diff --git a/src/game.c b/src/game.c
index 1b35f7eb5469c3ed164c92c607d13602fbe1e77e..1846b5760ee06854dd05e1b8d2f84fbe7828bf20 100644 (file)
--- a/src/game.c
+++ b/src/game.c
}
void G_savegame(FILE* h) {
- myfwrite(&_2pl,1,1,h);myfwrite(&g_dm,1,1,h);myfwrite(&g_exit,1,1,h);myfwrite(&g_map,1,1,h);
- myfwrite(&g_time,1,4,h);myfwrite(&dm_pl1p,1,4,h);myfwrite(&dm_pl2p,1,4,h);
- myfwrite(&dm_pnum,1,4,h);myfwrite(dm_pos,1,dm_pnum*sizeof(pos_t),h);
- myfwrite(&cheat,1,1,h);
- myfwrite(g_music,1,8,h);
+ myfwrite8(_2pl, h);
+ myfwrite8(g_dm, h);
+ myfwrite8(g_exit, h);
+ myfwrite8(g_map, h);
+ myfwrite32(g_time, h);
+ myfwrite32(dm_pl1p, h);
+ myfwrite32(dm_pl2p, h);
+ myfwrite32(dm_pnum, h);
+ int i = 0;
+ while (i < dm_pnum) {
+ myfwrite32(dm_pos[i].x, h);
+ myfwrite32(dm_pos[i].y, h);
+ myfwrite8(dm_pos[i].d, h);
+ i += 1;
+ }
+ myfwrite8(cheat, h);
+ myfwrite(g_music, 8, 1, h);
}
void G_loadgame(FILE* h) {
- myfread(&_2pl,1,1,h);myfread(&g_dm,1,1,h);myfread(&g_exit,1,1,h);myfread(&g_map,1,1,h);
- myfread(&g_time,1,4,h);myfread(&dm_pl1p,1,4,h);myfread(&dm_pl2p,1,4,h);
- myfread(&dm_pnum,1,4,h);myfread(dm_pos,1,dm_pnum*sizeof(pos_t),h);
- myfread(&cheat,1,1,h);
- myfread(g_music,1,8,h);F_loadmus(g_music);
+ myfread8(&_2pl, h);
+ myfread8(&g_dm, h);
+ myfread8(&g_exit, h);
+ myfread8(&g_map, h);
+ myfread32(&g_time, h);
+ myfread32(&dm_pl1p, h);
+ myfread32(&dm_pl2p, h);
+ myfread32(&dm_pnum, h);
+ int i = 0;
+ while (i < dm_pnum) {
+ myfread32(&dm_pos[i].x, h);
+ myfread32(&dm_pos[i].y, h);
+ myfread8(&dm_pos[i].d, h);
+ i += 1;
+ }
+ myfread8(&cheat, h);
+ myfread(g_music, 8, 1, h);
+ F_loadmus(g_music);
}
-int G_load(FILE* h) {
- switch(blk.t) {
+int G_load (FILE *h) {
+ switch (blk.t) {
case MB_MUSIC:
- myfread(g_music,1,8,h);
- if (music_random) F_randmus(g_music);
- F_loadmus(g_music);
+ myfread(g_music, 8, 1, h);
+ if (music_random) {
+ F_randmus(g_music);
+ }
+ F_loadmus(g_music);
return 1;
- }return 0;
+ }
+ return 0;
}
void load_game(int n) {