DEADSOFTWARE
GIT
/
REPO
/
FRED-BOY
Projects
/
netwar.git
/ blob
1a85a2385820b94d088841f34ac4e450cdf00fb1
[netwar.git]
/
client.h
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#include <stdbool.h>
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extern
int
cl_playerid
;
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void
cl_connect
(
const char
*
host
,
uint16_t
port
);
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void
cl_disconnect
(
bool
force
);
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void
cl_move
(
DoesCode code
);
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void
cl_recv
();
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bool
cl_isrun
();