DEADSOFTWARE

net: mostly restored master-comm logic
[d2df-sdl.git] / src / engine / e_soundfile_fluid.pas
1 (* Copyright (C) Doom 2D: Forever Developers
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
6 *
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
11 *
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
14 *)
15 {$INCLUDE ../shared/a_modes.inc}
16 unit e_soundfile_fluid;
18 interface
20 uses e_soundfile, fluidsynth;
22 type
23 // a midi loader that uses fluidsynth
25 TFluidLoader = class (TSoundLoader)
26 public
27 function Load(Data: Pointer; Len: LongWord; SStreaming: Boolean): Boolean; override; overload;
28 function Load(FName: string; SStreaming: Boolean): Boolean; override; overload;
29 function SetPosition(Pos: LongWord): Boolean; override;
30 function FillBuffer(Buf: Pointer; Len: LongWord): LongWord; override;
31 function GetAll(var OutPtr: Pointer): LongWord; override;
32 procedure Free(); override;
34 private
35 FSynth: pfluid_synth_t;
36 FPlayer: pfluid_player_t;
37 end;
39 TFluidLoaderFactory = class (TSoundLoaderFactory)
40 public
41 function MatchHeader(Data: Pointer; Len: LongWord): Boolean; override;
42 function MatchExtension(FName: string): Boolean; override;
43 function GetLoader(): TSoundLoader; override;
44 end;
46 const
47 DEFAULT_SOUNDFONT = 'data/soundfont.sf2';
49 implementation
51 uses sysutils, utils, e_sound, e_log, ctypes{$IFDEF WINDOWS}, windirs{$ENDIF};
53 var
54 FluidSettings: pfluid_settings_t = nil;
56 function FindDefaultSoundfont(): string;
57 {$IFDEF WINDOWS}
58 var
59 SfNames: array [0..1] of string = (
60 // creative soundfonts
61 'ct4mgm.sf2',
62 'ct2mgm.sf2'
63 // gm.dls unsupported
64 );
65 I: Integer;
66 SysDir, S: string;
67 begin
68 SysDir := GetWindowsSpecialDir(CSIDL_SYSTEM, False);
69 for I := Low(SfNames) to High(SfNames) do
70 begin
71 S := SysDir + SfNames[I];
72 if FileExists(S) then
73 begin
74 e_LogWriteln('FluidSynth: Found system soundfont ' + S);
75 Result := S;
76 exit;
77 end;
78 end;
79 Result := DEFAULT_SOUNDFONT;
80 end;
81 {$ELSE}
82 begin
83 Result := DEFAULT_SOUNDFONT;
84 end;
85 {$ENDIF}
87 (* TFluidLoaderFactory *)
89 function TFluidLoaderFactory.MatchHeader(Data: Pointer; Len: LongWord): Boolean;
90 var
91 P: PLongWord;
92 const
93 MIDIHDR = $6468544D; // 'MThd'
94 begin
95 Result := False;
96 if Len < 14 then Exit; // the header is at least 4+4+6 bytes
97 P := Data;
98 Result := ((P+0)^ = MIDIHDR) and ((P+1)^ <> 0); // header length is not 0
99 end;
101 function TFluidLoaderFactory.MatchExtension(FName: string): Boolean;
102 var
103 Ext: string;
104 begin
105 Ext := GetFilenameExt(FName);
106 Result := (Ext = '.mid') or (Ext = '.midi');
107 end;
109 function TFluidLoaderFactory.GetLoader(): TSoundLoader;
110 begin
111 if e_SoundFont = '' then e_SoundFont := FindDefaultSoundfont();
112 Result := TFluidLoader.Create();
113 end;
115 (* TFluidLoader *)
117 function TFluidLoader.Load(Data: Pointer; Len: LongWord; SStreaming: Boolean): Boolean;
118 var
119 Ret: cint;
120 begin
121 Result := False;
123 try
124 FSynth := new_fluid_synth(FluidSettings);
125 if FSynth = nil then
126 raise Exception.Create('new_fluid_synth failed');
127 Ret := fluid_synth_sfload(FSynth, PChar(e_SoundFont), 1);
128 if Ret = FLUID_FAILED then
129 raise Exception.Create('fluid_synth_sfload failed');
130 FPlayer := new_fluid_player(FSynth);
131 if FPlayer = nil then
132 raise Exception.Create('new_fluid_player failed');
133 Ret := fluid_player_add_mem(FPlayer, Data, Len);
134 if Ret = FLUID_FAILED then
135 raise Exception.Create('fluid_player_add failed');
136 fluid_player_play(FPlayer);
137 except
138 on E: Exception do
139 begin
140 e_LogWriteln('FluidSynth: Load(Data) failed: ' + E.Message);
141 if FPlayer <> nil then delete_fluid_player(FPlayer);
142 if FSynth <> nil then delete_fluid_synth(FSynth);
143 FPlayer := nil;
144 FSynth := nil;
145 Exit;
146 end;
147 end;
149 if FLooping then
150 fluid_player_set_loop(FPlayer, -1);
151 FFormat.SampleRate := 44100;
152 FFormat.SampleBits := 16;
153 FFormat.Channels := 2;
154 FStreaming := True;
156 Result := True;
157 end;
159 function TFluidLoader.Load(FName: string; SStreaming: Boolean): Boolean;
160 var
161 Ret: cint;
162 begin
163 Result := False;
165 try
166 FSynth := new_fluid_synth(FluidSettings);
167 if FSynth = nil then
168 raise Exception.Create('new_fluid_synth failed');
169 Ret := fluid_synth_sfload(FSynth, PChar(e_SoundFont), 1);
170 if Ret = FLUID_FAILED then
171 raise Exception.Create('fluid_synth_sfload failed');
172 FPlayer := new_fluid_player(FSynth);
173 if FPlayer = nil then
174 raise Exception.Create('new_fluid_player failed');
175 Ret := fluid_player_add(FPlayer, PChar(FName));
176 if Ret = FLUID_FAILED then
177 raise Exception.Create('fluid_player_add failed');
178 fluid_player_play(FPlayer);
179 except
180 on E: Exception do
181 begin
182 e_LogWriteln('FluidSynth: Load(Data) failed: ' + E.Message);
183 if FPlayer <> nil then delete_fluid_player(FPlayer);
184 if FSynth <> nil then delete_fluid_synth(FSynth);
185 FPlayer := nil;
186 FSynth := nil;
187 Exit;
188 end;
189 end;
191 if FLooping then
192 fluid_player_set_loop(FPlayer, -1);
193 FFormat.SampleRate := 44100;
194 FFormat.SampleBits := 16;
195 FFormat.Channels := 2;
196 FStreaming := True;
198 Result := True;
199 end;
201 function TFluidLoader.SetPosition(Pos: LongWord): Boolean;
202 begin
203 Result := False; // unsupported?
204 end;
206 function TFluidLoader.FillBuffer(Buf: Pointer; Len: LongWord): LongWord;
207 var
208 Ret: cint;
209 begin
210 Result := 0;
211 if (FSynth = nil) or (FPlayer = nil) then Exit;
212 Ret := fluid_synth_write_s16(FSynth, Len div 4, Buf, 0, 2, Buf, 1, 2);
213 if Ret = FLUID_OK then Result := Len;
214 end;
216 function TFluidLoader.GetAll(var OutPtr: Pointer): LongWord;
217 begin
218 Result := 0; // midis are always streaming, so this don't make sense
219 end;
221 procedure TFluidLoader.Free();
222 begin
223 if FPlayer <> nil then
224 begin
225 fluid_player_stop(FPlayer);
226 delete_fluid_player(FPlayer);
227 end;
228 if FSynth <> nil then delete_fluid_synth(FSynth);
229 FPlayer := nil;
230 FSynth := nil;
231 end;
233 initialization
234 FluidSettings := new_fluid_settings();
235 if FluidSettings <> nil then
236 begin
237 fluid_settings_setint(FluidSettings, PChar('synth.midi-channels'), 16);
238 fluid_settings_setint(FluidSettings, PChar('synth.cpu-cores'), 1);
239 fluid_settings_setnum(FluidSettings, PChar('synth.sample-rate'), 44100);
240 fluid_settings_setnum(FluidSettings, PChar('synth.gain'), 1);
241 fluid_settings_setint(FluidSettings, PChar('synth.reverb.active'), 0);
242 fluid_settings_setint(FluidSettings, PChar('synth.chorus.active'), 0);
243 fluid_settings_setstr(FluidSettings, PChar('player.timing-source'), PChar('sample'));
244 e_AddSoundLoader(TFluidLoaderFactory.Create());
245 end;
246 finalization
247 if FluidSettings <> nil then
248 delete_fluid_settings(FluidSettings);
249 end.