diff --git a/src/files.c b/src/sdl/files.c
similarity index 88%
rename from src/files.c
rename to src/sdl/files.c
index 913a5eea0358792653067faeab92a248f74eee7a..b46856d21fcc8eb63d3697dba10bf37b8d8a58ec 100644 (file)
rename from src/files.c
rename to src/sdl/files.c
index 913a5eea0358792653067faeab92a248f74eee7a..b46856d21fcc8eb63d3697dba10bf37b8d8a58ec 100644 (file)
--- a/src/files.c
+++ b/src/sdl/files.c
WADRES_getname(r, n);
}
-// Get sprite resource id.
-// Sprite name has following format:
-// (nnnn)('A'+s)('0'+d)[('A'+s)('0'+d)]
-// Letter means animation frame
-// A for first, B for second...
-// Number means direction
-// 0 = front
-// 1 = left
-// 2 = right
-// Optional part means that this file can be used for differnt frame/direction.
-// Note that if found FRONT direction for this frame than it UNCONDITIONALLY used.
-// Note that search performed between markers S_START and S_END in order as paced in wad.
-// int n[4] -- sprite name
-// int s -- sprite frame
-// int d -- sprite direction
-// char *dir -- out flag "alternative used" (
int F_getsprid (const char n[4], int s, int d, char *dir) {
s += 'A';
d += '0';