diff --git a/src/gl/render.c b/src/gl/render.c
index 73ce92a4390892e76009478be58d04f916003c08..711664c3a80bc6debaf7e60e7cdaf3d1caf9bf49 100644 (file)
--- a/src/gl/render.c
+++ b/src/gl/render.c
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
+#include <ctype.h>
#include <assert.h>
#define VGA_TRANSPARENT_COLOR 0
if (n) {
//logo("new node %p {%i:%i:%i:%i}\n", n, n->l, n->t, n->r, n->b);
} else {
- logo("new node failed\n");
+ logo("new node failed {%i:%i}\n", w, h);
}
return n;
}
static image R_gl_get_special_image (int id, rgba *(*fn)(vgaimg*)) {
image img;
+ //char name[8];
+ //F_getresname(name, id);
+ //logo("load image: %.8s\n", name);
vgaimg *v = R_getvga(id);
if (v != NULL) {
rgba *buf = (*fn)(v);
image *p = NULL;
if (ch > 32 && ch < 160) {
p = &img[ch - '!'];
+ if (p->n == NULL) {
+ p = &img[toupper(ch) - '!'];
+ }
}
- if (p != NULL) {
+ if (p != NULL && p->n != NULL) {
R_gl_draw_image(p, prx, pry, 0);
prx += p->w - 1;
} else {
return msk ? &plr_msk[i] : &plr_spr[i];
}
+static int count_menu_entries (const new_menu_t *m) {
+ assert(m != NULL);
+ int i = 0;
+ while (m->entries[i].type != 0) {
+ i += 1;
+ }
+ return i;
+}
+
+static int count_menu_xoff (const new_menu_t *m, int sz) {
+ assert(m != NULL);
+ assert(sz >= 0);
+ int i, len;
+ // TODO change sz with real pixel width
+ int x = strlen(m->title) * (sz + 1);
+ int n = count_menu_entries(m);
+ for (i = 0; i < n; i++) {
+ switch (m->entries[i].type) {
+ case GM_TEXTFIELD:
+ case GM_SCROLLER:
+ len = 24 * 8; // TODO get real maxlen
+ break;
+ default: len = strlen(m->entries[i].caption) * (sz + 1); break;
+ }
+ x = max(x, len);
+ }
+ return x;
+}
+
+static int GM_draw (void) {
+ int i, j, xoff, yoff, n, x, y, cx, cy, cur, curoff, curmod;
+ const new_menu_t *m = GM_get();
+ new_msg_t msg;
+ if (m != NULL) {
+ cx = SCRW / 2;
+ cy = SCRH / 2;
+ n = count_menu_entries(m);
+ y = cy - (n * 16 - 20) / 2;
+ cur = GM_geti();
+ // --- title ---
+ switch (m->type) {
+ case GM_BIG:
+ yoff = 20;
+ x = cx - count_menu_xoff(m, 12) / 2;
+ Z_gotoxy(x, y - 10);
+ Z_printbf("%s", m->title);
+ break;
+ case GM_SMALL:
+ yoff = 8;
+ x = cx - count_menu_xoff(m, 7) / 2;
+ Z_gotoxy(x, y - 10);
+ Z_printsf("%s", m->title);
+ break;
+ default:
+ assert(0);
+ }
+ // --- entries ---
+ curoff = yoff;
+ curmod = 0;
+ for (i = 0; i < n; i++) {
+ if (i == cur) {
+ curoff = yoff;
+ curmod = m->entries[i].type == GM_SMALL_BUTTON ? 1 : 0;
+ }
+ switch (m->entries[i].type) {
+ case GM_BUTTON:
+ Z_gotoxy(x, y + yoff);
+ Z_printbf("%s", m->entries[i].caption);
+ yoff += 16;
+ break;
+ case GM_SMALL_BUTTON:
+ Z_gotoxy(x, y + yoff);
+ Z_printsf("%s", m->entries[i].caption);
+ yoff += 12;
+ break;
+ case GM_TEXTFIELD:
+ case GM_TEXTFIELD_BUTTON:
+ Z_gotoxy(x, y + yoff);
+ Z_printbf("%s", m->entries[i].caption);
+ xoff = strlen(m->entries[i].caption) * 19;
+ yoff += 9;
+ R_gl_draw_image(&mslotl, x + xoff, y + yoff, 0);
+ for (j = 1; j < 23; j++) {
+ R_gl_draw_image(&mslotm, x + xoff + j * 8, y + yoff, 0);
+ }
+ R_gl_draw_image(&mslotr, x + xoff + j * 8, y + yoff, 0);
+ Z_gotoxy(x + xoff + 4, y + yoff - 7);
+ if (input && i == cur) {
+ Z_printsf("%.*s", GM_MAX_INPUT, ibuf);
+ Z_gotoxy(x + xoff + 4 + 8 * icur, y + yoff - 7);
+ Z_printsf("_");
+ } else {
+ msg.type = GM_GETSTR;
+ if (GM_send(m, i, &msg)) {
+ Z_printsf("%.*s", msg.string.maxlen, msg.string.s);
+ }
+ }
+ yoff += 7;
+ break;
+ case GM_SCROLLER:
+ Z_gotoxy(x, y + yoff);
+ Z_printbf("%s", m->entries[i].caption);
+ xoff = strlen(m->entries[i].caption) * 19;
+ R_gl_draw_image(&mbarl, x + xoff, y + yoff, 0);
+ for (j = 1; j < 9; j++) {
+ R_gl_draw_image(&mbarm, x + xoff + j * 8, y + yoff, 0);
+ }
+ R_gl_draw_image(&mbarr, x + xoff + j * 8, y + yoff, 0);
+ msg.type = GM_GETINT;
+ if (GM_send(m, i, &msg)) {
+ int lev = (msg.integer.i - msg.integer.a) * (7 * 8) / msg.integer.b;
+ R_gl_draw_image(&mbaro, x + xoff + lev + 8, y + yoff, 0);
+ }
+ yoff += 16;
+ break;
+ default:
+ assert(0);
+ }
+ }
+ // --- cursor ---
+ if (curmod) {
+ Z_gotoxy(x - 8, y + curoff);
+ Z_printsf(">");
+ } else {
+ R_gl_draw_image(&msklh[(gm_tm / 6) & 1], x - 25, y + curoff - 8, 0);
+ }
+ }
+ return m != NULL;
+}
+
+/*
static void GM_draw (void) {
enum {MENU, MSG}; // copypasted from menu.c!
enum {
}
}
}
+*/
/* --- View --- */
logo("R_alloc: load graphics\n");
/* Game */
scrnh[0] = R_gl_loadimage("TITLEPIC");
- assert(scrnh[0].n);
scrnh[1] = R_gl_loadimage("INTERPIC");
scrnh[2] = R_gl_loadimage("ENDPIC");
for (i = 0; i < 2; i++) {
mslotr = R_gl_loadimage("M_LSRGHT");
// walls
for (i = 1; i < ANIT; i++) {
- for (j = 0; anm[i - 1][j]; j++) {
+ for (j = 0; j < 5 && anm[i - 1][j]; j++) {
anip[i][j] = R_gl_loadimage(anm[i - 1][j]);
}
for(; j < 5; j++) {
}
}
+static void R_reload_textures (void);
+
void R_set_videomode (int w, int h, int fullscreen) {
assert(w > 0);
assert(h > 0);
int was = Y_videomode_setted();
- int flags = SYSTEM_USE_OPENGL;
- if (fullscreen) {
- flags |= SYSTEM_USE_FULLSCREEN;
+ if (root != NULL) {
+ R_cache_free(root, 0);
+ root = NULL;
}
- int res = Y_set_videomode(w, h, flags);
+ int res = Y_set_videomode_opengl(w, h, fullscreen);
if (res == 0) {
if (was == 0) {
ERR_failinit("Unable to set video mode\n");
}
} else {
- SCRW = w;
- SCRH = h;
+ Y_get_videomode(&SCRW, &SCRH);
+ root = R_cache_new();
+ assert(root);
+ R_alloc();
+ R_reload_textures();
}
}
void R_toggle_fullscreen (void) {
+ R_cache_free(root, 0);
Y_set_fullscreen(!Y_get_fullscreen());
fullscreen = Y_get_fullscreen();
+ Y_get_videomode(&SCRW, &SCRH);
+ root = R_cache_new();
+ assert(root);
+ R_alloc();
+ R_reload_textures();
}
void R_init (void) {
logo("R_init: intialize opengl render\n");
R_init_playpal();
R_set_videomode(SCRW, SCRH, fullscreen);
- root = R_cache_new();
- assert(root);
- R_alloc();
}
void R_done (void) {
return walp[n].res == -2 ? (intptr_t)walp[n].n : -1;
}
+static void R_reload_textures (void) {
+ int i;
+ char s[8];
+ for (i = 0; i < max_textures; i++) {
+ R_get_name(i, s);
+ if (walp[i].res >= 0) {
+ walp[i] = R_gl_getimage(walp[i].res);
+ }
+ }
+ if (horiz.n) {
+ horiz = R_gl_getimage(horiz.res);
+ }
+}
+
void R_begin_load (void) {
int i;
for (i = 0; i < 256; i++) {
if (k >= 256) {
k = j;
j += 1;
+ max_textures += 1;
walp[k] = R_gl_getimage(g);
walf[k] = g & 0x8000 ? 1 : 0;
}