X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGameProc.java;h=a2107fa956fd9bc0948d2e02fd0f770b511b1183;hb=d1510d8504e14edc4b21ded60c8b5f0b910806c2;hp=6c532ace6a77c6a6537d7b5b0196f44c3e7d08fc;hpb=524d5abc0b76b25a4cf2b31e6ba4f41a107a5ab6;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java index 6c532ac..a2107fa 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java @@ -5,6 +5,7 @@ import com.badlogic.gdx.Input; import com.badlogic.gdx.utils.Array; import com.badlogic.gdx.utils.TimeUtils; import ru.deadsoftware.cavecraft.*; +import ru.deadsoftware.cavecraft.AppState; import ru.deadsoftware.cavecraft.game.mobs.Mob; import ru.deadsoftware.cavecraft.game.mobs.Pig; import ru.deadsoftware.cavecraft.game.objects.Player; @@ -31,19 +32,36 @@ public class GameProc { public long touchDownTime; public GameProc() { - world = new GameWorld(1024,256); - renderer = new GameRenderer(this); + world = new GameWorld(); + if (WorldSaver.exists()) { + world.load(); + } else { + world.generate(1024, 256); + } + if (CaveGame.TOUCH) { + renderer = new GameRenderer(this,320, + 320*((float)GameScreen.getHeight()/GameScreen.getWidth())); + } else { + renderer = new GameRenderer(this,480, + 480*((float)GameScreen.getHeight()/GameScreen.getWidth())); + } physics = new GamePhysics(this); - player = new Player(world.getSpawnPoint()); + player = new Player(world.getSpawnPoint(0)); mobs = new Array(); for (int i=0; i= world.getHeight()) cursorY = world.getHeight()-1; - if (cursorX<(player.position.x+player.texWidth/2)/16) - player.dir=0; - if (cursorX>(player.position.x+player.texWidth/2)/16) - player.dir=1; + if (ctrlMode==1) { + if (cursorX*16+8player.position.x+player.texWidth/2) + player.dir=1; + } } public void update(float delta) { @@ -107,7 +122,7 @@ public class GameProc { touchDownY< Assets.invBar.getRegionHeight() && touchDownX>renderer.camera.viewportWidth/2-Assets.invBar.getRegionWidth()/2 && touchDownX