diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java
index 47b3100aa9164e3f5d4cd22060d46deebc0331b1..7ded79faf697495940d013d2092fb44857ad2dde 100644 (file)
import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.TimeUtils;
import ru.deadsoftware.cavecraft.*;
-import ru.deadsoftware.cavecraft.game.mobs.Human;
import ru.deadsoftware.cavecraft.game.mobs.Mob;
+import ru.deadsoftware.cavecraft.game.mobs.Pig;
import ru.deadsoftware.cavecraft.game.objects.Player;
public class GameProc {
physics = new GamePhysics(this);
player = new Player(world.getSpawnPoint());
mobs = new Array<Mob>();
+ for (int i=0; i<1024/64; i++) {
+ mobs.add(new Pig(i*16*64, 0, world));
+ }
if (!CaveGame.TOUCH) ctrlMode = 1;
}