= True;
1914 gRC_Width
:= SWidth
;
1915 gRC_Height
:= SHeight
;
1916 gRC_FullScreen
:= Fullscreen
;
1917 gRC_Maximized
:= gWinMaximized
;
1920 // Ñîõðàíÿåì èçìåíåíèÿ âñåõ íàñòðîåê:
1924 procedure ProcSetFirstRussianLanguage
;
1927 gLanguage
:= LANGUAGE_RUSSIAN
;
1928 gLanguageChange
:= True;
1929 gAskLanguage
:= False;
1931 s
:= e_GetWriteableDir(ConfigDirs
);
1933 g_Options_Write_Language(s
+ '/' + CONFIG_FILENAME
)
1936 procedure ProcSetFirstEnglishLanguage
;
1939 gLanguage
:= LANGUAGE_ENGLISH
;
1940 gLanguageChange
:= True;
1941 gAskLanguage
:= False;
1943 s
:= e_GetWriteableDir(ConfigDirs
);
1945 g_Options_Write_Language(s
+ '/' + CONFIG_FILENAME
)
1948 procedure ProcRecallAddress();
1950 with TGUIMenu(g_GUI_GetWindow('NetClientMenu').GetControl('mNetClientMenu')) do
1952 TGUIEdit(GetControl('edIP')).Text := NetClientIP
;
1953 TGUIEdit(GetControl('edPort')).Text := IntToStr(NetClientPort
);
1957 procedure CreateFirstLanguageMenu();
1961 Menu
:= TGUIWindow
.Create('FirstLanguageMenu');
1963 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, '', ' '))) do
1965 Name
:= 'mmFirstLanguageMenu';
1966 AddButton(@ProcSetFirstRussianLanguage
, 'Ðóññêèé', '');
1967 AddButton(@ProcSetFirstEnglishLanguage
, 'English', '');
1970 Menu
.DefControl
:= 'mmFirstLanguageMenu';
1971 Menu
.MainWindow
:= True;
1972 g_GUI_AddWindow(Menu
);
1975 procedure g_Menu_AskLanguage();
1977 CreateFirstLanguageMenu();
1978 g_GUI_ShowWindow('FirstLanguageMenu');
1981 procedure CreatePlayerOptionsMenu(s
: String);
1986 Menu
:= TGUIWindow
.Create('OptionsPlayers'+s
+'Menu');
1988 a
:= _lc
[I_MENU_PLAYER_1
]
1990 a
:= _lc
[I_MENU_PLAYER_2
];
1991 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, a
))) do
1993 Name
:= 'mOptionsPlayers'+s
+'Menu';
1994 with AddEdit(_lc
[I_MENU_PLAYER_NAME
]) do
1996 Name
:= 'ed'+s
+'Name';
2000 with AddSwitch(_lc
[I_MENU_PLAYER_TEAM
]) do
2002 Name
:= 'sw'+s
+'Team';
2003 AddItem(_lc
[I_MENU_PLAYER_TEAM_RED
]);
2004 AddItem(_lc
[I_MENU_PLAYER_TEAM_BLUE
]);
2006 with AddList(_lc
[I_MENU_PLAYER_MODEL
], 12, 6) do
2008 Name
:= 'ls'+s
+'Model';
2010 Items
:= g_PlayerModel_GetNames();
2011 OnChange
:= ProcSelectModel
;
2013 with AddScroll(_lc
[I_MENU_PLAYER_RED
]) do
2015 Name
:= 'sc'+s
+'Red';
2017 OnChange
:= ProcChangeColor
;
2019 with AddScroll(_lc
[I_MENU_PLAYER_GREEN
]) do
2021 Name
:= 'sc'+s
+'Green';
2023 OnChange
:= ProcChangeColor
;
2025 with AddScroll(_lc
[I_MENU_PLAYER_BLUE
]) do
2027 Name
:= 'sc'+s
+'Blue';
2029 OnChange
:= ProcChangeColor
;
2032 AddButton(@ProcOptionsPlayersMIMenu
, _lc
[I_MENU_MODEL_INFO
]);
2033 AddButton(@ProcOptionsPlayersAnim
, _lc
[I_MENU_MODEL_ANIMATION
]);
2034 AddButton(@ProcOptionsPlayersWeap
, _lc
[I_MENU_MODEL_CHANGE_WEAPON
]);
2035 AddButton(@ProcOptionsPlayersRot
, _lc
[I_MENU_MODEL_ROTATE
]);
2037 with TGUIModelView(Menu
.AddChild(TGUIModelView
.Create
)) do
2039 Name
:= 'mv'+s
+'Model';
2040 X
:= GetControl('ls'+s
+'Model').X
+TGUIListBox(GetControl('ls'+s
+'Model')).GetWidth
+16;
2041 Y
:= GetControl('ls'+s
+'Model').Y
;
2044 Menu
.DefControl
:= 'mOptionsPlayers'+s
+'Menu';
2045 g_GUI_AddWindow(Menu
);
2048 procedure CreateAllMenus();
2052 a
, cx
, _y
, i
: Integer;
2055 Menu
:= TGUIWindow
.Create('MainMenu');
2056 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, 'MAINMENU_LOGO', _lc
[I_MENU_MAIN_MENU
]))) do
2058 Name
:= 'mmMainMenu';
2059 AddButton(nil, _lc
[I_MENU_NEW_GAME
], 'NewGameMenu');
2060 AddButton(nil, _lc
[I_MENU_MULTIPLAYER
], 'NetGameMenu');
2061 AddButton(nil, _lc
[I_MENU_LOAD_GAME
], 'LoadMenu');
2062 AddButton(@ReadOptions
, _lc
[I_MENU_OPTIONS
], 'OptionsMenu');
2063 AddButton(@ProcAuthorsMenu
, _lc
[I_MENU_AUTHORS
], 'AuthorsMenu');
2064 AddButton(nil, _lc
[I_MENU_EXIT
], 'ExitMenu');
2066 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(Format(_lc
[I_VERSION
], [GAME_VERSION
]), gMenuSmallFont
))) do
2068 Color
:= _RGB(255, 255, 255);
2069 X
:= gScreenWidth
-GetWidth
-8;
2070 Y
:= gScreenHeight
-GetHeight
-8;
2072 Menu
.DefControl
:= 'mmMainMenu';
2073 Menu
.MainWindow
:= True;
2074 g_GUI_AddWindow(Menu
);
2076 Menu
:= TGUIWindow
.Create('NewGameMenu');
2077 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, '', _lc
[I_MENU_NEW_GAME
]))) do
2079 Name
:= 'mmNewGameMenu';
2080 AddButton(@ProcSingle1Player
, _lc
[I_MENU_1_PLAYER
]);
2081 AddButton(@ProcSingle2Players
, _lc
[I_MENU_2_PLAYERS
]);
2082 AddButton(nil, _lc
[I_MENU_CUSTOM_GAME
], 'CustomGameMenu');
2083 AddButton(@ProcSelectCampaignMenu
, _lc
[I_MENU_CAMPAIGN
], 'CampaignMenu');
2085 Menu
.DefControl
:= 'mmNewGameMenu';
2086 g_GUI_AddWindow(Menu
);
2088 Menu
:= TGUIWindow
.Create('NetGameMenu');
2089 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, '', _lc
[I_MENU_MULTIPLAYER
]))) do
2091 Name
:= 'mmNetGameMenu';
2092 AddButton(@ProcRecallAddress
, _lc
[I_MENU_START_CLIENT
], 'NetClientMenu');
2093 AddButton(nil, _lc
[I_MENU_START_SERVER
], 'NetServerMenu');
2095 Menu
.DefControl
:= 'mmNetGameMenu';
2096 g_GUI_AddWindow(Menu
);
2098 Menu
:= TGUIWindow
.Create('NetServerMenu');
2099 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_START_SERVER
]))) do
2101 Name
:= 'mNetServerMenu';
2102 with AddEdit(_lc
[I_NET_SERVER_NAME
]) do
2104 Name
:= 'edSrvName';
2105 OnlyDigits
:= False;
2108 Text := NetServerName
;
2110 with AddEdit(_lc
[I_NET_SERVER_PASSWORD
]) do
2112 Name
:= 'edSrvPassword';
2113 OnlyDigits
:= False;
2116 Text := NetPassword
;
2118 with AddEdit(_lc
[I_NET_PORT
]) do
2124 Text := IntToStr(NetPort
);
2126 with AddEdit(_lc
[I_NET_MAX_CLIENTS
]) do
2128 Name
:= 'edMaxPlayers';
2132 Text := IntToStr(NetMaxClients
);
2134 with AddSwitch(_lc
[I_NET_USE_MASTER
]) do
2136 Name
:= 'swUseMaster';
2137 AddItem(_lc
[I_MENU_YES
]);
2138 AddItem(_lc
[I_MENU_NO
]);
2139 if NetUseMaster
then
2145 with AddLabel(_lc
[I_MENU_MAP
]) do
2150 OnClick
:= @ProcSelectMapMenu
;
2152 with AddSwitch(_lc
[I_MENU_GAME_TYPE
]) do
2154 Name
:= 'swGameMode';
2155 AddItem(_lc
[I_MENU_GAME_TYPE_DM
]);
2156 AddItem(_lc
[I_MENU_GAME_TYPE_TDM
]);
2157 AddItem(_lc
[I_MENU_GAME_TYPE_CTF
]);
2158 AddItem(_lc
[I_MENU_GAME_TYPE_COOP
]);
2159 case g_Game_TextToMode(gnGameMode
) of
2161 GM_DM
: ItemIndex
:= 0;
2162 GM_TDM
: ItemIndex
:= 1;
2163 GM_CTF
: ItemIndex
:= 2;
2165 GM_COOP
: ItemIndex
:= 3;
2167 OnChange
:= ProcSwitchMonstersNet
;
2169 with AddEdit(_lc
[I_MENU_TIME_LIMIT
]) do
2171 Name
:= 'edTimeLimit';
2175 if gnTimeLimit
> 0 then
2176 Text := IntToStr(gnTimeLimit
);
2178 with AddEdit(_lc
[I_MENU_GOAL_LIMIT
]) do
2180 Name
:= 'edGoalLimit';
2184 if gnGoalLimit
> 0 then
2185 Text := IntToStr(gnGoalLimit
);
2187 with AddEdit(_lc
[I_MENU_MAX_LIVES
]) do
2189 Name
:= 'edMaxLives';
2193 if gnMaxLives
> 0 then
2194 Text := IntToStr(gnMaxLives
);
2196 with AddSwitch(_lc
[I_MENU_SERVER_PLAYERS
]) do
2198 Name
:= 'swPlayers';
2199 AddItem(_lc
[I_MENU_COUNT_NONE
]);
2200 AddItem(_lc
[I_MENU_PLAYERS_ONE
]);
2201 AddItem(_lc
[I_MENU_PLAYERS_TWO
]);
2202 ItemIndex
:= gnPlayers
;
2204 with AddSwitch(_lc
[I_MENU_TEAM_DAMAGE
]) do
2206 Name
:= 'swTeamDamage';
2207 AddItem(_lc
[I_MENU_YES
]);
2208 AddItem(_lc
[I_MENU_NO
]);
2209 if gnTeamDamage
then
2214 with AddSwitch(_lc
[I_MENU_ENABLE_EXITS
]) do
2216 Name
:= 'swEnableExits';
2217 AddItem(_lc
[I_MENU_YES
]);
2218 AddItem(_lc
[I_MENU_NO
]);
2224 with AddSwitch(_lc
[I_MENU_WEAPONS_STAY
]) do
2226 Name
:= 'swWeaponStay';
2227 AddItem(_lc
[I_MENU_YES
]);
2228 AddItem(_lc
[I_MENU_NO
]);
2229 if gnWeaponStay
then
2234 with AddSwitch(_lc
[I_MENU_ENABLE_MONSTERS
]) do
2236 Name
:= 'swMonsters';
2237 AddItem(_lc
[I_MENU_YES
]);
2238 AddItem(_lc
[I_MENU_NO
]);
2244 with AddSwitch(_lc
[I_MENU_BOTS_VS
]) do
2247 AddItem(_lc
[I_MENU_BOTS_VS_PLAYERS
]);
2248 AddItem(_lc
[I_MENU_BOTS_VS_MONSTERS
]);
2249 AddItem(_lc
[I_MENU_BOTS_VS_ALL
]);
2251 if gnBotsVS
= 'Players' then
2253 if gnBotsVS
= 'Monsters' then
2257 AddButton(@ProcStartNetGame
, _lc
[I_MENU_START_GAME
]);
2261 Menu
.DefControl
:= 'mNetServerMenu';
2262 g_GUI_AddWindow(Menu
);
2264 Menu
:= TGUIWindow
.Create('NetClientMenu');
2265 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_START_CLIENT
]))) do
2267 Name
:= 'mNetClientMenu';
2269 AddButton(@ProcServerlist
, _lc
[I_NET_SLIST
]);
2272 with AddEdit(_lc
[I_NET_ADDRESS
]) do
2278 Text := 'localhost';
2280 with AddEdit(_lc
[I_NET_PORT
]) do
2288 with AddEdit(_lc
[I_NET_SERVER_PASSWORD
]) do
2291 OnlyDigits
:= False;
2298 AddButton(@ProcConnectNetGame
, _lc
[I_MENU_CLIENT_CONNECT
]);
2302 Menu
.DefControl
:= 'mNetClientMenu';
2303 g_GUI_AddWindow(Menu
);
2305 Menu
:= TGUIWindow
.Create('LoadMenu');
2306 Menu
.OnShow
:= ProcLoadMenu
;
2307 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_LOAD_GAME
]))) do
2309 Name
:= 'mmLoadMenu';
2314 Name
:= 'edSlot'+IntToStr(a
);
2317 OnEnter
:= ProcLoadGame
;
2320 Menu
.DefControl
:= 'mmLoadMenu';
2321 g_GUI_AddWindow(Menu
);
2323 Menu
:= TGUIWindow
.Create('SaveMenu');
2324 Menu
.OnShow
:= ProcSaveMenu
;
2325 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_SAVE_GAME
]))) do
2327 Name
:= 'mmSaveMenu';
2332 Name
:= 'edSlot'+IntToStr(a
);
2335 OnChange
:= ProcSaveGame
;
2338 Menu
.DefControl
:= 'mmSaveMenu';
2339 g_GUI_AddWindow(Menu
);
2341 Menu
:= TGUIWindow
.Create('CustomGameMenu');
2342 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_CUSTOM_GAME
]))) do
2344 Name
:= 'mCustomGameMenu';
2345 with AddLabel(_lc
[I_MENU_MAP
]) do
2350 OnClick
:= @ProcSelectMapMenu
;
2352 with AddSwitch(_lc
[I_MENU_GAME_TYPE
]) do
2354 Name
:= 'swGameMode';
2355 AddItem(_lc
[I_MENU_GAME_TYPE_DM
]);
2356 AddItem(_lc
[I_MENU_GAME_TYPE_TDM
]);
2357 AddItem(_lc
[I_MENU_GAME_TYPE_CTF
]);
2358 AddItem(_lc
[I_MENU_GAME_TYPE_COOP
]);
2359 case g_Game_TextToMode(gcGameMode
) of
2361 GM_DM
: ItemIndex
:= 0;
2362 GM_TDM
: ItemIndex
:= 1;
2363 GM_CTF
: ItemIndex
:= 2;
2365 GM_COOP
: ItemIndex
:= 3;
2367 OnChange
:= ProcSwitchMonstersCustom
;
2369 with AddEdit(_lc
[I_MENU_TIME_LIMIT
]) do
2371 Name
:= 'edTimeLimit';
2375 if gcTimeLimit
> 0 then
2376 Text := IntToStr(gcTimeLimit
);
2378 with AddEdit(_lc
[I_MENU_GOAL_LIMIT
]) do
2380 Name
:= 'edGoalLimit';
2384 if gcGoalLimit
> 0 then
2385 Text := IntToStr(gcGoalLimit
);
2387 with AddEdit(_lc
[I_MENU_MAX_LIVES
]) do
2389 Name
:= 'edMaxLives';
2393 if gcMaxLives
> 0 then
2394 Text := IntToStr(gcMaxLives
);
2396 with AddSwitch(_lc
[I_MENU_PLAYERS
]) do
2398 Name
:= 'swPlayers';
2399 AddItem(_lc
[I_MENU_COUNT_NONE
]);
2400 AddItem(_lc
[I_MENU_PLAYERS_ONE
]);
2401 AddItem(_lc
[I_MENU_PLAYERS_TWO
]);
2402 ItemIndex
:= gcPlayers
;
2404 with AddSwitch(_lc
[I_MENU_TEAM_DAMAGE
]) do
2406 Name
:= 'swTeamDamage';
2407 AddItem(_lc
[I_MENU_YES
]);
2408 AddItem(_lc
[I_MENU_NO
]);
2409 if gcTeamDamage
then
2414 with AddSwitch(_lc
[I_MENU_ENABLE_EXITS
]) do
2416 Name
:= 'swEnableExits';
2417 AddItem(_lc
[I_MENU_YES
]);
2418 AddItem(_lc
[I_MENU_NO
]);
2424 with AddSwitch(_lc
[I_MENU_WEAPONS_STAY
]) do
2426 Name
:= 'swWeaponStay';
2427 AddItem(_lc
[I_MENU_YES
]);
2428 AddItem(_lc
[I_MENU_NO
]);
2429 if gcWeaponStay
then
2434 with AddSwitch(_lc
[I_MENU_ENABLE_MONSTERS
]) do
2436 Name
:= 'swMonsters';
2437 AddItem(_lc
[I_MENU_YES
]);
2438 AddItem(_lc
[I_MENU_NO
]);
2444 with AddSwitch(_lc
[I_MENU_BOTS_VS
]) do
2447 AddItem(_lc
[I_MENU_BOTS_VS_PLAYERS
]);
2448 AddItem(_lc
[I_MENU_BOTS_VS_MONSTERS
]);
2449 AddItem(_lc
[I_MENU_BOTS_VS_ALL
]);
2451 if gcBotsVS
= 'Players' then
2453 if gcBotsVS
= 'Monsters' then
2457 AddButton(@ProcStartCustomGame
, _lc
[I_MENU_START_GAME
]);
2461 Menu
.DefControl
:= 'mCustomGameMenu';
2462 g_GUI_AddWindow(Menu
);
2464 Menu
:= TGUIWindow
.Create('CampaignMenu');
2465 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_CAMPAIGN
]))) do
2467 Name
:= 'mCampaignMenu';
2476 with AddFileList('', 15, 4) do
2479 OnChange
:= ProcSelectCampaignWAD
;
2483 FileMask
:= '*.wad|*.pk3|*.zip|*.dfz';
2484 SetBase(MegawadDirs
);
2487 with AddLabel(_lc
[I_MENU_MAP_NAME
]) do
2489 Name
:= 'lbWADName';
2493 with AddLabel(_lc
[I_MENU_MAP_AUTHOR
]) do
2495 Name
:= 'lbWADAuthor';
2499 AddLine(_lc
[I_MENU_MAP_DESCRIPTION
]);
2500 with AddMemo('', 15, 3) do
2502 Name
:= 'meWADDescription';
2503 Color
:= MENU_ITEMSCTRL_COLOR
;
2505 with AddSwitch(_lc
[I_MENU_PLAYERS
]) do
2507 Name
:= 'swPlayers';
2508 AddItem(_lc
[I_MENU_PLAYERS_ONE
]);
2509 AddItem(_lc
[I_MENU_PLAYERS_TWO
]);
2512 AddButton(@ProcStartCampaign
, _lc
[I_MENU_START_GAME
]);
2516 with TGUIImage(Menu
.AddChild(TGUIImage
.Create
)) do
2518 Name
:= 'mpWADImage';
2519 DefaultRes
:= 'NOPIC';
2520 X
:= GetControl('lsWAD').X
+4;
2521 Y
:= GetControl('lsWAD').Y
-128-MENU_VSPACE
;
2524 Menu
.DefControl
:= 'mCampaignMenu';
2525 g_GUI_AddWindow(Menu
);
2527 Menu
:= TGUIWindow
.Create('SelectMapMenu');
2528 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_SELECT_MAP
]))) do
2530 Name
:= 'mSelectMapMenu';
2531 with AddFileList(_lc
[I_MENU_MAP_WAD
], 12, 4) do
2534 OnChange
:= ProcSelectWAD
;
2538 FileMask
:= '*.wad|*.pk3|*.zip|*.dfz';
2541 with AddList(_lc
[I_MENU_MAP_RESOURCE
], 12, 4) do
2545 OnChange
:= ProcSelectMap
;
2548 with AddLabel(_lc
[I_MENU_MAP_NAME
]) do
2550 Name
:= 'lbMapName';
2554 with AddLabel(_lc
[I_MENU_MAP_AUTHOR
]) do
2556 Name
:= 'lbMapAuthor';
2560 with AddLabel(_lc
[I_MENU_MAP_SIZE
]) do
2562 Name
:= 'lbMapSize';
2566 with AddMemo(_lc
[I_MENU_MAP_DESCRIPTION
], 12, 4) do
2568 Name
:= 'meMapDescription';
2573 with TGUIMapPreview(Menu
.AddChild(TGUIMapPreview
.Create
)) do
2575 Name
:= 'mpMapPreview';
2576 X
:= GetControl('lsMapWAD').X
+TGUIListBox(GetControl('lsMapWAD')).GetWidth()+2;
2577 Y
:= GetControl('lsMapWAD').Y
;
2579 with TGUILabel(Menu
.AddChild(TGUILabel
.Create('', gMenuSmallFont
))) do
2581 Name
:= 'lbMapScale';
2584 Color
:= MENU_ITEMSCTRL_COLOR
;
2585 X
:= GetControl('lsMapWAD').X
+
2586 TGUIListBox(GetControl('lsMapWAD')).GetWidth() +
2587 2 + MAPPREVIEW_WIDTH
*4;
2588 Y
:= GetControl('lsMapWAD').Y
+ MAPPREVIEW_HEIGHT
*16 + 16;
2591 Menu
.OnClose
:= ProcSetMap
;
2592 Menu
.DefControl
:= 'mSelectMapMenu';
2593 g_GUI_AddWindow(Menu
);
2595 Menu
:= TGUIWindow
.Create('OptionsMenu');
2596 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, '', _lc
[I_MENU_OPTIONS
]))) do
2598 Name
:= 'mmOptionsMenu';
2599 AddButton(nil, _lc
[I_MENU_VIDEO_OPTIONS
], 'OptionsVideoMenu');
2600 AddButton(nil, _lc
[I_MENU_SOUND_OPTIONS
], 'OptionsSoundMenu');
2601 AddButton(nil, _lc
[I_MENU_GAME_OPTIONS
], 'OptionsGameMenu');
2602 AddButton(nil, _lc
[I_MENU_CONTROLS_OPTIONS
], 'OptionsControlsMenu');
2603 AddButton(nil, _lc
[I_MENU_PLAYER_OPTIONS
], 'OptionsPlayersMenu');
2604 AddButton(nil, _lc
[I_MENU_LANGUAGE_OPTIONS
], 'OptionsLanguageMenu');
2606 AddButton(nil, _lc
[I_MENU_SAVED_OPTIONS
], 'SavedOptionsMenu').Color
:= _RGB(255, 0, 0);
2607 AddButton(nil, _lc
[I_MENU_DEFAULT_OPTIONS
], 'DefaultOptionsMenu').Color
:= _RGB(255, 0, 0);
2609 Menu
.OnClose
:= ProcApplyOptions
;
2610 Menu
.DefControl
:= 'mmOptionsMenu';
2611 g_GUI_AddWindow(Menu
);
2613 Menu
:= CreateYNMenu('SavedOptionsMenu', _lc
[I_MENU_LOAD_SAVED_PROMT
], Round(gScreenWidth
*0.6),
2614 gMenuSmallFont
, @ProcSavedMenuKeyDown
);
2615 g_GUI_AddWindow(Menu
);
2617 Menu
:= TGUIWindow
.Create('OptionsVideoMenu');
2618 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_VIDEO_OPTIONS
]))) do
2620 Name
:= 'mOptionsVideoMenu';
2621 AddButton(@ProcVideoOptionsRes
, _lc
[I_MENU_VIDEO_RESOLUTION
], 'OptionsVideoResMenu');
2622 with AddSwitch(_lc
[I_MENU_VIDEO_BPP
]) do
2628 with AddSwitch(_lc
[I_MENU_VIDEO_VSYNC
]) do
2631 AddItem(_lc
[I_MENU_YES
]);
2632 AddItem(_lc
[I_MENU_NO
]);
2634 with AddSwitch(_lc
[I_MENU_VIDEO_FILTER_SKY
]) do
2636 Name
:= 'swTextureFilter';
2637 AddItem(_lc
[I_MENU_YES
]);
2638 AddItem(_lc
[I_MENU_NO
]);
2640 with AddSwitch(_lc
[I_MENU_VIDEO_LEGACY_COMPATIBLE
]) do
2642 Name
:= 'swLegacyNPOT';
2643 AddItem(_lc
[I_MENU_NO
]);
2644 AddItem(_lc
[I_MENU_YES
]);
2647 AddText(_lc
[I_MENU_VIDEO_NEED_RESTART
], Round(gScreenWidth
*0.6));
2650 Menu
.DefControl
:= 'mOptionsVideoMenu';
2651 g_GUI_AddWindow(Menu
);
2653 Menu
:= TGUIWindow
.Create('OptionsVideoResMenu');
2654 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_RESOLUTION_SELECT
]))) do
2656 Name
:= 'mOptionsVideoResMenu';
2657 with AddLabel(_lc
[I_MENU_RESOLUTION_CURRENT
]) do
2659 Name
:= 'lbCurrentRes';
2663 with AddList(_lc
[I_MENU_RESOLUTION_LIST
], 12, 6) do
2665 Name
:= 'lsResolution';
2668 with AddSwitch(_lc
[I_MENU_RESOLUTION_FULLSCREEN
]) do
2670 Name
:= 'swFullScreen';
2671 AddItem(_lc
[I_MENU_YES
]);
2672 AddItem(_lc
[I_MENU_NO
]);
2675 AddButton(@ProcApplyVideoOptions
, _lc
[I_MENU_RESOLUTION_APPLY
]);
2678 Menu
.DefControl
:= 'mOptionsVideoResMenu';
2679 g_GUI_AddWindow(Menu
);
2681 Menu
:= TGUIWindow
.Create('OptionsSoundMenu');
2682 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_SOUND_OPTIONS
]))) do
2684 Name
:= 'mOptionsSoundMenu';
2685 with AddScroll(_lc
[I_MENU_SOUND_MUSIC_LEVEL
]) do
2687 Name
:= 'scMusicLevel';
2689 OnChange
:= ProcChangeSoundSettings
;
2691 with AddScroll(_lc
[I_MENU_SOUND_SOUND_LEVEL
]) do
2693 Name
:= 'scSoundLevel';
2695 OnChange
:= ProcChangeSoundSettings
;
2697 with AddScroll(_lc
[I_MENU_SOUND_MAX_SIM_SOUNDS
]) do
2699 Name
:= 'scMaxSimSounds';
2702 with AddSwitch (_lc
[I_MENU_SOUND_ANNOUNCE
]) do
2704 Name
:= 'swAnnouncer';
2705 AddItem(_lc
[I_MENU_ANNOUNCE_NONE
]);
2706 AddItem(_lc
[I_MENU_ANNOUNCE_ME
]);
2707 AddItem(_lc
[I_MENU_ANNOUNCE_MEPLUS
]);
2708 AddItem(_lc
[I_MENU_ANNOUNCE_ALL
]);
2710 // Ïåðåêëþ÷àòåëü çâóêîâûõ ýôôåêòîâ (DF / Doom 2)
2711 with AddSwitch (_lc
[I_MENU_SOUND_COMPAT
]) do
2713 Name
:= 'swSoundEffects';
2714 AddItem(_lc
[I_MENU_COMPAT_DOOM2
]);
2715 AddItem(_lc
[I_MENU_COMPAT_DF
]);
2717 // Ïåðåêëþ÷àòåëü çâóêîâ ÷àòà
2718 with AddSwitch (_lc
[I_MENU_SOUND_CHAT
]) do
2720 Name
:= 'swChatSpeech';
2721 AddItem(_lc
[I_MENU_YES
]);
2722 AddItem(_lc
[I_MENU_NO
]);
2724 with AddSwitch(_lc
[I_MENU_SOUND_INACTIVE_SOUNDS
]) do
2726 Name
:= 'swInactiveSounds';
2727 AddItem(_lc
[I_MENU_SOUND_INACTIVE_SOUNDS_ON
]);
2728 AddItem(_lc
[I_MENU_SOUND_INACTIVE_SOUNDS_OFF
]);
2732 Menu
.DefControl
:= 'mOptionsSoundMenu';
2733 g_GUI_AddWindow(Menu
);
2735 Menu
:= TGUIWindow
.Create('OptionsGameMenu');
2736 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_GAME_OPTIONS
]))) do
2738 Name
:= 'mOptionsGameMenu';
2739 with AddScroll(_lc
[I_MENU_GAME_PARTICLES_COUNT
]) do
2741 Name
:= 'scParticlesCount';
2744 with AddSwitch(_lc
[I_MENU_GAME_BLOOD_COUNT
]) do
2746 Name
:= 'swBloodCount';
2747 AddItem(_lc
[I_MENU_COUNT_NONE
]);
2748 AddItem(_lc
[I_MENU_COUNT_SMALL
]);
2749 AddItem(_lc
[I_MENU_COUNT_NORMAL
]);
2750 AddItem(_lc
[I_MENU_COUNT_BIG
]);
2751 AddItem(_lc
[I_MENU_COUNT_VERYBIG
]);
2753 with AddScroll(_lc
[I_MENU_GAME_MAX_SHELLS
]) do
2755 Name
:= 'scShellsMax';
2758 with AddScroll(_lc
[I_MENU_GAME_GIBS_COUNT
]) do
2760 Name
:= 'scGibsMax';
2763 with AddScroll(_lc
[I_MENU_GAME_MAX_CORPSES
]) do
2765 Name
:= 'scCorpsesMax';
2768 with AddSwitch(_lc
[I_MENU_GAME_MAX_GIBS
]) do
2770 Name
:= 'swGibsCount';
2771 AddItem(_lc
[I_MENU_COUNT_NONE
]);
2772 AddItem(_lc
[I_MENU_COUNT_SMALL
]);
2773 AddItem(_lc
[I_MENU_COUNT_NORMAL
]);
2774 AddItem(_lc
[I_MENU_COUNT_BIG
]);
2775 AddItem(_lc
[I_MENU_COUNT_VERYBIG
]);
2777 with AddSwitch(_lc
[I_MENU_GAME_CORPSE_TYPE
]) do
2779 Name
:= 'swCorpseType';
2780 AddItem(_lc
[I_MENU_GAME_CORPSE_TYPE_SIMPLE
]);
2781 AddItem(_lc
[I_MENU_GAME_CORPSE_TYPE_ADV
]);
2783 with AddSwitch(_lc
[I_MENU_GAME_GIBS_TYPE
]) do
2785 Name
:= 'swGibsType';
2786 AddItem(_lc
[I_MENU_GAME_GIBS_TYPE_SIMPLE
]);
2787 AddItem(_lc
[I_MENU_GAME_GIBS_TYPE_ADV
]);
2789 with AddSwitch(_lc
[I_MENU_GAME_BLOOD_TYPE
]) do
2791 Name
:= 'swBloodType';
2792 AddItem(_lc
[I_MENU_GAME_BLOOD_TYPE_SIMPLE
]);
2793 AddItem(_lc
[I_MENU_GAME_BLOOD_TYPE_ADV
]);
2795 with AddSwitch(_lc
[I_MENU_GAME_SCREEN_FLASH
]) do
2797 Name
:= 'swScreenFlash';
2798 AddItem(_lc
[I_MENU_NO
]);
2799 AddItem(_lc
[I_MENU_COMPAT_DF
]);
2800 AddItem(_lc
[I_MENU_COMPAT_DOOM2
]);
2802 with AddSwitch(_lc
[I_MENU_GAME_BACKGROUND
]) do
2804 Name
:= 'swBackground';
2805 AddItem(_lc
[I_MENU_YES
]);
2806 AddItem(_lc
[I_MENU_NO
]);
2808 with AddSwitch(_lc
[I_MENU_GAME_MESSAGES
]) do
2810 Name
:= 'swMessages';
2811 AddItem(_lc
[I_MENU_YES
]);
2812 AddItem(_lc
[I_MENU_NO
]);
2814 with AddSwitch(_lc
[I_MENU_GAME_REVERT_PLAYERS
]) do
2816 Name
:= 'swRevertPlayers';
2817 AddItem(_lc
[I_MENU_YES
]);
2818 AddItem(_lc
[I_MENU_NO
]);
2820 with AddSwitch(_lc
[I_MENU_GAME_CHAT_BUBBLE
]) do
2822 Name
:= 'swChatBubble';
2823 AddItem(_lc
[I_MENU_GAME_CHAT_TYPE_NONE
]);
2824 AddItem(_lc
[I_MENU_GAME_CHAT_TYPE_SIMPLE
]);
2825 AddItem(_lc
[I_MENU_GAME_CHAT_TYPE_ADV
]);
2826 AddItem(_lc
[I_MENU_GAME_CHAT_TYPE_COLOR
]);
2827 AddItem(_lc
[I_MENU_GAME_CHAT_TYPE_TEXTURE
]);
2829 with AddSwitch(_lc
[I_MENU_GAME_PLAYER_INDICATOR
]) do
2831 Name
:= 'swPlayerIndicator';
2832 AddItem(_lc
[I_MENU_GAME_INDICATOR_NONE
]);
2833 AddItem(_lc
[I_MENU_GAME_INDICATOR_OWN
]);
2834 AddItem(_lc
[I_MENU_GAME_INDICATOR_ALL
]);
2836 with AddSwitch(_lc
[I_MENU_GAME_INDICATOR_STYLE
]) do
2838 Name
:= 'swPlayerIndicatorStyle';
2839 AddItem(_lc
[I_MENU_GAME_INDICATOR_ARROW
]);
2840 AddItem(_lc
[I_MENU_GAME_INDICATOR_NAME
]);
2842 with AddScroll(_lc
[I_MENU_GAME_SCALE_FACTOR
]) do
2844 Name
:= 'scScaleFactor';
2846 OnChange
:= ProcChangeGameSettings
;
2850 Menu
.DefControl
:= 'mOptionsGameMenu';
2851 g_GUI_AddWindow(Menu
);
2853 Menu
:= TGUIWindow
.Create('OptionsControlsMenu');
2854 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_CONTROLS_OPTIONS
]))) do
2856 Name
:= 'mOptionsControlsMenu';
2857 AddLine(_lc
[I_MENU_CONTROL_GLOBAL
]);
2858 AddKeyRead(_lc
[I_MENU_CONTROL_SCREENSHOT
]).Name
:= _lc
[I_MENU_CONTROL_SCREENSHOT
];
2859 AddKeyRead(_lc
[I_MENU_CONTROL_STAT
]).Name
:= _lc
[I_MENU_CONTROL_STAT
];
2860 AddKeyRead(_lc
[I_MENU_CONTROL_CHAT
]).Name
:= _lc
[I_MENU_CONTROL_CHAT
];
2861 AddKeyRead(_lc
[I_MENU_CONTROL_TEAMCHAT
]).Name
:= _lc
[I_MENU_CONTROL_TEAMCHAT
];
2863 AddButton(nil, _lc
[I_MENU_PLAYER_1_KBD
], 'OptionsControlsP1Menu');
2864 {AddButton(nil, _lc[I_MENU_PLAYER_1_ALT], 'OptionsControlsP1MenuAlt');}
2865 AddButton(nil, _lc
[I_MENU_PLAYER_1_WEAPONS
], 'OptionsControlsP1MenuWeapons');
2866 AddButton(nil, _lc
[I_MENU_PLAYER_2_KBD
], 'OptionsControlsP2Menu');
2867 {AddButton(nil, _lc[I_MENU_PLAYER_2_ALT], 'OptionsControlsP2MenuAlt');}
2868 AddButton(nil, _lc
[I_MENU_PLAYER_2_WEAPONS
], 'OptionsControlsP2MenuWeapons');
2869 if e_HasJoysticks
then
2872 AddButton(nil, _lc
[I_MENU_CONTROL_JOYSTICKS
], 'OptionsControlsJoystickMenu');
2874 if g_touch_enabled
then
2877 AddButton(nil, _lc
[I_MENU_CONTROL_TOUCH
], 'OptionsControlsTouchMenu');
2880 Menu
.DefControl
:= 'mOptionsControlsMenu';
2881 g_GUI_AddWindow(Menu
);
2883 Menu
:= TGUIWindow
.Create('OptionsControlsP1Menu');
2884 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_PLAYER_1_KBD
]))) do
2886 Name
:= 'mOptionsControlsP1Menu';
2887 AddKeyRead2(_lc
[I_MENU_CONTROL_LEFT
]).Name
:= _lc
[I_MENU_CONTROL_LEFT
];
2888 AddKeyRead2(_lc
[I_MENU_CONTROL_RIGHT
]).Name
:= _lc
[I_MENU_CONTROL_RIGHT
];
2889 AddKeyRead2(_lc
[I_MENU_CONTROL_UP
]).Name
:= _lc
[I_MENU_CONTROL_UP
];
2890 AddKeyRead2(_lc
[I_MENU_CONTROL_DOWN
]).Name
:= _lc
[I_MENU_CONTROL_DOWN
];
2891 AddKeyRead2(_lc
[I_MENU_CONTROL_JUMP
]).Name
:= _lc
[I_MENU_CONTROL_JUMP
];
2892 AddKeyRead2(_lc
[I_MENU_CONTROL_FIRE
]).Name
:= _lc
[I_MENU_CONTROL_FIRE
];
2893 AddKeyRead2(_lc
[I_MENU_CONTROL_USE
]).Name
:= _lc
[I_MENU_CONTROL_USE
];
2894 AddKeyRead2(_lc
[I_MENU_CONTROL_NEXT_WEAPON
]).Name
:= _lc
[I_MENU_CONTROL_NEXT_WEAPON
];
2895 AddKeyRead2(_lc
[I_MENU_CONTROL_PREV_WEAPON
]).Name
:= _lc
[I_MENU_CONTROL_PREV_WEAPON
];
2896 AddKeyRead2(_lc
[I_MENU_CONTROL_STRAFE
]).Name
:= _lc
[I_MENU_CONTROL_STRAFE
];
2898 Menu
.DefControl
:= 'mOptionsControlsP1Menu';
2899 g_GUI_AddWindow(Menu
);
2901 Menu
:= TGUIWindow
.Create('OptionsControlsP1MenuWeapons');
2902 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_PLAYER_1_WEAPONS
]))) do
2904 Name
:= 'mOptionsControlsP1MenuWeapons';
2905 for i
:= WP_FIRST
to WP_LAST
do
2906 AddKeyRead2(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)]).Name
:=
2907 _lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)];
2909 Menu
.DefControl
:= 'mOptionsControlsP1MenuWeapons';
2910 g_GUI_AddWindow(Menu
);
2912 Menu
:= TGUIWindow
.Create('OptionsControlsP2Menu');
2913 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_PLAYER_2_KBD
]))) do
2915 Name
:= 'mOptionsControlsP2Menu';
2916 AddKeyRead2(_lc
[I_MENU_CONTROL_LEFT
]).Name
:= _lc
[I_MENU_CONTROL_LEFT
];
2917 AddKeyRead2(_lc
[I_MENU_CONTROL_RIGHT
]).Name
:= _lc
[I_MENU_CONTROL_RIGHT
];
2918 AddKeyRead2(_lc
[I_MENU_CONTROL_UP
]).Name
:= _lc
[I_MENU_CONTROL_UP
];
2919 AddKeyRead2(_lc
[I_MENU_CONTROL_DOWN
]).Name
:= _lc
[I_MENU_CONTROL_DOWN
];
2920 AddKeyRead2(_lc
[I_MENU_CONTROL_JUMP
]).Name
:= _lc
[I_MENU_CONTROL_JUMP
];
2921 AddKeyRead2(_lc
[I_MENU_CONTROL_FIRE
]).Name
:= _lc
[I_MENU_CONTROL_FIRE
];
2922 AddKeyRead2(_lc
[I_MENU_CONTROL_USE
]).Name
:= _lc
[I_MENU_CONTROL_USE
];
2923 AddKeyRead2(_lc
[I_MENU_CONTROL_NEXT_WEAPON
]).Name
:= _lc
[I_MENU_CONTROL_NEXT_WEAPON
];
2924 AddKeyRead2(_lc
[I_MENU_CONTROL_PREV_WEAPON
]).Name
:= _lc
[I_MENU_CONTROL_PREV_WEAPON
];
2925 AddKeyRead2(_lc
[I_MENU_CONTROL_STRAFE
]).Name
:= _lc
[I_MENU_CONTROL_STRAFE
];
2927 Menu
.DefControl
:= 'mOptionsControlsP2Menu';
2928 g_GUI_AddWindow(Menu
);
2930 Menu
:= TGUIWindow
.Create('OptionsControlsP2MenuWeapons');
2931 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_PLAYER_2_WEAPONS
]))) do
2933 Name
:= 'mOptionsControlsP2MenuWeapons';
2934 for i
:= WP_FIRST
to WP_LAST
do
2935 AddKeyRead2(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)]).Name
:=
2936 _lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)];
2938 Menu
.DefControl
:= 'mOptionsControlsP2MenuWeapons';
2939 g_GUI_AddWindow(Menu
);
2941 Menu
:= TGUIWindow
.Create('OptionsControlsJoystickMenu');
2942 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_CONTROL_JOYSTICKS
]))) do
2944 Name
:= 'mOptionsControlsJoystickMenu';
2945 for i
:= 0 to e_MaxJoys
- 1 do
2946 with AddScroll(Format(_lc
[I_MENU_CONTROL_DEADZONE
], [i
+ 1])) do
2948 Name
:= 'scDeadzone' + IntToStr(i
);
2952 Menu
.DefControl
:= 'mOptionsControlsJoystickMenu';
2953 g_GUI_AddWindow(Menu
);
2955 Menu
:= TGUIWindow
.Create('OptionsControlsTouchMenu');
2956 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_CONTROL_TOUCH
]))) do
2958 Name
:= 'mOptionsControlsTouchMenu';
2959 with AddSwitch(_lc
[I_MENU_CONTROL_TOUCH_ALT
]) do
2961 Name
:= 'swTouchAlt';
2962 AddItem(_lc
[I_MENU_NO
]);
2963 AddItem(_lc
[I_MENU_YES
]);
2964 OnChange
:= ProcChangeTouchSettings
;
2966 with AddScroll(_lc
[I_MENU_CONTROL_TOUCH_SIZE
]) do
2968 Name
:= 'scTouchSize';
2970 OnChange
:= ProcChangeTouchSettings
;
2972 with AddSwitch(_lc
[I_MENU_CONTROL_TOUCH_FIRE
]) do
2974 Name
:= 'swTouchFire';
2975 AddItem(_lc
[I_MENU_NO
]);
2976 AddItem(_lc
[I_MENU_YES
]);
2978 with AddScroll(_lc
[I_MENU_CONTROL_TOUCH_OFFSET
]) do
2980 Name
:= 'scTouchOffset';
2982 OnChange
:= ProcChangeTouchSettings
;
2985 Menu
.DefControl
:= 'mOptionsControlsTouchMenu';
2986 g_GUI_AddWindow(Menu
);
2988 Menu
:= TGUIWindow
.Create('OptionsPlayersMenu');
2989 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_PLAYER_OPTIONS
]))) do
2991 Name
:= 'mOptionsPlayersMenu';
2992 AddButton(nil, _lc
[I_MENU_PLAYER_1
], 'OptionsPlayersP1Menu');
2993 AddButton(nil, _lc
[I_MENU_PLAYER_2
], 'OptionsPlayersP2Menu');
2995 Menu
.DefControl
:= 'mOptionsPlayersMenu';
2996 g_GUI_AddWindow(Menu
);
2998 CreatePlayerOptionsMenu('P1');
2999 CreatePlayerOptionsMenu('P2');
3001 Menu
:= TGUIWindow
.Create('OptionsPlayersMIMenu');
3002 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_MODEL_INFO
]))) do
3004 Name
:= 'mOptionsPlayersMIMenu';
3005 with AddLabel(_lc
[I_MENU_MODEL_NAME
]) do
3010 with AddLabel(_lc
[I_MENU_MODEL_AUTHOR
]) do
3015 with AddMemo(_lc
[I_MENU_MODEL_COMMENT
], 14, 6) do
3017 Name
:= 'meComment';
3020 AddLine(_lc
[I_MENU_MODEL_OPTIONS
]);
3021 with AddLabel(_lc
[I_MENU_MODEL_WEAPON
]) do
3024 FixedLength
:= Max(Length(_lc
[I_MENU_YES
]), Length(_lc
[I_MENU_NO
]));
3028 Menu
.DefControl
:= 'mOptionsPlayersMIMenu';
3029 g_GUI_AddWindow(Menu
);
3031 Menu
:= TGUIWindow
.Create('OptionsLanguageMenu');
3032 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_LANGUAGE_OPTIONS
]))) do
3034 Name
:= 'mOptionsLanguageMenu';
3035 AddButton(@ProcSetRussianLanguage
, _lc
[I_MENU_LANGUAGE_RUSSIAN
]);
3036 AddButton(@ProcSetEnglishLanguage
, _lc
[I_MENU_LANGUAGE_ENGLISH
]);
3039 Menu
.DefControl
:= 'mOptionsLanguageMenu';
3040 g_GUI_AddWindow(Menu
);
3042 Menu
:= CreateYNMenu('DefaultOptionsMenu', _lc
[I_MENU_SET_DEFAULT_PROMT
], Round(gScreenWidth
*0.6),
3043 gMenuSmallFont
, @ProcDefaultMenuKeyDown
);
3044 g_GUI_AddWindow(Menu
);
3046 Menu
:= TGUIWindow
.Create('AuthorsMenu');
3047 Menu
.BackTexture
:= 'INTER';
3048 Menu
.OnClose
:= ProcAuthorsClose
;
3052 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_CAP_1
], gMenuFont
))) do
3054 Color
:= _RGB(255, 0, 0);
3055 X
:= (gScreenWidth
div 2)-(GetWidth() div 2);
3057 _y
:= _y
+GetHeight();
3059 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(Format(_lc
[I_CREDITS_CAP_2
], [GAME_VERSION
, NET_PROTOCOL_VER
]), gMenuSmallFont
))) do
3061 Color
:= _RGB(255, 0, 0);
3062 X
:= (gScreenWidth
div 2)-(GetWidth() div 2);
3064 _y
:= _y
+GetHeight()+32;
3066 // ×òî äåëàë: Êòî äåëàë
3067 cx
:= gScreenWidth
div 2 - 320 + 64;
3068 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_1
], gMenuSmallFont
))) do
3070 Color
:= _RGB(255, 0, 0);
3075 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_1_1
], gMenuSmallFont
))) do
3077 Color
:= _RGB(255, 255, 255);
3082 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_2
], gMenuSmallFont
))) do
3084 Color
:= _RGB(255, 0, 0);
3089 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_2_1
], gMenuSmallFont
))) do
3091 Color
:= _RGB(255, 255, 255);
3096 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_2_2
], gMenuSmallFont
))) do
3098 Color
:= _RGB(255, 255, 255);
3103 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_3
], gMenuSmallFont
))) do
3105 Color
:= _RGB(255, 0, 0);
3110 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_3_1
], gMenuSmallFont
))) do
3112 Color
:= _RGB(255, 255, 255);
3117 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_4
], gMenuSmallFont
))) do
3119 Color
:= _RGB(255, 0, 0);
3124 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_4_1
], gMenuSmallFont
))) do
3126 Color
:= _RGB(255, 255, 255);
3129 _y
:= gScreenHeight
- 128;
3132 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_CAP_3
], gMenuSmallFont
))) do
3134 Color
:= _RGB(255, 0, 0);
3139 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_CLO_1
], gMenuSmallFont
))) do
3141 Color
:= _RGB(255, 255, 255);
3144 _y
:= _y
+GetHeight();
3146 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_CLO_2
], gMenuSmallFont
))) do
3148 Color
:= _RGB(255, 255, 255);
3151 _y
:= _y
+GetHeight();
3153 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_CLO_3
], gMenuSmallFont
))) do
3155 Color
:= _RGB(255, 255, 255);
3158 _y
:= gScreenHeight
- 32;
3160 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_CLO_4
], gMenuSmallFont
))) do
3162 Color
:= _RGB(255, 0, 0);
3163 X
:= gScreenWidth
div 2 - GetWidth() div 2;
3166 g_GUI_AddWindow(Menu
);
3168 Menu
:= CreateYNMenu('ExitMenu', _lc
[I_MENU_EXIT_PROMT
], Round(gScreenWidth
*0.6),
3169 gMenuSmallFont
, @ProcExitMenuKeyDown
);
3170 g_GUI_AddWindow(Menu
);
3172 Menu
:= TGUIWindow
.Create('GameSingleMenu');
3173 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, '', _lc
[I_MENU_MAIN_MENU
]))) do
3175 Name
:= 'mmGameSingleMenu';
3176 AddButton(nil, _lc
[I_MENU_LOAD_GAME
], 'LoadMenu');
3177 AddButton(nil, _lc
[I_MENU_SAVE_GAME
], 'SaveMenu').Name
:= 'save';
3178 AddButton(@ReadGameSettings
, _lc
[I_MENU_SET_GAME
], 'GameSetGameMenu');
3179 AddButton(@ReadOptions
, _lc
[I_MENU_OPTIONS
], 'OptionsMenu');
3180 AddButton(nil, _lc
[I_MENU_RESTART
], 'RestartGameMenu');
3181 AddButton(nil, _lc
[I_MENU_END_GAME
], 'EndGameMenu');
3183 Menu
.DefControl
:= 'mmGameSingleMenu';
3184 Menu
.MainWindow
:= True;
3185 Menu
.OnClose
:= ProcGMClose
;
3186 Menu
.OnShow
:= ProcGMShow
;
3187 g_GUI_AddWindow(Menu
);
3189 Menu
:= CreateYNMenu('EndGameMenu', _lc
[I_MENU_END_GAME_PROMT
], Round(gScreenWidth
*0.6),
3190 gMenuSmallFont
, @ProcEndMenuKeyDown
);
3191 g_GUI_AddWindow(Menu
);
3193 Menu
:= CreateYNMenu('RestartGameMenu', _lc
[I_MENU_RESTART_GAME_PROMT
], Round(gScreenWidth
*0.6),
3194 gMenuSmallFont
, @ProcRestartMenuKeyDown
);
3195 g_GUI_AddWindow(Menu
);
3197 Menu
:= TGUIWindow
.Create('GameCustomMenu');
3198 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, '', _lc
[I_MENU_MAIN_MENU
]))) do
3200 Name
:= 'mmGameCustomMenu';
3201 AddButton(nil, _lc
[I_MENU_CHANGE_PLAYERS
], 'TeamMenu');
3202 AddButton(nil, _lc
[I_MENU_LOAD_GAME
], 'LoadMenu');
3203 AddButton(nil, _lc
[I_MENU_SAVE_GAME
], 'SaveMenu').Name
:= 'save';
3204 AddButton(@ReadGameSettings
, _lc
[I_MENU_SET_GAME
], 'GameSetGameMenu');
3205 AddButton(@ReadOptions
, _lc
[I_MENU_OPTIONS
], 'OptionsMenu');
3206 AddButton(nil, _lc
[I_MENU_RESTART
], 'RestartGameMenu');
3207 AddButton(nil, _lc
[I_MENU_END_GAME
], 'EndGameMenu');
3209 Menu
.DefControl
:= 'mmGameCustomMenu';
3210 Menu
.MainWindow
:= True;
3211 Menu
.OnClose
:= ProcGMClose
;
3212 Menu
.OnShow
:= ProcGMShow
;
3213 g_GUI_AddWindow(Menu
);
3215 Menu
:= TGUIWindow
.Create('GameServerMenu');
3216 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, '', _lc
[I_MENU_MAIN_MENU
]))) do
3218 Name
:= 'mmGameServerMenu';
3219 AddButton(nil, _lc
[I_MENU_CHANGE_PLAYERS
], 'TeamMenu');
3220 AddButton(@ReadGameSettings
, _lc
[I_MENU_SET_GAME
], 'GameSetGameMenu');
3221 AddButton(@ReadOptions
, _lc
[I_MENU_OPTIONS
], 'OptionsMenu');
3222 AddButton(nil, _lc
[I_MENU_RESTART
], 'RestartGameMenu');
3223 AddButton(nil, _lc
[I_MENU_END_GAME
], 'EndGameMenu');
3225 Menu
.DefControl
:= 'mmGameServerMenu';
3226 Menu
.MainWindow
:= True;
3227 Menu
.OnClose
:= ProcGMClose
;
3228 Menu
.OnShow
:= ProcGMShow
;
3229 g_GUI_AddWindow(Menu
);
3231 Menu
:= TGUIWindow
.Create('GameClientMenu');
3232 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, '', _lc
[I_MENU_MAIN_MENU
]))) do
3234 Name
:= 'mmGameClientMenu';
3235 AddButton(nil, _lc
[I_MENU_CHANGE_PLAYERS
], 'TeamMenu');
3236 AddButton(@ReadOptions
, _lc
[I_MENU_OPTIONS
], 'OptionsMenu');
3237 AddButton(nil, _lc
[I_MENU_END_GAME
], 'EndGameMenu');
3239 Menu
.DefControl
:= 'mmGameClientMenu';
3240 Menu
.MainWindow
:= True;
3241 Menu
.OnClose
:= ProcGMClose
;
3242 Menu
.OnShow
:= ProcGMShow
;
3243 g_GUI_AddWindow(Menu
);
3245 Menu
:= TGUIWindow
.Create('ClientPasswordMenu');
3246 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuSmallFont
, gMenuSmallFont
, _lc
[I_MENU_ENTERPASSWORD
]))) do
3248 Name
:= 'mClientPasswordMenu';
3249 with AddEdit(_lc
[I_NET_SERVER_PASSWORD
]) do
3257 AddButton(@ProcEnterPassword
, _lc
[I_MENU_START_GAME
]);
3260 Menu
.DefControl
:= 'mClientPasswordMenu';
3261 g_GUI_AddWindow(Menu
);
3263 Menu
:= TGUIWindow
.Create('GameSetGameMenu');
3264 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_SET_GAME
]))) do
3266 Name
:= 'mGameSetGameMenu';
3267 with AddSwitch(_lc
[I_MENU_TEAM_DAMAGE
]) do
3269 Name
:= 'swTeamDamage';
3270 AddItem(_lc
[I_MENU_YES
]);
3271 AddItem(_lc
[I_MENU_NO
]);
3274 with AddEdit(_lc
[I_MENU_TIME_LIMIT
]) do
3276 Name
:= 'edTimeLimit';
3281 with AddEdit(_lc
[I_MENU_GOAL_LIMIT
]) do
3283 Name
:= 'edGoalLimit';
3288 with AddEdit(_lc
[I_MENU_MAX_LIVES
]) do
3290 Name
:= 'edMaxLives';
3295 with AddSwitch(_lc
[I_MENU_BOTS_VS
]) do
3298 AddItem(_lc
[I_MENU_BOTS_VS_PLAYERS
]);
3299 AddItem(_lc
[I_MENU_BOTS_VS_MONSTERS
]);
3300 AddItem(_lc
[I_MENU_BOTS_VS_ALL
]);
3306 Menu
.DefControl
:= 'mGameSetGameMenu';
3307 Menu
.OnClose
:= ProcApplyGameSet
;
3308 g_GUI_AddWindow(Menu
);
3310 Menu
:= TGUIWindow
.Create('TeamMenu');
3311 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, '', _lc
[I_MENU_CHANGE_PLAYERS
]))) do
3313 Name
:= 'mmTeamMenu';
3314 AddButton(@ProcJoinRed
, _lc
[I_MENU_JOIN_RED
], '').Name
:= 'tmJoinRed';
3315 AddButton(@ProcJoinBlue
, _lc
[I_MENU_JOIN_BLUE
], '').Name
:= 'tmJoinBlue';
3316 AddButton(@ProcJoinGame
, _lc
[I_MENU_JOIN_GAME
], '').Name
:= 'tmJoinGame';
3317 AddButton(@ProcSwitchP2
, _lc
[I_MENU_ADD_PLAYER_2
], '').Name
:= 'tmPlayer2';
3318 AddButton(@ProcSpectate
, _lc
[I_MENU_SPECTATE
], '').Name
:= 'tmSpectate';
3320 Menu
.DefControl
:= 'mmTeamMenu';
3321 Menu
.OnShow
:= ProcChangePlayers
;
3322 g_GUI_AddWindow(Menu
);
3325 procedure g_Menu_Show_SaveMenu();
3327 if g_Game_IsTestMap
then
3329 if gGameSettings
.GameType
= GT_SINGLE
then
3330 g_GUI_ShowWindow('GameSingleMenu')
3333 if g_Game_IsClient
then
3336 if g_Game_IsNet
then
3339 g_GUI_ShowWindow('GameCustomMenu');
3341 g_GUI_ShowWindow('SaveMenu');
3342 g_Sound_PlayEx('MENU_OPEN');
3345 procedure g_Menu_Show_LoadMenu (standalone
: Boolean=false);
3347 if (g_ActiveWindow
<> nil) and (g_ActiveWindow
.name
= 'LoadMenu') then exit
; // nothing to do
3348 if gGameSettings
.GameType
= GT_SINGLE
then
3350 if not standalone
then g_GUI_ShowWindow('GameSingleMenu')
3354 if g_Game_IsClient
then exit
;
3355 if g_Game_IsNet
then exit
;
3356 if not standalone
then g_GUI_ShowWindow('GameCustomMenu');
3358 g_GUI_ShowWindow('LoadMenu');
3359 g_Sound_PlayEx('MENU_OPEN');
3362 procedure g_Menu_Show_GameSetGame();
3364 if gGameSettings
.GameType
= GT_SINGLE
then
3365 g_GUI_ShowWindow('GameSingleMenu')
3368 if g_Game_IsClient
then
3371 if g_Game_IsNet
then
3372 g_GUI_ShowWindow('GameServerMenu')
3374 g_GUI_ShowWindow('GameCustomMenu');
3377 g_GUI_ShowWindow('GameSetGameMenu');
3378 g_Sound_PlayEx('MENU_OPEN');
3381 procedure g_Menu_Show_OptionsVideo();
3383 if gGameSettings
.GameType
= GT_SINGLE
then
3384 g_GUI_ShowWindow('GameSingleMenu')
3387 if g_Game_IsClient
then
3388 g_GUI_ShowWindow('GameClientMenu')
3390 if g_Game_IsNet
then
3391 g_GUI_ShowWindow('GameServerMenu')
3393 g_GUI_ShowWindow('GameCustomMenu');
3396 g_GUI_ShowWindow('OptionsMenu');
3397 g_GUI_ShowWindow('OptionsVideoMenu');
3398 g_Sound_PlayEx('MENU_OPEN');
3401 procedure g_Menu_Show_OptionsSound();
3403 if gGameSettings
.GameType
= GT_SINGLE
then
3404 g_GUI_ShowWindow('GameSingleMenu')
3407 if g_Game_IsClient
then
3408 g_GUI_ShowWindow('GameClientMenu')
3410 if g_Game_IsNet
then
3411 g_GUI_ShowWindow('GameServerMenu')
3413 g_GUI_ShowWindow('GameCustomMenu');
3416 g_GUI_ShowWindow('OptionsMenu');
3417 g_GUI_ShowWindow('OptionsSoundMenu');
3418 g_Sound_PlayEx('MENU_OPEN');
3421 procedure g_Menu_Show_EndGameMenu();
3423 g_GUI_ShowWindow('EndGameMenu');
3424 g_Sound_PlayEx('MENU_OPEN');
3427 procedure g_Menu_Show_QuitGameMenu();
3429 g_GUI_ShowWindow('ExitMenu');
3430 g_Sound_PlayEx('MENU_OPEN');
3433 procedure g_Menu_Init();
3440 procedure g_Menu_Free();
3444 e_WriteLog('Releasing menu data...', TMsgType
.Notify
);
3449 procedure g_Menu_Reset();
3453 g_GUI_SaveMenuPos();
3454 ex
:= g_GUI_Destroy();
3458 e_WriteLog('Recreating menu...', TMsgType
.Notify
);
3463 g_Game_SetDebugMode();
3465 g_GUI_LoadMenuPos();