DEADSOFTWARE

Add environment damage
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / render / DebugRenderer.kt
index c8be75594fa19c298404d9dfc6c333b60f787cf8..8145324ee9b1ac88d8f10316645196bd845fe1d4 100644 (file)
@@ -12,6 +12,7 @@ import ru.deadsoftware.cavedroid.game.model.block.Block
 import ru.deadsoftware.cavedroid.game.world.GameWorld
 import ru.deadsoftware.cavedroid.misc.Assets
 import ru.deadsoftware.cavedroid.misc.utils.bl
+import ru.deadsoftware.cavedroid.misc.utils.drawString
 import ru.deadsoftware.cavedroid.misc.utils.forEachBlockInArea
 import ru.deadsoftware.cavedroid.misc.utils.px
 import javax.inject.Inject
@@ -26,10 +27,6 @@ class DebugRenderer @Inject constructor(
 
     override val renderLayer get() = RENDER_LAYER
 
-    private fun SpriteBatch.drawString(str: String, x: Float, y: Float) {
-        Assets.minecraftFont.draw(this, str, x, y)
-    }
-
     private fun getMinimapColor(x: Int, y: Int): Color? {
         val foregroundBlock = gameWorld.getForeMap(x, y)
 
@@ -92,6 +89,15 @@ class DebugRenderer @Inject constructor(
     override fun draw(spriteBatch: SpriteBatch, shapeRenderer: ShapeRenderer, viewport: Rectangle, delta: Float) {
         if (mainConfig.isShowInfo) {
             drawDebugInfo(spriteBatch)
+
+            spriteBatch.end();
+            shapeRenderer.begin(ShapeRenderer.ShapeType.Line);
+            forEachBlockInArea(mobsController.player) { x: Int, y: Int ->
+                shapeRenderer.color = Color.CYAN
+                shapeRenderer.rect(x.px - viewport.x, y.px - viewport.y, 16f, 16f)
+            }
+            shapeRenderer.end()
+            spriteBatch.begin()
         }
 
         if (mainConfig.isShowMap) {