From 505bae2ecaaedd023c6f4970928a14cbae1313fa Mon Sep 17 00:00:00 2001 From: Stas'M Date: Sat, 25 Aug 2018 18:29:55 +0300 Subject: [PATCH] Main: Fix directives to hide compiler notices --- src/game/g_main.pas | 2 +- src/game/g_window.pas | 2 ++ 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/src/game/g_main.pas b/src/game/g_main.pas index bb394f1..c789caf 100644 --- a/src/game/g_main.pas +++ b/src/game/g_main.pas @@ -56,7 +56,7 @@ var procedure Main(); var sdlflags: LongWord; -{$IFNDEF HEADLESS} +{$IF not DEFINED(HEADLESS) and DEFINED(ENABLE_HOLMES)} flexloaded: Boolean; {$ENDIF} begin diff --git a/src/game/g_window.pas b/src/game/g_window.pas index b83cdad..c3f6871 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -892,8 +892,10 @@ var {$ENDIF} arg: AnsiString; mdfo: TStream; + {$IFDEF ENABLE_HOLMES} itmp: Integer; valres: Word; + {$ENDIF} begin {$IFDEF HEADLESS} e_NoGraphics := true; -- 2.29.2