X-Git-Url: https://deadsoftware.ru/gitweb?p=cavedroid.git;a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGameWorld.java;h=25d3660fc1cf29d9a01b25560e9a2b16baaa4a46;hp=65c9d0300f354eb94aa182de4b1635cc0eed7634;hb=cef4b5a9985bcbdfea6dc652147ecde0721d7fdc;hpb=c938382b1332c47e7119f742711960c7cc4c75ca diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java b/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java index 65c9d03..25d3660 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java @@ -1,7 +1,6 @@ package ru.deadsoftware.cavecraft.game; -import com.badlogic.gdx.Gdx; -import com.badlogic.gdx.math.Vector2; +import ru.deadsoftware.cavecraft.game.objects.Drop; public class GameWorld { @@ -17,6 +16,14 @@ public class GameWorld { return HEIGHT; } + public float getWidthPx() { + return WIDTH * 16f; + } + + public float getHeightPx() { + return HEIGHT * 16f; + } + public int[][] getFullForeMap() { return foreMap; } @@ -26,8 +33,8 @@ public class GameWorld { } private int transformX(int x) { - x = x%getWidth(); - if (x<0) x=getWidth()-Math.abs(x); + x = x % getWidth(); + if (x < 0) x = getWidth() - Math.abs(x); return x; } @@ -37,7 +44,7 @@ public class GameWorld { x = transformX(x); map = foreMap[x][y]; } catch (ArrayIndexOutOfBoundsException e) { - Gdx.app.error("GameWorld",e.toString()); + //Gdx.app.error("GameWorld",e.toString()); } return map; } @@ -47,7 +54,7 @@ public class GameWorld { x = transformX(x); foreMap[x][y] = value; } catch (ArrayIndexOutOfBoundsException e) { - Gdx.app.error("GameWorld", e.toString()); + //Gdx.app.error("GameWorld", e.toString()); } } @@ -57,7 +64,7 @@ public class GameWorld { x = transformX(x); map = backMap[x][y]; } catch (ArrayIndexOutOfBoundsException e) { - Gdx.app.error("GameWorld",e.toString()); + //Gdx.app.error("GameWorld",e.toString()); } return map; } @@ -67,38 +74,67 @@ public class GameWorld { x = transformX(x); backMap[x][y] = value; } catch (ArrayIndexOutOfBoundsException e) { - Gdx.app.error("GameWorld", e.toString()); + //Gdx.app.error("GameWorld", e.toString()); + } + } + + private void placeSlab(int x, int y, int value) { + switch (value) { + case 51: + setForeMap(x, y, 52); + break; + case 53: + setForeMap(x, y, 21); + break; + case 54: + setForeMap(x, y, 5); + break; + case 55: + setForeMap(x, y, 4); + break; + case 56: + setForeMap(x, y, 28); + break; + case 58: + setForeMap(x, y, 57); + break; } } public void placeToForeground(int x, int y, int value) { - if (getForeMap(x,y) == 0 || value == 0) { + if (getForeMap(x, y) == 0 || value == 0 || !GameItems.getBlock(getForeMap(x, y)).hasCollision()) { setForeMap(x, y, value); + } else if (GameItems.isSlab(value) && getForeMap(x, y) == value) { + placeSlab(x, y, value); } + GameProc.UPD_X = x - 8; + GameProc.UPD_Y = y - 8; + GameProc.DO_UPD = true; } public void placeToBackground(int x, int y, int value) { - if (value==0 || (getBackMap(x,y) == 0 && Items.BLOCKS.getValueAt(value).collision) && - (!Items.BLOCKS.getValueAt(value).transparent || value == 18)) { - setBackMap(x,y,value); + if (value == 0 || (getBackMap(x, y) == 0 && GameItems.getBlock(value).hasCollision()) && + (!GameItems.getBlock(value).isTransparent() || value == 18)) { + setBackMap(x, y, value); } } - public Vector2 getSpawnPoint() { - int x=0,y=0; - while (true) { - y++; - if (getForeMap(x,y)>0 && Items.BLOCKS.getValueAt(getForeMap(x,y)).collision) break; - } - x = x*16 + 4; - y = y*16 - 32; - return new Vector2(x,y); + public void destroyForeMap(int x, int y, GameProc gp) { + if (GameItems.getBlock(getForeMap(x, y)).getDrop() > 0) + gp.drops.add(new Drop(transformX(x) * 16 + 4, y * 16 + 4, GameItems.getBlock(getForeMap(x, y)).getDrop())); + placeToForeground(x, y, 0); + } + + public void destroyBackMap(int x, int y, GameProc gp) { + if (GameItems.getBlock(getBackMap(x, y)).getDrop() > 0) + gp.drops.add(new Drop(transformX(x) * 16 + 4, y * 16 + 4, GameItems.getBlock(getBackMap(x, y)).getDrop())); + placeToBackground(x, y, 0); } public void generate(int w, int h) { WIDTH = w; HEIGHT = h; - WorldGen.genWorld(WIDTH,HEIGHT); + WorldGen.genWorld(WIDTH, HEIGHT); foreMap = WorldGen.getForeMap(); backMap = WorldGen.getBackMap(); WorldGen.clear();