DEADSOFTWARE
GIT
/
REPO
/
FRED-BOY
Projects
/
netwar.git
/ blob
fba109b91ff44104fce3bb92aaa0191d4b4a622e
[netwar.git]
/
client.h
1
#include <stdbool.h>
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extern
int
cl_playerid
;
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void
cl_connect
(
const char
*
host
,
uint16_t
port
);
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void
cl_disconnect
(
bool
force
);
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void
cl_move
(
DoesBits code
);
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void
cl_handle
();