X-Git-Url: https://deadsoftware.ru/gitweb?p=d2df-editor.git;a=blobdiff_plain;f=src%2Feditor%2Fg_map.pas;h=9901af6e635ad3e3419f2ba6fe3009ae6ee0cd02;hp=5b2cc5f54ce11899881a12d1d89592b90b20adfc;hb=HEAD;hpb=e0fc0ed3e766f6b2c339586976198bdf1bbea66d diff --git a/src/editor/g_map.pas b/src/editor/g_map.pas index 5b2cc5f..9901af6 100644 --- a/src/editor/g_map.pas +++ b/src/editor/g_map.pas @@ -113,7 +113,7 @@ const ((62), (16)), // WEAPON_ROCKETLAUNCHER ((54), (16)), // WEAPON_PLASMA ((61), (36)), // WEAPON_BFG - ((54), (16)), // WEAPON_SUPERPULEMET + ((54), (16)), // WEAPON_SUPERCHAINGUN (( 9), (11)), // AMMO_BULLETS ((28), (16)), // AMMO_BULLETS_BOX ((15), ( 7)), // AMMO_SHELLS @@ -126,7 +126,7 @@ const ((16), (16)), // KEY_RED ((16), (16)), // KEY_GREEN ((16), (16)), // KEY_BLUE - (( 1), ( 1)), // WEAPON_KASTET + (( 1), ( 1)), // WEAPON_IRONFIST ((43), (16)), // WEAPON_PISTOL ((14), (18)), // BOTTLE ((16), (15)), // HELMET @@ -262,7 +262,7 @@ const OLD_ITEM_WEAPON_ROCKETLAUNCHER = 11; OLD_ITEM_WEAPON_PLASMA = 12; OLD_ITEM_WEAPON_BFG = 13; - OLD_ITEM_WEAPON_SUPERPULEMET = 14; + OLD_ITEM_WEAPON_SUPERCHAINGUN = 14; OLD_ITEM_AMMO_BULLETS = 15; OLD_ITEM_AMMO_BULLETS_BOX = 16; OLD_ITEM_AMMO_SHELLS = 17; @@ -294,7 +294,7 @@ const (ITEM_WEAPON_ROCKETLAUNCHER), (ITEM_WEAPON_PLASMA), (ITEM_WEAPON_BFG), - (ITEM_WEAPON_SUPERPULEMET), + (ITEM_WEAPON_SUPERCHAINGUN), (ITEM_AMMO_BULLETS), (ITEM_AMMO_BULLETS_BOX), (ITEM_AMMO_SHELLS), @@ -330,7 +330,7 @@ const ((61), (15)), // WEAPON_ROCKETLAUNCHER ((53), (14)), // WEAPON_PLASMA ((61), (34)), // WEAPON_BFG - ((53), (16)), // WEAPON_SUPERPULEMET + ((53), (16)), // WEAPON_SUPERCHAINGUN (( 9), (10)), // AMMO_BULLETS ((28), (16)), // AMMO_BULLETS_BOX ((15), ( 7)), // AMMO_SHELLS @@ -2221,7 +2221,7 @@ begin ITEM_WEAPON_ROCKETLAUNCHER: g_GetTexture('ITEM_WEAPON_ROCKETLAUNCHER', ID); ITEM_WEAPON_PLASMA: g_GetTexture('ITEM_WEAPON_PLASMA', ID); ITEM_WEAPON_BFG: g_GetTexture('ITEM_WEAPON_BFG', ID); - ITEM_WEAPON_SUPERPULEMET: g_GetTexture('ITEM_WEAPON_SUPERPULEMET', ID); + ITEM_WEAPON_SUPERCHAINGUN: g_GetTexture('ITEM_WEAPON_SUPERCHAINGUN', ID); ITEM_AMMO_BULLETS: g_GetTexture('ITEM_AMMO_BULLETS', ID); ITEM_AMMO_BULLETS_BOX: g_GetTexture('ITEM_AMMO_BULLETS_BOX', ID); ITEM_AMMO_SHELLS: g_GetTexture('ITEM_AMMO_SHELLS', ID); @@ -2615,7 +2615,7 @@ begin ITEM_WEAPON_ROCKETLAUNCHER: g_GetTexture('ITEM_WEAPON_ROCKETLAUNCHER', ID); ITEM_WEAPON_PLASMA: g_GetTexture('ITEM_WEAPON_PLASMA', ID); ITEM_WEAPON_BFG: g_GetTexture('ITEM_WEAPON_BFG', ID); - ITEM_WEAPON_SUPERPULEMET: g_GetTexture('ITEM_WEAPON_SUPERPULEMET', ID); + ITEM_WEAPON_SUPERCHAINGUN: g_GetTexture('ITEM_WEAPON_SUPERCHAINGUN', ID); ITEM_AMMO_BULLETS: g_GetTexture('ITEM_AMMO_BULLETS', ID); ITEM_AMMO_BULLETS_BOX: g_GetTexture('ITEM_AMMO_BULLETS_BOX', ID); ITEM_AMMO_SHELLS: g_GetTexture('ITEM_AMMO_SHELLS', ID); @@ -2913,14 +2913,14 @@ begin g_CreateTextureWAD('ITEM_MEDKIT_LARGE', GameWad + ':TEXTURES\MED2'); g_CreateTextureWAD('ITEM_WEAPON_SAW', GameWad + ':TEXTURES\SAW'); g_CreateTextureWAD('ITEM_WEAPON_PISTOL', GameWad + ':TEXTURES\PISTOL'); - g_CreateTextureWAD('ITEM_WEAPON_KASTET', GameWad + ':TEXTURES\KASTET'); + g_CreateTextureWAD('ITEM_WEAPON_IRONFIST', GameWad + ':TEXTURES\IRONFIST'); g_CreateTextureWAD('ITEM_WEAPON_SHOTGUN1', GameWad + ':TEXTURES\SHOTGUN1'); g_CreateTextureWAD('ITEM_WEAPON_SHOTGUN2', GameWad + ':TEXTURES\SHOTGUN2'); g_CreateTextureWAD('ITEM_WEAPON_CHAINGUN', GameWad + ':TEXTURES\MGUN'); g_CreateTextureWAD('ITEM_WEAPON_ROCKETLAUNCHER', GameWad + ':TEXTURES\RLAUNCHER'); g_CreateTextureWAD('ITEM_WEAPON_PLASMA', GameWad + ':TEXTURES\PGUN'); g_CreateTextureWAD('ITEM_WEAPON_BFG', GameWad + ':TEXTURES\BFG'); - g_CreateTextureWAD('ITEM_WEAPON_SUPERPULEMET', GameWad + ':TEXTURES\SPULEMET'); + g_CreateTextureWAD('ITEM_WEAPON_SUPERCHAINGUN', GameWad + ':TEXTURES\SCHAINGUN'); g_CreateTextureWAD('ITEM_AMMO_BULLETS', GameWad + ':TEXTURES\CLIP'); g_CreateTextureWAD('ITEM_AMMO_BULLETS_BOX', GameWad + ':TEXTURES\AMMO'); g_CreateTextureWAD('ITEM_AMMO_SHELLS', GameWad + ':TEXTURES\SHELL1'); @@ -2992,14 +2992,14 @@ begin g_DeleteTexture('ITEM_MEDKIT_LARGE'); g_DeleteTexture('ITEM_WEAPON_SAW'); g_DeleteTexture('ITEM_WEAPON_PISTOL'); - g_DeleteTexture('ITEM_WEAPON_KASTET'); + g_DeleteTexture('ITEM_WEAPON_IRONFIST'); g_DeleteTexture('ITEM_WEAPON_SHOTGUN1'); g_DeleteTexture('ITEM_WEAPON_SHOTGUN2'); g_DeleteTexture('ITEM_WEAPON_CHAINGUN'); g_DeleteTexture('ITEM_WEAPON_ROCKETLAUNCHER'); g_DeleteTexture('ITEM_WEAPON_PLASMA'); g_DeleteTexture('ITEM_WEAPON_BFG'); - g_DeleteTexture('ITEM_WEAPON_SUPERPULEMET'); + g_DeleteTexture('ITEM_WEAPON_SUPERCHAINGUN'); g_DeleteTexture('ITEM_AMMO_BULLETS'); g_DeleteTexture('ITEM_AMMO_BULLETS_BOX'); g_DeleteTexture('ITEM_AMMO_SHELLS');