X-Git-Url: https://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGameProc.java;h=49fe7056faf70015c50f5828e724c7374052491b;hb=7f1f702250f9cd05c1d7f5492e09ba16a56270ae;hp=ccf5e2bb6546981c52e141820f80d408c3ec0dc6;hpb=e7be8067d83f2a39c237ec7afbe115a846a74f3d;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java index ccf5e2b..49fe705 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java @@ -3,7 +3,10 @@ package ru.deadsoftware.cavecraft.game; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Input; import com.badlogic.gdx.utils.TimeUtils; -import ru.deadsoftware.cavecraft.*; +import ru.deadsoftware.cavecraft.CaveGame; +import ru.deadsoftware.cavecraft.GameScreen; +import ru.deadsoftware.cavecraft.game.mobs.FallingGravel; +import ru.deadsoftware.cavecraft.game.mobs.FallingSand; import ru.deadsoftware.cavecraft.game.mobs.Mob; import ru.deadsoftware.cavecraft.game.mobs.Pig; import ru.deadsoftware.cavecraft.game.objects.Player; @@ -17,6 +20,10 @@ public class GameProc implements Serializable{ public static double RUN_TIME = 0; + public static boolean DO_UPD = false; + public static int UPD_X = -1, UPD_Y = -1; + public static int FUPD_X, FUPD_Y; + public Player player; public ArrayList mobs; @@ -28,8 +35,9 @@ public class GameProc implements Serializable{ public int cursorX, cursorY; public int invSlot; public int ctrlMode; + public int creativeScroll, maxCreativeScroll; - public boolean isTouchDown, isKeyDown; + public boolean isTouchDown, isKeyDown, swim; public int touchDownX, touchDownY, keyDownCode; public int touchDownButton; public long touchDownTime; @@ -40,17 +48,18 @@ public class GameProc implements Serializable{ player = new Player(world.getSpawnPoint()); mobs = new ArrayList(); for (int i=0; i<16; i++) { - mobs.add(new Pig(i*256, 128&16, this)); + mobs.add(new Pig(i*256, 196*16)); } physics = new GamePhysics(this); - if (!CaveGame.TOUCH) ctrlMode = 1; if (CaveGame.TOUCH) { renderer = new GameRenderer(this,320, 320*((float)GameScreen.getHeight()/GameScreen.getWidth())); } else { + ctrlMode = 1; renderer = new GameRenderer(this,480, 480*((float)GameScreen.getHeight()/GameScreen.getWidth())); } + maxCreativeScroll = Items.BLOCKS.size/8; GameSaver.save(this); } @@ -107,9 +116,290 @@ public class GameProc implements Serializable{ } } + private void updateFluids(int x, int y) { + if (Items.isWater(world.getForeMap(x, y)) && world.getForeMap(x, y)!=8) { + if (world.getForeMap(x, y)==60) { + if (!Items.isWater(world.getForeMap(x, y - 1))) + world.setForeMap(x, y, world.getForeMap(x, y) + 1); + } else if ((!Items.isWater(world.getForeMap(x-1,y)) || + (Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) && + (!Items.isWater(world.getForeMap(x+1,y)) || + (Items.isWater(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){ + world.setForeMap(x, y, world.getForeMap(x, y)+1); + } + if (world.getForeMap(x, y)>63) world.setForeMap(x, y, 0); + } + + if (world.getForeMap(x, y) == 8 || world.getForeMap(x, y) == 60) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,60); + updateBlock(x, y+2); + } else if (Items.isLava(world.getForeMap(x, y+1))) { + if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4); + else world.setForeMap(x, y+1, 68); + } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + if (world.getForeMap(x+1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) || + (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>61)) { + world.setForeMap(x+1,y,61); + updateBlock(x+1, y+1); + } else if (Items.isLava(world.getForeMap(x+1, y))) { + if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4); + else world.setForeMap(x+1, y, 68); + } else if (world.getForeMap(x+1, y)==61 && (world.getForeMap(x+2, y)==8 || world.getForeMap(x+2, y)==60)) world.setForeMap(x+1, y, 8); + + if (world.getForeMap(x-1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) || + (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>61)) { + world.setForeMap(x-1,y,61); + updateBlock(x-1, y+1); + } else if (Items.isLava(world.getForeMap(x-1, y))) { + if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4); + else world.setForeMap(x-1, y, 68); + } else if (world.getForeMap(x-1, y)==61 && (world.getForeMap(x-2, y)==8 || world.getForeMap(x-2, y)==60)) world.setForeMap(x-1, y, 8); + } + return; + } + if (world.getForeMap(x, y) == 61) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,60); + updateBlock(x, y+2); + } else if (Items.isLava(world.getForeMap(x, y+1))) { + if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4); + else world.setForeMap(x, y+1, 68); + } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + if (world.getForeMap(x+1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) || + (Items.isWater(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>62)){ + world.setForeMap(x+1,y,62); + updateBlock(x+1, y+1); + } else if (Items.isLava(world.getForeMap(x+1, y))) { + if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4); + else world.setForeMap(x+1, y, 68); + } + + if (world.getForeMap(x-1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) || + (Items.isWater(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>62)){ + world.setForeMap(x-1,y,62); + updateBlock(x-1, y+1); + } else if (Items.isLava(world.getForeMap(x-1, y))) { + if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4); + else world.setForeMap(x-1, y, 68); + } + } + return; + } + if (world.getForeMap(x, y) == 62) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,60); + updateBlock(x, y+2); + } else if (Items.isLava(world.getForeMap(x, y+1))) { + if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4); + else world.setForeMap(x, y+1, 68); + } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + if (world.getForeMap(x+1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){ + world.setForeMap(x+1,y,63); + updateBlock(x+1, y+1); + } else if (Items.isLava(world.getForeMap(x+1, y))) { + if (world.getForeMap(x+1, y)>9) world.setForeMap(x+1, y, 4); + else world.setForeMap(x+1, y, 68); + } + + if (world.getForeMap(x-1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){ + world.setForeMap(x-1,y,63); + updateBlock(x-1, y+1); + } else if (Items.isLava(world.getForeMap(x-1, y))) { + if (world.getForeMap(x-1, y)>9) world.setForeMap(x-1, y, 4); + else world.setForeMap(x-1, y, 68); + } + } + return; + } + if (world.getForeMap(x, y) == 63) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=61 && world.getForeMap(x, y+1)<=63) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,60); + updateBlock(x, y+2); + } else if (Items.isLava(world.getForeMap(x, y+1))) { + if (world.getForeMap(x, y+1)>9) world.setForeMap(x, y+1, 4); + else world.setForeMap(x, y+1, 68); + } + return; + } + + if (Items.isLava(world.getForeMap(x, y)) && world.getForeMap(x, y)!=9) { + if (world.getForeMap(x, y)==64) { + if (!Items.isLava(world.getForeMap(x, y - 1))) + world.setForeMap(x, y, world.getForeMap(x, y) + 1); + } else if ((!Items.isLava(world.getForeMap(x,y-1))) && + (!Items.isLava(world.getForeMap(x-1,y)) || + (Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x-1, y)>=world.getForeMap(x, y))) && + (!Items.isLava(world.getForeMap(x+1,y)) || + (Items.isLava(world.getForeMap(x,y)) && world.getForeMap(x+1, y)>=world.getForeMap(x, y)))){ + world.setForeMap(x, y, world.getForeMap(x, y)+1); + } + if (world.getForeMap(x, y)>67) world.setForeMap(x, y, 0); + } + + if (world.getForeMap(x, y) == 9 || world.getForeMap(x, y) == 64) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,64); + updateBlock(x, y+2); + } else if (Items.isWater(world.getForeMap(x, y+1))) { + world.setForeMap(x, y+1, 1); + } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + if (world.getForeMap(x+1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) || + (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>65)) { + world.setForeMap(x+1,y,65); + updateBlock(x+1, y+1); + } else if (Items.isWater(world.getForeMap(x+1, y))) { + world.setForeMap(x+1, y, 1); + } + + if (world.getForeMap(x-1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) || + (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>65)) { + world.setForeMap(x-1,y,65); + updateBlock(x-1, y+1); + } else if (Items.isWater(world.getForeMap(x-1, y))) { + world.setForeMap(x-1, y, 1); + } + } + return; + } + if (world.getForeMap(x, y) == 65) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,64); + updateBlock(x, y+2); + } else if (Items.isWater(world.getForeMap(x, y+1))) { + world.setForeMap(x, y+1, 1); + } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + if (world.getForeMap(x+1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) || + (Items.isLava(world.getForeMap(x+1, y)) && world.getForeMap(x+1, y)>66)){ + world.setForeMap(x+1,y,66); + updateBlock(x+1, y+1); + } else if (Items.isWater(world.getForeMap(x+1, y))) { + world.setForeMap(x+1, y, 1); + } + + if (world.getForeMap(x-1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) || + (Items.isLava(world.getForeMap(x-1, y)) && world.getForeMap(x-1, y)>66)){ + world.setForeMap(x-1,y,66); + updateBlock(x-1, y+1); + } else if (Items.isWater(world.getForeMap(x-1, y))) { + world.setForeMap(x-1, y, 1); + } + } + return; + } + if (world.getForeMap(x, y) == 66) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,64); + updateBlock(x, y+2); + } else if (Items.isWater(world.getForeMap(x, y+1))) { + world.setForeMap(x, y+1, 1); + } else if (Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + if (world.getForeMap(x+1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x+1, y)).collision && !Items.isFluid(world.getForeMap(x+1, y))) ){ + world.setForeMap(x+1,y,67); + updateBlock(x+1, y+1); + } else if (Items.isWater(world.getForeMap(x+1, y))) { + world.setForeMap(x+1, y, 1); + } + + if (world.getForeMap(x-1, y)==0 || + (!Items.BLOCKS.getValueAt(world.getForeMap(x-1, y)).collision && !Items.isFluid(world.getForeMap(x-1, y))) ){ + world.setForeMap(x-1,y,67); + updateBlock(x-1, y+1); + } else if (Items.isWater(world.getForeMap(x-1, y))) { + world.setForeMap(x-1, y, 1); + } + } + return; + } + if (world.getForeMap(x, y) == 67) { + if (world.getForeMap(x, y+1)==0 || (world.getForeMap(x, y+1)>=65 && world.getForeMap(x, y+1)<=67) || + (!Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision && !Items.isFluid(world.getForeMap(x, y+1)))) { + world.setForeMap(x,y+1,64); + updateBlock(x, y+2); + } else if (Items.isWater(world.getForeMap(x, y+1))) { + world.setForeMap(x, y+1, 1); + } + return; + } + } + + private void updateBlock(int x, int y) { + if (world.getForeMap(x, y) == 10) { + if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x,y+1)).collision) { + world.setForeMap(x, y, 0); + mobs.add(new FallingSand(x*16, y*16)); + updateBlock(x, y-1); + } + } + + if (world.getForeMap(x, y) == 11) { + if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x,y+1)).collision) { + world.setForeMap(x, y, 0); + mobs.add(new FallingGravel(x*16, y*16)); + updateBlock(x, y-1); + } + } + + if (world.getForeMap(x, y) == 59) { + if (world.getForeMap(x, y+1)==0 || !Items.BLOCKS.getValueAt(world.getForeMap(x, y+1)).collision) { + world.setForeMap(x,y,0); + updateBlock(x, y-1); + } + } + + if (world.getForeMap(x, y) == 2) { + if (world.getForeMap(x, y-1)>0 && (Items.BLOCKS.getValueAt(world.getForeMap(x, y-1)).collision || + Items.isFluid(world.getForeMap(x, y-1)))) { + world.setForeMap(x, y, 3); + } + } + } + public void update(float delta) { RUN_TIME += delta; + if (DO_UPD) { + for (int y=UPD_Y; y=(int)(renderer.camera.position.x+renderer.camera.viewportWidth)/16+1) { + FUPD_X = (int) renderer.camera.position.x / 16 - 1; + FUPD_Y++; + if (FUPD_Y>=(int)(renderer.camera.position.y+renderer.camera.viewportHeight)/16+1) { + FUPD_Y = (int) renderer.camera.position.y / 16 - 1; + } + } + physics.update(delta); moveCursor(); checkCursorBounds(); @@ -118,8 +408,7 @@ public class GameProc implements Serializable{ if (touchDownButton== Input.Buttons.RIGHT) { world.placeToBackground(cursorX, cursorY, player.inventory[invSlot]); - } else if (touchDownButton==Input.Buttons.LEFT && - touchDownY< Assets.invBar.getRegionHeight() && + } else if (touchDownY< Assets.invBar.getRegionHeight() && touchDownX>renderer.camera.viewportWidth/2-Assets.invBar.getRegionWidth()/2 && touchDownX