1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 {$INCLUDE ../shared/a_modes.inc}
16 {$DEFINE MAP_DEBUG_ENABLED_FLAG}
22 SysUtils
, Classes
, mempool
,
23 g_base
, r_graphics
, g_basic
, MAPDEF
, g_textures
,
24 g_phys
, utils
, g_panel
, g_grid
, md5
, binheap
, xprofiler
, xparser
, xdynrec
;
38 PRespawnPoint
= ^TRespawnPoint
;
39 TRespawnPoint
= record
41 Direction
: TDirection
;
45 PFlagPoint
= ^TFlagPoint
;
46 TFlagPoint
= TRespawnPoint
;
54 CaptureTime
: LongWord;
55 Direction
: TDirection
;
58 function g_Map_Load(Res
: String): Boolean;
59 function g_Map_GetMapInfo(Res
: String): TMapInfo
;
60 function g_Map_GetMapsList(WADName
: String): SSArray
;
61 function g_Map_Exist(Res
: String): Boolean;
62 procedure g_Map_Free(freeTextures
: Boolean=true);
63 procedure g_Map_Update();
65 function g_Map_PanelByGUID (aguid
: Integer): TPanel
; inline;
67 function g_Map_CollidePanel(X
, Y
: Integer; Width
, Height
: Word;
68 PanelType
: Word; b1x3
: Boolean=false): Boolean;
69 function g_Map_CollideLiquid_Texture(X
, Y
: Integer; Width
, Height
: Word): DWORD
;
71 procedure g_Map_EnableWallGUID (pguid
: Integer);
72 procedure g_Map_DisableWallGUID (pguid
: Integer);
73 procedure g_Map_SetLiftGUID (pguid
: Integer; t
: Integer);
76 procedure g_Map_EnableWall_XXX (ID
: DWORD
);
77 procedure g_Map_DisableWall_XXX (ID
: DWORD
);
78 procedure g_Map_SetLift_XXX (ID
: DWORD
; t
: Integer);
80 procedure g_Map_SwitchTextureGUID (pguid
: Integer; AnimLoop
: Byte = 0);
82 procedure g_Map_ReAdd_DieTriggers();
83 function g_Map_IsSpecialTexture(Texture
: String): Boolean;
85 function g_Map_GetPoint(PointType
: Byte; var RespawnPoint
: TRespawnPoint
): Boolean;
86 function g_Map_GetPointCount(PointType
: Byte): Word;
87 function g_Map_GetRandomPointType(): Byte;
89 function g_Map_HaveFlagPoints(): Boolean;
91 procedure g_Map_ResetFlag(Flag
: Byte);
93 procedure g_Map_SaveState (st
: TStream
);
94 procedure g_Map_LoadState (st
: TStream
);
96 // returns panel or nil
97 // sets `ex` and `ey` to `x1` and `y1` when no hit was detected
98 function g_Map_traceToNearestWall (x0
, y0
, x1
, y1
: Integer; hitx
: PInteger=nil; hity
: PInteger=nil): TPanel
;
100 // returns panel or nil
101 // sets `ex` and `ey` to `x1` and `y1` when no hit was detected
102 function g_Map_traceToNearest (x0
, y0
, x1
, y1
: Integer; tag
: Integer; hitx
: PInteger=nil; hity
: PInteger=nil): TPanel
;
105 TForEachPanelCB
= function (pan
: TPanel
): Boolean is nested
; // return `true` to stop
107 function g_Map_HasAnyPanelAtPoint (x
, y
: Integer; panelType
: Word): Boolean;
108 function g_Map_PanelAtPoint (x
, y
: Integer; tagmask
: Integer=-1): TPanel
;
110 // trace liquid, stepping by `dx` and `dy`
111 // return last seen liquid coords, and `false` if we're started outside of the liquid
112 function g_Map_TraceLiquidNonPrecise (x
, y
, dx
, dy
: Integer; out topx
, topy
: Integer): Boolean;
115 // return `true` from `cb` to stop
116 function g_Map_ForEachPanel (cb
: TForEachPanelCB
): TPanel
;
118 procedure g_Map_NetSendInterestingPanels (); // yay!
121 procedure g_Map_ProfilersBegin ();
122 procedure g_Map_ProfilersEnd ();
125 function g_Map_ParseMap (data
: Pointer; dataLen
: Integer): TDynRecord
;
128 function g_Map_MinX (): Integer; inline;
129 function g_Map_MinY (): Integer; inline;
130 function g_Map_MaxX (): Integer; inline;
131 function g_Map_MaxY (): Integer; inline;
139 function g_Texture_NumNameFindStart(name
: String): Boolean;
140 function g_Texture_NumNameFindNext(var newName
: String): Byte;
143 RESPAWNPOINT_PLAYER1
= 1;
144 RESPAWNPOINT_PLAYER2
= 2;
146 RESPAWNPOINT_RED
= 4;
147 RESPAWNPOINT_BLUE
= 5;
155 FLAG_STATE_NORMAL
= 1;
156 FLAG_STATE_DROPPED
= 2;
157 FLAG_STATE_CAPTURED
= 3;
158 FLAG_STATE_SCORED
= 4; // Äëÿ ýâåíòîâ ÷åðåç ñåòêó.
159 FLAG_STATE_RETURNED
= 5; // Äëÿ ýâåíòîâ ÷åðåç ñåòêó.
161 FLAG_TIME
= 720; // 20 seconds
163 SKY_STRETCH
: Single = 1.5;
178 // sorted by draw priority
179 GridTagBack
= 1 shl 0; // gRenderBackgrounds
180 GridTagStep
= 1 shl 1; // gSteps
181 GridTagWall
= 1 shl 2; // gWalls
182 GridTagDoor
= 1 shl 3; // gWalls
183 GridTagAcid1
= 1 shl 4; // gAcid1
184 GridTagAcid2
= 1 shl 5; // gAcid2
185 GridTagWater
= 1 shl 6; // gWater
186 GridTagFore
= 1 shl 7; // gRenderForegrounds
187 // the following are invisible
188 GridTagLift
= 1 shl 8; // gLifts
189 GridTagBlockMon
= 1 shl 9; // gBlockMon
191 GridTagSolid
= (GridTagWall
or GridTagDoor
);
192 GridTagObstacle
= (GridTagStep
or GridTagWall
or GridTagDoor
);
193 GridTagLiquid
= (GridTagAcid1
or GridTagAcid2
or GridTagWater
);
195 GridDrawableMask
= (GridTagBack
or GridTagStep
or GridTagWall
or GridTagDoor
or GridTagAcid1
or GridTagAcid2
or GridTagWater
or GridTagFore
);
199 TBinHeapPanelDrawCmp
= class
201 class function less (const a
, b
: TPanel
): Boolean; inline;
204 TBinHeapPanelDraw
= specialize TBinaryHeapBase
<TPanel
, TBinHeapPanelDrawCmp
>;
208 gRenderBackgrounds
: TPanelArray
;
209 gRenderForegrounds
: TPanelArray
;
210 gWater
, gAcid1
, gAcid2
: TPanelArray
;
213 gBlockMon
: TPanelArray
;
214 gFlags
: array [FLAG_RED
..FLAG_BLUE
] of TFlag
;
215 //gDOMFlags: array of TFlag;
218 gDoorMap
: array of array of DWORD
;
219 gLiftMap
: array of array of DWORD
;
220 gWADHash
: TMD5Digest
;
221 BackID
: DWORD
= DWORD(-1);
222 gExternalResources
: array of TDiskFileInfo
= nil;
223 gMovingWallIds
: array of Integer = nil;
225 gdbg_map_use_accel_render
: Boolean = true;
226 gdbg_map_use_accel_coldet
: Boolean = true;
227 profMapCollision
: TProfiler
= nil; //WARNING: FOR DEBUGGING ONLY!
228 gDrawPanelList
: TBinHeapPanelDraw
= nil; // binary heap of all walls we have to render, populated by `g_Map_CollectDrawPanels()`
230 gCurrentMap
: TDynRecord
= nil;
231 gCurrentMapFileName
: AnsiString = ''; // so we can skip texture reloading
232 gTestMap
: String = '';
235 function panelTypeToTag (panelType
: Word): Integer; // returns GridTagXXX
239 TPanelGrid
= specialize TBodyGridBase
<TPanel
>;
242 mapGrid
: TPanelGrid
= nil; // DO NOT USE! public for debugging only!
244 var (* private state *)
245 Textures
: TLevelTextureArray
= nil;
250 e_input
, e_log
, e_res
, g_items
, g_gfx
, g_console
,
251 g_weapons
, g_game
, g_sound
, e_sound
, CONFIG
,
252 g_options
, g_triggers
, g_player
, r_textures
, r_animations
,
253 Math
, g_monsters
, g_saveload
, g_language
, g_netmsg
,
254 sfs
, xstreams
, hashtable
, wadreader
,
258 FLAGRECT
: TRectWH
= (X
:15; Y
:12; Width
:33; Height
:52);
259 MUSIC_SIGNATURE
= $4953554D; // 'MUSI'
260 FLAG_SIGNATURE
= $47414C46; // 'FLAG'
263 // ////////////////////////////////////////////////////////////////////////// //
264 procedure mapWarningCB (const msg
: AnsiString; line
, col
: Integer);
268 e_LogWritefln('parse error at (%s,%s): %s', [line
, col
, msg
], TMsgType
.Warning
);
272 e_LogWritefln('parse error: %s', [msg
], TMsgType
.Warning
);
277 // ////////////////////////////////////////////////////////////////////////// //
279 panByGUID
: array of TPanel
= nil;
282 // ////////////////////////////////////////////////////////////////////////// //
283 function g_Map_PanelByGUID (aguid
: Integer): TPanel
; inline;
285 //if (panByGUID = nil) or (not panByGUID.get(aguid, result)) then result := nil;
286 if (aguid
>= 0) and (aguid
< Length(panByGUID
)) then result
:= panByGUID
[aguid
] else result
:= nil;
290 // return `true` from `cb` to stop
291 function g_Map_ForEachPanel (cb
: TForEachPanelCB
): TPanel
;
296 if not assigned(cb
) then exit
;
297 for pan
in panByGUID
do
299 if cb(pan
) then begin result
:= pan
; exit
; end;
304 procedure g_Map_NetSendInterestingPanels ();
308 if g_Game_IsServer
and g_Game_IsNet
then
310 for pan
in panByGUID
do
312 if pan
.gncNeedSend
then MH_SEND_PanelState(pan
.guid
);
318 // ////////////////////////////////////////////////////////////////////////// //
319 function g_Map_MinX (): Integer; inline; begin if (mapGrid
<> nil) then result
:= mapGrid
.gridX0
else result
:= 0; end;
320 function g_Map_MinY (): Integer; inline; begin if (mapGrid
<> nil) then result
:= mapGrid
.gridY0
else result
:= 0; end;
321 function g_Map_MaxX (): Integer; inline; begin if (mapGrid
<> nil) then result
:= mapGrid
.gridX0
+mapGrid
.gridWidth
-1 else result
:= 0; end;
322 function g_Map_MaxY (): Integer; inline; begin if (mapGrid
<> nil) then result
:= mapGrid
.gridY0
+mapGrid
.gridHeight
-1 else result
:= 0; end;
325 // ////////////////////////////////////////////////////////////////////////// //
327 dfmapdef
: TDynMapDef
= nil;
330 procedure loadMapDefinition ();
332 pr
: TTextParser
= nil;
336 if (dfmapdef
<> nil) then exit
;
339 e_LogWritefln('parsing "mapdef.txt"...', []);
340 st
:= e_OpenResourceRO(DataDirs
, 'mapdef.txt');
341 e_LogWritefln('found local "mapdef.txt"', []);
348 WAD
:= TWADFile
.Create();
349 if not WAD
.ReadFile(GameWAD
) then
351 //raise Exception.Create('cannot load "game.wad"');
356 st
:= WAD
.openFileStream('mapdef.txt');
363 //raise Exception.Create('cannot open "mapdef.txt"');
364 e_LogWriteln('using default "mapdef.txt"...');
365 pr
:= TStrTextParser
.Create(defaultMapDef
);
369 pr
:= TFileTextParser
.Create(st
);
371 except on e
: Exception
do
373 e_LogWritefln('something is VERY wrong here! -- ', [e
.message]);
379 dfmapdef
:= TDynMapDef
.Create(pr
);
381 on e
: TDynParseException
do
382 raise Exception
.CreateFmt('ERROR in "mapdef.txt" at (%s,%s): %s', [e
.tokLine
, e
.tokCol
, e
.message]);
384 raise Exception
.CreateFmt('ERROR in "mapdef.txt" at (%s,%s): %s', [pr
.tokLine
, pr
.tokCol
, e
.message]);
392 // ////////////////////////////////////////////////////////////////////////// //
393 function g_Map_ParseMap (data
: Pointer; dataLen
: Integer): TDynRecord
;
395 wst
: TSFSMemoryChunkStream
= nil;
398 if (dataLen
< 4) then exit
;
400 if (dfmapdef
= nil) then writeln('need to load mapdef');
402 if (dfmapdef
= nil) then raise Exception
.Create('internal map loader error');
404 wst
:= TSFSMemoryChunkStream
.Create(data
, dataLen
);
406 result
:= dfmapdef
.parseMap(wst
);
408 on e
: TDynParseException
do
410 e_LogWritefln('ERROR at (%s,%s): %s', [e
.tokLine
, e
.tokCol
, e
.message]);
417 e_LogWritefln('ERROR: %s', [e
.message]);
424 //e_LogWriteln('map parsed.');
428 // ////////////////////////////////////////////////////////////////////////// //
430 NNF_PureName
: String; // Èìÿ òåêñòóðû áåç öèôð â êîíöå
431 NNF_PureExt
: String; // extension postfix
432 NNF_FirstNum
: Integer; // ×èñëî ó íà÷àëüíîé òåêñòóðû
433 NNF_CurrentNum
: Integer; // Ñëåäóþùåå ÷èñëî ó òåêñòóðû
436 function g_Texture_NumNameFindStart(name
: String): Boolean;
445 NNF_CurrentNum
:= -1;
447 for i
:= Length(name
) downto 1 do
448 if (name
[i
] = '_') then // "_" - ñèìâîë íà÷àëà íîìåðíîãî ïîñòôèêñà
450 if i
= Length(name
) then
451 begin // Íåò öèôð â êîíöå ñòðîêè
457 while (j
<= Length(name
)) and (name
[j
] <> '.') do inc(j
);
458 NNF_PureName
:= Copy(name
, 1, i
);
459 NNF_PureExt
:= Copy(name
, j
);
460 name
:= Copy(name
, i
+ 1, j
- i
- 1);
465 // Íå ïåðåâåñòè â ÷èñëî:
466 if not TryStrToInt(name
, NNF_FirstNum
) then
475 function g_Texture_NumNameFindNext(var newName
: String): Byte;
477 if (NNF_PureName
= '') or (NNF_CurrentNum
< 0) then
480 Result
:= NNF_NO_NAME
;
484 newName
:= NNF_PureName
+ IntToStr(NNF_CurrentNum
) + NNF_PureExt
;
486 if NNF_CurrentNum
< NNF_FirstNum
then
487 Result
:= NNF_NAME_BEFORE
489 if NNF_CurrentNum
> NNF_FirstNum
then
490 Result
:= NNF_NAME_AFTER
492 Result
:= NNF_NAME_EQUALS
;
498 // ////////////////////////////////////////////////////////////////////////// //
499 function panelTypeToTag (panelType
: Word): Integer;
502 PANEL_WALL
: result
:= GridTagWall
; // gWalls
503 PANEL_OPENDOOR
, PANEL_CLOSEDOOR
: result
:= GridTagDoor
; // gWalls
504 PANEL_BACK
: result
:= GridTagBack
; // gRenderBackgrounds
505 PANEL_FORE
: result
:= GridTagFore
; // gRenderForegrounds
506 PANEL_WATER
: result
:= GridTagWater
; // gWater
507 PANEL_ACID1
: result
:= GridTagAcid1
; // gAcid1
508 PANEL_ACID2
: result
:= GridTagAcid2
; // gAcid2
509 PANEL_STEP
: result
:= GridTagStep
; // gSteps
510 PANEL_LIFTUP
, PANEL_LIFTDOWN
, PANEL_LIFTLEFT
, PANEL_LIFTRIGHT
: result
:= GridTagLift
; // gLifts -- this is for all lifts
511 PANEL_BLOCKMON
: result
:= GridTagBlockMon
; // gBlockMon -- this is for all blockmons
512 else result
:= GridTagInvalid
;
517 class function TBinHeapPanelDrawCmp
.less (const a
, b
: TPanel
): Boolean; inline;
519 if (a
.tag
< b
.tag
) then begin result
:= true; exit
; end;
520 if (a
.tag
> b
.tag
) then begin result
:= false; exit
; end;
521 result
:= (a
.arrIdx
< b
.arrIdx
);
525 TextNameHash
: THashStrInt
= nil; // key: texture name; value: index in `Textures`
526 BadTextNameHash
: THashStrInt
= nil; // set; so we won't spam with non-existing texture messages
527 RespawnPoints
: array of TRespawnPoint
;
528 FlagPoints
: array[FLAG_RED
..FLAG_BLUE
] of PFlagPoint
;
529 //DOMFlagPoints: Array of TFlagPoint;
532 procedure g_Map_ProfilersBegin ();
534 if (profMapCollision
= nil) then profMapCollision
:= TProfiler
.Create('COLSOLID', g_profile_history_size
);
535 if (profMapCollision
<> nil) then profMapCollision
.mainBegin(g_profile_collision
);
537 if g_profile_collision
and (profMapCollision
<> nil) then
539 profMapCollision
.sectionBegin('*solids');
540 profMapCollision
.sectionEnd();
541 profMapCollision
.sectionBegin('liquids');
542 profMapCollision
.sectionEnd();
546 procedure g_Map_ProfilersEnd ();
548 if (profMapCollision
<> nil) then profMapCollision
.mainEnd();
552 // wall index in `gWalls` or -1
553 function g_Map_traceToNearestWall (x0
, y0
, x1
, y1
: Integer; hitx
: PInteger=nil; hity
: PInteger=nil): TPanel
;
557 result
:= mapGrid
.traceRay(ex
, ey
, x0
, y0
, x1
, y1
, (GridTagWall
or GridTagDoor
));
558 if (result
<> nil) then
560 if (hitx
<> nil) then hitx
^ := ex
;
561 if (hity
<> nil) then hity
^ := ey
;
565 if (hitx
<> nil) then hitx
^ := x1
;
566 if (hity
<> nil) then hity
^ := y1
;
570 // returns panel or nil
571 function g_Map_traceToNearest (x0
, y0
, x1
, y1
: Integer; tag
: Integer; hitx
: PInteger=nil; hity
: PInteger=nil): TPanel
;
575 result
:= mapGrid
.traceRay(ex
, ey
, x0
, y0
, x1
, y1
, tag
);
576 if (result
<> nil) then
578 if (hitx
<> nil) then hitx
^ := ex
;
579 if (hity
<> nil) then hity
^ := ey
;
583 if (hitx
<> nil) then hitx
^ := x1
;
584 if (hity
<> nil) then hity
^ := y1
;
589 function xxPanAtPointChecker (pan
: TPanel
; panelType
: Word): Boolean; inline;
591 if ((pan
.tag
and GridTagLift
) <> 0) then
593 // stop if the lift of the right type
595 ((WordBool(PanelType
and PANEL_LIFTUP
) and (pan
.LiftType
= LIFTTYPE_UP
)) or
596 (WordBool(PanelType
and PANEL_LIFTDOWN
) and (pan
.LiftType
= LIFTTYPE_DOWN
)) or
597 (WordBool(PanelType
and PANEL_LIFTLEFT
) and (pan
.LiftType
= LIFTTYPE_LEFT
)) or
598 (WordBool(PanelType
and PANEL_LIFTRIGHT
) and (pan
.LiftType
= LIFTTYPE_RIGHT
)));
601 result
:= true; // otherwise, stop anyway, 'cause `forEachAtPoint()` is guaranteed to call this only for correct panels
604 function g_Map_HasAnyPanelAtPoint (x
, y
: Integer; panelType
: Word): Boolean;
606 tagmask
: Integer = 0;
612 if WordBool(PanelType
and (PANEL_WALL
or PANEL_CLOSEDOOR
or PANEL_OPENDOOR
)) then tagmask
:= tagmask
or (GridTagWall
or GridTagDoor
);
613 if WordBool(PanelType
and PANEL_WATER
) then tagmask
:= tagmask
or GridTagWater
;
614 if WordBool(PanelType
and PANEL_ACID1
) then tagmask
:= tagmask
or GridTagAcid1
;
615 if WordBool(PanelType
and PANEL_ACID2
) then tagmask
:= tagmask
or GridTagAcid2
;
616 if WordBool(PanelType
and PANEL_STEP
) then tagmask
:= tagmask
or GridTagStep
;
617 if WordBool(PanelType
and (PANEL_LIFTUP
or PANEL_LIFTDOWN
or PANEL_LIFTLEFT
or PANEL_LIFTRIGHT
)) then tagmask
:= tagmask
or GridTagLift
;
618 if WordBool(PanelType
and PANEL_BLOCKMON
) then tagmask
:= tagmask
or GridTagBlockMon
;
620 if (tagmask
= 0) then exit
;// just in case
622 if ((tagmask
and GridTagLift
) <> 0) then
625 it
:= mapGrid
.forEachAtPoint(x
, y
, tagmask
);
626 for mwit
in it
do if (xxPanAtPointChecker(mwit
^, PanelType
)) then begin result
:= true; break
; end;
631 it
:= mapGrid
.forEachAtPoint(x
, y
, tagmask
, false, true);
632 result
:= (it
.length
<> 0); // firsthit
638 function g_Map_PanelAtPoint (x
, y
: Integer; tagmask
: Integer=-1): TPanel
;
643 if (tagmask
= 0) then exit
;
644 it
:= mapGrid
.forEachAtPoint(x
, y
, tagmask
, false, true); // firsthit
645 if (it
.length
<> 0) then result
:= it
.first
^;
650 function g_Map_IsSpecialTexture(Texture
: String): Boolean;
652 Result
:= (Texture
= TEXTURE_NAME_WATER
) or
653 (Texture
= TEXTURE_NAME_ACID1
) or
654 (Texture
= TEXTURE_NAME_ACID2
);
657 procedure CreateDoorMap();
659 PanelArray
: Array of record
665 a
, b
, c
, m
, i
, len
: Integer;
673 SetLength(PanelArray
, len
);
675 for a
:= 0 to High(gWalls
) do
676 if gWalls
[a
].Door
then
678 PanelArray
[i
].X
:= gWalls
[a
].X
;
679 PanelArray
[i
].Y
:= gWalls
[a
].Y
;
680 PanelArray
[i
].Width
:= gWalls
[a
].Width
;
681 PanelArray
[i
].Height
:= gWalls
[a
].Height
;
682 PanelArray
[i
].Active
:= True;
683 PanelArray
[i
].PanelID
:= a
;
689 SetLength(PanelArray
, len
);
700 SetLength(gDoorMap
, 0);
702 g_Game_SetLoadingText(_lc
[I_LOAD_DOOR_MAP
], i
-1, False);
705 if PanelArray
[a
].Active
then
707 PanelArray
[a
].Active
:= False;
708 m
:= Length(gDoorMap
);
709 SetLength(gDoorMap
, m
+1);
710 SetLength(gDoorMap
[m
], 1);
711 gDoorMap
[m
, 0] := PanelArray
[a
].PanelID
;
719 if PanelArray
[b
].Active
then
720 for c
:= 0 to High(gDoorMap
[m
]) do
721 if {((gRenderWalls[PanelArray[b].RenderPanelID].TextureID = gRenderWalls[gDoorMap[m, c]].TextureID) or
722 gRenderWalls[PanelArray[b].RenderPanelID].Hide or gRenderWalls[gDoorMap[m, c]].Hide) and}
723 g_CollideAround(PanelArray
[b
].X
, PanelArray
[b
].Y
,
724 PanelArray
[b
].Width
, PanelArray
[b
].Height
,
725 gWalls
[gDoorMap
[m
, c
]].X
,
726 gWalls
[gDoorMap
[m
, c
]].Y
,
727 gWalls
[gDoorMap
[m
, c
]].Width
,
728 gWalls
[gDoorMap
[m
, c
]].Height
) then
730 PanelArray
[b
].Active
:= False;
731 SetLength(gDoorMap
[m
],
732 Length(gDoorMap
[m
])+1);
733 gDoorMap
[m
, High(gDoorMap
[m
])] := PanelArray
[b
].PanelID
;
739 g_Game_StepLoading();
745 procedure CreateLiftMap();
747 PanelArray
: Array of record
752 a
, b
, c
, len
, i
, j
: Integer;
758 len
:= Length(gLifts
);
759 SetLength(PanelArray
, len
);
761 for a
:= 0 to len
-1 do
763 PanelArray
[a
].X
:= gLifts
[a
].X
;
764 PanelArray
[a
].Y
:= gLifts
[a
].Y
;
765 PanelArray
[a
].Width
:= gLifts
[a
].Width
;
766 PanelArray
[a
].Height
:= gLifts
[a
].Height
;
767 PanelArray
[a
].Active
:= True;
770 SetLength(gLiftMap
, len
);
773 g_Game_SetLoadingText(_lc
[I_LOAD_LIFT_MAP
], len
-1, False);
775 for a
:= 0 to len
-1 do
776 if PanelArray
[a
].Active
then
778 PanelArray
[a
].Active
:= False;
779 SetLength(gLiftMap
[i
], 32);
787 for b
:= 0 to len
-1 do
788 if PanelArray
[b
].Active
then
790 if g_CollideAround(PanelArray
[b
].X
,
793 PanelArray
[b
].Height
,
794 PanelArray
[gLiftMap
[i
, c
]].X
,
795 PanelArray
[gLiftMap
[i
, c
]].Y
,
796 PanelArray
[gLiftMap
[i
, c
]].Width
,
797 PanelArray
[gLiftMap
[i
, c
]].Height
) then
799 PanelArray
[b
].Active
:= False;
801 if j
> High(gLiftMap
[i
]) then
802 SetLength(gLiftMap
[i
],
803 Length(gLiftMap
[i
])+32);
812 SetLength(gLiftMap
[i
], j
+1);
815 g_Game_StepLoading();
818 SetLength(gLiftMap
, i
);
823 function CreatePanel (PanelRec
: TDynRecord
; AddTextures
: TAddTextureArray
; CurTex
: Integer): Integer;
826 panels
: ^TPanelArray
;
832 case PanelRec
.PanelType
of
833 PANEL_WALL
, PANEL_OPENDOOR
, PANEL_CLOSEDOOR
: panels
:= @gWalls
;
834 PANEL_BACK
: panels
:= @gRenderBackgrounds
;
835 PANEL_FORE
: panels
:= @gRenderForegrounds
;
836 PANEL_WATER
: panels
:= @gWater
;
837 PANEL_ACID1
: panels
:= @gAcid1
;
838 PANEL_ACID2
: panels
:= @gAcid2
;
839 PANEL_STEP
: panels
:= @gSteps
;
840 PANEL_LIFTUP
, PANEL_LIFTDOWN
, PANEL_LIFTLEFT
, PANEL_LIFTRIGHT
: panels
:= @gLifts
;
841 PANEL_BLOCKMON
: panels
:= @gBlockMon
;
845 len
:= Length(panels
^);
846 SetLength(panels
^, len
+1);
848 pguid
:= Length(panByGUID
);
849 SetLength(panByGUID
, pguid
+1); //FIXME!
850 pan
:= TPanel
.Create(PanelRec
, AddTextures
, CurTex
, Textures
, pguid
);
852 assert(pguid
< Length(panByGUID
));
853 panByGUID
[pguid
] := pan
;
857 pan
.tag
:= panelTypeToTag(PanelRec
.PanelType
);
859 PanelRec
.user
['panel_guid'] := pguid
;
866 function CreateNullTexture(RecName
: String): Integer;
868 RecName
:= toLowerCase1251(RecName
);
869 if (TextNameHash
= nil) then TextNameHash
:= THashStrInt
.Create();
870 if TextNameHash
.get(RecName
, result
) then exit
; // i found her!
872 SetLength(Textures
, Length(Textures
) + 1);
873 Textures
[High(Textures
)].TextureName
:= RecName
;
874 Textures
[High(Textures
)].FullName
:= '';
875 Result
:= High(Textures
);
876 TextNameHash
.put(RecName
, result
);
880 function extractWadName (resourceName
: string): string;
884 posN
:= Pos(':', resourceName
);
886 Result
:= Copy(resourceName
, 0, posN
-1)
892 procedure addResToExternalResList (res
: AnsiString);
898 if g_Game_IsClient
or not g_Game_IsNet
then exit
;
899 if (length(res
) = 0) then exit
; // map wad
900 //res := extractWadName(res);
901 //if (length(res) = 0) then exit; // map wad
902 uname
:= toLowerCase1251(res
);
903 // do not add duplicates
904 for f
:= 0 to High(gExternalResources
) do
906 if (gExternalResources
[f
].userName
= uname
) then exit
;
908 //writeln('***(000) addResToExternalResList: res=[', res, ']');
910 fi
.userName
:= uname
;
911 if not findFileCI(res
) then exit
;
912 //writeln('***(001) addResToExternalResList: res=[', res, ']');
914 if (not GetDiskFileInfo(res
, fi
)) then
920 //writeln('***(002) addResToExternalResList: res=[', res, ']');
921 fi
.tag
:= 0; // non-zero means "cannot caclucate hash"
923 fi
.hash
:= MD5File(fi
.diskName
);
928 //e_LogWritefln('addext: res=[%s]; uname=[%s]; diskName=[%s]', [res, fi.userName, fi.diskName]);
929 SetLength(gExternalResources
, length(gExternalResources
)+1);
930 gExternalResources
[High(gExternalResources
)] := fi
;
934 procedure compactExtResList ();
940 for src
:= 0 to High(gExternalResources
) do
942 if (gExternalResources
[src
].tag
= 0) then
945 if (dest
<> src
) then gExternalResources
[dest
] := gExternalResources
[src
];
949 if (dest
<> length(gExternalResources
)) then SetLength(gExternalResources
, dest
);
953 function GetReplacementWad (WadName
: AnsiString): AnsiString;
956 if WadName
<> '' then
959 if g_Game_IsClient
then result
:= g_Res_FindReplacementWad(WadName
);
960 if (result
= WadName
) then result
:= e_FindWad(WadDirs
, result
)
965 procedure generateExternalResourcesList (map
: TDynRecord
);
967 SetLength(gExternalResources
, 0);
968 addResToExternalResList(GetReplacementWad(g_ExtractWadName(map
.MusicName
)));
969 addResToExternalResList(GetReplacementWad(g_ExtractWadName(map
.SkyName
)));
972 function CreateTexture (RecName
: AnsiString; Map
: String; log
: Boolean): Integer;
976 WADName
, ResName
: String;
977 ResData
, ReszData
: Pointer;
978 ResLen
, ReszLen
: Integer;
983 HName
:= toLowerCase1251(RecName
);
984 if (TextNameHash
= nil) then
985 TextNameHash
:= THashStrInt
.Create();
986 if TextNameHash
.get(HName
, Result
) then
988 // e_LogWritefln('CreateTexture: found loaded %s', [Result]);
993 if (BadTextNameHash
= nil) or not BadTextNameHash
.has(HName
) then
996 TEXTURE_NAME_WATER
, TEXTURE_NAME_ACID1
, TEXTURE_NAME_ACID2
:
998 SetLength(Textures
, Length(Textures
) + 1);
999 Textures
[High(Textures
)].FullName
:= RecName
;
1000 Textures
[High(Textures
)].TextureName
:= RecName
;
1001 Result
:= High(Textures
);
1002 TextNameHash
.put(RecName
, result
);
1005 WADName
:= GetReplacementWad(g_ExtractWadName(RecName
));
1006 if (WADName
<> '') then
1007 addResToExternalResList(WADName
);
1008 if WADName
= '' then
1010 ResName
:= g_ExtractFilePathName(RecName
);
1011 WAD
:= TWADFile
.Create();
1012 if WAD
.ReadFile(WadName
) then
1014 if WAD
.GetResource(ResName
, ResData
, ResLen
, log
) then
1016 if IsWadData(ResData
, ResLen
) then
1018 WADz
:= TWADFile
.Create();
1019 if WADz
.ReadMemory(ResData
, ResLen
) then
1021 if WADz
.GetResource('TEXT/ANIM', ReszData
, ReszLen
) then
1023 cfg
:= TConfig
.CreateMem(ReszData
, ReszLen
);
1026 SetLength(Textures
, Length(Textures
) + 1);
1027 Textures
[High(Textures
)].TextureName
:= RecName
;
1028 Textures
[High(Textures
)].FullName
:= WadName
+ ':' + ResName
;
1029 Textures
[High(Textures
)].FramesCount
:= cfg
.ReadInt('', 'framecount', 0);
1030 Textures
[High(Textures
)].Speed
:= cfg
.ReadInt('', 'waitcount', 0);
1031 Result
:= High(Textures
);
1032 TextNameHash
.put(HName
, result
);
1042 SetLength(Textures
, Length(Textures
) + 1);
1043 Textures
[High(Textures
)].FullName
:= WADName
+ ':' + ResName
;
1044 Textures
[High(Textures
)].TextureName
:= RecName
;
1045 Result
:= High(Textures
);
1046 TextNameHash
.put(HName
, result
);
1057 if (BadTextNameHash
= nil) then
1058 BadTextNameHash
:= THashStrInt
.Create();
1059 if log
and (not BadTextNameHash
.get(HName
, id
)) then
1060 e_WriteLog(Format('Error loading texture %s', [RecName
]), TMsgType
.Warning
);
1061 BadTextNameHash
.put(HName
, -1);
1065 procedure CreateItem(Item
: TDynRecord
);
1067 if g_Game_IsClient
then Exit
;
1069 if (not (gGameSettings
.GameMode
in [GM_DM
, GM_TDM
, GM_CTF
])) and
1070 ByteBool(Item
.Options
and ITEM_OPTION_ONLYDM
) then
1073 g_Items_Create(Item
.X
, Item
.Y
, Item
.ItemType
, ByteBool(Item
.Options
and ITEM_OPTION_FALL
),
1074 gGameSettings
.GameMode
in [GM_DM
, GM_TDM
, GM_CTF
, GM_COOP
]);
1077 procedure CreateArea(Area
: TDynRecord
);
1081 case Area
.AreaType
of
1082 AREA_DMPOINT
, AREA_PLAYERPOINT1
, AREA_PLAYERPOINT2
,
1083 AREA_REDTEAMPOINT
, AREA_BLUETEAMPOINT
:
1085 SetLength(RespawnPoints
, Length(RespawnPoints
)+1);
1086 with RespawnPoints
[High(RespawnPoints
)] do
1090 Direction
:= TDirection(Area
.Direction
);
1092 case Area
.AreaType
of
1093 AREA_DMPOINT
: PointType
:= RESPAWNPOINT_DM
;
1094 AREA_PLAYERPOINT1
: PointType
:= RESPAWNPOINT_PLAYER1
;
1095 AREA_PLAYERPOINT2
: PointType
:= RESPAWNPOINT_PLAYER2
;
1096 AREA_REDTEAMPOINT
: PointType
:= RESPAWNPOINT_RED
;
1097 AREA_BLUETEAMPOINT
: PointType
:= RESPAWNPOINT_BLUE
;
1102 AREA_REDFLAG
, AREA_BLUEFLAG
:
1104 if Area
.AreaType
= AREA_REDFLAG
then a
:= FLAG_RED
else a
:= FLAG_BLUE
;
1106 if FlagPoints
[a
] <> nil then Exit
;
1110 with FlagPoints
[a
]^ do
1112 X
:= Area
.X
-FLAGRECT
.X
;
1113 Y
:= Area
.Y
-FLAGRECT
.Y
;
1114 Direction
:= TDirection(Area
.Direction
);
1119 Obj
.Rect
:= FLAGRECT
;
1126 {SetLength(DOMFlagPoints, Length(DOMFlagPoints)+1);
1127 with DOMFlagPoints[High(DOMFlagPoints)] do
1131 Direction := TDirection(Area.Direction);
1134 g_Map_CreateFlag(DOMFlagPoints[High(DOMFlagPoints)], FLAG_DOM, FLAG_STATE_NORMAL);}
1139 function CreateTrigger (amapIdx
: Integer; Trigger
: TDynRecord
; atpanid
, atrigpanid
: Integer): Integer;
1145 if g_Game_IsClient
and not (Trigger
.TriggerType
in [TRIGGER_SOUND
, TRIGGER_MUSIC
]) then Exit
;
1149 mapId
:= Trigger
.id
;
1150 mapIndex
:= amapIdx
;
1153 Width
:= Trigger
.Width
;
1154 Height
:= Trigger
.Height
;
1155 Enabled
:= Trigger
.Enabled
;
1156 TexturePanelGUID
:= atpanid
;
1157 TriggerType
:= Trigger
.TriggerType
;
1158 ActivateType
:= Trigger
.ActivateType
;
1159 Keys
:= Trigger
.Keys
;
1160 trigPanelGUID
:= atrigpanid
;
1161 // HACK: used in TPanel.CanChangeTexture. maybe there's a better way?
1162 if TexturePanelGUID
<> -1 then
1164 tp
:= g_Map_PanelByGUID(TexturePanelGUID
);
1165 if (tp
<> nil) then tp
.hasTexTrigger
:= True;
1169 result
:= Integer(g_Triggers_Create(_trigger
, Trigger
));
1172 procedure CreateMonster(monster
: TDynRecord
);
1177 if g_Game_IsClient
then Exit
;
1179 if (gGameSettings
.GameType
= GT_SINGLE
)
1180 or LongBool(gGameSettings
.Options
and GAME_OPTION_MONSTERS
) then
1182 mon
:= g_Monsters_Create(monster
.MonsterType
, monster
.X
, monster
.Y
, TDirection(monster
.Direction
));
1184 if gTriggers
<> nil then
1186 for a
:= 0 to High(gTriggers
) do
1188 if gTriggers
[a
].TriggerType
in [TRIGGER_PRESS
, TRIGGER_ON
, TRIGGER_OFF
, TRIGGER_ONOFF
] then
1190 //if (gTriggers[a].Data.MonsterID-1) = Integer(mon.StartID) then mon.AddTrigger(a);
1191 if (gTriggers
[a
].trigDataRec
.trigMonsterId
) = Integer(mon
.StartID
) then mon
.AddTrigger(a
);
1196 if monster
.MonsterType
<> MONSTER_BARREL
then Inc(gTotalMonsters
);
1200 procedure g_Map_ReAdd_DieTriggers();
1202 function monsDieTrig (mon
: TMonster
): Boolean;
1205 //tw: TStrTextWriter;
1207 result
:= false; // don't stop
1208 mon
.ClearTriggers();
1209 for a
:= 0 to High(gTriggers
) do
1211 if gTriggers
[a
].TriggerType
in [TRIGGER_PRESS
, TRIGGER_ON
, TRIGGER_OFF
, TRIGGER_ONOFF
] then
1213 //if (gTriggers[a].Data.MonsterID-1) = Integer(mon.StartID) then mon.AddTrigger(a);
1215 tw := TStrTextWriter.Create();
1217 gTriggers[a].trigData.writeTo(tw);
1218 e_LogWritefln('=== trigger #%s ==='#10'%s'#10'---', [a, tw.str]);
1223 if (gTriggers
[a
].trigDataRec
.trigMonsterId
) = Integer(mon
.StartID
) then mon
.AddTrigger(a
);
1229 if g_Game_IsClient
then Exit
;
1231 g_Mons_ForEach(monsDieTrig
);
1234 procedure mapCreateGrid ();
1236 mapX0
: Integer = $3fffffff;
1237 mapY0
: Integer = $3fffffff;
1238 mapX1
: Integer = -$3fffffff;
1239 mapY1
: Integer = -$3fffffff;
1241 procedure calcBoundingBox (constref panels
: TPanelArray
);
1246 for idx
:= 0 to High(panels
) do
1249 if not pan
.visvalid
then continue
;
1250 if (pan
.Width
< 1) or (pan
.Height
< 1) then continue
;
1251 if (mapX0
> pan
.x0
) then mapX0
:= pan
.x0
;
1252 if (mapY0
> pan
.y0
) then mapY0
:= pan
.y0
;
1253 if (mapX1
< pan
.x1
) then mapX1
:= pan
.x1
;
1254 if (mapY1
< pan
.y1
) then mapY1
:= pan
.y1
;
1258 procedure addPanelsToGrid (constref panels
: TPanelArray
);
1264 //tag := panelTypeToTag(tag);
1265 for idx
:= 0 to High(panels
) do
1268 if not pan
.visvalid
then continue
;
1269 if (pan
.proxyId
<> -1) then
1271 {$IF DEFINED(D2F_DEBUG)}
1272 e_WriteLog(Format('DUPLICATE wall #%d(%d) enabled (%d); type:%08x', [Integer(idx
), Integer(pan
.proxyId
), Integer(mapGrid
.proxyEnabled
[pan
.proxyId
]), pan
.PanelType
]), TMsgType
.Notify
);
1276 case pan
.PanelType
of
1277 PANEL_WALL
: newtag
:= GridTagWall
;
1278 PANEL_OPENDOOR
, PANEL_CLOSEDOOR
: newtag
:= GridTagDoor
;
1279 PANEL_BACK
: newtag
:= GridTagBack
;
1280 PANEL_FORE
: newtag
:= GridTagFore
;
1281 PANEL_WATER
: newtag
:= GridTagWater
;
1282 PANEL_ACID1
: newtag
:= GridTagAcid1
;
1283 PANEL_ACID2
: newtag
:= GridTagAcid2
;
1284 PANEL_STEP
: newtag
:= GridTagStep
;
1285 PANEL_LIFTUP
, PANEL_LIFTDOWN
, PANEL_LIFTLEFT
, PANEL_LIFTRIGHT
: newtag
:= GridTagLift
;
1286 PANEL_BLOCKMON
: newtag
:= GridTagBlockMon
;
1287 else continue
; // oops
1291 pan
.proxyId
:= mapGrid
.insertBody(pan
, pan
.X
, pan
.Y
, pan
.Width
, pan
.Height
, newtag
);
1292 // "enabled" flag has meaning only for doors and walls (engine assumes it); but meh...
1293 mapGrid
.proxyEnabled
[pan
.proxyId
] := pan
.Enabled
;
1294 {$IFDEF MAP_DEBUG_ENABLED_FLAG}
1296 if ((tag and (GridTagWall or GridTagDoor)) <> 0) then
1298 e_WriteLog(Format('INSERTED wall #%d(%d) enabled (%d)', [Integer(idx), Integer(pan.proxyId), Integer(mapGrid.proxyEnabled[pan.proxyId])]), MSG_NOTIFY);
1309 calcBoundingBox(gWalls
);
1310 calcBoundingBox(gRenderBackgrounds
);
1311 calcBoundingBox(gRenderForegrounds
);
1312 calcBoundingBox(gWater
);
1313 calcBoundingBox(gAcid1
);
1314 calcBoundingBox(gAcid2
);
1315 calcBoundingBox(gSteps
);
1316 calcBoundingBox(gLifts
);
1317 calcBoundingBox(gBlockMon
);
1319 e_LogWritefln('map dimensions: (%d,%d)-(%d,%d); editor size:(0,0)-(%d,%d)', [mapX0
, mapY0
, mapX1
, mapY1
, gMapInfo
.Width
, gMapInfo
.Height
]);
1321 if (mapX0
> 0) then mapX0
:= 0;
1322 if (mapY0
> 0) then mapY0
:= 0;
1324 if (mapX1
< gMapInfo
.Width
-1) then mapX1
:= gMapInfo
.Width
-1;
1325 if (mapY1
< gMapInfo
.Height
-1) then mapY1
:= gMapInfo
.Height
-1;
1327 mapGrid
:= TPanelGrid
.Create(mapX0
-128, mapY0
-128, mapX1
-mapX0
+1+128*2, mapY1
-mapY0
+1+128*2);
1328 //mapGrid := TPanelGrid.Create(0, 0, gMapInfo.Width, gMapInfo.Height);
1330 addPanelsToGrid(gWalls
);
1331 addPanelsToGrid(gRenderBackgrounds
);
1332 addPanelsToGrid(gRenderForegrounds
);
1333 addPanelsToGrid(gWater
);
1334 addPanelsToGrid(gAcid1
);
1335 addPanelsToGrid(gAcid2
);
1336 addPanelsToGrid(gSteps
);
1337 addPanelsToGrid(gLifts
); // it doesn't matter which LIFT type is used here
1338 addPanelsToGrid(gBlockMon
);
1340 mapGrid
.dumpStats();
1342 g_Mons_InitTree(mapGrid
.gridX0
, mapGrid
.gridY0
, mapGrid
.gridWidth
, mapGrid
.gridHeight
);
1346 function g_Map_Load(Res
: String): Boolean;
1348 DefaultMusRes
= 'Standart.wad:STDMUS\MUS1';
1349 DefaultSkyRes
= 'Standart.wad:STDSKY\SKY0';
1353 //TexturePanel: Integer;
1356 trigrec
: TDynRecord
;
1358 texPanelIdx
: Integer;
1359 texPanel
: TDynRecord
;
1361 actPanelIdx
: Integer;
1362 actPanel
: TDynRecord
;
1365 WAD
, TestWAD
: TWADFile
;
1366 //mapReader: TDynRecord = nil;
1367 mapTextureList
: TDynField
= nil; //TTexturesRec1Array; tagInt: texture index
1368 panels
: TDynField
= nil; //TPanelsRec1Array;
1369 items
: TDynField
= nil; //TItemsRec1Array;
1370 monsters
: TDynField
= nil; //TMonsterRec1Array;
1371 areas
: TDynField
= nil; //TAreasRec1Array;
1372 triggers
: TDynField
= nil; //TTriggersRec1Array;
1375 AddTextures
: TAddTextureArray
;
1376 TriggersTable
: array of TTRec
;
1377 FileName
, mapResName
, TexName
, s
: AnsiString;
1381 CurTex
, ntn
: Integer;
1382 rec
, texrec
: TDynRecord
;
1384 pannum
, trignum
, cnt
, tgpid
: Integer;
1386 moveSpeed
{, moveStart, moveEnd}: TDFPoint
;
1387 //moveActive: Boolean;
1389 mapOk
: Boolean = false;
1390 usedTextures
: THashStrInt
= nil; // key: mapTextureList
1397 //gCurrentMap.Free();
1398 //gCurrentMap := nil;
1403 gMapInfo
.Map
:= Res
;
1404 TriggersTable
:= nil;
1407 sfsGCDisable(); // temporary disable removing of temporary volumes
1409 // Çàãðóçêà WAD (åñëè ó íàñ íåò óæå çàãðóæåíîé êàðòû)
1410 if (gCurrentMap
= nil) then
1412 FileName
:= g_ExtractWadName(Res
);
1413 e_LogWritefln('Loading map WAD [%s] (res=[%s])', [FileName
, Res
], TMsgType
.Notify
);
1414 g_Game_SetLoadingText(_lc
[I_LOAD_WAD_FILE
], 0, False);
1416 WAD
:= TWADFile
.Create();
1417 if not WAD
.ReadFile(FileName
) then
1419 g_FatalError(Format(_lc
[I_GAME_ERROR_MAP_WAD
], [FileName
]));
1424 if gTestMap
<> '' then
1426 s
:= g_ExtractWadName(gTestMap
);
1427 TestWAD
:= TWADFile
.Create();
1428 if not TestWAD
.ReadFile(s
) then
1430 g_SimpleError(Format(_lc
[I_GAME_ERROR_MAP_WAD
], [s
]));
1436 if TestWAD
<> nil then
1438 mapResName
:= g_ExtractFileName(gTestMap
);
1439 if not TestWAD
.GetMapResource(mapResName
, Data
, Len
) then
1441 g_SimpleError(Format(_lc
[I_GAME_ERROR_MAP_RES
], [mapResName
]));
1444 e_WriteLog('Using test map: '+gTestMap
, TMsgType
.Notify
);
1451 //k8: why loader ignores path here?
1452 mapResName
:= g_ExtractFileName(Res
);
1453 if not WAD
.GetMapResource(mapResName
, Data
, Len
) then
1455 g_FatalError(Format(_lc
[I_GAME_ERROR_MAP_RES
], [mapResName
]));
1465 e_LogWritefln('invalid map file: ''%s''', [mapResName
]);
1471 e_LogWritefln('Loading map: %s', [mapResName
], TMsgType
.Notify
);
1472 g_Game_SetLoadingText(_lc
[I_LOAD_MAP
], 0, False);
1474 stt
:= getTimeMicro();
1477 gCurrentMap
:= g_Map_ParseMap(Data
, Len
);
1480 g_FatalError(Format(_lc
[I_GAME_ERROR_MAP_LOAD
], [Res
]));
1482 gCurrentMapFileName
:= '';
1488 if (gCurrentMap
= nil) then
1490 e_LogWritefln('invalid map file: ''%s''', [mapResName
]);
1491 gCurrentMapFileName
:= '';
1497 stt
:= getTimeMicro();
1500 //gCurrentMap := mapReader;
1502 generateExternalResourcesList(gCurrentMap
);
1503 mapTextureList
:= gCurrentMap
['texture'];
1504 // get all other lists here too
1505 panels
:= gCurrentMap
['panel'];
1506 triggers
:= gCurrentMap
['trigger'];
1507 items
:= gCurrentMap
['item'];
1508 areas
:= gCurrentMap
['area'];
1509 monsters
:= gCurrentMap
['monster'];
1511 // Çàãðóçêà îïèñàíèÿ êàðòû:
1512 e_WriteLog(' Reading map info...', TMsgType
.Notify
);
1513 g_Game_SetLoadingText(_lc
[I_LOAD_MAP_HEADER
], 0, False);
1517 Name
:= gCurrentMap
.MapName
;
1518 Description
:= gCurrentMap
.MapDesc
;
1519 Author
:= gCurrentMap
.MapAuthor
;
1520 MusicName
:= gCurrentMap
.MusicName
;
1521 SkyName
:= gCurrentMap
.SkyName
;
1522 Height
:= gCurrentMap
.Height
;
1523 Width
:= gCurrentMap
.Width
;
1526 // Çàãðóçêà òåêñòóð:
1527 g_Game_SetLoadingText(_lc
[I_LOAD_TEXTURES
], 0, False);
1528 // Äîáàâëåíèå òåêñòóð â Textures[]:
1529 if (mapTextureList
<> nil) and (mapTextureList
.count
> 0) then
1531 e_WriteLog(' Loading textures:', TMsgType
.Notify
);
1532 g_Game_SetLoadingText(_lc
[I_LOAD_TEXTURES
], mapTextureList
.count
-1, False);
1534 // find used textures
1535 usedTextures
:= THashStrInt
.Create();
1537 if (panels
<> nil) and (panels
.count
> 0) then
1539 for rec
in panels
do
1541 texrec
:= rec
.TextureRec
;
1542 if (texrec
<> nil) then usedTextures
.put(toLowerCase1251(texrec
.Resource
), 42);
1547 for rec
in mapTextureList
do
1550 if not usedTextures
.has(toLowerCase1251(rec
.Resource
)) then
1552 rec
.tagInt
:= -1; // just in case
1553 e_LogWritefln(' Unused texture #%d: %s', [cnt
, rec
.Resource
]);
1557 {$IF DEFINED(D2F_DEBUG_TXLOAD)}
1558 e_LogWritefln(' Loading texture #%d: %s', [cnt
, rec
.Resource
]);
1560 ntn
:= CreateTexture(rec
.Resource
, FileName
, True);
1564 g_SimpleError(Format(_lc
[I_GAME_ERROR_TEXTURE_ANIM
], [rec
.Resource
]))
1566 g_SimpleError(Format(_lc
[I_GAME_ERROR_TEXTURE_SIMPLE
], [rec
.Resource
]));
1567 ntn
:= CreateNullTexture(rec
.Resource
)
1569 rec
.tagInt
:= ntn
; // remember texture number
1571 g_Game_StepLoading();
1574 usedTextures
.Free();
1577 // set panel tagInt to texture index
1578 if (panels
<> nil) then
1580 for rec
in panels
do
1582 texrec
:= rec
.TextureRec
;
1583 if (texrec
= nil) then rec
.tagInt
:= -1 else rec
.tagInt
:= texrec
.tagInt
;
1589 // Çàãðóçêà òðèããåðîâ
1590 gTriggerClientID
:= 0;
1591 e_WriteLog(' Loading triggers...', TMsgType
.Notify
);
1592 g_Game_SetLoadingText(_lc
[I_LOAD_TRIGGERS
], 0, False);
1595 e_WriteLog(' Loading panels...', TMsgType
.Notify
);
1596 g_Game_SetLoadingText(_lc
[I_LOAD_PANELS
], 0, False);
1598 // check texture numbers for panels
1599 if (panels
<> nil) and (panels
.count
> 0) then
1601 for rec
in panels
do
1603 if (rec
.tagInt
< 0) then
1605 e_WriteLog('error loading map: invalid texture index for panel', TMsgType
.Fatal
);
1609 gCurrentMapFileName
:= '';
1615 // Ñîçäàíèå òàáëèöû òðèããåðîâ (ñîîòâåòñòâèå ïàíåëåé òðèããåðàì)
1616 if (triggers
<> nil) and (triggers
.count
> 0) then
1618 e_WriteLog(' Setting up trigger table...', TMsgType
.Notify
);
1619 //SetLength(TriggersTable, triggers.count);
1620 g_Game_SetLoadingText(_lc
[I_LOAD_TRIGGERS_TABLE
], triggers
.count
-1, False);
1622 SetLength(TriggersTable
, triggers
.count
);
1624 for rec
in triggers
do
1627 pttit
:= @TriggersTable
[trignum
];
1628 pttit
.trigrec
:= rec
;
1629 // Ñìåíà òåêñòóðû (âîçìîæíî, êíîïêè)
1630 pttit
.texPanelIdx
:= -1; // will be fixed later
1631 pttit
.texPanel
:= rec
.TexturePanelRec
;
1633 pttit
.actPanelIdx
:= -1;
1634 if (rec
.trigRec
<> nil) then pttit
.actPanel
:= rec
.trigRec
.tgPanelRec
else pttit
.actPanel
:= nil;
1636 if (pttit
.texPanel
<> nil) then pttit
.texPanel
.userPanelTrigRef
:= true;
1637 if (pttit
.actPanel
<> nil) then pttit
.actPanel
.userPanelTrigRef
:= true;
1639 g_Game_StepLoading();
1644 if (panels
<> nil) and (panels
.count
> 0) then
1646 e_WriteLog(' Setting up trigger links...', TMsgType
.Notify
);
1647 g_Game_SetLoadingText(_lc
[I_LOAD_LINK_TRIGGERS
], panels
.count
-1, False);
1650 for rec
in panels
do
1653 //e_LogWritefln('PANSTART: pannum=%s', [pannum]);
1655 SetLength(AddTextures
, 0);
1659 if (mapTextureList
<> nil) then
1661 texrec
:= rec
.TextureRec
;
1662 ok
:= (texrec
<> nil);
1667 // Ñìîòðèì, ññûëàþòñÿ ëè íà ýòó ïàíåëü òðèããåðû.
1668 // Åñëè äà - òî íàäî ñîçäàòü åùå òåêñòóð
1670 if (TriggersTable
<> nil) and (mapTextureList
<> nil) then
1672 if rec
.userPanelTrigRef
then
1674 // e_LogWritefln('trigref for panel %s', [pannum]);
1682 // Åñòü ññûëêè òðèããåðîâ íà ýòó ïàíåëü
1683 s
:= texrec
.Resource
;
1685 // Ñïåö-òåêñòóðû çàïðåùåíû
1686 if g_Map_IsSpecialTexture(s
) then
1692 // Îïðåäåëÿåì íàëè÷èå è ïîëîæåíèå öèôð â êîíöå ñòðîêè
1693 ok
:= g_Texture_NumNameFindStart(s
);
1696 // Åñëè ok, çíà÷èò åñòü öèôðû â êîíöå.
1697 // Çàãðóæàåì òåêñòóðû ñ îñòàëüíûìè #
1700 k
:= NNF_NAME_BEFORE
;
1701 // Öèêë ïî èçìåíåíèþ èìåíè òåêñòóðû
1702 while ok
or (k
= NNF_NAME_BEFORE
) or (k
= NNF_NAME_EQUALS
) do
1704 k
:= g_Texture_NumNameFindNext(TexName
);
1706 if (k
= NNF_NAME_BEFORE
) or (k
= NNF_NAME_AFTER
) then
1708 ok
:= CreateTexture(TexName
, FileName
, False) >= 0;
1710 // Îíà ñóùåñòâóåò. Çàíîñèì åå ID â ñïèñîê ïàíåëè
1714 for c := 0 to High(Textures) do
1716 if (Textures[c].TextureName = TexName) then
1718 SetLength(AddTextures, Length(AddTextures)+1);
1719 AddTextures[High(AddTextures)].Texture := c;
1724 if (TextNameHash
<> nil) and TextNameHash
.get(toLowerCase1251(TexName
), c
) then
1726 SetLength(AddTextures
, Length(AddTextures
)+1);
1727 AddTextures
[High(AddTextures
)].Texture
:= c
;
1733 if k
= NNF_NAME_EQUALS
then
1735 // Çàíîñèì òåêóùóþ òåêñòóðó íà ñâîå ìåñòî
1736 SetLength(AddTextures
, Length(AddTextures
)+1);
1737 AddTextures
[High(AddTextures
)].Texture
:= rec
.tagInt
; // internal texture number, not map index
1738 CurTex
:= High(AddTextures
);
1749 end; // if ok - åñòü ñìåæíûå òåêñòóðû
1750 end; // if ok - ññûëàþòñÿ òðèããåðû
1754 // Çàíîñèì òîëüêî òåêóùóþ òåêñòóðó
1755 SetLength(AddTextures
, 1);
1756 AddTextures
[0].Texture
:= rec
.tagInt
; // internal texture number, not map index
1760 //e_WriteLog(Format('panel #%d: TextureNum=%d; ht=%d; ht1=%d; atl=%d', [a, panels[a].TextureNum, High(mapTextureList), High(Textures), High(AddTextures)]), MSG_NOTIFY);
1762 //e_LogWritefln('PANADD: pannum=%s', [pannum]);
1764 // Ñîçäàåì ïàíåëü è çàïîìèíàåì åå GUID
1765 //e_LogWritefln('new panel; tcount=%s; curtex=%s', [Length(AddTextures), CurTex]);
1766 PanelID
:= CreatePanel(rec
, AddTextures
, CurTex
);
1767 //e_LogWritefln('panel #%s of type %s got guid #%s', [pannum, rec.PanelType, PanelID]);
1768 rec
.userPanelId
:= PanelID
; // remember game panel id, we'll fix triggers later
1771 moveSpeed
:= rec
.moveSpeed
;
1772 //moveStart := rec.moveStart;
1773 //moveEnd := rec.moveEnd;
1774 //moveActive := rec['move_active'].value;
1775 if not moveSpeed
.isZero
then
1777 SetLength(gMovingWallIds
, Length(gMovingWallIds
)+1);
1778 gMovingWallIds
[High(gMovingWallIds
)] := PanelID
;
1779 //e_LogWritefln('found moving panel ''%s'' (idx=%s; id=%s)', [rec.id, pannum, PanelID]);
1782 //e_LogWritefln('PANEND: pannum=%s', [pannum]);
1784 g_Game_StepLoading();
1788 // ×èíèì ID'û ïàíåëåé, êîòîðûå èñïîëüçóþòñÿ â òðèããåðàõ
1789 for b
:= 0 to High(TriggersTable
) do
1791 if (TriggersTable
[b
].texPanel
<> nil) then TriggersTable
[b
].texPanelIdx
:= TriggersTable
[b
].texPanel
.userPanelId
;
1792 if (TriggersTable
[b
].actPanel
<> nil) then TriggersTable
[b
].actPanelIdx
:= TriggersTable
[b
].actPanel
.userPanelId
;
1795 // create map grid, init other grids (for monsters, for example)
1796 e_WriteLog('Creating map grid', TMsgType
.Notify
);
1799 // Åñëè íå LoadState, òî ñîçäàåì òðèããåðû
1800 if (triggers
<> nil) and (panels
<> nil) and (not gLoadGameMode
) then
1802 e_LogWritefln(' Creating triggers (%d)...', [triggers
.count
]);
1803 g_Game_SetLoadingText(_lc
[I_LOAD_CREATE_TRIGGERS
], 0, False);
1804 // Óêàçûâàåì òèï ïàíåëè, åñëè åñòü
1806 for rec
in triggers
do
1809 tgpid
:= TriggersTable
[trignum
].actPanelIdx
;
1810 //e_LogWritefln('creating trigger #%s; texpantype=%s; shotpantype=%s (%d,%d)', [trignum, b, c, TriggersTable[trignum].texPanIdx, TriggersTable[trignum].ShotPanelIdx]);
1811 TriggersTable
[trignum
].tnum
:= trignum
;
1812 TriggersTable
[trignum
].id
:= CreateTrigger(trignum
, rec
, TriggersTable
[trignum
].texPanelIdx
, tgpid
);
1816 //FIXME: use hashtable!
1817 for pan
in panByGUID
do
1819 if (pan
.endPosTrigId
>= 0) and (pan
.endPosTrigId
< Length(TriggersTable
)) then
1821 pan
.endPosTrigId
:= TriggersTable
[pan
.endPosTrigId
].id
;
1823 if (pan
.endSizeTrigId
>= 0) and (pan
.endSizeTrigId
< Length(TriggersTable
)) then
1825 pan
.endSizeTrigId
:= TriggersTable
[pan
.endSizeTrigId
].id
;
1829 // Çàãðóçêà ïðåäìåòîâ
1830 e_WriteLog(' Loading items...', TMsgType
.Notify
);
1831 g_Game_SetLoadingText(_lc
[I_LOAD_ITEMS
], 0, False);
1833 // Åñëè íå LoadState, òî ñîçäàåì ïðåäìåòû
1834 if (items
<> nil) and not gLoadGameMode
then
1836 e_WriteLog(' Spawning items...', TMsgType
.Notify
);
1837 g_Game_SetLoadingText(_lc
[I_LOAD_CREATE_ITEMS
], 0, False);
1838 for rec
in items
do CreateItem(rec
);
1841 // Çàãðóçêà îáëàñòåé
1842 e_WriteLog(' Loading areas...', TMsgType
.Notify
);
1843 g_Game_SetLoadingText(_lc
[I_LOAD_AREAS
], 0, False);
1845 // Åñëè íå LoadState, òî ñîçäàåì îáëàñòè
1846 if areas
<> nil then
1848 e_WriteLog(' Creating areas...', TMsgType
.Notify
);
1849 g_Game_SetLoadingText(_lc
[I_LOAD_CREATE_AREAS
], 0, False);
1850 for rec
in areas
do CreateArea(rec
);
1853 // Çàãðóçêà ìîíñòðîâ
1854 e_WriteLog(' Loading monsters...', TMsgType
.Notify
);
1855 g_Game_SetLoadingText(_lc
[I_LOAD_MONSTERS
], 0, False);
1857 gTotalMonsters
:= 0;
1859 // Åñëè íå LoadState, òî ñîçäàåì ìîíñòðîâ
1860 if (monsters
<> nil) and not gLoadGameMode
then
1862 e_WriteLog(' Spawning monsters...', TMsgType
.Notify
);
1863 g_Game_SetLoadingText(_lc
[I_LOAD_CREATE_MONSTERS
], 0, False);
1864 for rec
in monsters
do CreateMonster(rec
);
1867 //gCurrentMap := mapReader; // this will be our current map now
1868 gCurrentMapFileName
:= Res
;
1872 if (gMapInfo
.SkyName
<> '') then
1874 e_WriteLog(' Loading sky: ' + gMapInfo
.SkyName
, TMsgType
.Notify
);
1875 g_Game_SetLoadingText(_lc
[I_LOAD_SKY
], 0, False);
1876 s
:= e_GetResourcePath(WadDirs
, gMapInfo
.SkyName
, g_ExtractWadName(Res
));
1877 if g_Texture_CreateWAD(BackID
, s
, gTextureFilter
) then
1878 g_Game_SetupScreenSize
1880 g_FatalError(Format(_lc
[I_GAME_ERROR_SKY
], [s
]))
1885 if gMapInfo
.MusicName
<> '' then
1887 e_WriteLog(' Loading music: ' + gMapInfo
.MusicName
, TMsgType
.Notify
);
1888 g_Game_SetLoadingText(_lc
[I_LOAD_MUSIC
], 0, False);
1890 s
:= e_GetResourcePath(WadDirs
, gMapInfo
.MusicName
, g_ExtractWadName(Res
));
1891 if g_Sound_CreateWADEx(gMapInfo
.MusicName
, s
, True) then
1894 g_FatalError(Format(_lc
[I_GAME_ERROR_MUSIC
], [s
]));
1897 // Îñòàëüíûå óñòàíâêè
1905 // Åñëè íå LoadState, òî ñîçäàåì êàðòó ñòîëêíîâåíèé:
1906 if not gLoadGameMode
then g_GFX_Init();
1908 // Ñáðîñ ëîêàëüíûõ ìàññèâîâ:
1909 mapTextureList
:= nil;
1914 TriggersTable
:= nil;
1917 // Âêëþ÷àåì ìóçûêó, åñëè ýòî íå çàãðóçêà:
1918 if ok
and (not gLoadGameMode
) then
1920 gMusic
.SetByName(gMapInfo
.MusicName
);
1925 gMusic
.SetByName('');
1928 stt
:= getTimeMicro()-stt
;
1929 e_LogWritefln('map loaded in %s.%s milliseconds', [Integer(stt
div 1000), Integer(stt
mod 1000)]);
1932 sfsGCEnable(); // enable releasing unused volumes
1934 e_UnpressAllKeys
; // why not?
1939 gCurrentMapFileName
:= '';
1943 compactExtResList();
1944 e_WriteLog('Done loading map.', TMsgType
.Notify
);
1949 function g_Map_GetMapInfo(Res
: String): TMapInfo
;
1952 mapReader
: TDynRecord
;
1953 //Header: TMapHeaderRec_1;
1958 FillChar(Result
, SizeOf(Result
), 0);
1959 FileName
:= g_ExtractWadName(Res
);
1961 WAD
:= TWADFile
.Create();
1962 if not WAD
.ReadFile(FileName
) then
1968 //k8: it ignores path again
1969 if not WAD
.GetMapResource(g_ExtractFileName(Res
), Data
, Len
) then
1978 mapReader
:= g_Map_ParseMap(Data
, Len
);
1987 if (mapReader
= nil) then exit
;
1989 if (mapReader
.Width
> 0) and (mapReader
.Height
> 0) then
1991 Result
.Name
:= mapReader
.MapName
;
1992 Result
.Description
:= mapReader
.MapDesc
;
1994 Result
.Author
:= mapReader
.MapAuthor
;
1995 Result
.Height
:= mapReader
.Height
;
1996 Result
.Width
:= mapReader
.Width
;
2000 g_Console_Add(Format(_lc
[I_GAME_ERROR_MAP_LOAD
], [Res
]), True);
2001 //ZeroMemory(@Header, SizeOf(Header));
2002 Result
.Name
:= _lc
[I_GAME_ERROR_MAP_SELECT
];
2003 Result
.Description
:= _lc
[I_GAME_ERROR_MAP_SELECT
];
2005 Result
.Author
:= '';
2013 function g_Map_GetMapsList(WADName
: string): SSArray
;
2020 WAD
:= TWADFile
.Create();
2021 if not WAD
.ReadFile(WADName
) then
2026 ResList
:= WAD
.GetMapResources();
2027 if ResList
<> nil then
2029 for a
:= 0 to High(ResList
) do
2031 SetLength(Result
, Length(Result
)+1);
2032 Result
[High(Result
)] := ResList
[a
];
2038 function g_Map_Exist(Res
: string): Boolean;
2041 FileName
, mnn
: string;
2047 FileName
:= addWadExtension(g_ExtractWadName(Res
));
2049 WAD
:= TWADFile
.Create
;
2050 if not WAD
.ReadFile(FileName
) then
2056 ResList
:= WAD
.GetMapResources();
2059 mnn
:= g_ExtractFileName(Res
);
2060 if ResList
<> nil then
2061 for a
:= 0 to High(ResList
) do if StrEquCI1251(ResList
[a
], mnn
) then
2068 procedure g_Map_Free(freeTextures
: Boolean=true);
2070 procedure FreePanelArray(var panels
: TPanelArray
);
2075 if panels
<> nil then
2077 for i
:= 0 to High(panels
) do
2090 RespawnPoints
:= nil;
2091 if FlagPoints
[FLAG_RED
] <> nil then
2093 Dispose(FlagPoints
[FLAG_RED
]);
2094 FlagPoints
[FLAG_RED
] := nil;
2096 if FlagPoints
[FLAG_BLUE
] <> nil then
2098 Dispose(FlagPoints
[FLAG_BLUE
]);
2099 FlagPoints
[FLAG_BLUE
] := nil;
2101 //DOMFlagPoints := nil;
2105 if (Length(gCurrentMapFileName
) <> 0) then
2107 e_LogWritefln('g_Map_Free: previous map was ''%s''...', [gCurrentMapFileName
]);
2111 e_LogWritefln('g_Map_Free: no previous map.', []);
2114 if freeTextures
then
2116 e_LogWritefln('g_Map_Free: clearing textures...', []);
2118 TextNameHash
.Free();
2119 TextNameHash
:= nil;
2120 BadTextNameHash
.Free();
2121 BadTextNameHash
:= nil;
2122 gCurrentMapFileName
:= '';
2129 FreePanelArray(gWalls
);
2130 FreePanelArray(gRenderBackgrounds
);
2131 FreePanelArray(gRenderForegrounds
);
2132 FreePanelArray(gWater
);
2133 FreePanelArray(gAcid1
);
2134 FreePanelArray(gAcid2
);
2135 FreePanelArray(gSteps
);
2136 FreePanelArray(gLifts
);
2137 FreePanelArray(gBlockMon
);
2138 gMovingWallIds
:= nil;
2140 if BackID
<> DWORD(-1) then
2144 e_DeleteTexture(BackID
);
2145 BackID
:= DWORD(-1);
2148 g_Game_StopAllSounds(False);
2150 g_Sound_Delete(gMapInfo
.MusicName
);
2152 gMapInfo
.Name
:= '';
2153 gMapInfo
.Description
:= '';
2154 gMapInfo
.MusicName
:= '';
2155 gMapInfo
.Height
:= 0;
2156 gMapInfo
.Width
:= 0;
2162 procedure g_Map_Update();
2169 procedure UpdatePanelArray(var panels
: TPanelArray
);
2174 for i
:= 0 to High(panels
) do panels
[i
].Update();
2178 if g_dbgpan_mplat_step
then g_dbgpan_mplat_active
:= true;
2180 UpdatePanelArray(gWalls
);
2181 UpdatePanelArray(gRenderBackgrounds
);
2182 UpdatePanelArray(gRenderForegrounds
);
2183 UpdatePanelArray(gWater
);
2184 UpdatePanelArray(gAcid1
);
2185 UpdatePanelArray(gAcid2
);
2186 UpdatePanelArray(gSteps
);
2188 if g_dbgpan_mplat_step
then begin g_dbgpan_mplat_step
:= false; g_dbgpan_mplat_active
:= false; end;
2190 if gGameSettings
.GameMode
= GM_CTF
then
2192 for a
:= FLAG_RED
to FLAG_BLUE
do
2194 if not (gFlags
[a
].State
in [FLAG_STATE_NONE
, FLAG_STATE_CAPTURED
]) then
2198 m
:= g_Obj_Move(@Obj
, True, True);
2200 if gTime
mod (GAME_TICK
*2) <> 0 then Continue
;
2202 // Ñîïðîòèâëåíèå âîçäóõà
2203 Obj
.Vel
.X
:= z_dec(Obj
.Vel
.X
, 1);
2205 // Òàéìàóò ïîòåðÿííîãî ôëàãà, ëèáî îí âûïàë çà êàðòó
2206 if ((Count
= 0) or ByteBool(m
and MOVE_FALLOUT
)) and g_Game_IsServer
then
2209 gFlags
[a
].CaptureTime
:= 0;
2210 if a
= FLAG_RED
then
2211 s
:= _lc
[I_PLAYER_FLAG_RED
]
2213 s
:= _lc
[I_PLAYER_FLAG_BLUE
];
2214 g_Game_Message(Format(_lc
[I_MESSAGE_FLAG_RETURN
], [AnsiUpperCase(s
)]), 144);
2216 if (((gPlayer1
<> nil) and (((gPlayer1
.Team
= TEAM_RED
) and (a
= FLAG_RED
)) or ((gPlayer1
.Team
= TEAM_BLUE
) and (a
= FLAG_BLUE
))))
2217 or ((gPlayer2
<> nil) and (((gPlayer2
.Team
= TEAM_RED
) and (a
= FLAG_RED
)) or ((gPlayer2
.Team
= TEAM_BLUE
) and (a
= FLAG_BLUE
))))) then
2222 if not sound_ret_flag
[b
].IsPlaying() then
2223 sound_ret_flag
[b
].Play();
2225 if g_Game_IsNet
then
2226 MH_SEND_FlagEvent(FLAG_STATE_RETURNED
, a
, 0);
2230 if Count
> 0 then Count
-= 1;
2233 if gPlayers
<> nil then
2235 j
:= Random(Length(gPlayers
)) - 1;
2236 for d
:= 0 to High(gPlayers
) do
2239 if j
> High(gPlayers
) then j
:= 0;
2240 if gPlayers
[j
] <> nil then
2242 if gPlayers
[j
].alive
and g_Obj_Collide(@Obj
, @gPlayers
[j
].Obj
) then
2244 if gPlayers
[j
].GetFlag(a
) then Break
;
2255 function g_Map_CollidePanelOld(X
, Y
: Integer; Width
, Height
: Word;
2256 PanelType
: Word; b1x3
: Boolean=false): Boolean;
2262 if WordBool(PanelType
and PANEL_WALL
) then
2263 if gWalls
<> nil then
2268 if gWalls
[a
].Enabled
and
2269 g_Collide(X
, Y
, Width
, Height
,
2270 gWalls
[a
].X
, gWalls
[a
].Y
,
2271 gWalls
[a
].Width
, gWalls
[a
].Height
) then
2278 if WordBool(PanelType
and PANEL_WATER
) then
2279 if gWater
<> nil then
2284 if g_Collide(X
, Y
, Width
, Height
,
2285 gWater
[a
].X
, gWater
[a
].Y
,
2286 gWater
[a
].Width
, gWater
[a
].Height
) then
2293 if WordBool(PanelType
and PANEL_ACID1
) then
2294 if gAcid1
<> nil then
2299 if g_Collide(X
, Y
, Width
, Height
,
2300 gAcid1
[a
].X
, gAcid1
[a
].Y
,
2301 gAcid1
[a
].Width
, gAcid1
[a
].Height
) then
2308 if WordBool(PanelType
and PANEL_ACID2
) then
2309 if gAcid2
<> nil then
2314 if g_Collide(X
, Y
, Width
, Height
,
2315 gAcid2
[a
].X
, gAcid2
[a
].Y
,
2316 gAcid2
[a
].Width
, gAcid2
[a
].Height
) then
2323 if WordBool(PanelType
and PANEL_STEP
) then
2324 if gSteps
<> nil then
2329 if g_Collide(X
, Y
, Width
, Height
,
2330 gSteps
[a
].X
, gSteps
[a
].Y
,
2331 gSteps
[a
].Width
, gSteps
[a
].Height
) then
2338 if WordBool(PanelType
and (PANEL_LIFTUP
or PANEL_LIFTDOWN
or PANEL_LIFTLEFT
or PANEL_LIFTRIGHT
)) then
2339 if gLifts
<> nil then
2344 if ((WordBool(PanelType
and (PANEL_LIFTUP
)) and (gLifts
[a
].LiftType
= LIFTTYPE_UP
)) or
2345 (WordBool(PanelType
and (PANEL_LIFTDOWN
)) and (gLifts
[a
].LiftType
= LIFTTYPE_DOWN
)) or
2346 (WordBool(PanelType
and (PANEL_LIFTLEFT
)) and (gLifts
[a
].LiftType
= LIFTTYPE_LEFT
)) or
2347 (WordBool(PanelType
and (PANEL_LIFTRIGHT
)) and (gLifts
[a
].LiftType
= LIFTTYPE_RIGHT
))) and
2348 g_Collide(X
, Y
, Width
, Height
,
2349 gLifts
[a
].X
, gLifts
[a
].Y
,
2350 gLifts
[a
].Width
, gLifts
[a
].Height
) then
2357 if WordBool(PanelType
and PANEL_BLOCKMON
) then
2358 if gBlockMon
<> nil then
2360 h
:= High(gBlockMon
);
2364 ((gBlockMon
[a
].Width
+ gBlockMon
[a
].Height
) >= 64) ) and
2365 g_Collide(X
, Y
, Width
, Height
,
2366 gBlockMon
[a
].X
, gBlockMon
[a
].Y
,
2367 gBlockMon
[a
].Width
, gBlockMon
[a
].Height
) then
2375 function g_Map_CollideLiquid_TextureOld(X
, Y
: Integer; Width
, Height
: Word): DWORD
;
2379 function checkPanels (constref panels
: TPanelArray
): Boolean;
2384 if panels
= nil then exit
;
2385 for a
:= 0 to High(panels
) do
2387 if g_Collide(X
, Y
, Width
, Height
, panels
[a
].X
, panels
[a
].Y
, panels
[a
].Width
, panels
[a
].Height
) then
2390 texid
:= panels
[a
].GetTextureID();
2397 texid
:= LongWord(TEXTURE_NONE
);
2399 if not checkPanels(gWater
) then
2400 if not checkPanels(gAcid1
) then
2401 if not checkPanels(gAcid2
) then exit
;
2406 function g_Map_CollidePanel(X
, Y
: Integer; Width
, Height
: Word; PanelType
: Word; b1x3
: Boolean): Boolean;
2408 SlowMask
= GridTagLift
or GridTagBlockMon
;
2410 function checker (pan
: TPanel
; tag
: Integer): Boolean;
2413 if ((tag and (GridTagWall or GridTagDoor)) <> 0) then
2415 result := pan.Enabled;
2420 if ((tag
and GridTagLift
) <> 0) then
2423 ((WordBool(PanelType
and PANEL_LIFTUP
) and (pan
.LiftType
= LIFTTYPE_UP
)) or
2424 (WordBool(PanelType
and PANEL_LIFTDOWN
) and (pan
.LiftType
= LIFTTYPE_DOWN
)) or
2425 (WordBool(PanelType
and PANEL_LIFTLEFT
) and (pan
.LiftType
= LIFTTYPE_LEFT
)) or
2426 (WordBool(PanelType
and PANEL_LIFTRIGHT
) and (pan
.LiftType
= LIFTTYPE_RIGHT
))) {and
2427 g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height)};
2431 if ((tag
and GridTagBlockMon
) <> 0) then
2433 result
:= ((not b1x3
) or (pan
.Width
+pan
.Height
>= 64)); //and g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height);
2438 //result := g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height);
2439 result
:= true; // i found her!
2443 tagmask
: Integer = 0;
2445 it
: TPanelGrid
.Iter
;
2449 if WordBool(PanelType
and (PANEL_WALL
or PANEL_CLOSEDOOR
or PANEL_OPENDOOR
)) then tagmask
:= tagmask
or (GridTagWall
or GridTagDoor
);
2450 if WordBool(PanelType
and PANEL_WATER
) then tagmask
:= tagmask
or GridTagWater
;
2451 if WordBool(PanelType
and PANEL_ACID1
) then tagmask
:= tagmask
or GridTagAcid1
;
2452 if WordBool(PanelType
and PANEL_ACID2
) then tagmask
:= tagmask
or GridTagAcid2
;
2453 if WordBool(PanelType
and PANEL_STEP
) then tagmask
:= tagmask
or GridTagStep
;
2454 if WordBool(PanelType
and (PANEL_LIFTUP
or PANEL_LIFTDOWN
or PANEL_LIFTLEFT
or PANEL_LIFTRIGHT
)) then tagmask
:= tagmask
or GridTagLift
;
2455 if WordBool(PanelType
and PANEL_BLOCKMON
) then tagmask
:= tagmask
or GridTagBlockMon
;
2457 if (tagmask
= 0) then exit
; // just in case
2459 if (profMapCollision
<> nil) then profMapCollision
.sectionBeginAccum('*solids');
2460 if gdbg_map_use_accel_coldet
then
2462 if ((tagmask
and SlowMask
) <> 0) then
2465 it
:= mapGrid
.forEachInAABB(X
, Y
, Width
, Height
, tagmask
);
2469 if ((pan
.tag
and GridTagLift
) <> 0) then
2472 ((WordBool(PanelType
and PANEL_LIFTUP
) and (pan
.LiftType
= LIFTTYPE_UP
)) or
2473 (WordBool(PanelType
and PANEL_LIFTDOWN
) and (pan
.LiftType
= LIFTTYPE_DOWN
)) or
2474 (WordBool(PanelType
and PANEL_LIFTLEFT
) and (pan
.LiftType
= LIFTTYPE_LEFT
)) or
2475 (WordBool(PanelType
and PANEL_LIFTRIGHT
) and (pan
.LiftType
= LIFTTYPE_RIGHT
))) {and
2476 g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height)};
2478 else if ((pan
.tag
and GridTagBlockMon
) <> 0) then
2480 result
:= ((not b1x3
) or (pan
.Width
+pan
.Height
>= 64)); //and g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height);
2485 result
:= true; // i found her!
2487 if (result
) then break
;
2493 it
:= mapGrid
.forEachInAABB(X
, Y
, Width
, Height
, tagmask
, false, true); // return first hit
2494 result
:= (it
.length
> 0);
2500 result
:= g_Map_CollidePanelOld(X
, Y
, Width
, Height
, PanelType
, b1x3
);
2502 if (profMapCollision
<> nil) then profMapCollision
.sectionEnd();
2506 // returns `true` if we need to stop
2507 function liquidChecker (pan
: TPanel
; var texid
: DWORD
; var cctype
: Integer): Boolean; inline;
2510 //if ((tag and (GridTagWater or GridTagAcid1 or GridTagAcid2)) = 0) then exit;
2513 0: if ((pan
.tag
and GridTagWater
) = 0) then exit
; // allowed: water
2514 1: if ((pan
.tag
and (GridTagWater
or GridTagAcid1
)) = 0) then exit
; // allowed: water, acid1
2515 //2: if ((tag and (GridTagWater or GridTagAcid1 or GridTagAcid2) = 0) then exit; // allowed: water, acid1, acid2
2518 //if not g_Collide(X, Y, Width, Height, pan.X, pan.Y, pan.Width, pan.Height) then exit;
2520 texid
:= pan
.GetTextureID();
2521 // water? water has the highest priority, so stop right here
2522 if ((pan
.tag
and GridTagWater
) <> 0) then begin cctype
:= 0; result
:= true; exit
; end;
2524 if ((pan
.tag
and GridTagAcid2
) <> 0) then cctype
:= 2;
2526 if ((pan
.tag
and GridTagAcid1
) <> 0) then cctype
:= 1;
2529 function g_Map_CollideLiquid_Texture(X
, Y
: Integer; Width
, Height
: Word): DWORD
;
2531 cctype
: Integer = 3; // priority: 0: water was hit, 1: acid1 was hit, 2: acid2 was hit; 3: nothing was hit
2533 it
: TPanelGrid
.Iter
;
2535 if (profMapCollision
<> nil) then profMapCollision
.sectionBeginAccum('liquids');
2536 if gdbg_map_use_accel_coldet
then
2538 result
:= LongWord(TEXTURE_NONE
);
2539 it
:= mapGrid
.forEachInAABB(X
, Y
, Width
, Height
, (GridTagWater
or GridTagAcid1
or GridTagAcid2
));
2540 for mwit
in it
do if (liquidChecker(mwit
^, result
, cctype
)) then break
;
2545 result
:= g_Map_CollideLiquid_TextureOld(X
, Y
, Width
, Height
);
2547 if (profMapCollision
<> nil) then profMapCollision
.sectionEnd();
2551 procedure g_Map_EnableWall_XXX (ID
: DWORD
); begin if (ID
< Length(gWalls
)) then g_Map_EnableWallGUID(gWalls
[ID
].guid
); end;
2552 procedure g_Map_DisableWall_XXX (ID
: DWORD
); begin if (ID
< Length(gWalls
)) then g_Map_DisableWallGUID(gWalls
[ID
].guid
); end;
2553 procedure g_Map_SetLift_XXX (ID
: DWORD
; t
: Integer); begin if (ID
< Length(gLifts
)) then g_Map_SetLiftGUID(gLifts
[ID
].guid
, t
); end;
2556 procedure g_Map_EnableWallGUID (pguid
: Integer);
2560 //pan := gWalls[ID];
2561 pan
:= g_Map_PanelByGUID(pguid
);
2562 if (pan
= nil) then exit
;
2563 if pan
.Enabled
and mapGrid
.proxyEnabled
[pan
.proxyId
] then exit
;
2565 pan
.Enabled
:= True;
2566 g_Mark(pan
.X
, pan
.Y
, pan
.Width
, pan
.Height
, MARK_DOOR
, true);
2568 mapGrid
.proxyEnabled
[pan
.proxyId
] := true;
2569 //if (pan.proxyId >= 0) then mapGrid.proxyEnabled[pan.proxyId] := true
2570 //else pan.proxyId := mapGrid.insertBody(pan, pan.X, pan.Y, pan.Width, pan.Height, GridTagDoor);
2572 //if g_Game_IsServer and g_Game_IsNet then MH_SEND_PanelState(pguid);
2573 // mark platform as interesting
2576 {$IFDEF MAP_DEBUG_ENABLED_FLAG}
2577 //e_WriteLog(Format('ENABLE: wall #%d(%d) enabled (%d) (%d,%d)-(%d,%d)', [Integer(ID), Integer(pan.proxyId), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.x, pan.y, pan.width, pan.height]), MSG_NOTIFY);
2582 procedure g_Map_DisableWallGUID (pguid
: Integer);
2586 //pan := gWalls[ID];
2587 pan
:= g_Map_PanelByGUID(pguid
);
2588 if (pan
= nil) then exit
;
2589 if (not pan
.Enabled
) and (not mapGrid
.proxyEnabled
[pan
.proxyId
]) then exit
;
2591 pan
.Enabled
:= False;
2592 g_Mark(pan
.X
, pan
.Y
, pan
.Width
, pan
.Height
, MARK_DOOR
, false);
2594 mapGrid
.proxyEnabled
[pan
.proxyId
] := false;
2595 //if (pan.proxyId >= 0) then begin mapGrid.removeBody(pan.proxyId); pan.proxyId := -1; end;
2597 //if g_Game_IsServer and g_Game_IsNet then MH_SEND_PanelState(pguid);
2598 // mark platform as interesting
2601 {$IFDEF MAP_DEBUG_ENABLED_FLAG}
2602 //e_WriteLog(Format('DISABLE: wall #%d(%d) disabled (%d) (%d,%d)-(%d,%d)', [Integer(ID), Integer(pan.proxyId), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.x, pan.y, pan.width, pan.height]), MSG_NOTIFY);
2607 procedure g_Map_SwitchTextureGUID (pguid
: Integer; AnimLoop
: Byte = 0);
2611 tp
:= g_Map_PanelByGUID(pguid
);
2612 if (tp
= nil) then exit
;
2613 tp
.NextTexture(AnimLoop
);
2614 if g_Game_IsServer
and g_Game_IsNet
then MH_SEND_PanelTexture(pguid
, AnimLoop
);
2618 procedure g_Map_SetLiftGUID (pguid
: Integer; t
: Integer);
2622 //pan := gLifts[ID];
2623 pan
:= g_Map_PanelByGUID(pguid
);
2624 if (pan
= nil) then exit
;
2625 if not pan
.isGLift
then exit
;
2627 if ({gLifts[ID]}pan
.LiftType
= t
) then exit
; //!FIXME!TRIGANY!
2629 with {gLifts[ID]} pan
do
2633 g_Mark(X
, Y
, Width
, Height
, MARK_LIFT
, false);
2634 //TODO: make separate lift tags, and change tag here
2637 LIFTTYPE_UP
: g_Mark(X
, Y
, Width
, Height
, MARK_LIFTUP
);
2638 LIFTTYPE_DOWN
: g_Mark(X
, Y
, Width
, Height
, MARK_LIFTDOWN
);
2639 LIFTTYPE_LEFT
: g_Mark(X
, Y
, Width
, Height
, MARK_LIFTLEFT
);
2640 LIFTTYPE_RIGHT
: g_Mark(X
, Y
, Width
, Height
, MARK_LIFTRIGHT
);
2643 //if g_Game_IsServer and g_Game_IsNet then MH_SEND_PanelState(pguid);
2644 // mark platform as interesting
2650 function g_Map_GetPoint (PointType
: Byte; var RespawnPoint
: TRespawnPoint
): Boolean;
2653 PointsArray
: Array of TRespawnPoint
;
2656 SetLength(PointsArray
, 0);
2658 if RespawnPoints
= nil then
2661 for a
:= 0 to High(RespawnPoints
) do
2662 if RespawnPoints
[a
].PointType
= PointType
then
2664 SetLength(PointsArray
, Length(PointsArray
)+1);
2665 PointsArray
[High(PointsArray
)] := RespawnPoints
[a
];
2668 if PointsArray
= nil then
2671 RespawnPoint
:= PointsArray
[Random(Length(PointsArray
))];
2675 function g_Map_GetPointCount(PointType
: Byte): Word;
2681 if RespawnPoints
= nil then
2684 for a
:= 0 to High(RespawnPoints
) do
2685 if RespawnPoints
[a
].PointType
= PointType
then
2686 Result
:= Result
+ 1;
2689 function g_Map_GetRandomPointType(): Byte;
2691 if RespawnPoints
= nil then
2694 Result
:= RespawnPoints
[Random(Length(RespawnPoints
))].PointType
;
2697 function g_Map_HaveFlagPoints(): Boolean;
2699 Result
:= (FlagPoints
[FLAG_RED
] <> nil) and (FlagPoints
[FLAG_BLUE
] <> nil);
2702 procedure g_Map_ResetFlag(Flag
: Byte);
2704 with gFlags
[Flag
] do
2710 Direction
:= TDirection
.D_LEFT
;
2711 State
:= FLAG_STATE_NONE
;
2712 if FlagPoints
[Flag
] <> nil then
2714 Obj
.X
:= FlagPoints
[Flag
]^.X
;
2715 Obj
.Y
:= FlagPoints
[Flag
]^.Y
;
2716 Direction
:= FlagPoints
[Flag
]^.Direction
;
2717 State
:= FLAG_STATE_NORMAL
;
2723 procedure g_Map_SaveState (st
: TStream
);
2727 procedure savePanels ();
2732 utils
.writeInt(st
, LongInt(Length(panByGUID
)));
2733 for pan
in panByGUID
do pan
.SaveState(st
);
2736 procedure saveFlag (flag
: PFlag
);
2740 utils
.writeSign(st
, 'FLAG');
2741 utils
.writeInt(st
, Byte(0)); // version
2742 // Âðåìÿ ïåðåïîÿâëåíèÿ ôëàãà
2743 utils
.writeInt(st
, Byte(flag
^.RespawnType
));
2745 utils
.writeInt(st
, Byte(flag
^.State
));
2746 // Íàïðàâëåíèå ôëàãà
2747 if flag
^.Direction
= TDirection
.D_LEFT
then b
:= 1 else b
:= 2; // D_RIGHT
2748 utils
.writeInt(st
, Byte(b
));
2750 Obj_SaveState(st
, @flag
^.Obj
);
2757 utils
.writeSign(st
, 'MUSI');
2758 utils
.writeInt(st
, Byte(0));
2760 assert(gMusic
<> nil, 'g_Map_SaveState: gMusic = nil');
2761 if gMusic
.NoMusic
then str
:= '' else str
:= gMusic
.Name
;
2762 utils
.writeStr(st
, str
);
2763 // Ïîçèöèÿ ïðîèãðûâàíèÿ ìóçûêè
2764 utils
.writeInt(st
, LongWord(gMusic
.GetPosition()));
2765 // Ñòîèò ëè ìóçûêà íà ñïåö-ïàóçå
2766 utils
.writeBool(st
, gMusic
.SpecPause
);
2768 ///// Ñîõðàíÿåì êîëè÷åñòâî ìîíñòðîâ: /////
2769 utils
.writeInt(st
, LongInt(gTotalMonsters
));
2772 //// Ñîõðàíÿåì ôëàãè, åñëè ýòî CTF: /////
2773 if (gGameSettings
.GameMode
= GM_CTF
) then
2775 // Ôëàã Êðàñíîé êîìàíäû
2776 saveFlag(@gFlags
[FLAG_RED
]);
2777 // Ôëàã Ñèíåé êîìàíäû
2778 saveFlag(@gFlags
[FLAG_BLUE
]);
2782 ///// Ñîõðàíÿåì êîëè÷åñòâî ïîáåä, åñëè ýòî TDM/CTF: /////
2783 if gGameSettings
.GameMode
in [GM_TDM
, GM_CTF
] then
2785 // Î÷êè Êðàñíîé êîìàíäû
2786 utils
.writeInt(st
, SmallInt(gTeamStat
[TEAM_RED
].Goals
));
2787 // Î÷êè Ñèíåé êîìàíäû
2788 utils
.writeInt(st
, SmallInt(gTeamStat
[TEAM_BLUE
].Goals
));
2794 procedure g_Map_LoadState (st
: TStream
);
2800 procedure loadPanels ();
2805 if (Length(panByGUID
) <> utils
.readLongInt(st
)) then raise XStreamError
.Create('invalid number of saved panels');
2806 for pan
in panByGUID
do
2809 if (pan
.proxyId
>= 0) then mapGrid
.proxyEnabled
[pan
.proxyId
] := pan
.Enabled
;
2813 procedure loadFlag (flag
: PFlag
);
2818 if not utils
.checkSign(st
, 'FLAG') then raise XStreamError
.Create('invalid flag signature');
2819 if (utils
.readByte(st
) <> 0) then raise XStreamError
.Create('invalid flag version');
2820 // Âðåìÿ ïåðåïîÿâëåíèÿ ôëàãà
2821 flag
^.RespawnType
:= utils
.readByte(st
);
2823 flag
^.State
:= utils
.readByte(st
);
2824 // Íàïðàâëåíèå ôëàãà
2825 b
:= utils
.readByte(st
);
2826 if (b
= 1) then flag
^.Direction
:= TDirection
.D_LEFT
else flag
^.Direction
:= TDirection
.D_RIGHT
; // b = 2
2828 Obj_LoadState(@flag
^.Obj
, st
);
2832 if (st
= nil) then exit
;
2834 ///// Çàãðóæàåì ñïèñêè ïàíåëåé: /////
2838 // Îáíîâëÿåì êàðòó ñòîëêíîâåíèé è ñåòêó
2842 ///// Çàãðóæàåì ìóçûêó: /////
2843 if not utils
.checkSign(st
, 'MUSI') then raise XStreamError
.Create('invalid music signature');
2844 if (utils
.readByte(st
) <> 0) then raise XStreamError
.Create('invalid music version');
2846 assert(gMusic
<> nil, 'g_Map_LoadState: gMusic = nil');
2847 str
:= utils
.readStr(st
);
2848 // Ïîçèöèÿ ïðîèãðûâàíèÿ ìóçûêè
2849 dw
:= utils
.readLongWord(st
);
2850 // Ñòîèò ëè ìóçûêà íà ñïåö-ïàóçå
2851 boo
:= utils
.readBool(st
);
2852 // Çàïóñêàåì ýòó ìóçûêó
2853 gMusic
.SetByName(str
);
2854 gMusic
.SpecPause
:= boo
;
2857 gMusic
.SetPosition(dw
);
2860 ///// Çàãðóæàåì êîëè÷åñòâî ìîíñòðîâ: /////
2861 gTotalMonsters
:= utils
.readLongInt(st
);
2864 //// Çàãðóæàåì ôëàãè, åñëè ýòî CTF: /////
2865 if (gGameSettings
.GameMode
= GM_CTF
) then
2867 // Ôëàã Êðàñíîé êîìàíäû
2868 loadFlag(@gFlags
[FLAG_RED
]);
2869 // Ôëàã Ñèíåé êîìàíäû
2870 loadFlag(@gFlags
[FLAG_BLUE
]);
2874 ///// Çàãðóæàåì êîëè÷åñòâî ïîáåä, åñëè ýòî TDM/CTF: /////
2875 if gGameSettings
.GameMode
in [GM_TDM
, GM_CTF
] then
2877 // Î÷êè Êðàñíîé êîìàíäû
2878 gTeamStat
[TEAM_RED
].Goals
:= utils
.readSmallInt(st
);
2879 // Î÷êè Ñèíåé êîìàíäû
2880 gTeamStat
[TEAM_BLUE
].Goals
:= utils
.readSmallInt(st
);
2886 // trace liquid, stepping by `dx` and `dy`
2887 // return last seen liquid coords, and `false` if we're started outside of the liquid
2888 function g_Map_TraceLiquidNonPrecise (x
, y
, dx
, dy
: Integer; out topx
, topy
: Integer): Boolean;
2890 MaskLiquid
= GridTagWater
or GridTagAcid1
or GridTagAcid2
;
2894 // started outside of the liquid?
2895 //if (mapGrid.forEachAtPoint(x, y, nil, MaskLiquid) = nil) then begin result := false; exit; end;
2896 if (g_Map_PanelAtPoint(x
, y
, MaskLiquid
) = nil) then begin result
:= false; exit
; end;
2897 if (dx
= 0) and (dy
= 0) then begin result
:= false; exit
; end; // sanity check
2903 //if (mapGrid.forEachAtPoint(x, y, nil, MaskLiquid) = nil) then exit; // out of the water, just exit
2904 if (g_Map_PanelAtPoint(x
, y
, MaskLiquid
) = nil) then exit
; // out of the water, just exit
2912 DynWarningCB
:= mapWarningCB
;