DEADSOFTWARE

Make NanoGL compiling statically. Again.
[nanogl.git] / Android.mk
index ff7c50e30dfe86a45c9549fa8d43fe12c1205939..7be1dc2793c5639c0614b3961dbf3048fab192fb 100644 (file)
@@ -24,8 +24,10 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/GL
 
 LOCAL_SRC_FILES := \
        nanogl.cpp \
-       nanoWrap.cpp
-  
+       nanoWrap.cpp \
+       eglwrap.cpp
+
+LOCAL_LDLIBS := -llog
 
 include $(BUILD_STATIC_LIBRARY)