diff --git a/core/src/ru/deadsoftware/cavedroid/misc/utils/RenderingUtils.kt b/core/src/ru/deadsoftware/cavedroid/misc/utils/RenderingUtils.kt
index 24813acc853fe54ef5421c046a55c48cfede0b39..917f69b591933ee9a6bfc83354e5f012c0894363 100644 (file)
package ru.deadsoftware.cavedroid.misc.utils
+import com.badlogic.gdx.Gdx
import com.badlogic.gdx.graphics.Color
+import com.badlogic.gdx.graphics.GL20
import com.badlogic.gdx.graphics.g2d.GlyphLayout
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.math.Rectangle
+import ru.deadsoftware.cavedroid.MainConfig
import ru.deadsoftware.cavedroid.misc.Assets
-import java.awt.Color as JavaColor
private fun Rectangle.shifted(shift: Float) = Rectangle(x + shift, y, width, height)
return Assets.minecraftFont.draw(this, str, x, y)
}
+/**
+ * Parses hex color string into [Color]
+ * Format is strictly #FFFFFF
+ */
fun colorFromHexString(hex: String): Color {
- val rgba = (JavaColor.decode(hex).rgb shl 8) or (0xFF)
+ if (hex[0] != '#' || hex.length != 7) {
+ return Color.WHITE
+ }
+
+ var rgba = try {
+ hex.substring(1).toInt(16)
+ } catch (e: NumberFormatException) {
+ 0xffffff
+ }
+
+ rgba = (rgba shl 8) or 0xFF
return Color(rgba)
}
+
+fun SpriteBatch.withScissors(
+ mainConfig: MainConfig,
+ x: Float,
+ y: Float,
+ width: Float,
+ height: Float,
+ block: () -> Unit
+) {
+ val scaleX = Gdx.graphics.width / mainConfig.width
+ val scaleY = Gdx.graphics.height / mainConfig.height
+
+ flush()
+ Gdx.gl.glEnable(GL20.GL_SCISSOR_TEST)
+ Gdx.gl.glScissor(
+ /* x = */ (x * scaleX).toInt(),
+ /* y = */ ((mainConfig.height - y - height) * scaleY).toInt(),
+ /* width = */ (width * scaleX).toInt(),
+ /* height = */ (height * scaleY).toInt()
+ )
+ block.invoke()
+ flush()
+ Gdx.gl.glDisable(GL20.GL_SCISSOR_TEST)
+}