1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 {$INCLUDE ../shared/a_modes.inc}
20 procedure g_Menu_Init();
21 procedure g_Menu_Free();
22 procedure g_Menu_Reset();
23 procedure LoadStdFont(cfgres
, texture
: string; var FontID
: DWORD
);
24 procedure LoadFont(txtres
, fntres
: string; var FontID
: DWORD
);
25 procedure g_Menu_AskLanguage();
27 procedure g_Menu_Show_SaveMenu();
28 procedure g_Menu_Show_LoadMenu(standalone
: Boolean=false);
29 procedure g_Menu_Show_GameSetGame();
30 procedure g_Menu_Show_OptionsVideo();
31 procedure g_Menu_Show_OptionsSound();
32 procedure g_Menu_Show_EndGameMenu();
33 procedure g_Menu_Show_QuitGameMenu();
37 gMenuSmallFont
: DWORD
;
40 TempScale
: Integer = -1;
45 {$INCLUDE ../nogl/noGLuses.inc}
46 g_gui
, g_textures
, e_graphics
, g_main
, g_window
, g_game
, g_map
,
47 g_basic
, g_console
, g_sound
, g_gfx
, g_player
, g_options
, g_weapons
,
48 e_log
, SysUtils
, CONFIG
, g_playermodel
, DateUtils
,
49 MAPDEF
, Math
, g_saveload
,
50 e_texture
, g_language
, e_res
,
51 g_net
, g_netmsg
, g_netmaster
, g_items
, e_input
, g_touch
,
52 utils
, wadreader
, g_system
;
55 type TYNCallback
= procedure (yes
:Boolean);
57 procedure YNKeyDownProc (win
: TGUIWindow
; Key
: Byte);
59 if win
.UserData
= nil then exit
;
61 IK_Y
, IK_SPACE
: TYNCallback(win
.UserData
)(true);
62 IK_N
: TYNCallback(win
.UserData
)(false);
66 procedure YesButtonCB (ctl
: TGUITextButton
);
68 if ctl
.UserData
= nil then exit
;
69 TYNCallback(ctl
.UserData
)(true);
72 procedure NoButtonCB (ctl
: TGUITextButton
);
74 if ctl
.UserData
= nil then exit
;
75 TYNCallback(ctl
.UserData
)(false);
78 function CreateYNMenu (WinName
, Text: String; MaxLen
: Word; FontID
: DWORD
; ActionProc
: TYNCallback
): TGUIWindow
;
82 //if length(Text) = 0 then exit;
83 Result
:= TGUIWindow
.Create(WinName
);
86 //OnKeyDownEx := @YNKeyDownProc;
87 //UserData := @ActionProc;
88 menu
:= TGUIMenu(Result
.AddChild(TGUIMenu
.Create(gMenuSmallFont
, gMenuSmallFont
, '')));
91 Name
:= '__temp_yes_no_menu:'+WinName
;
93 AddText(Text, MaxLen
);
94 with AddButton(nil, _lc
[I_MENU_YES
]) do begin ProcEx
:= @YesButtonCB
; UserData
:= @ActionProc
; end;
95 with AddButton(nil, _lc
[I_MENU_NO
]) do begin ProcEx
:= @NoButtonCB
; UserData
:= @ActionProc
; end;
97 DefControl
:= '__temp_yes_no_menu:'+WinName
;
103 procedure ProcChangeColor(Sender
: TGUIControl
); forward;
104 procedure ProcSelectModel(Sender
: TGUIControl
); forward;
106 procedure ProcApplyOptions();
113 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsVideoMenu').GetControl('mOptionsVideoMenu'));
115 if TGUISwitch(menu
.GetControl('swBPP')).ItemIndex
= 0 then
121 gVSync
:= TGUISwitch(menu
.GetControl('swVSync')).ItemIndex
= 0;
122 if (ovs
<> gVSync
) then
123 sys_EnableVSync(gVSync
);
125 gTextureFilter
:= TGUISwitch(menu
.GetControl('swTextureFilter')).ItemIndex
= 0;
126 glNPOTOverride
:= not (TGUISwitch(menu
.GetControl('swLegacyNPOT')).ItemIndex
= 0);
128 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsSoundMenu').GetControl('mOptionsSoundMenu'));
130 g_Sound_SetupAllVolumes(
131 Min(TGUIScroll(menu
.GetControl('scSoundLevel')).Value
*16, 255),
132 Min(TGUIScroll(menu
.GetControl('scMusicLevel')).Value
*16, 255)
135 gMaxSimSounds
:= Max(Min(TGUIScroll(menu
.GetControl('scMaxSimSounds')).Value
*4+2, 66), 2);
136 gMuteWhenInactive
:= TGUISwitch(menu
.GetControl('swInactiveSounds')).ItemIndex
= 1;
137 gAnnouncer
:= TGUISwitch(menu
.GetControl('swAnnouncer')).ItemIndex
;
138 gSoundEffectsDF
:= TGUISwitch(menu
.GetControl('swSoundEffects')).ItemIndex
= 1;
139 gUseChatSounds
:= TGUISwitch(menu
.GetControl('swChatSpeech')).ItemIndex
= 0;
141 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsGameMenu').GetControl('mOptionsGameMenu'));
143 g_GFX_SetMax(TGUIScroll(menu
.GetControl('scParticlesCount')).Value
*1000);
144 g_Shells_SetMax(TGUIScroll(menu
.GetControl('scShellsMax')).Value
*30);
145 g_Gibs_SetMax(TGUIScroll(menu
.GetControl('scGibsMax')).Value
*25);
146 g_Corpses_SetMax(TGUIScroll(menu
.GetControl('scCorpsesMax')).Value
*5);
148 case TGUISwitch(menu
.GetControl('swGibsCount')).ItemIndex
of
153 else gGibsCount
:= 48;
156 gBloodCount
:= TGUISwitch(menu
.GetControl('swBloodCount')).ItemIndex
;
157 gFlash
:= TGUISwitch(menu
.GetControl('swScreenFlash')).ItemIndex
;
158 gAdvBlood
:= TGUISwitch(menu
.GetControl('swBloodType')).ItemIndex
= 1;
159 gAdvCorpses
:= TGUISwitch(menu
.GetControl('swCorpseType')).ItemIndex
= 1;
160 gAdvGibs
:= TGUISwitch(menu
.GetControl('swGibsType')).ItemIndex
= 1;
161 gDrawBackGround
:= TGUISwitch(menu
.GetControl('swBackGround')).ItemIndex
= 0;
162 gShowMessages
:= TGUISwitch(menu
.GetControl('swMessages')).ItemIndex
= 0;
163 gRevertPlayers
:= TGUISwitch(menu
.GetControl('swRevertPlayers')).ItemIndex
= 0;
164 gChatBubble
:= TGUISwitch(menu
.GetControl('swChatBubble')).ItemIndex
;
165 gPlayerIndicator
:= TGUISwitch(menu
.GetControl('swPlayerIndicator')).ItemIndex
;
166 gPlayerIndicatorStyle
:= TGUISwitch(menu
.GetControl('swPlayerIndicatorStyle')).ItemIndex
;
167 if TGUIScroll(menu
.GetControl('scScaleFactor')).Value
<> TempScale
then
169 TempScale
:= TGUIScroll(menu
.GetControl('scScaleFactor')).Value
;
170 g_dbg_scale
:= TempScale
+ 1;
173 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsMenu').GetControl('mOptionsControlsMenu'));
177 g_Console_BindKey(g_Console_FindBind(1, 'screenshot'), '');
178 g_Console_BindKey(g_Console_FindBind(1, '+p1_scores', '-p1_scores'), '');
179 g_Console_BindKey(g_Console_FindBind(1, 'togglechat'), '');
180 g_Console_BindKey(g_Console_FindBind(1, 'toggleteamchat'), '');
181 g_Console_BindKey(TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_SCREENSHOT
])).Key
, 'screenshot');
182 g_Console_BindKey(TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_STAT
])).Key
, '+p1_scores', '-p1_scores');
183 g_Console_BindKey(TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_CHAT
])).Key
, 'togglechat');
184 g_Console_BindKey(TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_TEAMCHAT
])).Key
, 'toggleteamchat');
187 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP1Menu').GetControl('mOptionsControlsP1Menu'));
190 g_Console_BindKey(g_Console_FindBind(1, '+p1_moveright', '-p1_moveright'), '');
191 g_Console_BindKey(g_Console_FindBind(1, '+p1_moveleft', '-p1_moveleft'), '');
192 g_Console_BindKey(g_Console_FindBind(1, '+p1_lookup', '-p1_lookup'), '');
193 g_Console_BindKey(g_Console_FindBind(1, '+p1_lookdown', '-p1_lookdown'), '');
194 g_Console_BindKey(g_Console_FindBind(1, '+p1_attack', '-p1_attack'), '');
195 g_Console_BindKey(g_Console_FindBind(1, '+p1_jump', '-p1_jump'), '');
196 g_Console_BindKey(g_Console_FindBind(1, '+p1_weapnext', '-p1_weapnext'), '');
197 g_Console_BindKey(g_Console_FindBind(1, '+p1_weapprev', '-p1_weapprev'), '');
198 g_Console_BindKey(g_Console_FindBind(1, '+p1_activate', '-p1_activate'), '');
199 g_Console_BindKey(g_Console_FindBind(1, '+p1_strafe', '-p1_strafe'), '');
200 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key0
, '+p1_moveright', '-p1_moveright');
201 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key0
, '+p1_moveleft', '-p1_moveleft');
202 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key0
, '+p1_lookup', '-p1_lookup');
203 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key0
, '+p1_lookdown', '-p1_lookdown');
204 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key0
, '+p1_attack', '-p1_attack');
205 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key0
, '+p1_jump', '-p1_jump');
206 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key0
, '+p1_weapnext', '-p1_weapnext');
207 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key0
, '+p1_weapprev', '-p1_weapprev');
208 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key0
, '+p1_activate', '-p1_activate');
209 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key0
, '+p1_strafe', '-p1_strafe');
211 g_Console_BindKey(g_Console_FindBind(2, '+p1_moveright', '-p1_moveright'), '');
212 g_Console_BindKey(g_Console_FindBind(2, '+p1_moveleft', '-p1_moveleft'), '');
213 g_Console_BindKey(g_Console_FindBind(2, '+p1_lookup', '-p1_lookup'), '');
214 g_Console_BindKey(g_Console_FindBind(2, '+p1_lookdown', '-p1_lookdown'), '');
215 g_Console_BindKey(g_Console_FindBind(2, '+p1_attack', '-p1_attack'), '');
216 g_Console_BindKey(g_Console_FindBind(2, '+p1_jump', '-p1_jump'), '');
217 g_Console_BindKey(g_Console_FindBind(2, '+p1_weapnext', '-p1_weapnext'), '');
218 g_Console_BindKey(g_Console_FindBind(2, '+p1_weapprev', '-p1_weapprev'), '');
219 g_Console_BindKey(g_Console_FindBind(2, '+p1_activate', '-p1_activate'), '');
220 g_Console_BindKey(g_Console_FindBind(2, '+p1_strafe', '-p1_strafe'), '');
221 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key1
, '+p1_moveright', '-p1_moveright');
222 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key1
, '+p1_moveleft', '-p1_moveleft');
223 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key1
, '+p1_lookup', '-p1_lookup');
224 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key1
, '+p1_lookdown', '-p1_lookdown');
225 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key1
, '+p1_attack', '-p1_attack');
226 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key1
, '+p1_jump', '-p1_jump');
227 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key1
, '+p1_weapnext', '-p1_weapnext');
228 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key1
, '+p1_weapprev', '-p1_weapprev');
229 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key1
, '+p1_activate', '-p1_activate');
230 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key1
, '+p1_strafe', '-p1_strafe');
233 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP1MenuWeapons').GetControl('mOptionsControlsP1MenuWeapons'));
236 for i
:= WP_FIRST
to WP_LAST
do
238 g_Console_BindKey(g_Console_FindBind(1, 'p1_weapon ' + IntToStr(i
+ 1)), '');
239 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key0
, 'p1_weapon ' + IntToStr(i
+ 1));
240 g_Console_BindKey(g_Console_FindBind(2, 'p1_weapon ' + IntToStr(i
+ 1)), '');
241 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key1
, 'p1_weapon ' + IntToStr(i
+ 1));
245 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP2Menu').GetControl('mOptionsControlsP2Menu'));
248 g_Console_BindKey(g_Console_FindBind(1, '+p2_moveright', '-p2_moveright'), '');
249 g_Console_BindKey(g_Console_FindBind(1, '+p2_moveleft', '-p2_moveleft'), '');
250 g_Console_BindKey(g_Console_FindBind(1, '+p2_lookup', '-p2_lookup'), '');
251 g_Console_BindKey(g_Console_FindBind(1, '+p2_lookdown', '-p2_lookdown'), '');
252 g_Console_BindKey(g_Console_FindBind(1, '+p2_attack', '-p2_attack'), '');
253 g_Console_BindKey(g_Console_FindBind(1, '+p2_jump', '-p2_jump'), '');
254 g_Console_BindKey(g_Console_FindBind(1, '+p2_weapnext', '-p2_weapnext'), '');
255 g_Console_BindKey(g_Console_FindBind(1, '+p2_weapprev', '-p2_weapprev'), '');
256 g_Console_BindKey(g_Console_FindBind(1, '+p2_activate', '-p2_activate'), '');
257 g_Console_BindKey(g_Console_FindBind(1, '+p2_strafe', '-p2_strafe'), '');
258 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key0
, '+p2_moveright', '-p2_moveright');
259 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key0
, '+p2_moveleft', '-p2_moveleft');
260 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key0
, '+p2_lookup', '-p2_lookup');
261 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key0
, '+p2_lookdown', '-p2_lookdown');
262 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key0
, '+p2_attack', '-p2_attack');
263 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key0
, '+p2_jump', '-p2_jump');
264 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key0
, '+p2_weapnext', '-p2_weapnext');
265 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key0
, '+p2_weapprev', '-p2_weapprev');
266 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key0
, '+p2_activate', '-p2_activate');
267 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key0
, '+p2_strafe', '-p2_strafe');
269 g_Console_BindKey(g_Console_FindBind(2, '+p2_moveright', '-p2_moveright'), '');
270 g_Console_BindKey(g_Console_FindBind(2, '+p2_moveleft', '-p2_moveleft'), '');
271 g_Console_BindKey(g_Console_FindBind(2, '+p2_lookup', '-p2_lookup'), '');
272 g_Console_BindKey(g_Console_FindBind(2, '+p2_lookdown', '-p2_lookdown'), '');
273 g_Console_BindKey(g_Console_FindBind(2, '+p2_attack', '-p2_attack'), '');
274 g_Console_BindKey(g_Console_FindBind(2, '+p2_jump', '-p2_jump'), '');
275 g_Console_BindKey(g_Console_FindBind(2, '+p2_weapnext', '-p2_weapnext'), '');
276 g_Console_BindKey(g_Console_FindBind(2, '+p2_weapprev', '-p2_weapprev'), '');
277 g_Console_BindKey(g_Console_FindBind(2, '+p2_activate', '-p2_activate'), '');
278 g_Console_BindKey(g_Console_FindBind(2, '+p2_strafe', '-p2_strafe'), '');
279 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key1
, '+p2_moveright', '-p2_moveright');
280 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key1
, '+p2_moveleft', '-p2_moveleft');
281 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key1
, '+p2_lookup', '-p2_lookup');
282 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key1
, '+p2_lookdown', '-p2_lookdown');
283 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key1
, '+p2_attack', '-p2_attack');
284 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key1
, '+p2_jump', '-p2_jump');
285 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key1
, '+p2_weapnext', '-p2_weapnext');
286 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key1
, '+p2_weapprev', '-p2_weapprev');
287 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key1
, '+p2_activate', '-p2_activate');
288 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key1
, '+p2_strafe', '-p2_strafe');
291 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP2MenuWeapons').GetControl('mOptionsControlsP2MenuWeapons'));
294 for i
:= WP_FIRST
to WP_LAST
do
296 g_Console_BindKey(g_Console_FindBind(1, 'p2_weapon ' + IntToStr(i
+ 1)), '');
297 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key0
, 'p2_weapon ' + IntToStr(i
+ 1));
298 g_Console_BindKey(g_Console_FindBind(2, 'p2_weapon ' + IntToStr(i
+ 1)), '');
299 g_Console_BindKey(TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key1
, 'p2_weapon ' + IntToStr(i
+ 1));
303 if e_HasJoysticks
then
305 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsJoystickMenu').GetControl('mOptionsControlsJoystickMenu'));
308 for i
:= 0 to e_MaxJoys
- 1 do
309 if e_JoystickAvailable
[i
] then
310 e_JoystickDeadzones
[i
] := TGUIScroll(menu
.GetControl('scDeadzone' + IntToStr(i
))).Value
*(32767 div 20)
314 if g_touch_enabled
then
316 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsTouchMenu').GetControl('mOptionsControlsTouchMenu'));
317 g_touch_alt
:= TGUISwitch(menu
.GetControl('swTouchAlt')).ItemIndex
= 1;
318 g_touch_size
:= TGUIScroll(menu
.GetControl('scTouchSize')).Value
/ 10 + 0.5;
319 g_touch_fire
:= TGUISwitch(menu
.GetControl('swTouchFire')).ItemIndex
= 1;
320 g_touch_offset
:= TGUIScroll(menu
.GetControl('scTouchOffset')).Value
* 5;
323 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mOptionsPlayersP1Menu'));
325 gPlayer1Settings
.Name
:= b_Text_Unformat(TGUIEdit(menu
.GetControl('edP1Name')).Text);
326 gPlayer1Settings
.Team
:= IfThen(TGUISwitch(menu
.GetControl('swP1Team')).ItemIndex
= 0,
327 TEAM_RED
, TEAM_BLUE
);
329 with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mvP1Model')) do
331 gPlayer1Settings
.Model
:= Model
.Name
;
332 gPlayer1Settings
.Color
:= Model
.Color
;
335 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mOptionsPlayersP2Menu'));
337 gPlayer2Settings
.Name
:= b_Text_Unformat(TGUIEdit(menu
.GetControl('edP2Name')).Text);
338 gPlayer2Settings
.Team
:= IfThen(TGUISwitch(menu
.GetControl('swP2Team')).ItemIndex
= 0,
339 TEAM_RED
, TEAM_BLUE
);
340 with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mvP2Model')) do
342 gPlayer2Settings
.Model
:= Model
.Name
;
343 gPlayer2Settings
.Color
:= Model
.Color
;
346 if gPlayer1Settings
.Name
= '' then gPlayer1Settings
.Name
:= GenPlayerName(1);
347 if gPlayer2Settings
.Name
= '' then gPlayer2Settings
.Name
:= GenPlayerName(2);
349 if g_Game_IsServer
then
351 if gPlayer1
<> nil then
353 gPlayer1
.SetModel(gPlayer1Settings
.Model
);
354 gPlayer1
.Name
:= gPlayer1Settings
.Name
;
355 if not (gGameSettings
.GameMode
in [GM_TDM
, GM_CTF
]) then
356 gPlayer1
.SetColor(gPlayer1Settings
.Color
)
358 if gPlayer1
.Team
<> gPlayer1Settings
.Team
then
361 if g_Game_IsNet
then MH_SEND_PlayerSettings(gPlayer1
.UID
);
364 if gPlayer2
<> nil then
366 gPlayer2
.SetModel(gPlayer2Settings
.Model
);
367 gPlayer2
.Name
:= gPlayer2Settings
.Name
;
368 if (gGameSettings
.GameMode
<> GM_TDM
) and (gGameSettings
.GameMode
<> GM_CTF
) then
369 gPlayer2
.SetColor(gPlayer2Settings
.Color
)
371 if gPlayer2
.Team
<> gPlayer2Settings
.Team
then
376 if g_Game_IsClient
then MC_SEND_PlayerSettings
;
378 s
:= e_GetWriteableDir(ConfigDirs
);
380 g_Options_Write(s
+ '/' + CONFIG_FILENAME
);
381 g_Console_WriteGameConfig
;
384 procedure ReadOptions();
389 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsVideoMenu').GetControl('mOptionsVideoMenu'));
391 with TGUISwitch(menu
.GetControl('swBPP')) do
397 with TGUISwitch(menu
.GetControl('swTextureFilter')) do
398 if gTextureFilter
then ItemIndex
:= 0 else ItemIndex
:= 1;
400 with TGUISwitch(menu
.GetControl('swVSync')) do
401 if gVSync
then ItemIndex
:= 0 else ItemIndex
:= 1;
403 with TGUISwitch(menu
.GetControl('swLegacyNPOT')) do
404 if not glNPOTOverride
then ItemIndex
:= 0 else ItemIndex
:= 1;
406 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsSoundMenu').GetControl('mOptionsSoundMenu'));
408 TGUIScroll(menu
.GetControl('scSoundLevel')).Value
:= Round(gSoundLevel
/16);
409 TGUIScroll(menu
.GetControl('scMusicLevel')).Value
:= Round(gMusicLevel
/16);
410 TGUIScroll(menu
.GetControl('scMaxSimSounds')).Value
:= Round((gMaxSimSounds
-2)/4);
412 with TGUISwitch(menu
.GetControl('swInactiveSounds')) do
413 if gMuteWhenInactive
then
418 TGUISwitch(menu
.GetControl('swAnnouncer')).ItemIndex
:= gAnnouncer
;
420 with TGUISwitch(menu
.GetControl('swSoundEffects')) do
421 if gSoundEffectsDF
then
426 with TGUISwitch(menu
.GetControl('swChatSpeech')) do
427 if gUseChatSounds
then
432 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP1Menu').GetControl('mOptionsControlsP1Menu'));
435 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key0
:= g_Console_FindBind(1, '+p1_moveright', '-p1_moveright');
436 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key0
:= g_Console_FindBind(1, '+p1_moveleft', '-p1_moveleft');
437 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key0
:= g_Console_FindBind(1, '+p1_lookup', '-p1_lookup');
438 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key0
:= g_Console_FindBind(1, '+p1_lookdown', '-p1_lookdown');
439 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key0
:= g_Console_FindBind(1, '+p1_attack', '-p1_attack');
440 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key0
:= g_Console_FindBind(1, '+p1_jump', '-p1_jump');
441 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key0
:= g_Console_FindBind(1, '+p1_weapnext', '-p1_weapnext');
442 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key0
:= g_Console_FindBind(1, '+p1_weapprev', '-p1_weapprev');
443 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key0
:= g_Console_FindBind(1, '+p1_activate', '-p1_activate');
444 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key0
:= g_Console_FindBind(1, '+p1_strafe', '-p1_strafe');
446 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key1
:= g_Console_FindBind(2, '+p1_moveright', '-p1_moveright');
447 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key1
:= g_Console_FindBind(2, '+p1_moveleft', '-p1_moveleft');
448 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key1
:= g_Console_FindBind(2, '+p1_lookup', '-p1_lookup');
449 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key1
:= g_Console_FindBind(2, '+p1_lookdown', '-p1_lookdown');
450 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key1
:= g_Console_FindBind(2, '+p1_attack', '-p1_attack');
451 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key1
:= g_Console_FindBind(2, '+p1_jump', '-p1_jump');
452 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key1
:= g_Console_FindBind(2, '+p1_weapnext', '-p1_weapnext');
453 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key1
:= g_Console_FindBind(2, '+p1_weapprev', '-p1_weapprev');
454 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key1
:= g_Console_FindBind(2, '+p1_activate', '-p1_activate');
455 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key1
:= g_Console_FindBind(2, '+p1_strafe', '-p1_strafe');
458 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP1MenuWeapons').GetControl('mOptionsControlsP1MenuWeapons'));
461 for i
:= WP_FIRST
to WP_LAST
do
463 TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key0
:= g_Console_FindBind(1, 'p1_weapon ' + IntToStr(i
+ 1));
464 TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key1
:= g_Console_FindBind(2, 'p1_weapon ' + IntToStr(i
+ 1));
468 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP2Menu').GetControl('mOptionsControlsP2Menu'));
471 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key0
:= g_Console_FindBind(1, '+p2_moveright', '-p2_moveright');
472 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key0
:= g_Console_FindBind(1, '+p2_moveleft', '-p2_moveleft');
473 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key0
:= g_Console_FindBind(1, '+p2_lookup', '-p2_lookup');
474 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key0
:= g_Console_FindBind(1, '+p2_lookdown', '-p2_lookdown');
475 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key0
:= g_Console_FindBind(1, '+p2_attack', '-p2_attack');
476 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key0
:= g_Console_FindBind(1, '+p2_jump', '-p2_jump');
477 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key0
:= g_Console_FindBind(1, '+p2_weapnext', '-p2_weapnext');
478 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key0
:= g_Console_FindBind(1, '+p2_weapprev', '-p2_weapprev');
479 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key0
:= g_Console_FindBind(1, '+p2_activate', '-p2_activate');
480 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key0
:= g_Console_FindBind(1, '+p2_strafe', '-p2_strafe');
482 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key1
:= g_Console_FindBind(2, '+p2_moveright', '-p2_moveright');
483 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key1
:= g_Console_FindBind(2, '+p2_moveleft', '-p2_moveleft');
484 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key1
:= g_Console_FindBind(2, '+p2_lookup', '-p2_lookup');
485 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key1
:= g_Console_FindBind(2, '+p2_lookdown', '-p2_lookdown');
486 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key1
:= g_Console_FindBind(2, '+p2_attack', '-p2_attack');
487 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key1
:= g_Console_FindBind(2, '+p2_jump', '-p2_jump');
488 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key1
:= g_Console_FindBind(2, '+p2_weapnext', '-p2_weapnext');
489 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key1
:= g_Console_FindBind(2, '+p2_weapprev', '-p2_weapprev');
490 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key1
:= g_Console_FindBind(2, '+p2_activate', '-p2_activate');
491 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key1
:= g_Console_FindBind(2, '+p2_strafe', '-p2_strafe');
494 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP2MenuWeapons').GetControl('mOptionsControlsP2MenuWeapons'));
497 for i
:= WP_FIRST
to WP_LAST
do
499 TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key0
:= g_Console_FindBind(1, 'p2_weapon ' + IntToStr(i
+ 1));
500 TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key1
:= g_Console_FindBind(2, 'p2_weapon ' + IntToStr(i
+ 1));
504 if e_HasJoysticks
then
506 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsJoystickMenu').GetControl('mOptionsControlsJoystickMenu'));
509 for i
:= 0 to e_MaxJoys
- 1 do
510 if e_JoystickAvailable
[i
] then
511 TGUIScroll(menu
.GetControl('scDeadzone' + IntToStr(i
))).Value
:= e_JoystickDeadzones
[i
] div (32767 div 20)
515 if g_touch_enabled
then
517 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsTouchMenu').GetControl('mOptionsControlsTouchMenu'));
518 with TGUISwitch(menu
.GetControl('swTouchAlt')) do
519 if g_touch_alt
then ItemIndex
:= 1 else ItemIndex
:= 0;
520 TGUIScroll(menu
.GetControl('scTouchSize')).Value
:= Round((g_touch_size
- 0.5) * 10);
521 with TGUISwitch(menu
.GetControl('swTouchFire')) do
522 if g_touch_fire
then ItemIndex
:= 1 else ItemIndex
:= 0;
523 TGUIScroll(menu
.GetControl('scTouchOffset')).Value
:= Round(g_touch_offset
/ 5);
526 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsMenu').GetControl('mOptionsControlsMenu'));
529 TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_SCREENSHOT
])).Key
:= g_Console_FindBind(1, 'screenshot');
530 TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_STAT
])).Key
:= g_Console_FindBind(1, '+p1_scores', '-p1_scores');
531 TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_CHAT
])).Key
:= g_Console_FindBind(1, 'togglechat');
532 TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_TEAMCHAT
])).Key
:= g_Console_FindBind(1, 'toggleteamchat');
535 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsGameMenu').GetControl('mOptionsGameMenu'));
537 TGUIScroll(menu
.GetControl('scParticlesCount')).Value
:= g_GFX_GetMax() div 1000;
538 TGUIScroll(menu
.GetControl('scShellsMax')).Value
:= g_Shells_GetMax() div 30;
539 TGUIScroll(menu
.GetControl('scGibsMax')).Value
:= g_Gibs_GetMax() div 25;
540 TGUIScroll(menu
.GetControl('scCorpsesMax')).Value
:= g_Corpses_GetMax() div 5;
541 TGUISwitch(menu
.GetControl('swBloodCount')).ItemIndex
:= gBloodCount
;
543 with TGUISwitch(menu
.GetControl('swScreenFlash')) do
546 with TGUISwitch(menu
.GetControl('swBloodType')) do
547 if gAdvBlood
then ItemIndex
:= 1 else ItemIndex
:= 0;
549 with TGUISwitch(menu
.GetControl('swCorpseType')) do
550 if gAdvCorpses
then ItemIndex
:= 1 else ItemIndex
:= 0;
552 with TGUISwitch(menu
.GetControl('swGibsType')) do
553 if gAdvGibs
then ItemIndex
:= 1 else ItemIndex
:= 0;
555 with TGUISwitch(menu
.GetControl('swGibsCount')) do
564 with TGUISwitch(menu
.GetControl('swBackGround')) do
565 if gDrawBackGround
then ItemIndex
:= 0 else ItemIndex
:= 1;
567 with TGUISwitch(menu
.GetControl('swMessages')) do
568 if gShowMessages
then ItemIndex
:= 0 else ItemIndex
:= 1;
570 with TGUISwitch(menu
.GetControl('swRevertPlayers')) do
571 if gRevertPlayers
then ItemIndex
:= 0 else ItemIndex
:= 1;
573 with TGUISwitch(menu
.GetControl('swChatBubble')) do
574 ItemIndex
:= gChatBubble
;
576 with TGUISwitch(menu
.GetControl('swPlayerIndicator')) do
577 ItemIndex
:= gPlayerIndicator
;
579 with TGUISwitch(menu
.GetControl('swPlayerIndicatorStyle')) do
580 ItemIndex
:= gPlayerIndicatorStyle
;
582 TempScale
:= Round(g_dbg_scale
- 1);
583 TGUIScroll(menu
.GetControl('scScaleFactor')).Value
:= TempScale
;
585 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mOptionsPlayersP1Menu'));
587 TGUIListBox(menu
.GetControl('lsP1Model')).SelectItem(gPlayer1Settings
.Model
);
588 TGUIEdit(menu
.GetControl('edP1Name')).Text := gPlayer1Settings
.Name
;
590 TGUISwitch(menu
.GetControl('swP1Team')).ItemIndex
:=
591 IfThen(gPlayer1Settings
.Team
= TEAM_BLUE
, 1, 0);
593 TGUIScroll(menu
.GetControl('scP1Red')).Value
:= Round(gPlayer1Settings
.Color
.R
/16);
594 TGUIScroll(menu
.GetControl('scP1Green')).Value
:= Round(gPlayer1Settings
.Color
.G
/16);
595 TGUIScroll(menu
.GetControl('scP1Blue')).Value
:= Round(gPlayer1Settings
.Color
.B
/16);
597 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mOptionsPlayersP2Menu'));
599 TGUIListBox(menu
.GetControl('lsP2Model')).SelectItem(gPlayer2Settings
.Model
);
600 TGUIEdit(menu
.GetControl('edP2Name')).Text := gPlayer2Settings
.Name
;
602 TGUISwitch(menu
.GetControl('swP2Team')).ItemIndex
:=
603 IfThen(gPlayer2Settings
.Team
= TEAM_BLUE
, 1, 0);
605 TGUIScroll(menu
.GetControl('scP2Red')).Value
:= Round(gPlayer2Settings
.Color
.R
/16);
606 TGUIScroll(menu
.GetControl('scP2Green')).Value
:= Round(gPlayer2Settings
.Color
.G
/16);
607 TGUIScroll(menu
.GetControl('scP2Blue')).Value
:= Round(gPlayer2Settings
.Color
.B
/16);
609 ProcSelectModel(nil);
612 procedure ProcSwitchMonstersCustom(Sender
: TGUIControl
);
614 // don't turn off monsters in DM
616 with TGUIMenu(g_ActiveWindow.GetControl('mCustomGameMenu')) do
617 if TGUISwitch(GetControl('swGameMode')).GetText <> _lc[I_MENU_GAME_TYPE_CTF] then
618 TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
620 TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
623 if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_COOP] then
624 TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
625 else if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_CTF] then
626 TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
630 procedure ProcSwitchMonstersNet(Sender
: TGUIControl
);
632 // don't turn off monsters in DM
634 with TGUIMenu(g_ActiveWindow.GetControl('mNetServerMenu')) do
635 if TGUISwitch(GetControl('swGameMode')).GetText <> _lc[I_MENU_GAME_TYPE_CTF] then
636 TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
638 TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
641 if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_COOP] then
642 TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
643 else if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_CTF] then
644 TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
648 procedure ProcStartCustomGame();
655 with TGUIMenu(g_ActiveWindow
.GetControl('mCustomGameMenu')) do
657 Map
:= TGUILabel(GetControl('lbMap')).Text;
660 if not isWadPath(Map
) then
663 GameMode
:= TGUISwitch(GetControl('swGameMode')).ItemIndex
+1;
664 gcGameMode
:= TGUISwitch(GetControl('swGameMode')).GetText
;
665 gcTimeLimit
:= StrToIntDef(TGUIEdit(GetControl('edTimeLimit')).Text, 0);
666 gcGoalLimit
:= StrToIntDef(TGUIEdit(GetControl('edGoalLimit')).Text, 0);
667 gcMaxLives
:= StrToIntDef(TGUIEdit(GetControl('edMaxLives')).Text, 0);
669 gcTeamDamage
:= TGUISwitch(GetControl('swTeamDamage')).ItemIndex
= 0;
670 gcRespawnItems
:= TGUISwitch(GetControl('swRespawnItems')).ItemIndex
= 0;
671 gcAllowExit
:= TGUISwitch(GetControl('swEnableExits')).ItemIndex
= 0;
672 gcWeaponStay
:= TGUISwitch(GetControl('swWeaponStay')).ItemIndex
= 0;
673 gcMonsters
:= TGUISwitch(GetControl('swMonsters')).ItemIndex
= 0;
676 Options
:= Options
or GAME_OPTION_TEAMDAMAGE
;
677 if gcRespawnItems
then
678 Options
:= Options
or GAME_OPTION_RESPAWNITEMS
;
680 Options
:= Options
or GAME_OPTION_ALLOWEXIT
;
682 Options
:= Options
or GAME_OPTION_WEAPONSTAY
;
684 Options
:= Options
or GAME_OPTION_MONSTERS
;
685 gcPlayers
:= TGUISwitch(GetControl('swPlayers')).ItemIndex
;
687 case TGUISwitch(GetControl('swBotsVS')).ItemIndex
of
689 Options
:= Options
or GAME_OPTION_BOTVSMONSTER
;
690 gcBotsVS
:= 'Monsters';
693 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
or GAME_OPTION_BOTVSMONSTER
;
694 gcBotsVS
:= 'Everybody';
697 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
;
698 gcBotsVS
:= 'Players';
705 s
:= e_GetWriteableDir(ConfigDirs
);
707 g_Options_Write_Gameplay_Custom(s
+ '/' + CONFIG_FILENAME
);
709 g_Game_StartCustom(Map
, GameMode
, gcTimeLimit
, gcGoalLimit
,
710 gcMaxLives
, Options
, gcPlayers
);
714 procedure ProcStartNetGame();
721 with TGUIMenu(g_ActiveWindow
.GetControl('mNetServerMenu')) do
723 Map
:= TGUILabel(GetControl('lbMap')).Text;
726 if not isWadPath(Map
) then
729 GameMode
:= TGUISwitch(GetControl('swGameMode')).ItemIndex
+1;
730 gnGameMode
:= TGUISwitch(GetControl('swGameMode')).GetText
;
731 gnTimeLimit
:= StrToIntDef(TGUIEdit(GetControl('edTimeLimit')).Text, 0);
732 gnGoalLimit
:= StrToIntDef(TGUIEdit(GetControl('edGoalLimit')).Text, 0);
733 gnMaxLives
:= StrToIntDef(TGUIEdit(GetControl('edMaxLives')).Text, 0);
734 NetPort
:= StrToIntDef(TGUIEdit(GetControl('edPort')).Text, 0);
736 gnTeamDamage
:= TGUISwitch(GetControl('swTeamDamage')).ItemIndex
= 0;
737 gnRespawnItems
:= TGUISwitch(GetControl('swRespawnItems')).ItemIndex
= 0;
738 gnAllowExit
:= TGUISwitch(GetControl('swEnableExits')).ItemIndex
= 0;
739 gnWeaponStay
:= TGUISwitch(GetControl('swWeaponStay')).ItemIndex
= 0;
740 gnMonsters
:= TGUISwitch(GetControl('swMonsters')).ItemIndex
= 0;
743 Options
:= Options
or GAME_OPTION_TEAMDAMAGE
;
744 if gnRespawnItems
then
745 Options
:= Options
or GAME_OPTION_RESPAWNITEMS
;
747 Options
:= Options
or GAME_OPTION_ALLOWEXIT
;
749 Options
:= Options
or GAME_OPTION_WEAPONSTAY
;
751 Options
:= Options
or GAME_OPTION_MONSTERS
;
752 gnPlayers
:= TGUISwitch(GetControl('swPlayers')).ItemIndex
;
754 case TGUISwitch(GetControl('swBotsVS')).ItemIndex
of
756 Options
:= Options
or GAME_OPTION_BOTVSMONSTER
;
757 gnBotsVS
:= 'Monsters';
760 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
or GAME_OPTION_BOTVSMONSTER
;
761 gnBotsVS
:= 'Everybody';
764 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
;
765 gnBotsVS
:= 'Players';
770 NetServerName
:= TGUIEdit(GetControl('edSrvName')).Text;
771 NetMaxClients
:= Max(1, StrToIntDef(TGUIEdit(GetControl('edMaxPlayers')).Text, 1));
772 NetMaxClients
:= Min(NET_MAXCLIENTS
, NetMaxClients
);
773 NetPassword
:= TGUIEdit(GetControl('edSrvPassword')).Text;
774 NetUseMaster
:= TGUISwitch(GetControl('swUseMaster')).ItemIndex
= 0;
777 s
:= e_GetWriteableDir(ConfigDirs
);
780 g_Options_Write_Net_Server(s
+ '/' + CONFIG_FILENAME
);
781 g_Options_Write_Gameplay_Net(s
+ '/' + CONFIG_FILENAME
)
784 g_Game_StartServer(Map
, GameMode
, gnTimeLimit
, gnGoalLimit
, gnMaxLives
,
785 Options
, gnPlayers
, 0, NetPort
);
788 procedure ProcConnectNetGame();
793 with TGUIMenu(g_ActiveWindow
.GetControl('mNetClientMenu')) do
795 NetClientIP
:= TGUIEdit(GetControl('edIP')).Text;
796 NetClientPort
:= StrToIntDef(TGUIEdit(GetControl('edPort')).Text, 0);
797 PW
:= TGUIEdit(GetControl('edPW')).Text;
800 s
:= e_GetWriteableDir(ConfigDirs
);
802 g_Options_Write_Net_Client(s
+ '/' + CONFIG_FILENAME
);
803 g_Game_StartClient(NetClientIP
, NetClientPort
, PW
);
806 procedure ProcEnterPassword();
811 with TGUIMenu(g_ActiveWindow
.GetControl('mClientPasswordMenu')) do
813 NetClientIP
:= PromptIP
;
814 NetClientPort
:= PromptPort
;
815 PW
:= TGUIEdit(GetControl('edPW')).Text;
818 s
:= e_GetWriteableDir(ConfigDirs
);
820 g_Options_Write_Net_Client(s
+ '/' + CONFIG_FILENAME
);
821 g_Game_StartClient(NetClientIP
, NetClientPort
, PW
);
824 procedure ProcServerlist();
826 if not NetInitDone
then
828 if (not g_Net_Init()) then
830 g_Console_Add('NET: ERROR: Failed to init ENet!');
837 g_Net_Slist_Set(NetSlistIP
, NetSlistPort
, NetSlistList
);
839 gState
:= STATE_SLIST
;
840 g_ActiveWindow
:= nil;
842 slWaitStr
:= _lc
[I_NET_SLIST_WAIT
];
847 slReturnPressed
:= True;
848 if g_Net_Slist_Fetch(slCurrent
) then
850 if slCurrent
= nil then
851 slWaitStr
:= _lc
[I_NET_SLIST_NOSERVERS
];
854 slWaitStr
:= _lc
[I_NET_SLIST_ERROR
];
855 g_Serverlist_GenerateTable(slCurrent
, slTable
);
858 procedure ProcStartCampaign();
864 with TGUIMenu(g_ActiveWindow
.GetControl('mCampaignMenu')) do
866 WAD
:= TGUIFileListBox(GetControl('lsWAD')).SelectedItem();
867 TwoPlayers
:= TGUISwitch(GetControl('swPlayers')).ItemIndex
= 1;
869 WAD
:= e_FindWadRel(MegawadDirs
, WAD
);
875 g_Game_StartSingle(WAD
+ ':\MAP01', TwoPlayers
, n
);
878 procedure ProcSelectMap(Sender
: TGUIControl
);
882 wad
, map
, res
: String;
884 win
:= g_GUI_GetWindow('SelectMapMenu');
885 with TGUIMenu(win
.GetControl('mSelectMapMenu')) do
887 wad
:= TGUIFileListBox(GetControl('lsMapWAD')).SelectedItem();
888 map
:= TGUIListBox(GetControl('lsMapRes')).SelectedItem();
890 if (wad
= '') or (map
= '') then
891 begin // Ýòî íå êàðòà
892 TGUILabel(GetControl('lbMapName')).Text := '';
893 TGUILabel(GetControl('lbMapAuthor')).Text := '';
894 TGUILabel(GetControl('lbMapSize')).Text := '';
895 TGUIMemo(GetControl('meMapDescription')).SetText('');
896 TGUIMapPreview(win
.GetControl('mpMapPreview')).ClearMap();
897 TGUILabel(win
.GetControl('lbMapScale')).Text := '';
903 a
:= g_Map_GetMapInfo(res
);
905 TGUILabel(GetControl('lbMapName')).Text := a
.Name
;
906 TGUILabel(GetControl('lbMapAuthor')).Text := a
.Author
;
907 TGUILabel(GetControl('lbMapSize')).Text := Format('%dx%d', [a
.Width
, a
.Height
]);
908 TGUIMemo(GetControl('meMapDescription')).SetText(a
.Description
);
909 TGUIMapPreview(win
.GetControl('mpMapPreview')).SetMap(res
);
910 TGUILabel(win
.GetControl('lbMapScale')).Text :=
911 TGUIMapPreview(win
.GetControl('mpMapPreview')).GetScaleStr
;
916 procedure ProcSelectWAD(Sender
: TGUIControl
);
921 with TGUIMenu(g_GUI_GetWindow('SelectMapMenu').GetControl('mSelectMapMenu')) do
923 wad
:= TGUIFileListBox(GetControl('lsMapWAD')).SelectedItem();
925 with TGUIListBox(GetControl('lsMapRes')) do
931 list
:= g_Map_GetMapsList(wad
);
945 procedure ProcSelectCampaignWAD(Sender
: TGUIControl
);
951 win
:= g_GUI_GetWindow('CampaignMenu');
952 with TGUIMenu(win
.GetControl('mCampaignMenu')) do
954 wad
:= TGUIFileListBox(GetControl('lsWAD')).SelectedItem();
958 TGUILabel(GetControl('lbWADName')).Text := '';
959 TGUILabel(GetControl('lbWADAuthor')).Text := '';
960 TGUIMemo(GetControl('meWADDescription')).SetText('');
963 a
:= g_Game_GetMegaWADInfo(wad
);
965 TGUILabel(GetControl('lbWADName')).Text := a
.Name
;
966 TGUILabel(GetControl('lbWADAuthor')).Text := a
.Author
;
967 TGUIMemo(GetControl('meWADDescription')).SetText(a
.Description
);
969 TGUIImage(win
.GetControl('mpWADImage')).ClearImage();
973 fn
:= g_ExtractWadName(a
.pic
);
975 TGUIImage(win
.GetControl('mpWADImage')).SetImage(wad
+a
.pic
)
977 TGUIImage(win
.GetControl('mpWADImage')).SetImage(a
.pic
);
982 procedure ProcChangeColor(Sender
: TGUIControl
);
986 window
:= g_GUI_GetWindow('OptionsPlayersP1Menu');
987 with TGUIMenu(window
.GetControl('mOptionsPlayersP1Menu')) do
988 TGUIModelView(window
.GetControl('mvP1Model')).SetColor(
989 Min(TGUIScroll(GetControl('scP1Red')).Value
*16, 255),
990 Min(TGUIScroll(GetControl('scP1Green')).Value
*16, 255),
991 Min(TGUIScroll(GetControl('scP1Blue')).Value
*16, 255));
993 window
:= g_GUI_GetWindow('OptionsPlayersP2Menu');
994 with TGUIMenu(window
.GetControl('mOptionsPlayersP2Menu')) do
995 TGUIModelView(window
.GetControl('mvP2Model')).SetColor(
996 Min(TGUIScroll(GetControl('scP2Red')).Value
*16, 255),
997 Min(TGUIScroll(GetControl('scP2Green')).Value
*16, 255),
998 Min(TGUIScroll(GetControl('scP2Blue')).Value
*16, 255));
1001 procedure ProcSelectModel(Sender
: TGUIControl
);
1006 window
:= g_GUI_GetWindow('OptionsPlayersP1Menu');
1007 a
:= TGUIListBox(TGUIMenu(window
.GetControl('mOptionsPlayersP1Menu')).GetControl('lsP1Model')).SelectedItem
;
1008 if a
<> '' then TGUIModelView(window
.GetControl('mvP1Model')).SetModel(a
);
1010 window
:= g_GUI_GetWindow('OptionsPlayersP2Menu');
1011 a
:= TGUIListBox(TGUIMenu(window
.GetControl('mOptionsPlayersP2Menu')).GetControl('lsP2Model')).SelectedItem
;
1012 if a
<> '' then TGUIModelView(window
.GetControl('mvP2Model')).SetModel(a
);
1014 ProcChangeColor(nil);
1017 procedure LoadStdFont(cfgres
, texture
: string; var FontID
: DWORD
);
1029 wad
:= TWADFile
.Create
;
1030 if wad
.ReadFile(GameWAD
) then
1031 wad
.GetResource('FONTS/'+cfgres
, cfgdata
, cfglen
);
1036 g_Texture_CreateWADEx('FONT_STD', GameWAD
+':FONTS\'+texture
);
1038 config
:= TConfig
.CreateMem(cfgdata
, cfglen
);
1039 cwdt
:= Min(Max(config
.ReadInt('FontMap', 'CharWidth', 0), 0), 255);
1040 chgt
:= Min(Max(config
.ReadInt('FontMap', 'CharHeight', 0), 0), 255);
1041 spc
:= Min(Max(config
.ReadInt('FontMap', 'Kerning', 0), -128), 127);
1043 if g_Texture_Get('FONT_STD', ID
) then
1044 e_TextureFontBuild(ID
, FontID
, cwdt
, chgt
, spc
);
1049 if cfglen
<> 0 then FreeMem(cfgdata
);
1052 procedure LoadFont(txtres
, fntres
: string; var FontID
: DWORD
);
1058 cfgdata
, fntdata
: Pointer;
1059 cfglen
, fntlen
: Integer;
1067 wad
:= TWADFile
.Create
;
1068 if wad
.ReadFile(GameWAD
) then
1070 wad
.GetResource('FONTS/'+txtres
, cfgdata
, cfglen
);
1071 wad
.GetResource('FONTS/'+fntres
, fntdata
, fntlen
);
1077 config
:= TConfig
.CreateMem(cfgdata
, cfglen
);
1078 cwdt
:= Min(Max(config
.ReadInt('FontMap', 'CharWidth', 0), 0), 255);
1079 chgt
:= Min(Max(config
.ReadInt('FontMap', 'CharHeight', 0), 0), 255);
1081 spc
:= Min(Max(config
.ReadInt('FontMap', 'Kerning', 0), -128), 127);
1082 FontID
:= e_CharFont_Create(spc
);
1084 for a
:= 0 to 255 do
1086 chrwidth
:= config
.ReadInt(IntToStr(a
), 'Width', 0);
1087 if chrwidth
= 0 then Continue
;
1089 if e_CreateTextureMemEx(fntdata
, fntlen
, CharID
, cwdt
*(a
mod 16), chgt
*(a
div 16),
1091 e_CharFont_AddChar(FontID
, CharID
, Chr(a
), chrwidth
);
1097 if cfglen
<> 0 then FreeMem(cfgdata
);
1098 if fntlen
<> 0 then FreeMem(fntdata
);
1101 procedure MenuLoadData();
1103 e_WriteLog('Loading menu data...', TMsgType
.Notify
);
1105 g_Texture_CreateWADEx('MAINMENU_LOGO', GameWAD
+':TEXTURES\MAINLOGO');
1106 g_Texture_CreateWADEx('MAINMENU_MARKER1', GameWAD
+':TEXTURES\MARKER1');
1107 g_Texture_CreateWADEx('MAINMENU_MARKER2', GameWAD
+':TEXTURES\MARKER2');
1108 g_Texture_CreateWADEx('SCROLL_LEFT', GameWAD
+':TEXTURES\SLEFT');
1109 g_Texture_CreateWADEx('SCROLL_RIGHT', GameWAD
+':TEXTURES\SRIGHT');
1110 g_Texture_CreateWADEx('SCROLL_MIDDLE', GameWAD
+':TEXTURES\SMIDDLE');
1111 g_Texture_CreateWADEx('SCROLL_MARKER', GameWAD
+':TEXTURES\SMARKER');
1112 g_Texture_CreateWADEx('EDIT_LEFT', GameWAD
+':TEXTURES\ELEFT');
1113 g_Texture_CreateWADEx('EDIT_RIGHT', GameWAD
+':TEXTURES\ERIGHT');
1114 g_Texture_CreateWADEx('EDIT_MIDDLE', GameWAD
+':TEXTURES\EMIDDLE');
1115 g_Texture_CreateWADEx('BOX1', GameWAD
+':TEXTURES\BOX1');
1116 g_Texture_CreateWADEx('BOX2', GameWAD
+':TEXTURES\BOX2');
1117 g_Texture_CreateWADEx('BOX3', GameWAD
+':TEXTURES\BOX3');
1118 g_Texture_CreateWADEx('BOX4', GameWAD
+':TEXTURES\BOX4');
1119 g_Texture_CreateWADEx('BOX5', GameWAD
+':TEXTURES\BOX5');
1120 g_Texture_CreateWADEx('BOX6', GameWAD
+':TEXTURES\BOX6');
1121 g_Texture_CreateWADEx('BOX7', GameWAD
+':TEXTURES\BOX7');
1122 g_Texture_CreateWADEx('BOX8', GameWAD
+':TEXTURES\BOX8');
1123 g_Texture_CreateWADEx('BOX9', GameWAD
+':TEXTURES\BOX9');
1124 g_Texture_CreateWADEx('BSCROLL_UP_A', GameWAD
+':TEXTURES\SCROLLUPA');
1125 g_Texture_CreateWADEx('BSCROLL_UP_U', GameWAD
+':TEXTURES\SCROLLUPU');
1126 g_Texture_CreateWADEx('BSCROLL_DOWN_A', GameWAD
+':TEXTURES\SCROLLDOWNA');
1127 g_Texture_CreateWADEx('BSCROLL_DOWN_U', GameWAD
+':TEXTURES\SCROLLDOWNU');
1128 g_Texture_CreateWADEx('BSCROLL_MIDDLE', GameWAD
+':TEXTURES\SCROLLMIDDLE');
1129 g_Texture_CreateWADEx('NOPIC', GameWAD
+':TEXTURES\NOPIC');
1131 g_Sound_CreateWADEx('MENU_SELECT', GameWAD
+':SOUNDS\MENUSELECT');
1132 g_Sound_CreateWADEx('MENU_OPEN', GameWAD
+':SOUNDS\MENUOPEN');
1133 g_Sound_CreateWADEx('MENU_CLOSE', GameWAD
+':SOUNDS\MENUCLOSE');
1134 g_Sound_CreateWADEx('MENU_CHANGE', GameWAD
+':SOUNDS\MENUCHANGE');
1135 g_Sound_CreateWADEx('SCROLL_ADD', GameWAD
+':SOUNDS\SCROLLADD');
1136 g_Sound_CreateWADEx('SCROLL_SUB', GameWAD
+':SOUNDS\SCROLLSUB');
1137 g_Sound_CreateWADEx('SOUND_PLAYER_FALL', GameWAD
+':SOUNDS\FALL');
1140 procedure MenuFreeData();
1142 e_CharFont_Remove(gMenuFont
);
1143 e_CharFont_Remove(gMenuSmallFont
);
1145 g_Texture_Delete('MAINMENU_LOGO');
1146 g_Texture_Delete('MAINMENU_MARKER1');
1147 g_Texture_Delete('MAINMENU_MARKER2');
1148 g_Texture_Delete('SCROLL_LEFT');
1149 g_Texture_Delete('SCROLL_RIGHT');
1150 g_Texture_Delete('SCROLL_MIDDLE');
1151 g_Texture_Delete('SCROLL_MARKER');
1152 g_Texture_Delete('EDIT_LEFT');
1153 g_Texture_Delete('EDIT_RIGHT');
1154 g_Texture_Delete('EDIT_MIDDLE');
1155 g_Texture_Delete('BOX1');
1156 g_Texture_Delete('BOX2');
1157 g_Texture_Delete('BOX3');
1158 g_Texture_Delete('BOX4');
1159 g_Texture_Delete('BOX5');
1160 g_Texture_Delete('BOX6');
1161 g_Texture_Delete('BOX7');
1162 g_Texture_Delete('BOX8');
1163 g_Texture_Delete('BOX9');
1164 g_Texture_Delete('BSCROLL_UP_A');
1165 g_Texture_Delete('BSCROLL_UP_U');
1166 g_Texture_Delete('BSCROLL_DOWN_A');
1167 g_Texture_Delete('BSCROLL_DOWN_U');
1168 g_Texture_Delete('BSCROLL_MIDDLE');
1169 g_Texture_Delete('NOPIC');
1171 g_Sound_Delete('MENU_SELECT');
1172 g_Sound_Delete('MENU_OPEN');
1173 g_Sound_Delete('MENU_CLOSE');
1174 g_Sound_Delete('MENU_CHANGE');
1175 g_Sound_Delete('SCROLL_ADD');
1176 g_Sound_Delete('SCROLL_SUB');
1177 g_Sound_Delete('SOUND_PLAYER_FALL');
1180 procedure ProcAuthorsMenu();
1182 gMusic
.SetByName('MUSIC_INTERMUS');
1186 procedure ProcExitMenuKeyDown (yes
: Boolean);
1189 snd
: TPlayableSound
;
1194 g_Game_StopAllSounds(True);
1195 case (Random(18)) of
1196 0: s
:= 'SOUND_MONSTER_PAIN';
1197 1: s
:= 'SOUND_MONSTER_DIE_3';
1198 2: s
:= 'SOUND_MONSTER_SLOP';
1199 3: s
:= 'SOUND_MONSTER_DEMON_DIE';
1200 4: s
:= 'SOUND_MONSTER_IMP_DIE_2';
1201 5: s
:= 'SOUND_MONSTER_MAN_DIE';
1202 6: s
:= 'SOUND_MONSTER_BSP_DIE';
1203 7: s
:= 'SOUND_MONSTER_VILE_DIE';
1204 8: s
:= 'SOUND_MONSTER_SKEL_DIE';
1205 9: s
:= 'SOUND_MONSTER_MANCUB_ALERT';
1206 10: s
:= 'SOUND_MONSTER_PAIN_PAIN';
1207 11: s
:= 'SOUND_MONSTER_BARON_DIE';
1208 12: s
:= 'SOUND_MONSTER_CACO_DIE';
1209 13: s
:= 'SOUND_MONSTER_CYBER_DIE';
1210 14: s
:= 'SOUND_MONSTER_KNIGHT_ALERT';
1211 15: s
:= 'SOUND_MONSTER_SPIDER_ALERT';
1212 else s
:= 'SOUND_PLAYER_FALL';
1214 snd
:= TPlayableSound
.Create();
1215 res
:= snd
.SetByName(s
);
1216 if not res
then res
:= snd
.SetByName('SOUND_PLAYER_FALL');
1220 while snd
.IsPlaying() do begin end;
1228 procedure ProcLoadMenu();
1235 TGUIEdit(TGUIMenu(g_GUI_GetWindow('LoadMenu').GetControl('mmLoadMenu')).GetControl('edSlot'+IntToStr(a
))).Text := g_GetSaveName(a
, valid
);
1236 TGUIEdit(TGUIMenu(g_GUI_GetWindow('LoadMenu').GetControl('mmLoadMenu')).GetControl('edSlot'+IntToStr(a
))).Invalid
:= not valid
;
1237 //TGUIMenu(g_GUI_GetWindow('LoadMenu').GetControl('mmLoadMenu')).GetControl('edSlot'+IntToStr(a)).Enabled := valid;
1241 procedure ProcSaveMenu();
1249 name
:= g_GetSaveName(a
, valid
);
1250 TGUIEdit(TGUIMenu(g_GUI_GetWindow('SaveMenu').GetControl('mmSaveMenu')).GetControl('edSlot'+IntToStr(a
))).Text := name
;
1251 TGUIEdit(TGUIMenu(g_GUI_GetWindow('SaveMenu').GetControl('mmSaveMenu')).GetControl('edSlot'+IntToStr(a
))).Invalid
:= (name
<> '') and (not valid
);
1255 procedure ProcSaveGame(Sender
: TGUIControl
);
1259 if g_Game_IsNet
then Exit
;
1260 if g_Game_IsTestMap
then Exit
;
1261 a
:= StrToInt(Copy(Sender
.Name
, Length(Sender
.Name
), 1));
1262 g_Game_PauseAllSounds(True);
1263 g_SaveGame(a
, TGUIEdit(Sender
).Text);
1265 g_ActiveWindow
:= nil;
1266 g_Game_Pause(False);
1269 procedure ProcLoadGame(Sender
: TGUIControl
);
1273 if g_Game_IsNet
then Exit
;
1274 a
:= StrToInt(Copy(Sender
.Name
, Length(Sender
.Name
), 1));
1275 if g_LoadGame(a
) then
1277 g_Game_PauseAllSounds(False)
1279 else // Íå çàãðóçèëîñü - âîçâðàò â ìåíþ
1281 g_Console_Add(_lc
[I_MSG_BAD_SAVE_VERSION
], true);
1282 g_GUI_GetWindow('LoadMenu').SetActive(g_GUI_GetWindow('LoadMenu').GetControl('mmLoadMenu'));
1283 //g_ActiveWindow := nil;
1287 procedure ProcSinglePlayer (n
: Integer);
1288 var wad
, map
: AnsiString;
1291 wad
:= g_ExtractWadName(gDefaultMegawadStart
);
1292 map
:= g_ExtractFilePathName(gDefaultMegawadStart
);
1293 if e_FindResource(AllMapDirs
, wad
) then
1295 wad
:= ExpandFileName(wad
);
1296 g_Game_StartSingle(wad
+ ':\' + map
, n
> 1, n
)
1300 procedure ProcSingle1Player
;
1305 procedure ProcSingle2Players
;
1310 procedure ProcSelectMapMenu();
1313 wad_lb
: TGUIFileListBox
;
1314 map_lb
: TGUIListBox
;
1317 menu
:= TGUIMenu(g_GUI_GetWindow('SelectMapMenu').GetControl('mSelectMapMenu'));
1318 wad_lb
:= TGUIFileListBox(menu
.GetControl('lsMapWAD'));
1319 map_lb
:= TGUIListBox(menu
.GetControl('lsMapRes'));
1321 if wad_lb
.SelectedItem() <> '' then
1322 map
:= map_lb
.SelectedItem()
1326 wad_lb
.UpdateFileList();
1329 if wad_lb
.SelectedItem() <> '' then
1332 map_lb
.SelectItem(map
);
1334 if map_lb
.SelectedItem() <> '' then
1338 g_GUI_ShowWindow('SelectMapMenu');
1341 procedure ProcSelectCampaignMenu();
1344 wad_lb
: TGUIFileListBox
;
1346 menu
:= TGUIMenu(g_GUI_GetWindow('CampaignMenu').GetControl('mCampaignMenu'));
1347 wad_lb
:= TGUIFileListBox(menu
.GetControl('lsWAD'));
1349 wad_lb
.UpdateFileList();
1351 if wad_lb
.SelectedItem() <> '' then
1352 ProcSelectCampaignWAD(nil);
1355 procedure ProcSetMap();
1357 wad
, map
, res
: String;
1359 with TGUIMenu(g_ActiveWindow
.GetControl('mSelectMapMenu')) do
1361 wad
:= TGUIFileListBox(GetControl('lsMapWAD')).SelectedItem();
1362 map
:= TGUIListBox(GetControl('lsMapRes')).SelectedItem();
1365 if (wad
= '') or (map
= '') then
1368 wad
:= e_FindWadRel(MapDirs
, WAD
);
1370 res
:= wad
+':\'+map
;
1372 TGUILabel(TGUIMenu(g_GUI_GetWindow('CustomGameMenu').GetControl('mCustomGameMenu')).GetControl('lbMap')).Text := res
;
1373 TGUILabel(TGUIMenu(g_GUI_GetWindow('NetServerMenu').GetControl('mNetServerMenu')).GetControl('lbMap')).Text := res
;
1376 procedure ProcChangeSoundSettings(Sender
: TGUIControl
);
1380 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsSoundMenu').GetControl('mOptionsSoundMenu'));
1382 g_Sound_SetupAllVolumes(
1383 Min(TGUIScroll(menu
.GetControl('scSoundLevel')).Value
*16, 255),
1384 Min(TGUIScroll(menu
.GetControl('scMusicLevel')).Value
*16, 255)
1388 procedure ProcChangeGameSettings(Sender
: TGUIControl
);
1392 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsGameMenu').GetControl('mOptionsGameMenu'));
1393 if TGUIScroll(menu
.GetControl('scScaleFactor')).Value
<> TempScale
then
1395 TempScale
:= TGUIScroll(menu
.GetControl('scScaleFactor')).Value
;
1396 g_dbg_scale
:= TempScale
+ 1;
1400 procedure ProcChangeTouchSettings(Sender
: TGUIControl
);
1404 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsTouchMenu').GetControl('mOptionsControlsTouchMenu'));
1405 g_touch_alt
:= TGUISwitch(menu
.GetControl('swTouchAlt')).ItemIndex
= 1;
1406 g_touch_size
:= TGUIScroll(menu
.GetControl('scTouchSize')).Value
/ 10 + 0.5;
1407 g_touch_offset
:= TGUIScroll(menu
.GetControl('scTouchOffset')).Value
* 5;
1410 procedure ProcOptionsPlayersMIMenu();
1415 if g_ActiveWindow
.Name
= 'OptionsPlayersP1Menu' then s
:= 'P1' else s
:= 'P2';
1417 a
:= TGUIListBox(TGUIMenu(g_ActiveWindow
.GetControl('mOptionsPlayers'+s
+'Menu')).GetControl('ls'+s
+'Model')).SelectedItem
;
1419 if a
= '' then Exit
;
1421 b
:= g_PlayerModel_GetInfo(a
);
1423 with TGUIMenu(g_GUI_GetWindow('OptionsPlayersMIMenu').GetControl('mOptionsPlayersMIMenu')) do
1425 TGUILabel(GetControl('lbName')).Text := b
.Name
;
1426 TGUILabel(GetControl('lbAuthor')).Text := b
.Author
;
1427 TGUIMemo(GetControl('meComment')).SetText(b
.Description
);
1429 if b
.HaveWeapon
then
1430 TGUILabel(GetControl('lbWeapon')).Text := _lc
[I_MENU_YES
]
1432 TGUILabel(GetControl('lbWeapon')).Text := _lc
[I_MENU_NO
];
1435 g_GUI_ShowWindow('OptionsPlayersMIMenu');
1438 procedure ProcOptionsPlayersAnim();
1442 if g_ActiveWindow
.Name
= 'OptionsPlayersP1Menu' then
1447 with TGUIModelView(g_ActiveWindow
.GetControl('mv'+s
+'Model')) do
1450 Model
.GetCurrentAnimation
.Loop
:= True;
1451 Model
.GetCurrentAnimationMask
.Loop
:= True;
1455 procedure ProcOptionsPlayersWeap();
1459 if g_ActiveWindow
.Name
= 'OptionsPlayersP1Menu' then
1464 with TGUIModelView(g_ActiveWindow
.GetControl('mv'+s
+'Model')) do
1468 procedure ProcOptionsPlayersRot();
1472 if g_ActiveWindow
.Name
= 'OptionsPlayersP1Menu' then s
:= 'P1' else s
:= 'P2';
1473 with TGUIModelView(g_ActiveWindow
.GetControl('mv'+s
+'Model')).Model
do
1475 if Direction
= TDirection
.D_LEFT
then Direction
:= TDirection
.D_RIGHT
else Direction
:= TDirection
.D_LEFT
;
1479 procedure ProcDefaultMenuKeyDown (yes
: Boolean);
1483 g_Options_SetDefault();
1489 procedure ProcSavedMenuKeyDown (yes
: Boolean);
1491 if yes
then ReadOptions();
1495 procedure ProcAuthorsClose();
1497 gMusic
.SetByName('MUSIC_MENU');
1499 gState
:= STATE_MENU
;
1502 procedure ProcGMClose();
1504 g_Game_InGameMenu(False);
1507 procedure ProcGMShow();
1512 if (gGameSettings
.GameType
= GT_SINGLE
) and
1513 ((gPlayer1
= nil) or (not gPlayer1
.alive
)) and
1514 ((gPlayer2
= nil) or (not gPlayer2
.alive
)) then
1515 Enabled
:= False; // Îäèí èç èãðîêîâ ïîãèá â ñèíãëå
1517 Enabled
:= False; // Çàïðåòèòü ñîõðàíåíèå â èíòåðìèññèè (íå ðåàëèçîâàíî)
1518 if g_Game_IsTestMap
then
1519 Enabled
:= False; // Åñëè èãðàåì íà òåñòîâîé èëè âðåìåííîé êàðòå
1520 TGUIMainMenu(g_ActiveWindow
.GetControl(
1521 g_ActiveWindow
.DefControl
)).EnableButton('save', Enabled
);
1524 procedure ProcChangePlayers();
1526 TeamGame
, Spectator
, AddTwo
: Boolean;
1527 P1Team
{, P2Team}: Byte;
1528 bP2
: TGUITextButton
;
1530 TeamGame
:= gGameSettings
.GameMode
in [GM_TDM
, GM_CTF
];
1531 Spectator
:= (gPlayer1
= nil) and (gPlayer2
= nil);
1532 AddTwo
:= gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
];
1533 P1Team
:= TEAM_NONE
;
1534 if gPlayer1
<> nil then P1Team
:= gPlayer1
.Team
;
1536 //P2Team := TEAM_NONE;
1537 //if gPlayer2 <> nil then P2Team := gPlayer2.Team;
1539 TGUIMainMenu(g_ActiveWindow
.GetControl(
1540 g_ActiveWindow
.DefControl
)).EnableButton('tmJoinRed', TeamGame
and (P1Team
<> TEAM_RED
));
1541 TGUIMainMenu(g_ActiveWindow
.GetControl(
1542 g_ActiveWindow
.DefControl
)).EnableButton('tmJoinBlue', TeamGame
and (P1Team
<> TEAM_BLUE
));
1543 TGUIMainMenu(g_ActiveWindow
.GetControl(
1544 g_ActiveWindow
.DefControl
)).EnableButton('tmJoinGame', Spectator
and not TeamGame
);
1546 bP2
:= TGUIMainMenu(g_ActiveWindow
.GetControl(
1547 g_ActiveWindow
.DefControl
)).GetButton('tmPlayer2');
1548 bP2
.Enabled
:= AddTwo
and not Spectator
;
1550 bP2
.Color
:= MAINMENU_ITEMS_COLOR
1552 bP2
.Color
:= MAINMENU_UNACTIVEITEMS_COLOR
;
1553 if gPlayer2
= nil then
1554 bP2
.Caption
:= _lc
[I_MENU_ADD_PLAYER_2
]
1556 bP2
.Caption
:= _lc
[I_MENU_REM_PLAYER_2
];
1558 TGUIMainMenu(g_ActiveWindow
.GetControl(
1559 g_ActiveWindow
.DefControl
)).EnableButton('tmSpectate', not Spectator
);
1562 procedure ProcJoinRed();
1564 if not (gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
, GT_CLIENT
]) then
1566 if g_Game_IsServer
then
1568 if gPlayer1
= nil then
1569 g_Game_AddPlayer(TEAM_RED
)
1572 if gPlayer1
.Team
<> TEAM_RED
then
1574 gPlayer1
.SwitchTeam
;
1575 gPlayer1Settings
.Team
:= gPlayer1
.Team
;
1578 if g_Game_IsNet
then MH_SEND_PlayerSettings(gPlayer1
.UID
);
1583 gPlayer1Settings
.Team
:= TEAM_RED
;
1584 MC_SEND_PlayerSettings
;
1585 if gPlayer1
= nil then
1586 g_Game_AddPlayer(TEAM_RED
);
1588 g_ActiveWindow
:= nil;
1589 g_Game_Pause(False);
1592 procedure ProcJoinBlue();
1594 if not (gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
, GT_CLIENT
]) then
1596 if g_Game_IsServer
then
1598 if gPlayer1
= nil then
1599 g_Game_AddPlayer(TEAM_BLUE
)
1602 if gPlayer1
.Team
<> TEAM_BLUE
then
1604 gPlayer1
.SwitchTeam
;
1605 gPlayer1Settings
.Team
:= gPlayer1
.Team
;
1608 if g_Game_IsNet
then MH_SEND_PlayerSettings(gPlayer1
.UID
);
1613 gPlayer1Settings
.Team
:= TEAM_BLUE
;
1614 MC_SEND_PlayerSettings
;
1615 if gPlayer1
= nil then
1616 g_Game_AddPlayer(TEAM_BLUE
);
1618 g_ActiveWindow
:= nil;
1619 g_Game_Pause(False);
1622 procedure ProcJoinGame();
1624 if not (gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
, GT_CLIENT
]) then
1626 if gPlayer1
= nil then
1628 g_ActiveWindow
:= nil;
1629 g_Game_Pause(False);
1632 procedure ProcSwitchP2();
1634 if not (gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
]) then
1636 if gPlayer1
= nil then
1638 if gPlayer2
= nil then
1641 g_Game_RemovePlayer();
1642 g_ActiveWindow
:= nil;
1643 g_Game_Pause(False);
1646 procedure ProcSpectate();
1648 if not (gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
, GT_CLIENT
]) then
1651 g_ActiveWindow
:= nil;
1652 g_Game_Pause(False);
1655 procedure ProcRestartMenuKeyDown (yes
: Boolean);
1657 if yes
then g_Game_Restart() else g_GUI_HideWindow
;
1660 procedure ProcEndMenuKeyDown (yes
: Boolean);
1662 if yes
then gExit
:= EXIT_SIMPLE
else g_GUI_HideWindow
;
1665 procedure ProcSetRussianLanguage
;
1667 if gLanguage
<> LANGUAGE_RUSSIAN
then
1669 gLanguage
:= LANGUAGE_RUSSIAN
;
1670 gLanguageChange
:= True;
1671 gAskLanguage
:= False;
1676 procedure ProcSetEnglishLanguage
;
1678 if gLanguage
<> LANGUAGE_ENGLISH
then
1680 gLanguage
:= LANGUAGE_ENGLISH
;
1681 gLanguageChange
:= True;
1682 gAskLanguage
:= False;
1687 procedure ReadGameSettings();
1691 menu
:= TGUIMenu(g_GUI_GetWindow('GameSetGameMenu').GetControl('mGameSetGameMenu'));
1693 with gGameSettings
do
1695 with TGUISwitch(menu
.GetControl('swTeamDamage')) do
1696 if LongBool(Options
and GAME_OPTION_TEAMDAMAGE
) then
1701 TGUIEdit(menu
.GetControl('edTimeLimit')).Text := IntToStr(TimeLimit
);
1702 TGUIEdit(menu
.GetControl('edGoalLimit')).Text := IntToStr(GoalLimit
);
1703 TGUIEdit(menu
.GetControl('edMaxLives')).Text := IntToStr(MaxLives
);
1705 with TGUISwitch(menu
.GetControl('swBotsVS')) do
1706 if LongBool(Options
and GAME_OPTION_BOTVSPLAYER
) and
1707 LongBool(Options
and GAME_OPTION_BOTVSMONSTER
) then
1710 if LongBool(Options
and GAME_OPTION_BOTVSMONSTER
) then
1715 if GameType
in [GT_CUSTOM
, GT_SERVER
] then
1717 TGUISwitch(menu
.GetControl('swTeamDamage')).Enabled
:= True;
1718 TGUIEdit(menu
.GetControl('edTimeLimit')).Enabled
:= True;
1719 TGUILabel(menu
.GetControlsText('edTimeLimit')).Color
:= MENU_ITEMSTEXT_COLOR
;
1720 TGUIEdit(menu
.GetControl('edGoalLimit')).Enabled
:= True;
1721 TGUILabel(menu
.GetControlsText('edGoalLimit')).Color
:= MENU_ITEMSTEXT_COLOR
;
1722 TGUIEdit(menu
.GetControl('edMaxLives')).Enabled
:= True;
1723 TGUILabel(menu
.GetControlsText('edMaxLives')).Color
:= MENU_ITEMSTEXT_COLOR
;
1724 TGUISwitch(menu
.GetControl('swBotsVS')).Enabled
:= True;
1728 TGUISwitch(menu
.GetControl('swTeamDamage')).Enabled
:= True;
1729 with TGUIEdit(menu
.GetControl('edTimeLimit')) do
1734 TGUILabel(menu
.GetControlsText('edTimeLimit')).Color
:= MENU_UNACTIVEITEMS_COLOR
;
1735 with TGUIEdit(menu
.GetControl('edGoalLimit')) do
1740 TGUILabel(menu
.GetControlsText('edGoalLimit')).Color
:= MENU_UNACTIVEITEMS_COLOR
;
1741 with TGUIEdit(menu
.GetControl('edMaxLives')) do
1746 TGUILabel(menu
.GetControlsText('edMaxLives')).Color
:= MENU_UNACTIVEITEMS_COLOR
;
1747 TGUISwitch(menu
.GetControl('swBotsVS')).Enabled
:= True;
1752 procedure ProcApplyGameSet();
1756 stat
: TPlayerStatArray
;
1758 menu
:= TGUIMenu(g_GUI_GetWindow('GameSetGameMenu').GetControl('mGameSetGameMenu'));
1760 if not g_Game_IsServer
then Exit
;
1762 with gGameSettings
do
1764 if TGUISwitch(menu
.GetControl('swTeamDamage')).Enabled
then
1766 if TGUISwitch(menu
.GetControl('swTeamDamage')).ItemIndex
= 0 then
1767 Options
:= Options
or GAME_OPTION_TEAMDAMAGE
1769 Options
:= Options
and (not GAME_OPTION_TEAMDAMAGE
);
1772 if TGUIEdit(menu
.GetControl('edTimeLimit')).Enabled
then
1774 n
:= StrToIntDef(TGUIEdit(menu
.GetControl('edTimeLimit')).Text, TimeLimit
);
1780 b
:= (gTime
- gGameStartTime
) div 1000 + 10; // 10 ñåêóíä íà ñìåíó
1782 TimeLimit
:= Max(n
, b
);
1786 if TGUIEdit(menu
.GetControl('edGoalLimit')).Enabled
then
1788 n
:= StrToIntDef(TGUIEdit(menu
.GetControl('edGoalLimit')).Text, GoalLimit
);
1795 if GameMode
= GM_DM
then
1797 stat
:= g_Player_GetStats();
1799 for a
:= 0 to High(stat
) do
1800 if stat
[a
].Frags
> b
then
1804 b
:= Max(gTeamStat
[TEAM_RED
].Goals
, gTeamStat
[TEAM_BLUE
].Goals
);
1806 GoalLimit
:= Max(n
, b
);
1810 if TGUIEdit(menu
.GetControl('edMaxLives')).Enabled
then
1812 n
:= StrToIntDef(TGUIEdit(menu
.GetControl('edMaxLives')).Text, GoalLimit
);
1813 if n
< 0 then n
:= 0;
1814 if n
> 255 then n
:= 255;
1820 stat
:= g_Player_GetStats();
1822 for a
:= 0 to High(stat
) do
1823 if stat
[a
].Lives
> b
then
1826 MaxLives
:= Max(n
, b
);
1830 if TGUISwitch(menu
.GetControl('swBotsVS')).Enabled
then
1832 case TGUISwitch(menu
.GetControl('swBotsVS')).ItemIndex
of
1835 Options
:= Options
and (not GAME_OPTION_BOTVSPLAYER
);
1836 Options
:= Options
or GAME_OPTION_BOTVSMONSTER
;
1840 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
;
1841 Options
:= Options
or GAME_OPTION_BOTVSMONSTER
;
1845 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
;
1846 Options
:= Options
and (not GAME_OPTION_BOTVSMONSTER
);
1852 if g_Game_IsNet
then MH_SEND_GameSettings
;
1855 procedure ProcVideoOptionsRes();
1860 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsVideoResMenu').GetControl('mOptionsVideoResMenu'));
1862 TGUILabel(menu
.GetControl('lbCurrentRes')).Text :=
1863 IntToStr(gScreenWidth
) +
1864 ' x ' + IntToStr(gScreenHeight
) +
1865 ', ' + IntToStr(gBPP
) + ' bpp';
1867 with TGUIListBox(menu
.GetControl('lsResolution')) do
1869 list
:= sys_GetDisplayModes(gBPP
);
1873 ItemIndex
:= Length(list
)
1881 with TGUISwitch(menu
.GetControl('swFullScreen')) do
1888 procedure ProcApplyVideoOptions();
1891 Fullscreen
: Boolean;
1892 SWidth
, SHeight
: Integer;
1895 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsVideoResMenu').GetControl('mOptionsVideoResMenu'));
1897 str
:= TGUIListBox(menu
.GetControl('lsResolution')).SelectedItem
;
1898 SScanf(str
, '%dx%d', [@SWidth
, @SHeight
]);
1900 Fullscreen
:= TGUISwitch(menu
.GetControl('swFullScreen')).ItemIndex
= 0;
1902 if (SWidth
<> gScreenWidth
) or
1903 (SHeight
<> gScreenHeight
) or
1904 (Fullscreen
<> gFullscreen
) then
1906 gResolutionChange
:= True;
1907 gRC_Width
:= SWidth
;
1908 gRC_Height
:= SHeight
;
1909 gRC_FullScreen
:= Fullscreen
;
1910 gRC_Maximized
:= gWinMaximized
;
1913 // Ñîõðàíÿåì èçìåíåíèÿ âñåõ íàñòðîåê:
1917 procedure ProcSetFirstRussianLanguage
;
1919 gLanguage
:= LANGUAGE_RUSSIAN
;
1920 gLanguageChange
:= True;
1921 gAskLanguage
:= False;
1924 procedure ProcSetFirstEnglishLanguage
;
1926 gLanguage
:= LANGUAGE_ENGLISH
;
1927 gLanguageChange
:= True;
1928 gAskLanguage
:= False;
1931 procedure ProcRecallAddress();
1933 with TGUIMenu(g_GUI_GetWindow('NetClientMenu').GetControl('mNetClientMenu')) do
1935 TGUIEdit(GetControl('edIP')).Text := NetClientIP
;
1936 TGUIEdit(GetControl('edPort')).Text := IntToStr(NetClientPort
);
1940 procedure CreateFirstLanguageMenu();
1944 Menu
:= TGUIWindow
.Create('FirstLanguageMenu');
1946 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, '', ' '))) do
1948 Name
:= 'mmFirstLanguageMenu';
1949 AddButton(@ProcSetFirstRussianLanguage
, 'Ðóññêèé', '');
1950 AddButton(@ProcSetFirstEnglishLanguage
, 'English', '');
1953 Menu
.DefControl
:= 'mmFirstLanguageMenu';
1954 Menu
.MainWindow
:= True;
1955 g_GUI_AddWindow(Menu
);
1958 procedure g_Menu_AskLanguage();
1960 CreateFirstLanguageMenu();
1961 g_GUI_ShowWindow('FirstLanguageMenu');
1964 procedure CreatePlayerOptionsMenu(s
: String);
1969 Menu
:= TGUIWindow
.Create('OptionsPlayers'+s
+'Menu');
1971 a
:= _lc
[I_MENU_PLAYER_1
]
1973 a
:= _lc
[I_MENU_PLAYER_2
];
1974 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, a
))) do
1976 Name
:= 'mOptionsPlayers'+s
+'Menu';
1977 with AddEdit(_lc
[I_MENU_PLAYER_NAME
]) do
1979 Name
:= 'ed'+s
+'Name';
1983 with AddSwitch(_lc
[I_MENU_PLAYER_TEAM
]) do
1985 Name
:= 'sw'+s
+'Team';
1986 AddItem(_lc
[I_MENU_PLAYER_TEAM_RED
]);
1987 AddItem(_lc
[I_MENU_PLAYER_TEAM_BLUE
]);
1989 with AddList(_lc
[I_MENU_PLAYER_MODEL
], 12, 6) do
1991 Name
:= 'ls'+s
+'Model';
1993 Items
:= g_PlayerModel_GetNames();
1994 OnChange
:= ProcSelectModel
;
1996 with AddScroll(_lc
[I_MENU_PLAYER_RED
]) do
1998 Name
:= 'sc'+s
+'Red';
2000 OnChange
:= ProcChangeColor
;
2002 with AddScroll(_lc
[I_MENU_PLAYER_GREEN
]) do
2004 Name
:= 'sc'+s
+'Green';
2006 OnChange
:= ProcChangeColor
;
2008 with AddScroll(_lc
[I_MENU_PLAYER_BLUE
]) do
2010 Name
:= 'sc'+s
+'Blue';
2012 OnChange
:= ProcChangeColor
;
2015 AddButton(@ProcOptionsPlayersMIMenu
, _lc
[I_MENU_MODEL_INFO
]);
2016 AddButton(@ProcOptionsPlayersAnim
, _lc
[I_MENU_MODEL_ANIMATION
]);
2017 AddButton(@ProcOptionsPlayersWeap
, _lc
[I_MENU_MODEL_CHANGE_WEAPON
]);
2018 AddButton(@ProcOptionsPlayersRot
, _lc
[I_MENU_MODEL_ROTATE
]);
2020 with TGUIModelView(Menu
.AddChild(TGUIModelView
.Create
)) do
2022 Name
:= 'mv'+s
+'Model';
2023 X
:= GetControl('ls'+s
+'Model').X
+TGUIListBox(GetControl('ls'+s
+'Model')).GetWidth
+16;
2024 Y
:= GetControl('ls'+s
+'Model').Y
;
2027 Menu
.DefControl
:= 'mOptionsPlayers'+s
+'Menu';
2028 g_GUI_AddWindow(Menu
);
2031 procedure CreateAllMenus();
2035 a
, cx
, _y
, i
: Integer;
2038 Menu
:= TGUIWindow
.Create('MainMenu');
2039 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, 'MAINMENU_LOGO', _lc
[I_MENU_MAIN_MENU
]))) do
2041 Name
:= 'mmMainMenu';
2042 AddButton(nil, _lc
[I_MENU_NEW_GAME
], 'NewGameMenu');
2043 AddButton(nil, _lc
[I_MENU_MULTIPLAYER
], 'NetGameMenu');
2044 AddButton(nil, _lc
[I_MENU_LOAD_GAME
], 'LoadMenu');
2045 AddButton(@ReadOptions
, _lc
[I_MENU_OPTIONS
], 'OptionsMenu');
2046 AddButton(@ProcAuthorsMenu
, _lc
[I_MENU_AUTHORS
], 'AuthorsMenu');
2047 AddButton(nil, _lc
[I_MENU_EXIT
], 'ExitMenu');
2049 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(Format(_lc
[I_VERSION
], [GAME_VERSION
]), gMenuSmallFont
))) do
2051 Color
:= _RGB(255, 255, 255);
2052 X
:= gScreenWidth
-GetWidth
-8;
2053 Y
:= gScreenHeight
-GetHeight
-8;
2055 Menu
.DefControl
:= 'mmMainMenu';
2056 Menu
.MainWindow
:= True;
2057 g_GUI_AddWindow(Menu
);
2059 Menu
:= TGUIWindow
.Create('NewGameMenu');
2060 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, '', _lc
[I_MENU_NEW_GAME
]))) do
2062 Name
:= 'mmNewGameMenu';
2063 AddButton(@ProcSingle1Player
, _lc
[I_MENU_1_PLAYER
]);
2064 AddButton(@ProcSingle2Players
, _lc
[I_MENU_2_PLAYERS
]);
2065 AddButton(nil, _lc
[I_MENU_CUSTOM_GAME
], 'CustomGameMenu');
2066 AddButton(@ProcSelectCampaignMenu
, _lc
[I_MENU_CAMPAIGN
], 'CampaignMenu');
2068 Menu
.DefControl
:= 'mmNewGameMenu';
2069 g_GUI_AddWindow(Menu
);
2071 Menu
:= TGUIWindow
.Create('NetGameMenu');
2072 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, '', _lc
[I_MENU_MULTIPLAYER
]))) do
2074 Name
:= 'mmNetGameMenu';
2075 AddButton(@ProcRecallAddress
, _lc
[I_MENU_START_CLIENT
], 'NetClientMenu');
2076 AddButton(nil, _lc
[I_MENU_START_SERVER
], 'NetServerMenu');
2078 Menu
.DefControl
:= 'mmNetGameMenu';
2079 g_GUI_AddWindow(Menu
);
2081 Menu
:= TGUIWindow
.Create('NetServerMenu');
2082 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_START_SERVER
]))) do
2084 Name
:= 'mNetServerMenu';
2085 with AddEdit(_lc
[I_NET_SERVER_NAME
]) do
2087 Name
:= 'edSrvName';
2088 OnlyDigits
:= False;
2091 Text := NetServerName
;
2093 with AddEdit(_lc
[I_NET_SERVER_PASSWORD
]) do
2095 Name
:= 'edSrvPassword';
2096 OnlyDigits
:= False;
2099 Text := NetPassword
;
2101 with AddEdit(_lc
[I_NET_PORT
]) do
2107 Text := IntToStr(NetPort
);
2109 with AddEdit(_lc
[I_NET_MAX_CLIENTS
]) do
2111 Name
:= 'edMaxPlayers';
2115 Text := IntToStr(NetMaxClients
);
2117 with AddSwitch(_lc
[I_NET_USE_MASTER
]) do
2119 Name
:= 'swUseMaster';
2120 AddItem(_lc
[I_MENU_YES
]);
2121 AddItem(_lc
[I_MENU_NO
]);
2122 if NetUseMaster
then
2128 with AddLabel(_lc
[I_MENU_MAP
]) do
2133 OnClick
:= @ProcSelectMapMenu
;
2135 with AddSwitch(_lc
[I_MENU_GAME_TYPE
]) do
2137 Name
:= 'swGameMode';
2138 AddItem(_lc
[I_MENU_GAME_TYPE_DM
]);
2139 AddItem(_lc
[I_MENU_GAME_TYPE_TDM
]);
2140 AddItem(_lc
[I_MENU_GAME_TYPE_CTF
]);
2141 AddItem(_lc
[I_MENU_GAME_TYPE_COOP
]);
2142 case g_Game_TextToMode(gnGameMode
) of
2144 GM_DM
: ItemIndex
:= 0;
2145 GM_TDM
: ItemIndex
:= 1;
2146 GM_CTF
: ItemIndex
:= 2;
2148 GM_COOP
: ItemIndex
:= 3;
2150 OnChange
:= ProcSwitchMonstersNet
;
2152 with AddEdit(_lc
[I_MENU_TIME_LIMIT
]) do
2154 Name
:= 'edTimeLimit';
2158 if gnTimeLimit
> 0 then
2159 Text := IntToStr(gnTimeLimit
);
2161 with AddEdit(_lc
[I_MENU_GOAL_LIMIT
]) do
2163 Name
:= 'edGoalLimit';
2167 if gnGoalLimit
> 0 then
2168 Text := IntToStr(gnGoalLimit
);
2170 with AddEdit(_lc
[I_MENU_MAX_LIVES
]) do
2172 Name
:= 'edMaxLives';
2176 if gnMaxLives
> 0 then
2177 Text := IntToStr(gnMaxLives
);
2179 with AddSwitch(_lc
[I_MENU_SERVER_PLAYERS
]) do
2181 Name
:= 'swPlayers';
2182 AddItem(_lc
[I_MENU_COUNT_NONE
]);
2183 AddItem(_lc
[I_MENU_PLAYERS_ONE
]);
2184 AddItem(_lc
[I_MENU_PLAYERS_TWO
]);
2185 ItemIndex
:= gnPlayers
;
2187 with AddSwitch(_lc
[I_MENU_TEAM_DAMAGE
]) do
2189 Name
:= 'swTeamDamage';
2190 AddItem(_lc
[I_MENU_YES
]);
2191 AddItem(_lc
[I_MENU_NO
]);
2192 if gnTeamDamage
then
2197 with AddSwitch(_lc
[I_MENU_RESPAWN_ITEMS
]) do
2199 Name
:= 'swRespawnItems';
2200 AddItem(_lc
[I_MENU_YES
]);
2201 AddItem(_lc
[I_MENU_NO
]);
2202 if gnRespawnItems
then
2207 with AddSwitch(_lc
[I_MENU_ENABLE_EXITS
]) do
2209 Name
:= 'swEnableExits';
2210 AddItem(_lc
[I_MENU_YES
]);
2211 AddItem(_lc
[I_MENU_NO
]);
2217 with AddSwitch(_lc
[I_MENU_WEAPONS_STAY
]) do
2219 Name
:= 'swWeaponStay';
2220 AddItem(_lc
[I_MENU_YES
]);
2221 AddItem(_lc
[I_MENU_NO
]);
2222 if gnWeaponStay
then
2227 with AddSwitch(_lc
[I_MENU_ENABLE_MONSTERS
]) do
2229 Name
:= 'swMonsters';
2230 AddItem(_lc
[I_MENU_YES
]);
2231 AddItem(_lc
[I_MENU_NO
]);
2237 with AddSwitch(_lc
[I_MENU_BOTS_VS
]) do
2240 AddItem(_lc
[I_MENU_BOTS_VS_PLAYERS
]);
2241 AddItem(_lc
[I_MENU_BOTS_VS_MONSTERS
]);
2242 AddItem(_lc
[I_MENU_BOTS_VS_ALL
]);
2244 if gnBotsVS
= 'Players' then
2246 if gnBotsVS
= 'Monsters' then
2250 AddButton(@ProcStartNetGame
, _lc
[I_MENU_START_GAME
]);
2254 Menu
.DefControl
:= 'mNetServerMenu';
2255 g_GUI_AddWindow(Menu
);
2257 Menu
:= TGUIWindow
.Create('NetClientMenu');
2258 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_START_CLIENT
]))) do
2260 Name
:= 'mNetClientMenu';
2262 AddButton(@ProcServerlist
, _lc
[I_NET_SLIST
]);
2265 with AddEdit(_lc
[I_NET_ADDRESS
]) do
2271 Text := 'localhost';
2273 with AddEdit(_lc
[I_NET_PORT
]) do
2281 with AddEdit(_lc
[I_NET_SERVER_PASSWORD
]) do
2284 OnlyDigits
:= False;
2291 AddButton(@ProcConnectNetGame
, _lc
[I_MENU_CLIENT_CONNECT
]);
2295 Menu
.DefControl
:= 'mNetClientMenu';
2296 g_GUI_AddWindow(Menu
);
2298 Menu
:= TGUIWindow
.Create('LoadMenu');
2299 Menu
.OnShow
:= ProcLoadMenu
;
2300 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_LOAD_GAME
]))) do
2302 Name
:= 'mmLoadMenu';
2307 Name
:= 'edSlot'+IntToStr(a
);
2310 OnEnter
:= ProcLoadGame
;
2313 Menu
.DefControl
:= 'mmLoadMenu';
2314 g_GUI_AddWindow(Menu
);
2316 Menu
:= TGUIWindow
.Create('SaveMenu');
2317 Menu
.OnShow
:= ProcSaveMenu
;
2318 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_SAVE_GAME
]))) do
2320 Name
:= 'mmSaveMenu';
2325 Name
:= 'edSlot'+IntToStr(a
);
2328 OnChange
:= ProcSaveGame
;
2331 Menu
.DefControl
:= 'mmSaveMenu';
2332 g_GUI_AddWindow(Menu
);
2334 Menu
:= TGUIWindow
.Create('CustomGameMenu');
2335 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_CUSTOM_GAME
]))) do
2337 Name
:= 'mCustomGameMenu';
2338 with AddLabel(_lc
[I_MENU_MAP
]) do
2343 OnClick
:= @ProcSelectMapMenu
;
2345 with AddSwitch(_lc
[I_MENU_GAME_TYPE
]) do
2347 Name
:= 'swGameMode';
2348 AddItem(_lc
[I_MENU_GAME_TYPE_DM
]);
2349 AddItem(_lc
[I_MENU_GAME_TYPE_TDM
]);
2350 AddItem(_lc
[I_MENU_GAME_TYPE_CTF
]);
2351 AddItem(_lc
[I_MENU_GAME_TYPE_COOP
]);
2352 case g_Game_TextToMode(gcGameMode
) of
2354 GM_DM
: ItemIndex
:= 0;
2355 GM_TDM
: ItemIndex
:= 1;
2356 GM_CTF
: ItemIndex
:= 2;
2358 GM_COOP
: ItemIndex
:= 3;
2360 OnChange
:= ProcSwitchMonstersCustom
;
2362 with AddEdit(_lc
[I_MENU_TIME_LIMIT
]) do
2364 Name
:= 'edTimeLimit';
2368 if gcTimeLimit
> 0 then
2369 Text := IntToStr(gcTimeLimit
);
2371 with AddEdit(_lc
[I_MENU_GOAL_LIMIT
]) do
2373 Name
:= 'edGoalLimit';
2377 if gcGoalLimit
> 0 then
2378 Text := IntToStr(gcGoalLimit
);
2380 with AddEdit(_lc
[I_MENU_MAX_LIVES
]) do
2382 Name
:= 'edMaxLives';
2386 if gcMaxLives
> 0 then
2387 Text := IntToStr(gcMaxLives
);
2389 with AddSwitch(_lc
[I_MENU_PLAYERS
]) do
2391 Name
:= 'swPlayers';
2392 AddItem(_lc
[I_MENU_COUNT_NONE
]);
2393 AddItem(_lc
[I_MENU_PLAYERS_ONE
]);
2394 AddItem(_lc
[I_MENU_PLAYERS_TWO
]);
2395 ItemIndex
:= gcPlayers
;
2397 with AddSwitch(_lc
[I_MENU_TEAM_DAMAGE
]) do
2399 Name
:= 'swTeamDamage';
2400 AddItem(_lc
[I_MENU_YES
]);
2401 AddItem(_lc
[I_MENU_NO
]);
2402 if gcTeamDamage
then
2407 with AddSwitch(_lc
[I_MENU_RESPAWN_ITEMS
]) do
2409 Name
:= 'swRespawnItems';
2410 AddItem(_lc
[I_MENU_YES
]);
2411 AddItem(_lc
[I_MENU_NO
]);
2412 if gcRespawnItems
then
2417 with AddSwitch(_lc
[I_MENU_ENABLE_EXITS
]) do
2419 Name
:= 'swEnableExits';
2420 AddItem(_lc
[I_MENU_YES
]);
2421 AddItem(_lc
[I_MENU_NO
]);
2427 with AddSwitch(_lc
[I_MENU_WEAPONS_STAY
]) do
2429 Name
:= 'swWeaponStay';
2430 AddItem(_lc
[I_MENU_YES
]);
2431 AddItem(_lc
[I_MENU_NO
]);
2432 if gcWeaponStay
then
2437 with AddSwitch(_lc
[I_MENU_ENABLE_MONSTERS
]) do
2439 Name
:= 'swMonsters';
2440 AddItem(_lc
[I_MENU_YES
]);
2441 AddItem(_lc
[I_MENU_NO
]);
2447 with AddSwitch(_lc
[I_MENU_BOTS_VS
]) do
2450 AddItem(_lc
[I_MENU_BOTS_VS_PLAYERS
]);
2451 AddItem(_lc
[I_MENU_BOTS_VS_MONSTERS
]);
2452 AddItem(_lc
[I_MENU_BOTS_VS_ALL
]);
2454 if gcBotsVS
= 'Players' then
2456 if gcBotsVS
= 'Monsters' then
2460 AddButton(@ProcStartCustomGame
, _lc
[I_MENU_START_GAME
]);
2464 Menu
.DefControl
:= 'mCustomGameMenu';
2465 g_GUI_AddWindow(Menu
);
2467 Menu
:= TGUIWindow
.Create('CampaignMenu');
2468 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_CAMPAIGN
]))) do
2470 Name
:= 'mCampaignMenu';
2479 with AddFileList('', 15, 4) do
2482 OnChange
:= ProcSelectCampaignWAD
;
2486 FileMask
:= '*.wad|*.pk3|*.zip|*.dfz';
2487 SetBase(MegawadDirs
);
2490 with AddLabel(_lc
[I_MENU_MAP_NAME
]) do
2492 Name
:= 'lbWADName';
2496 with AddLabel(_lc
[I_MENU_MAP_AUTHOR
]) do
2498 Name
:= 'lbWADAuthor';
2502 AddLine(_lc
[I_MENU_MAP_DESCRIPTION
]);
2503 with AddMemo('', 15, 3) do
2505 Name
:= 'meWADDescription';
2506 Color
:= MENU_ITEMSCTRL_COLOR
;
2508 with AddSwitch(_lc
[I_MENU_PLAYERS
]) do
2510 Name
:= 'swPlayers';
2511 AddItem(_lc
[I_MENU_PLAYERS_ONE
]);
2512 AddItem(_lc
[I_MENU_PLAYERS_TWO
]);
2515 AddButton(@ProcStartCampaign
, _lc
[I_MENU_START_GAME
]);
2519 with TGUIImage(Menu
.AddChild(TGUIImage
.Create
)) do
2521 Name
:= 'mpWADImage';
2522 DefaultRes
:= 'NOPIC';
2523 X
:= GetControl('lsWAD').X
+4;
2524 Y
:= GetControl('lsWAD').Y
-128-MENU_VSPACE
;
2527 Menu
.DefControl
:= 'mCampaignMenu';
2528 g_GUI_AddWindow(Menu
);
2530 Menu
:= TGUIWindow
.Create('SelectMapMenu');
2531 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_SELECT_MAP
]))) do
2533 Name
:= 'mSelectMapMenu';
2534 with AddFileList(_lc
[I_MENU_MAP_WAD
], 12, 4) do
2537 OnChange
:= ProcSelectWAD
;
2541 FileMask
:= '*.wad|*.pk3|*.zip|*.dfz';
2544 with AddList(_lc
[I_MENU_MAP_RESOURCE
], 12, 4) do
2548 OnChange
:= ProcSelectMap
;
2551 with AddLabel(_lc
[I_MENU_MAP_NAME
]) do
2553 Name
:= 'lbMapName';
2557 with AddLabel(_lc
[I_MENU_MAP_AUTHOR
]) do
2559 Name
:= 'lbMapAuthor';
2563 with AddLabel(_lc
[I_MENU_MAP_SIZE
]) do
2565 Name
:= 'lbMapSize';
2569 with AddMemo(_lc
[I_MENU_MAP_DESCRIPTION
], 12, 4) do
2571 Name
:= 'meMapDescription';
2576 with TGUIMapPreview(Menu
.AddChild(TGUIMapPreview
.Create
)) do
2578 Name
:= 'mpMapPreview';
2579 X
:= GetControl('lsMapWAD').X
+TGUIListBox(GetControl('lsMapWAD')).GetWidth()+2;
2580 Y
:= GetControl('lsMapWAD').Y
;
2582 with TGUILabel(Menu
.AddChild(TGUILabel
.Create('', gMenuSmallFont
))) do
2584 Name
:= 'lbMapScale';
2587 Color
:= MENU_ITEMSCTRL_COLOR
;
2588 X
:= GetControl('lsMapWAD').X
+
2589 TGUIListBox(GetControl('lsMapWAD')).GetWidth() +
2590 2 + MAPPREVIEW_WIDTH
*4;
2591 Y
:= GetControl('lsMapWAD').Y
+ MAPPREVIEW_HEIGHT
*16 + 16;
2594 Menu
.OnClose
:= ProcSetMap
;
2595 Menu
.DefControl
:= 'mSelectMapMenu';
2596 g_GUI_AddWindow(Menu
);
2598 Menu
:= TGUIWindow
.Create('OptionsMenu');
2599 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, '', _lc
[I_MENU_OPTIONS
]))) do
2601 Name
:= 'mmOptionsMenu';
2602 AddButton(nil, _lc
[I_MENU_VIDEO_OPTIONS
], 'OptionsVideoMenu');
2603 AddButton(nil, _lc
[I_MENU_SOUND_OPTIONS
], 'OptionsSoundMenu');
2604 AddButton(nil, _lc
[I_MENU_GAME_OPTIONS
], 'OptionsGameMenu');
2605 AddButton(nil, _lc
[I_MENU_CONTROLS_OPTIONS
], 'OptionsControlsMenu');
2606 AddButton(nil, _lc
[I_MENU_PLAYER_OPTIONS
], 'OptionsPlayersMenu');
2607 AddButton(nil, _lc
[I_MENU_LANGUAGE_OPTIONS
], 'OptionsLanguageMenu');
2609 AddButton(nil, _lc
[I_MENU_SAVED_OPTIONS
], 'SavedOptionsMenu').Color
:= _RGB(255, 0, 0);
2610 AddButton(nil, _lc
[I_MENU_DEFAULT_OPTIONS
], 'DefaultOptionsMenu').Color
:= _RGB(255, 0, 0);
2612 Menu
.OnClose
:= ProcApplyOptions
;
2613 Menu
.DefControl
:= 'mmOptionsMenu';
2614 g_GUI_AddWindow(Menu
);
2616 Menu
:= CreateYNMenu('SavedOptionsMenu', _lc
[I_MENU_LOAD_SAVED_PROMT
], Round(gScreenWidth
*0.6),
2617 gMenuSmallFont
, @ProcSavedMenuKeyDown
);
2618 g_GUI_AddWindow(Menu
);
2620 Menu
:= TGUIWindow
.Create('OptionsVideoMenu');
2621 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_VIDEO_OPTIONS
]))) do
2623 Name
:= 'mOptionsVideoMenu';
2624 AddButton(@ProcVideoOptionsRes
, _lc
[I_MENU_VIDEO_RESOLUTION
], 'OptionsVideoResMenu');
2625 with AddSwitch(_lc
[I_MENU_VIDEO_BPP
]) do
2631 with AddSwitch(_lc
[I_MENU_VIDEO_VSYNC
]) do
2634 AddItem(_lc
[I_MENU_YES
]);
2635 AddItem(_lc
[I_MENU_NO
]);
2637 with AddSwitch(_lc
[I_MENU_VIDEO_FILTER_SKY
]) do
2639 Name
:= 'swTextureFilter';
2640 AddItem(_lc
[I_MENU_YES
]);
2641 AddItem(_lc
[I_MENU_NO
]);
2643 with AddSwitch(_lc
[I_MENU_VIDEO_LEGACY_COMPATIBLE
]) do
2645 Name
:= 'swLegacyNPOT';
2646 AddItem(_lc
[I_MENU_NO
]);
2647 AddItem(_lc
[I_MENU_YES
]);
2650 AddText(_lc
[I_MENU_VIDEO_NEED_RESTART
], Round(gScreenWidth
*0.6));
2653 Menu
.DefControl
:= 'mOptionsVideoMenu';
2654 g_GUI_AddWindow(Menu
);
2656 Menu
:= TGUIWindow
.Create('OptionsVideoResMenu');
2657 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_RESOLUTION_SELECT
]))) do
2659 Name
:= 'mOptionsVideoResMenu';
2660 with AddLabel(_lc
[I_MENU_RESOLUTION_CURRENT
]) do
2662 Name
:= 'lbCurrentRes';
2666 with AddList(_lc
[I_MENU_RESOLUTION_LIST
], 12, 6) do
2668 Name
:= 'lsResolution';
2671 with AddSwitch(_lc
[I_MENU_RESOLUTION_FULLSCREEN
]) do
2673 Name
:= 'swFullScreen';
2674 AddItem(_lc
[I_MENU_YES
]);
2675 AddItem(_lc
[I_MENU_NO
]);
2678 AddButton(@ProcApplyVideoOptions
, _lc
[I_MENU_RESOLUTION_APPLY
]);
2681 Menu
.DefControl
:= 'mOptionsVideoResMenu';
2682 g_GUI_AddWindow(Menu
);
2684 Menu
:= TGUIWindow
.Create('OptionsSoundMenu');
2685 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_SOUND_OPTIONS
]))) do
2687 Name
:= 'mOptionsSoundMenu';
2688 with AddScroll(_lc
[I_MENU_SOUND_MUSIC_LEVEL
]) do
2690 Name
:= 'scMusicLevel';
2692 OnChange
:= ProcChangeSoundSettings
;
2694 with AddScroll(_lc
[I_MENU_SOUND_SOUND_LEVEL
]) do
2696 Name
:= 'scSoundLevel';
2698 OnChange
:= ProcChangeSoundSettings
;
2700 with AddScroll(_lc
[I_MENU_SOUND_MAX_SIM_SOUNDS
]) do
2702 Name
:= 'scMaxSimSounds';
2705 with AddSwitch (_lc
[I_MENU_SOUND_ANNOUNCE
]) do
2707 Name
:= 'swAnnouncer';
2708 AddItem(_lc
[I_MENU_ANNOUNCE_NONE
]);
2709 AddItem(_lc
[I_MENU_ANNOUNCE_ME
]);
2710 AddItem(_lc
[I_MENU_ANNOUNCE_MEPLUS
]);
2711 AddItem(_lc
[I_MENU_ANNOUNCE_ALL
]);
2713 // Ïåðåêëþ÷àòåëü çâóêîâûõ ýôôåêòîâ (DF / Doom 2)
2714 with AddSwitch (_lc
[I_MENU_SOUND_COMPAT
]) do
2716 Name
:= 'swSoundEffects';
2717 AddItem(_lc
[I_MENU_COMPAT_DOOM2
]);
2718 AddItem(_lc
[I_MENU_COMPAT_DF
]);
2720 // Ïåðåêëþ÷àòåëü çâóêîâ ÷àòà
2721 with AddSwitch (_lc
[I_MENU_SOUND_CHAT
]) do
2723 Name
:= 'swChatSpeech';
2724 AddItem(_lc
[I_MENU_YES
]);
2725 AddItem(_lc
[I_MENU_NO
]);
2727 with AddSwitch(_lc
[I_MENU_SOUND_INACTIVE_SOUNDS
]) do
2729 Name
:= 'swInactiveSounds';
2730 AddItem(_lc
[I_MENU_SOUND_INACTIVE_SOUNDS_ON
]);
2731 AddItem(_lc
[I_MENU_SOUND_INACTIVE_SOUNDS_OFF
]);
2735 Menu
.DefControl
:= 'mOptionsSoundMenu';
2736 g_GUI_AddWindow(Menu
);
2738 Menu
:= TGUIWindow
.Create('OptionsGameMenu');
2739 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_GAME_OPTIONS
]))) do
2741 Name
:= 'mOptionsGameMenu';
2742 with AddScroll(_lc
[I_MENU_GAME_PARTICLES_COUNT
]) do
2744 Name
:= 'scParticlesCount';
2747 with AddSwitch(_lc
[I_MENU_GAME_BLOOD_COUNT
]) do
2749 Name
:= 'swBloodCount';
2750 AddItem(_lc
[I_MENU_COUNT_NONE
]);
2751 AddItem(_lc
[I_MENU_COUNT_SMALL
]);
2752 AddItem(_lc
[I_MENU_COUNT_NORMAL
]);
2753 AddItem(_lc
[I_MENU_COUNT_BIG
]);
2754 AddItem(_lc
[I_MENU_COUNT_VERYBIG
]);
2756 with AddScroll(_lc
[I_MENU_GAME_MAX_SHELLS
]) do
2758 Name
:= 'scShellsMax';
2761 with AddScroll(_lc
[I_MENU_GAME_GIBS_COUNT
]) do
2763 Name
:= 'scGibsMax';
2766 with AddScroll(_lc
[I_MENU_GAME_MAX_CORPSES
]) do
2768 Name
:= 'scCorpsesMax';
2771 with AddSwitch(_lc
[I_MENU_GAME_MAX_GIBS
]) do
2773 Name
:= 'swGibsCount';
2774 AddItem(_lc
[I_MENU_COUNT_NONE
]);
2775 AddItem(_lc
[I_MENU_COUNT_SMALL
]);
2776 AddItem(_lc
[I_MENU_COUNT_NORMAL
]);
2777 AddItem(_lc
[I_MENU_COUNT_BIG
]);
2778 AddItem(_lc
[I_MENU_COUNT_VERYBIG
]);
2780 with AddSwitch(_lc
[I_MENU_GAME_CORPSE_TYPE
]) do
2782 Name
:= 'swCorpseType';
2783 AddItem(_lc
[I_MENU_GAME_CORPSE_TYPE_SIMPLE
]);
2784 AddItem(_lc
[I_MENU_GAME_CORPSE_TYPE_ADV
]);
2786 with AddSwitch(_lc
[I_MENU_GAME_GIBS_TYPE
]) do
2788 Name
:= 'swGibsType';
2789 AddItem(_lc
[I_MENU_GAME_GIBS_TYPE_SIMPLE
]);
2790 AddItem(_lc
[I_MENU_GAME_GIBS_TYPE_ADV
]);
2792 with AddSwitch(_lc
[I_MENU_GAME_BLOOD_TYPE
]) do
2794 Name
:= 'swBloodType';
2795 AddItem(_lc
[I_MENU_GAME_BLOOD_TYPE_SIMPLE
]);
2796 AddItem(_lc
[I_MENU_GAME_BLOOD_TYPE_ADV
]);
2798 with AddSwitch(_lc
[I_MENU_GAME_SCREEN_FLASH
]) do
2800 Name
:= 'swScreenFlash';
2801 AddItem(_lc
[I_MENU_NO
]);
2802 AddItem(_lc
[I_MENU_COMPAT_DF
]);
2803 AddItem(_lc
[I_MENU_COMPAT_DOOM2
]);
2805 with AddSwitch(_lc
[I_MENU_GAME_BACKGROUND
]) do
2807 Name
:= 'swBackground';
2808 AddItem(_lc
[I_MENU_YES
]);
2809 AddItem(_lc
[I_MENU_NO
]);
2811 with AddSwitch(_lc
[I_MENU_GAME_MESSAGES
]) do
2813 Name
:= 'swMessages';
2814 AddItem(_lc
[I_MENU_YES
]);
2815 AddItem(_lc
[I_MENU_NO
]);
2817 with AddSwitch(_lc
[I_MENU_GAME_REVERT_PLAYERS
]) do
2819 Name
:= 'swRevertPlayers';
2820 AddItem(_lc
[I_MENU_YES
]);
2821 AddItem(_lc
[I_MENU_NO
]);
2823 with AddSwitch(_lc
[I_MENU_GAME_CHAT_BUBBLE
]) do
2825 Name
:= 'swChatBubble';
2826 AddItem(_lc
[I_MENU_GAME_CHAT_TYPE_NONE
]);
2827 AddItem(_lc
[I_MENU_GAME_CHAT_TYPE_SIMPLE
]);
2828 AddItem(_lc
[I_MENU_GAME_CHAT_TYPE_ADV
]);
2829 AddItem(_lc
[I_MENU_GAME_CHAT_TYPE_COLOR
]);
2830 AddItem(_lc
[I_MENU_GAME_CHAT_TYPE_TEXTURE
]);
2832 with AddSwitch(_lc
[I_MENU_GAME_PLAYER_INDICATOR
]) do
2834 Name
:= 'swPlayerIndicator';
2835 AddItem(_lc
[I_MENU_GAME_INDICATOR_NONE
]);
2836 AddItem(_lc
[I_MENU_GAME_INDICATOR_OWN
]);
2837 AddItem(_lc
[I_MENU_GAME_INDICATOR_ALL
]);
2839 with AddSwitch(_lc
[I_MENU_GAME_INDICATOR_STYLE
]) do
2841 Name
:= 'swPlayerIndicatorStyle';
2842 AddItem(_lc
[I_MENU_GAME_INDICATOR_ARROW
]);
2843 AddItem(_lc
[I_MENU_GAME_INDICATOR_NAME
]);
2845 with AddScroll(_lc
[I_MENU_GAME_SCALE_FACTOR
]) do
2847 Name
:= 'scScaleFactor';
2849 OnChange
:= ProcChangeGameSettings
;
2853 Menu
.DefControl
:= 'mOptionsGameMenu';
2854 g_GUI_AddWindow(Menu
);
2856 Menu
:= TGUIWindow
.Create('OptionsControlsMenu');
2857 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_CONTROLS_OPTIONS
]))) do
2859 Name
:= 'mOptionsControlsMenu';
2860 AddLine(_lc
[I_MENU_CONTROL_GLOBAL
]);
2861 AddKeyRead(_lc
[I_MENU_CONTROL_SCREENSHOT
]).Name
:= _lc
[I_MENU_CONTROL_SCREENSHOT
];
2862 AddKeyRead(_lc
[I_MENU_CONTROL_STAT
]).Name
:= _lc
[I_MENU_CONTROL_STAT
];
2863 AddKeyRead(_lc
[I_MENU_CONTROL_CHAT
]).Name
:= _lc
[I_MENU_CONTROL_CHAT
];
2864 AddKeyRead(_lc
[I_MENU_CONTROL_TEAMCHAT
]).Name
:= _lc
[I_MENU_CONTROL_TEAMCHAT
];
2866 AddButton(nil, _lc
[I_MENU_PLAYER_1_KBD
], 'OptionsControlsP1Menu');
2867 {AddButton(nil, _lc[I_MENU_PLAYER_1_ALT], 'OptionsControlsP1MenuAlt');}
2868 AddButton(nil, _lc
[I_MENU_PLAYER_1_WEAPONS
], 'OptionsControlsP1MenuWeapons');
2869 AddButton(nil, _lc
[I_MENU_PLAYER_2_KBD
], 'OptionsControlsP2Menu');
2870 {AddButton(nil, _lc[I_MENU_PLAYER_2_ALT], 'OptionsControlsP2MenuAlt');}
2871 AddButton(nil, _lc
[I_MENU_PLAYER_2_WEAPONS
], 'OptionsControlsP2MenuWeapons');
2872 if e_HasJoysticks
then
2875 AddButton(nil, _lc
[I_MENU_CONTROL_JOYSTICKS
], 'OptionsControlsJoystickMenu');
2877 if g_touch_enabled
then
2880 AddButton(nil, _lc
[I_MENU_CONTROL_TOUCH
], 'OptionsControlsTouchMenu');
2883 Menu
.DefControl
:= 'mOptionsControlsMenu';
2884 g_GUI_AddWindow(Menu
);
2886 Menu
:= TGUIWindow
.Create('OptionsControlsP1Menu');
2887 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_PLAYER_1_KBD
]))) do
2889 Name
:= 'mOptionsControlsP1Menu';
2890 AddKeyRead2(_lc
[I_MENU_CONTROL_LEFT
]).Name
:= _lc
[I_MENU_CONTROL_LEFT
];
2891 AddKeyRead2(_lc
[I_MENU_CONTROL_RIGHT
]).Name
:= _lc
[I_MENU_CONTROL_RIGHT
];
2892 AddKeyRead2(_lc
[I_MENU_CONTROL_UP
]).Name
:= _lc
[I_MENU_CONTROL_UP
];
2893 AddKeyRead2(_lc
[I_MENU_CONTROL_DOWN
]).Name
:= _lc
[I_MENU_CONTROL_DOWN
];
2894 AddKeyRead2(_lc
[I_MENU_CONTROL_JUMP
]).Name
:= _lc
[I_MENU_CONTROL_JUMP
];
2895 AddKeyRead2(_lc
[I_MENU_CONTROL_FIRE
]).Name
:= _lc
[I_MENU_CONTROL_FIRE
];
2896 AddKeyRead2(_lc
[I_MENU_CONTROL_USE
]).Name
:= _lc
[I_MENU_CONTROL_USE
];
2897 AddKeyRead2(_lc
[I_MENU_CONTROL_NEXT_WEAPON
]).Name
:= _lc
[I_MENU_CONTROL_NEXT_WEAPON
];
2898 AddKeyRead2(_lc
[I_MENU_CONTROL_PREV_WEAPON
]).Name
:= _lc
[I_MENU_CONTROL_PREV_WEAPON
];
2899 AddKeyRead2(_lc
[I_MENU_CONTROL_STRAFE
]).Name
:= _lc
[I_MENU_CONTROL_STRAFE
];
2901 Menu
.DefControl
:= 'mOptionsControlsP1Menu';
2902 g_GUI_AddWindow(Menu
);
2904 Menu
:= TGUIWindow
.Create('OptionsControlsP1MenuWeapons');
2905 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_PLAYER_1_WEAPONS
]))) do
2907 Name
:= 'mOptionsControlsP1MenuWeapons';
2908 for i
:= WP_FIRST
to WP_LAST
do
2909 AddKeyRead2(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)]).Name
:=
2910 _lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)];
2912 Menu
.DefControl
:= 'mOptionsControlsP1MenuWeapons';
2913 g_GUI_AddWindow(Menu
);
2915 Menu
:= TGUIWindow
.Create('OptionsControlsP2Menu');
2916 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_PLAYER_2_KBD
]))) do
2918 Name
:= 'mOptionsControlsP2Menu';
2919 AddKeyRead2(_lc
[I_MENU_CONTROL_LEFT
]).Name
:= _lc
[I_MENU_CONTROL_LEFT
];
2920 AddKeyRead2(_lc
[I_MENU_CONTROL_RIGHT
]).Name
:= _lc
[I_MENU_CONTROL_RIGHT
];
2921 AddKeyRead2(_lc
[I_MENU_CONTROL_UP
]).Name
:= _lc
[I_MENU_CONTROL_UP
];
2922 AddKeyRead2(_lc
[I_MENU_CONTROL_DOWN
]).Name
:= _lc
[I_MENU_CONTROL_DOWN
];
2923 AddKeyRead2(_lc
[I_MENU_CONTROL_JUMP
]).Name
:= _lc
[I_MENU_CONTROL_JUMP
];
2924 AddKeyRead2(_lc
[I_MENU_CONTROL_FIRE
]).Name
:= _lc
[I_MENU_CONTROL_FIRE
];
2925 AddKeyRead2(_lc
[I_MENU_CONTROL_USE
]).Name
:= _lc
[I_MENU_CONTROL_USE
];
2926 AddKeyRead2(_lc
[I_MENU_CONTROL_NEXT_WEAPON
]).Name
:= _lc
[I_MENU_CONTROL_NEXT_WEAPON
];
2927 AddKeyRead2(_lc
[I_MENU_CONTROL_PREV_WEAPON
]).Name
:= _lc
[I_MENU_CONTROL_PREV_WEAPON
];
2928 AddKeyRead2(_lc
[I_MENU_CONTROL_STRAFE
]).Name
:= _lc
[I_MENU_CONTROL_STRAFE
];
2930 Menu
.DefControl
:= 'mOptionsControlsP2Menu';
2931 g_GUI_AddWindow(Menu
);
2933 Menu
:= TGUIWindow
.Create('OptionsControlsP2MenuWeapons');
2934 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_PLAYER_2_WEAPONS
]))) do
2936 Name
:= 'mOptionsControlsP2MenuWeapons';
2937 for i
:= WP_FIRST
to WP_LAST
do
2938 AddKeyRead2(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)]).Name
:=
2939 _lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)];
2941 Menu
.DefControl
:= 'mOptionsControlsP2MenuWeapons';
2942 g_GUI_AddWindow(Menu
);
2944 Menu
:= TGUIWindow
.Create('OptionsControlsJoystickMenu');
2945 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_CONTROL_JOYSTICKS
]))) do
2947 Name
:= 'mOptionsControlsJoystickMenu';
2948 for i
:= 0 to e_MaxJoys
- 1 do
2949 with AddScroll(Format(_lc
[I_MENU_CONTROL_DEADZONE
], [i
+ 1])) do
2951 Name
:= 'scDeadzone' + IntToStr(i
);
2955 Menu
.DefControl
:= 'mOptionsControlsJoystickMenu';
2956 g_GUI_AddWindow(Menu
);
2958 Menu
:= TGUIWindow
.Create('OptionsControlsTouchMenu');
2959 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_CONTROL_TOUCH
]))) do
2961 Name
:= 'mOptionsControlsTouchMenu';
2962 with AddSwitch(_lc
[I_MENU_CONTROL_TOUCH_ALT
]) do
2964 Name
:= 'swTouchAlt';
2965 AddItem(_lc
[I_MENU_NO
]);
2966 AddItem(_lc
[I_MENU_YES
]);
2967 OnChange
:= ProcChangeTouchSettings
;
2969 with AddScroll(_lc
[I_MENU_CONTROL_TOUCH_SIZE
]) do
2971 Name
:= 'scTouchSize';
2973 OnChange
:= ProcChangeTouchSettings
;
2975 with AddSwitch(_lc
[I_MENU_CONTROL_TOUCH_FIRE
]) do
2977 Name
:= 'swTouchFire';
2978 AddItem(_lc
[I_MENU_NO
]);
2979 AddItem(_lc
[I_MENU_YES
]);
2981 with AddScroll(_lc
[I_MENU_CONTROL_TOUCH_OFFSET
]) do
2983 Name
:= 'scTouchOffset';
2985 OnChange
:= ProcChangeTouchSettings
;
2988 Menu
.DefControl
:= 'mOptionsControlsTouchMenu';
2989 g_GUI_AddWindow(Menu
);
2991 Menu
:= TGUIWindow
.Create('OptionsPlayersMenu');
2992 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_PLAYER_OPTIONS
]))) do
2994 Name
:= 'mOptionsPlayersMenu';
2995 AddButton(nil, _lc
[I_MENU_PLAYER_1
], 'OptionsPlayersP1Menu');
2996 AddButton(nil, _lc
[I_MENU_PLAYER_2
], 'OptionsPlayersP2Menu');
2998 Menu
.DefControl
:= 'mOptionsPlayersMenu';
2999 g_GUI_AddWindow(Menu
);
3001 CreatePlayerOptionsMenu('P1');
3002 CreatePlayerOptionsMenu('P2');
3004 Menu
:= TGUIWindow
.Create('OptionsPlayersMIMenu');
3005 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_MODEL_INFO
]))) do
3007 Name
:= 'mOptionsPlayersMIMenu';
3008 with AddLabel(_lc
[I_MENU_MODEL_NAME
]) do
3013 with AddLabel(_lc
[I_MENU_MODEL_AUTHOR
]) do
3018 with AddMemo(_lc
[I_MENU_MODEL_COMMENT
], 14, 6) do
3020 Name
:= 'meComment';
3023 AddLine(_lc
[I_MENU_MODEL_OPTIONS
]);
3024 with AddLabel(_lc
[I_MENU_MODEL_WEAPON
]) do
3027 FixedLength
:= Max(Length(_lc
[I_MENU_YES
]), Length(_lc
[I_MENU_NO
]));
3031 Menu
.DefControl
:= 'mOptionsPlayersMIMenu';
3032 g_GUI_AddWindow(Menu
);
3034 Menu
:= TGUIWindow
.Create('OptionsLanguageMenu');
3035 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_LANGUAGE_OPTIONS
]))) do
3037 Name
:= 'mOptionsLanguageMenu';
3038 AddButton(@ProcSetRussianLanguage
, _lc
[I_MENU_LANGUAGE_RUSSIAN
]);
3039 AddButton(@ProcSetEnglishLanguage
, _lc
[I_MENU_LANGUAGE_ENGLISH
]);
3042 Menu
.DefControl
:= 'mOptionsLanguageMenu';
3043 g_GUI_AddWindow(Menu
);
3045 Menu
:= CreateYNMenu('DefaultOptionsMenu', _lc
[I_MENU_SET_DEFAULT_PROMT
], Round(gScreenWidth
*0.6),
3046 gMenuSmallFont
, @ProcDefaultMenuKeyDown
);
3047 g_GUI_AddWindow(Menu
);
3049 Menu
:= TGUIWindow
.Create('AuthorsMenu');
3050 Menu
.BackTexture
:= 'INTER';
3051 Menu
.OnClose
:= ProcAuthorsClose
;
3055 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_CAP_1
], gMenuFont
))) do
3057 Color
:= _RGB(255, 0, 0);
3058 X
:= (gScreenWidth
div 2)-(GetWidth() div 2);
3060 _y
:= _y
+GetHeight();
3062 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(Format(_lc
[I_CREDITS_CAP_2
], [GAME_VERSION
, NET_PROTOCOL_VER
]), gMenuSmallFont
))) do
3064 Color
:= _RGB(255, 0, 0);
3065 X
:= (gScreenWidth
div 2)-(GetWidth() div 2);
3067 _y
:= _y
+GetHeight()+32;
3069 // ×òî äåëàë: Êòî äåëàë
3070 cx
:= gScreenWidth
div 2 - 320 + 64;
3071 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_1
], gMenuSmallFont
))) do
3073 Color
:= _RGB(255, 0, 0);
3078 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_1_1
], gMenuSmallFont
))) do
3080 Color
:= _RGB(255, 255, 255);
3085 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_2
], gMenuSmallFont
))) do
3087 Color
:= _RGB(255, 0, 0);
3092 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_2_1
], gMenuSmallFont
))) do
3094 Color
:= _RGB(255, 255, 255);
3099 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_2_2
], gMenuSmallFont
))) do
3101 Color
:= _RGB(255, 255, 255);
3106 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_3
], gMenuSmallFont
))) do
3108 Color
:= _RGB(255, 0, 0);
3113 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_3_1
], gMenuSmallFont
))) do
3115 Color
:= _RGB(255, 255, 255);
3120 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_4
], gMenuSmallFont
))) do
3122 Color
:= _RGB(255, 0, 0);
3127 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_4_1
], gMenuSmallFont
))) do
3129 Color
:= _RGB(255, 255, 255);
3132 _y
:= gScreenHeight
- 128;
3135 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_CAP_3
], gMenuSmallFont
))) do
3137 Color
:= _RGB(255, 0, 0);
3142 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_CLO_1
], gMenuSmallFont
))) do
3144 Color
:= _RGB(255, 255, 255);
3147 _y
:= _y
+GetHeight();
3149 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_CLO_2
], gMenuSmallFont
))) do
3151 Color
:= _RGB(255, 255, 255);
3154 _y
:= _y
+GetHeight();
3156 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_CLO_3
], gMenuSmallFont
))) do
3158 Color
:= _RGB(255, 255, 255);
3161 _y
:= gScreenHeight
- 32;
3163 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_CLO_4
], gMenuSmallFont
))) do
3165 Color
:= _RGB(255, 0, 0);
3166 X
:= gScreenWidth
div 2 - GetWidth() div 2;
3169 g_GUI_AddWindow(Menu
);
3171 Menu
:= CreateYNMenu('ExitMenu', _lc
[I_MENU_EXIT_PROMT
], Round(gScreenWidth
*0.6),
3172 gMenuSmallFont
, @ProcExitMenuKeyDown
);
3173 g_GUI_AddWindow(Menu
);
3175 Menu
:= TGUIWindow
.Create('GameSingleMenu');
3176 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, '', _lc
[I_MENU_MAIN_MENU
]))) do
3178 Name
:= 'mmGameSingleMenu';
3179 AddButton(nil, _lc
[I_MENU_LOAD_GAME
], 'LoadMenu');
3180 AddButton(nil, _lc
[I_MENU_SAVE_GAME
], 'SaveMenu').Name
:= 'save';
3181 AddButton(@ReadGameSettings
, _lc
[I_MENU_SET_GAME
], 'GameSetGameMenu');
3182 AddButton(@ReadOptions
, _lc
[I_MENU_OPTIONS
], 'OptionsMenu');
3183 AddButton(nil, _lc
[I_MENU_RESTART
], 'RestartGameMenu');
3184 AddButton(nil, _lc
[I_MENU_END_GAME
], 'EndGameMenu');
3186 Menu
.DefControl
:= 'mmGameSingleMenu';
3187 Menu
.MainWindow
:= True;
3188 Menu
.OnClose
:= ProcGMClose
;
3189 Menu
.OnShow
:= ProcGMShow
;
3190 g_GUI_AddWindow(Menu
);
3192 Menu
:= CreateYNMenu('EndGameMenu', _lc
[I_MENU_END_GAME_PROMT
], Round(gScreenWidth
*0.6),
3193 gMenuSmallFont
, @ProcEndMenuKeyDown
);
3194 g_GUI_AddWindow(Menu
);
3196 Menu
:= CreateYNMenu('RestartGameMenu', _lc
[I_MENU_RESTART_GAME_PROMT
], Round(gScreenWidth
*0.6),
3197 gMenuSmallFont
, @ProcRestartMenuKeyDown
);
3198 g_GUI_AddWindow(Menu
);
3200 Menu
:= TGUIWindow
.Create('GameCustomMenu');
3201 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, '', _lc
[I_MENU_MAIN_MENU
]))) do
3203 Name
:= 'mmGameCustomMenu';
3204 AddButton(nil, _lc
[I_MENU_CHANGE_PLAYERS
], 'TeamMenu');
3205 AddButton(nil, _lc
[I_MENU_LOAD_GAME
], 'LoadMenu');
3206 AddButton(nil, _lc
[I_MENU_SAVE_GAME
], 'SaveMenu').Name
:= 'save';
3207 AddButton(@ReadGameSettings
, _lc
[I_MENU_SET_GAME
], 'GameSetGameMenu');
3208 AddButton(@ReadOptions
, _lc
[I_MENU_OPTIONS
], 'OptionsMenu');
3209 AddButton(nil, _lc
[I_MENU_RESTART
], 'RestartGameMenu');
3210 AddButton(nil, _lc
[I_MENU_END_GAME
], 'EndGameMenu');
3212 Menu
.DefControl
:= 'mmGameCustomMenu';
3213 Menu
.MainWindow
:= True;
3214 Menu
.OnClose
:= ProcGMClose
;
3215 Menu
.OnShow
:= ProcGMShow
;
3216 g_GUI_AddWindow(Menu
);
3218 Menu
:= TGUIWindow
.Create('GameServerMenu');
3219 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, '', _lc
[I_MENU_MAIN_MENU
]))) do
3221 Name
:= 'mmGameServerMenu';
3222 AddButton(nil, _lc
[I_MENU_CHANGE_PLAYERS
], 'TeamMenu');
3223 AddButton(@ReadGameSettings
, _lc
[I_MENU_SET_GAME
], 'GameSetGameMenu');
3224 AddButton(@ReadOptions
, _lc
[I_MENU_OPTIONS
], 'OptionsMenu');
3225 AddButton(nil, _lc
[I_MENU_RESTART
], 'RestartGameMenu');
3226 AddButton(nil, _lc
[I_MENU_END_GAME
], 'EndGameMenu');
3228 Menu
.DefControl
:= 'mmGameServerMenu';
3229 Menu
.MainWindow
:= True;
3230 Menu
.OnClose
:= ProcGMClose
;
3231 Menu
.OnShow
:= ProcGMShow
;
3232 g_GUI_AddWindow(Menu
);
3234 Menu
:= TGUIWindow
.Create('GameClientMenu');
3235 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, '', _lc
[I_MENU_MAIN_MENU
]))) do
3237 Name
:= 'mmGameClientMenu';
3238 AddButton(nil, _lc
[I_MENU_CHANGE_PLAYERS
], 'TeamMenu');
3239 AddButton(@ReadOptions
, _lc
[I_MENU_OPTIONS
], 'OptionsMenu');
3240 AddButton(nil, _lc
[I_MENU_END_GAME
], 'EndGameMenu');
3242 Menu
.DefControl
:= 'mmGameClientMenu';
3243 Menu
.MainWindow
:= True;
3244 Menu
.OnClose
:= ProcGMClose
;
3245 Menu
.OnShow
:= ProcGMShow
;
3246 g_GUI_AddWindow(Menu
);
3248 Menu
:= TGUIWindow
.Create('ClientPasswordMenu');
3249 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuSmallFont
, gMenuSmallFont
, _lc
[I_MENU_ENTERPASSWORD
]))) do
3251 Name
:= 'mClientPasswordMenu';
3252 with AddEdit(_lc
[I_NET_SERVER_PASSWORD
]) do
3260 AddButton(@ProcEnterPassword
, _lc
[I_MENU_START_GAME
]);
3263 Menu
.DefControl
:= 'mClientPasswordMenu';
3264 g_GUI_AddWindow(Menu
);
3266 Menu
:= TGUIWindow
.Create('GameSetGameMenu');
3267 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_SET_GAME
]))) do
3269 Name
:= 'mGameSetGameMenu';
3270 with AddSwitch(_lc
[I_MENU_TEAM_DAMAGE
]) do
3272 Name
:= 'swTeamDamage';
3273 AddItem(_lc
[I_MENU_YES
]);
3274 AddItem(_lc
[I_MENU_NO
]);
3277 with AddEdit(_lc
[I_MENU_TIME_LIMIT
]) do
3279 Name
:= 'edTimeLimit';
3284 with AddEdit(_lc
[I_MENU_GOAL_LIMIT
]) do
3286 Name
:= 'edGoalLimit';
3291 with AddEdit(_lc
[I_MENU_MAX_LIVES
]) do
3293 Name
:= 'edMaxLives';
3298 with AddSwitch(_lc
[I_MENU_BOTS_VS
]) do
3301 AddItem(_lc
[I_MENU_BOTS_VS_PLAYERS
]);
3302 AddItem(_lc
[I_MENU_BOTS_VS_MONSTERS
]);
3303 AddItem(_lc
[I_MENU_BOTS_VS_ALL
]);
3309 Menu
.DefControl
:= 'mGameSetGameMenu';
3310 Menu
.OnClose
:= ProcApplyGameSet
;
3311 g_GUI_AddWindow(Menu
);
3313 Menu
:= TGUIWindow
.Create('TeamMenu');
3314 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, '', _lc
[I_MENU_CHANGE_PLAYERS
]))) do
3316 Name
:= 'mmTeamMenu';
3317 AddButton(@ProcJoinRed
, _lc
[I_MENU_JOIN_RED
], '').Name
:= 'tmJoinRed';
3318 AddButton(@ProcJoinBlue
, _lc
[I_MENU_JOIN_BLUE
], '').Name
:= 'tmJoinBlue';
3319 AddButton(@ProcJoinGame
, _lc
[I_MENU_JOIN_GAME
], '').Name
:= 'tmJoinGame';
3320 AddButton(@ProcSwitchP2
, _lc
[I_MENU_ADD_PLAYER_2
], '').Name
:= 'tmPlayer2';
3321 AddButton(@ProcSpectate
, _lc
[I_MENU_SPECTATE
], '').Name
:= 'tmSpectate';
3323 Menu
.DefControl
:= 'mmTeamMenu';
3324 Menu
.OnShow
:= ProcChangePlayers
;
3325 g_GUI_AddWindow(Menu
);
3328 procedure g_Menu_Show_SaveMenu();
3330 if g_Game_IsTestMap
then
3332 if gGameSettings
.GameType
= GT_SINGLE
then
3333 g_GUI_ShowWindow('GameSingleMenu')
3336 if g_Game_IsClient
then
3339 if g_Game_IsNet
then
3342 g_GUI_ShowWindow('GameCustomMenu');
3344 g_GUI_ShowWindow('SaveMenu');
3345 g_Sound_PlayEx('MENU_OPEN');
3348 procedure g_Menu_Show_LoadMenu (standalone
: Boolean=false);
3350 if (g_ActiveWindow
<> nil) and (g_ActiveWindow
.name
= 'LoadMenu') then exit
; // nothing to do
3351 if gGameSettings
.GameType
= GT_SINGLE
then
3353 if not standalone
then g_GUI_ShowWindow('GameSingleMenu')
3357 if g_Game_IsClient
then exit
;
3358 if g_Game_IsNet
then exit
;
3359 if not standalone
then g_GUI_ShowWindow('GameCustomMenu');
3361 g_GUI_ShowWindow('LoadMenu');
3362 g_Sound_PlayEx('MENU_OPEN');
3365 procedure g_Menu_Show_GameSetGame();
3367 if gGameSettings
.GameType
= GT_SINGLE
then
3368 g_GUI_ShowWindow('GameSingleMenu')
3371 if g_Game_IsClient
then
3374 if g_Game_IsNet
then
3375 g_GUI_ShowWindow('GameServerMenu')
3377 g_GUI_ShowWindow('GameCustomMenu');
3380 g_GUI_ShowWindow('GameSetGameMenu');
3381 g_Sound_PlayEx('MENU_OPEN');
3384 procedure g_Menu_Show_OptionsVideo();
3386 if gGameSettings
.GameType
= GT_SINGLE
then
3387 g_GUI_ShowWindow('GameSingleMenu')
3390 if g_Game_IsClient
then
3391 g_GUI_ShowWindow('GameClientMenu')
3393 if g_Game_IsNet
then
3394 g_GUI_ShowWindow('GameServerMenu')
3396 g_GUI_ShowWindow('GameCustomMenu');
3399 g_GUI_ShowWindow('OptionsMenu');
3400 g_GUI_ShowWindow('OptionsVideoMenu');
3401 g_Sound_PlayEx('MENU_OPEN');
3404 procedure g_Menu_Show_OptionsSound();
3406 if gGameSettings
.GameType
= GT_SINGLE
then
3407 g_GUI_ShowWindow('GameSingleMenu')
3410 if g_Game_IsClient
then
3411 g_GUI_ShowWindow('GameClientMenu')
3413 if g_Game_IsNet
then
3414 g_GUI_ShowWindow('GameServerMenu')
3416 g_GUI_ShowWindow('GameCustomMenu');
3419 g_GUI_ShowWindow('OptionsMenu');
3420 g_GUI_ShowWindow('OptionsSoundMenu');
3421 g_Sound_PlayEx('MENU_OPEN');
3424 procedure g_Menu_Show_EndGameMenu();
3426 g_GUI_ShowWindow('EndGameMenu');
3427 g_Sound_PlayEx('MENU_OPEN');
3430 procedure g_Menu_Show_QuitGameMenu();
3432 g_GUI_ShowWindow('ExitMenu');
3433 g_Sound_PlayEx('MENU_OPEN');
3436 procedure g_Menu_Init();
3443 procedure g_Menu_Free();
3447 e_WriteLog('Releasing menu data...', TMsgType
.Notify
);
3452 procedure g_Menu_Reset();
3456 g_GUI_SaveMenuPos();
3457 ex
:= g_GUI_Destroy();
3461 e_WriteLog('Recreating menu...', TMsgType
.Notify
);
3466 g_Game_SetDebugMode();
3468 g_GUI_LoadMenuPos();