DEADSOFTWARE

menu: remove data field from menu_t
[flatwaifu.git] / src / CMakeLists.txt
index c306571ba5e55d209cc5bcdef9300248ebaf6a15..9028b81778374219276b037ba5a6178574b74339 100644 (file)
-cmake_minimum_required( VERSION 2.6 )
+cmake_minimum_required(VERSION 3.6)
+project(doom2d C)
 
-set( BIN doom2d )
-project( ${BIN} )
+string(COMPARE EQUAL "${CMAKE_SYSTEM_NAME}" "Emscripten" D2D_FOR_EMSCRIPTEN)
+string(COMPARE EQUAL "${CMAKE_SYSTEM_NAME}" "Darwin" D2D_FOR_DARWIN)
+string(COMPARE EQUAL "${CMAKE_SYSTEM_PROCESSOR}" "powerpc" D2D_FOR_POWERPC)
 
-set( SOURCE_ROOT ../src )
+option(SYSTEM_DRIVER "Build with selected system driver" "SDL")
+option(RENDER_DRIVER "Build with selected render driver" "OpenGL")
+option(SOUND_DRIVER "Build with selected sound driver" "OpenAL")
 
-find_package(SDL REQUIRED)
-find_package(SDL_mixer REQUIRED)
+string(TOUPPER "${SYSTEM_DRIVER}" SYSTEM_DRIVER)
+string(COMPARE EQUAL "${SYSTEM_DRIVER}" "SDL" WITH_SDL)
+string(COMPARE EQUAL "${SYSTEM_DRIVER}" "SDL2" WITH_SDL2)
+string(TOUPPER "${RENDER_DRIVER}" RENDER_DRIVER)
+string(COMPARE EQUAL "${RENDER_DRIVER}" "OPENGL" WITH_OPENGL)
+string(COMPARE EQUAL "${RENDER_DRIVER}" "SOFTWARE" WITH_SOFTWARE)
+string(COMPARE EQUAL "${RENDER_DRIVER}" "STUB" WITH_STUBRENDER)
+string(TOUPPER "${SOUND_DRIVER}" SOUND_DRIVER)
+string(COMPARE EQUAL "${SOUND_DRIVER}" "OPENAL" WITH_OPENAL)
+string(COMPARE EQUAL "${SOUND_DRIVER}" "SDLMIXER" WITH_SDLMIXER)
+string(COMPARE EQUAL "${SOUND_DRIVER}" "STUB" WITH_STUBSOUND)
 
-aux_source_directory( ${SOURCE_ROOT} SOURCES )
+set(D2D_GAME_ROOT .)
+set(D2D_SDL_ROOT ${D2D_GAME_ROOT}/sdl)
+set(D2D_SDL2_ROOT ${D2D_GAME_ROOT}/sdl2)
+set(D2D_OPENGL_ROOT ${D2D_GAME_ROOT}/gl)
+set(D2D_SOFTWARE_ROOT ${D2D_GAME_ROOT}/soft)
+set(D2D_STUBRENDER_ROOT ${D2D_GAME_ROOT}/stubren)
+set(D2D_SDL_ROOT ${D2D_GAME_ROOT}/sdl)
+set(D2D_SDLMIXER_ROOT ${D2D_GAME_ROOT}/sdlmixer)
+set(D2D_OPENAL_ROOT ${D2D_GAME_ROOT}/openal)
+set(D2D_STUBSOUND_ROOT ${D2D_GAME_ROOT}/stubsnd)
+set(D2D_LIBCP866_ROOT ${D2D_GAME_ROOT}/libs/cp866)
 
-include_directories( "${SOURCE_ROOT}"
-        "${SDL_INCLUDE_DIR}"
-        "${SDLMIXER_INCLUDE_DIR}" )
+aux_source_directory(${D2D_GAME_ROOT} D2D_GAME_SRC)
+aux_source_directory(${D2D_SDL_ROOT} D2D_SDL_SRC)
+aux_source_directory(${D2D_SDL2_ROOT} D2D_SDL2_SRC)
+aux_source_directory(${D2D_OPENGL_ROOT} D2D_OPENGL_SRC)
+aux_source_directory(${D2D_SOFTWARE_ROOT} D2D_SOFTWARE_SRC)
+aux_source_directory(${D2D_STUBRENDER_ROOT} D2D_STUBRENDER_SRC)
+aux_source_directory(${D2D_SDL_ROOT} D2D_SDL_SRC)
+aux_source_directory(${D2D_SDLMIXER_ROOT} D2D_SDLMIXER_SRC)
+aux_source_directory(${D2D_OPENAL_ROOT} D2D_OPENAL_SRC)
+aux_source_directory(${D2D_STUBSOUND_ROOT} D2D_STUBSOUND_SRC)
+aux_source_directory(${D2D_LIBCP866_ROOT} D2D_LIBCP866_SRC)
 
-set( INSTALL_PATH /usr/local/bin/ )
+if(WITH_SDL)
+  if(D2D_FOR_EMSCRIPTEN)
+    set(D2D_SYSTEM_SRC "${D2D_SDL_SRC}")
+    set(D2D_SYSTEM_INCLUDE_DIR "")
+    set(D2D_SYSTEM_LIBRARY "-lSDL")
+    set(D2D_SYSTEM_LINKFLAGS "-s USE_SDL=1")
+  else()
+    find_package(SDL REQUIRED)
+    set(D2D_SYSTEM_SRC "${D2D_SDL_SRC}")
+    set(D2D_SYSTEM_INCLUDE_DIR "${SDL_INCLUDE_DIR}")
+    set(D2D_SYSTEM_LIBRARY "${SDL_LIBRARY}")
+  endif()
+elseif(WITH_SDL2)
+  if(D2D_FOR_EMSCRIPTEN)
+    set(D2D_SYSTEM_SRC "${D2D_SDL2_SRC}")
+    set(D2D_SYSTEM_INCLUDE_DIR "")
+    set(D2D_SYSTEM_LIBRARY "-lSDL2")
+    set(D2D_SYSTEM_LINKFLAGS "-s USE_SDL=2")
+  else()
+    if(D2D_FOR_DARWIN AND D2D_FOR_POWERPC)
+      # tigerbrew did not provide sdl2 module for cmake
+      find_package(SDL2)
+      if(NOT SDL2_FOUND)
+        set(SDL2_INCLUDE_DIRS "/usr/local/include/SDL2")
+        set(SDL2_LIBRARIES "-lSDL2")
+      endif(NOT SDL2_FOUND)
+    else()
+      find_package(SDL2 REQUIRED)
+    endif()
+    set(D2D_SYSTEM_SRC "${D2D_SDL2_SRC}")
+    set(D2D_SYSTEM_INCLUDE_DIR "${SDL2_INCLUDE_DIRS}")
+    set(D2D_SYSTEM_LIBRARY "${SDL2_LIBRARIES}")
+  endif()
+else()
+  message(FATAL_ERROR "Select SYSTEM_DRIVER as 'SDL' or 'SDL2'")
+endif()
 
-set( CMAKE_CXX_FLAGS "-O2 -Wall -MMD -MP -MF" ) 
+if(WITH_STUBRENDER)
+  set(D2D_RENDER_SRC "${D2D_STUBRENDER_SRC}")
+  set(D2D_RENDER_INCLUDE_DIR "")
+  set(D2D_RENDER_LIBRARY "")
+elseif(WITH_OPENGL)
+  if(D2D_FOR_EMSCRIPTEN)
+    set(D2D_RENDER_SRC "${D2D_OPENGL_SRC}")
+    set(D2D_RENDER_INCLUDE_DIR "")
+    set(D2D_RENDER_LIBRARY "-lGL")
+    set(D2D_RENDER_LINKFLAGS "-s LEGACY_GL_EMULATION=1")
+  else()
+    find_package(OpenGL REQUIRED)
+    set(D2D_RENDER_SRC "${D2D_OPENGL_SRC}")
+    set(D2D_RENDER_INCLUDE_DIR "${OPENGL_INCLUDE_DIR}")
+    set(D2D_RENDER_LIBRARY "${OPENGL_LIBRARY}")
+  endif()
+elseif(WITH_SOFTWARE)
+  set(D2D_RENDER_SRC "${D2D_SOFTWARE_SRC}")
+  set(D2D_RENDER_INCLUDE_DIR "")
+  set(D2D_RENDER_LIBRARY "")
+else()
+  message(FATAL_ERROR "Select RENDER_DRIVER as 'OPENGL' or 'SOFTWARE' or 'STUB'")
+endif()
 
-add_executable( ${BIN} ${SOURCES} )
+if(WITH_STUBSOUND)
+  set(D2D_SOUND_SRC "${D2D_STUBSOUND_SRC}")
+  set(D2D_SOUND_INCLUDE_DIR "")
+  set(D2D_SOUND_LIBRARY "")
+elseif(WITH_OPENAL)
+  find_package(OpenAL REQUIRED)
+  set(D2D_SOUND_SRC "${D2D_OPENAL_SRC}")
+  set(D2D_SOUND_INCLUDE_DIR "${OPENAL_INCLUDE_DIR}")
+  set(D2D_SOUND_LIBRARY "${OPENAL_LIBRARY}")
+elseif(WITH_SDLMIXER)
+  find_package(SDL_mixer REQUIRED)
+  set(D2D_SOUND_SRC "${D2D_SDLMIXER_SRC}")
+  set(D2D_SOUND_INCLUDE_DIR "${SDLMIXER_INCLUDE_DIR}")
+  set(D2D_SOUND_LIBRARY "${SDLMIXER_LIBRARY}")
+else()
+  message(FATAL_ERROR "Select SOUND_DRIVER as 'OPENAL' or 'SDLMIXER' or 'STUB'")
+endif()
 
-target_link_libraries( ${BIN} "${SDL_LIBRARY}" "${SDLMIXER_LIBRARY}" )
+if (NOT CMAKE_BUILD_TYPE)
+  set(CMAKE_BUILD_TYPE Release)
+endif()
+set(CMAKE_C_FLAGS "")
+set(CMAKE_C_FLAGS_DEBUG "-g -O0 -Wall")
+set(CMAKE_C_FLAGS_RELEASE "-O3") # -DNDEBUG
+set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}")
+set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
+set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}")
 
-install( TARGETS ${BIN} DESTINATION ${INSTALL_PATH} )
+message(STATUS "=== BUILD OPTIONS ===")
+message(STATUS "BUILD:  " "${CMAKE_BUILD_TYPE}")
+message(STATUS "CFLAGS: " "${CMAKE_C_FLAGS}")
+message(STATUS "SYSTEM: " "${SYSTEM_DRIVER}")
+message(STATUS "RENDER: " "${RENDER_DRIVER}")
+message(STATUS "SOUND:  " "${SOUND_DRIVER}")
+
+set(D2D_USED_SRC ${D2D_GAME_SRC} ${D2D_SYSTEM_SRC} ${D2D_RENDER_SRC} ${D2D_SOUND_SRC} ${D2D_LIBCP866_SRC})
+set(D2D_USED_INCLUDE_DIR "${D2D_GAME_ROOT}" "${D2D_SYSTEM_INCLUDE_DIR}" "${D2D_RENDER_INCLUDE_DIR}" "${D2D_SOUND_INCLUDE_DIR}" "${D2D_LIBCP866_ROOT}")
+set(D2D_USED_LIBRARY "${D2D_SYSTEM_LIBRARY}" "${D2D_RENDER_LIBRARY}" "${D2D_SOUND_LIBRARY}")
+#message(STATUS "USED SRC: ${D2D_USED_SRC}")
+#message(STATUS "USED INC: ${D2D_USED_INCLUDE_DIR}")
+#message(STATUS "USED LIB: ${D2D_USED_LIBRARY}")
+add_executable(doom2d ${D2D_USED_SRC})
+target_include_directories(doom2d PRIVATE ${D2D_USED_INCLUDE_DIR})
+if(D2D_FOR_EMSCRIPTEN)
+  set(CMAKE_EXECUTABLE_SUFFIX ".html")
+  configure_file(${D2D_GAME_ROOT}/doom2d.wad doom2d.wad COPYONLY)
+  set(D2D_DOOM2D_WAD doom2d.wad)
+  configure_file(${D2D_GAME_ROOT}/default.cfg default.cfg COPYONLY)
+  set(D2D_DEFAULT_CFG default.cfg)
+  set(D2D_USED_LINKFLAGS ${D2D_SYSTEM_LINKFLAGS} ${D2D_RENDER_LINKFLAGS} ${D2D_SOUND_LINKFLAGS})
+  set_target_properties(doom2d PROPERTIES LINK_FLAGS "-s WASM=0 -s DISABLE_EXCEPTION_CATCHING=1 -s SAFE_HEAP=1 -s ASSERTIONS=1 -s GL_ASSERTIONS=1 ${D2D_USED_LINKFLAGS} --preload-file ${D2D_DOOM2D_WAD} --preload-file ${D2D_DEFAULT_CFG}")
+else()
+  target_link_libraries(doom2d ${D2D_USED_LIBRARY})
+endif()