DEADSOFTWARE

Make NanoGL compiling statically. Again.
[nanogl.git] / Android.mk
index 916d0a89833804d704ae35daba7b6c362496f083..7be1dc2793c5639c0614b3961dbf3048fab192fb 100644 (file)
@@ -26,7 +26,8 @@ LOCAL_SRC_FILES := \
        nanogl.cpp \
        nanoWrap.cpp \
        eglwrap.cpp
-  
 
-include $(BUILD_SHARED_LIBRARY)
+LOCAL_LDLIBS := -llog
+
+include $(BUILD_STATIC_LIBRARY)