DEADSOFTWARE

d2df-editor.git
2017-09-28 binarymasterMain: Fix map name encoding in title bar
2017-09-27 fgsfdsturn off manifest generation because it regenerates...
2017-09-27 binarymasterResources: Add version and main icon
2017-09-27 fgsfdsenable XP manifest generation
2017-09-27 binarymasterMain: Specify test map to override base map
2017-09-26 binarymasterMain: Fix drawing texture list items
2017-09-26 binarymasterMain: Use TProcessUTF8 to start the test
2017-09-26 binarymasterCleanup: Eliminate warnings and hints
2017-09-26 binarymasterResources: Add manifest for XP themes support
2017-09-26 binarymasterMain: Save coords only when not maximized
2017-09-25 binarymasterMain: Load empty sky on full clear
2017-09-25 binarymasterMain: Update render viewport on preview
2017-09-25 binarymasterMain: Load and save window position and size
2017-09-05 fgsfdsdraw checkers instead of pink shit
2017-09-05 fgsfdssky preview now also uses vampimg; now freeing vamp...
2017-09-05 fgsfdshackfix translucent texture preview; editor can now...
2017-08-30 fgsfdsfixed wadeditor; added nosound mode; fixed codepage...
2017-08-25 Ketmar Darkchanged some backslashes to forward slashes
2017-08-12 binarymasterItems: Add flamethrower and fuel canister
2017-03-02 binarymastertrigger turret: add aim modes
2016-12-21 FGSFDSFGSadded preview background
2016-12-21 FGSFDSFGSremoved gitignore
2016-12-21 FGSFDSFGShopefully no more windows
2016-06-20 binarymasterUpdate trigger shot structure to avoid alignment problems
2016-04-10 FGSFDSFGSdeleted thumbs.db
2016-04-10 FGSFDSFGSinitial commit