DEADSOFTWARE

1a85a2385820b94d088841f34ac4e450cdf00fb1
[netwar.git] / client.h
1 #include <stdbool.h>
3 extern int cl_playerid;
5 void cl_connect(const char * host, uint16_t port);
6 void cl_disconnect(bool force);
7 void cl_move(DoesCode code);
8 void cl_recv();
9 bool cl_isrun();