diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index e496d8cf2f59118da7f79497d79473752d4e71e4..d39526222f66f8dc959d51057ee26232d4ec98a0 100644 (file)
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
cmake_minimum_required(VERSION 3.6)
project(doom2d C)
cmake_minimum_required(VERSION 3.6)
project(doom2d C)
+string(COMPARE EQUAL "${CMAKE_SYSTEM_NAME}" "Emscripten" D2D_FOR_EMSCRIPTEN)
+string(COMPARE EQUAL "${CMAKE_SYSTEM_NAME}" "Darwin" D2D_FOR_DARWIN)
+string(COMPARE EQUAL "${CMAKE_SYSTEM_PROCESSOR}" "powerpc" D2D_FOR_POWERPC)
+
option(SYSTEM_DRIVER "Build with selected system driver" "SDL")
option(RENDER_DRIVER "Build with selected render driver" "OpenGL")
option(SOUND_DRIVER "Build with selected sound driver" "OpenAL")
option(SYSTEM_DRIVER "Build with selected system driver" "SDL")
option(RENDER_DRIVER "Build with selected render driver" "OpenGL")
option(SOUND_DRIVER "Build with selected sound driver" "OpenAL")
set(D2D_OPENAL_ROOT ${D2D_GAME_ROOT}/openal)
set(D2D_STUBSOUND_ROOT ${D2D_GAME_ROOT}/stubsnd)
set(D2D_OPENAL_ROOT ${D2D_GAME_ROOT}/openal)
set(D2D_STUBSOUND_ROOT ${D2D_GAME_ROOT}/stubsnd)
-string(COMPARE EQUAL "${CMAKE_SYSTEM_NAME}" "Darwin" D2D_FOR_DARWIN)
-string(COMPARE EQUAL "${CMAKE_SYSTEM_PROCESSOR}" "powerpc" D2D_FOR_POWERPC)
-
aux_source_directory(${D2D_GAME_ROOT} D2D_GAME_SRC)
aux_source_directory(${D2D_SDL_ROOT} D2D_SDL_SRC)
aux_source_directory(${D2D_SDL2_ROOT} D2D_SDL2_SRC)
aux_source_directory(${D2D_GAME_ROOT} D2D_GAME_SRC)
aux_source_directory(${D2D_SDL_ROOT} D2D_SDL_SRC)
aux_source_directory(${D2D_SDL2_ROOT} D2D_SDL2_SRC)
aux_source_directory(${D2D_STUBSOUND_ROOT} D2D_STUBSOUND_SRC)
if(WITH_SDL)
aux_source_directory(${D2D_STUBSOUND_ROOT} D2D_STUBSOUND_SRC)
if(WITH_SDL)
- find_package(SDL REQUIRED)
- set(D2D_SYSTEM_SRC "${D2D_SDL_SRC}")
- set(D2D_SYSTEM_INCLUDE_DIR "${SDL_INCLUDE_DIR}")
- set(D2D_SYSTEM_LIBRARY "${SDL_LIBRARY}")
+ if(D2D_FOR_EMSCRIPTEN)
+ set(D2D_SYSTEM_SRC "${D2D_SDL_SRC}")
+ set(D2D_SYSTEM_INCLUDE_DIR "")
+ set(D2D_SYSTEM_LIBRARY "-lSDL")
+ set(D2D_SYSTEM_LINKFLAGS "-s USE_SDL=1")
+ else()
+ find_package(SDL REQUIRED)
+ set(D2D_SYSTEM_SRC "${D2D_SDL_SRC}")
+ set(D2D_SYSTEM_INCLUDE_DIR "${SDL_INCLUDE_DIR}")
+ set(D2D_SYSTEM_LIBRARY "${SDL_LIBRARY}")
+ endif()
elseif(WITH_SDL2)
elseif(WITH_SDL2)
- if(D2D_FOR_DARWIN AND D2D_FOR_POWERPC)
- # tigerbrew did not provide sdl2 module for cmake
- find_package(SDL2)
- if(NOT SDL2_FOUND)
- set(SDL2_INCLUDE_DIRS "/usr/local/include/SDL2")
- set(SDL2_LIBRARIES "-lSDL2")
- endif(NOT SDL2_FOUND)
- else(D2D_FOR_DARWIN AND D2D_FOR_POWERPC)
- find_package(SDL2 REQUIRED)
- endif(D2D_FOR_DARWIN AND D2D_FOR_POWERPC)
- set(D2D_SYSTEM_SRC "${D2D_SDL2_SRC}")
- set(D2D_SYSTEM_INCLUDE_DIR "${SDL2_INCLUDE_DIRS}")
- set(D2D_SYSTEM_LIBRARY "${SDL2_LIBRARIES}")
-else(WITH_SDL)
+ if(D2D_FOR_EMSCRIPTEN)
+ set(D2D_SYSTEM_SRC "${D2D_SDL_SRC}")
+ set(D2D_SYSTEM_INCLUDE_DIR "")
+ set(D2D_SYSTEM_LIBRARY "-lSDL2")
+ set(D2D_SYSTEM_LINKFLAGS "-s USE_SDL=2")
+ else()
+ if(D2D_FOR_DARWIN AND D2D_FOR_POWERPC)
+ # tigerbrew did not provide sdl2 module for cmake
+ find_package(SDL2)
+ if(NOT SDL2_FOUND)
+ set(SDL2_INCLUDE_DIRS "/usr/local/include/SDL2")
+ set(SDL2_LIBRARIES "-lSDL2")
+ endif(NOT SDL2_FOUND)
+ else()
+ find_package(SDL2 REQUIRED)
+ endif()
+ set(D2D_SYSTEM_SRC "${D2D_SDL2_SRC}")
+ set(D2D_SYSTEM_INCLUDE_DIR "${SDL2_INCLUDE_DIRS}")
+ set(D2D_SYSTEM_LIBRARY "${SDL2_LIBRARIES}")
+ endif()
+else()
message(FATAL_ERROR "Select SYSTEM_DRIVER as 'SDL' or 'SDL2'")
message(FATAL_ERROR "Select SYSTEM_DRIVER as 'SDL' or 'SDL2'")
-endif(WITH_SDL)
+endif()
if(WITH_STUBRENDER)
set(D2D_RENDER_SRC "${D2D_STUBRENDER_SRC}")
set(D2D_RENDER_INCLUDE_DIR "")
set(D2D_RENDER_LIBRARY "")
elseif(WITH_OPENGL)
if(WITH_STUBRENDER)
set(D2D_RENDER_SRC "${D2D_STUBRENDER_SRC}")
set(D2D_RENDER_INCLUDE_DIR "")
set(D2D_RENDER_LIBRARY "")
elseif(WITH_OPENGL)
- find_package(OpenGL REQUIRED)
- set(D2D_RENDER_SRC "${D2D_OPENGL_SRC}")
- set(D2D_RENDER_INCLUDE_DIR "${OPENGL_INCLUDE_DIR}")
- set(D2D_RENDER_LIBRARY "${OPENGL_LIBRARY}")
+ if(D2D_FOR_EMSCRIPTEN)
+ set(D2D_RENDER_SRC "${D2D_OPENGL_SRC}")
+ set(D2D_RENDER_INCLUDE_DIR "")
+ set(D2D_RENDER_LIBRARY "-lGL")
+ set(D2D_RENDER_LINKFLAGS "-s LEGACY_GL_EMULATION=1")
+ else()
+ find_package(OpenGL REQUIRED)
+ set(D2D_RENDER_SRC "${D2D_OPENGL_SRC}")
+ set(D2D_RENDER_INCLUDE_DIR "${OPENGL_INCLUDE_DIR}")
+ set(D2D_RENDER_LIBRARY "${OPENGL_LIBRARY}")
+ endif()
elseif(WITH_SOFTWARE)
set(D2D_RENDER_SRC "${D2D_SOFTWARE_SRC}")
set(D2D_RENDER_INCLUDE_DIR "")
set(D2D_RENDER_LIBRARY "")
elseif(WITH_SOFTWARE)
set(D2D_RENDER_SRC "${D2D_SOFTWARE_SRC}")
set(D2D_RENDER_INCLUDE_DIR "")
set(D2D_RENDER_LIBRARY "")
-else(WITH_STUBRENDER)
+else()
message(FATAL_ERROR "Select RENDER_DRIVER as 'OPENGL' or 'SOFTWARE' or 'STUB'")
message(FATAL_ERROR "Select RENDER_DRIVER as 'OPENGL' or 'SOFTWARE' or 'STUB'")
-endif(WITH_STUBRENDER)
+endif()
if(WITH_STUBSOUND)
set(D2D_SOUND_SRC "${D2D_STUBSOUND_SRC}")
if(WITH_STUBSOUND)
set(D2D_SOUND_SRC "${D2D_STUBSOUND_SRC}")
add_executable(doom2d ${D2D_GAME_SRC} ${D2D_SYSTEM_SRC} ${D2D_RENDER_SRC} ${D2D_SOUND_SRC})
target_include_directories(doom2d PRIVATE "${D2D_GAME_ROOT}" "${D2D_SYSTEM_INCLUDE_DIR}" "${D2D_RENDER_INCLUDE_DIR}" "${D2D_SOUND_INCLUDE_DIR}")
add_executable(doom2d ${D2D_GAME_SRC} ${D2D_SYSTEM_SRC} ${D2D_RENDER_SRC} ${D2D_SOUND_SRC})
target_include_directories(doom2d PRIVATE "${D2D_GAME_ROOT}" "${D2D_SYSTEM_INCLUDE_DIR}" "${D2D_RENDER_INCLUDE_DIR}" "${D2D_SOUND_INCLUDE_DIR}")
-target_link_libraries(doom2d "${D2D_SYSTEM_LIBRARY}" "${D2D_RENDER_LIBRARY}" "${D2D_SOUND_LIBRARY}")
+if(D2D_FOR_EMSCRIPTEN)
+ set(CMAKE_EXECUTABLE_SUFFIX ".html")
+ configure_file(${D2D_GAME_ROOT}/doom2d.wad doom2d.wad COPYONLY)
+ set(D2D_DOOM2D_WAD doom2d.wad)
+ set_target_properties(doom2d PROPERTIES LINK_FLAGS "-s WASM=0 -s DISABLE_EXCEPTION_CATCHING=1 -s SAFE_HEAP=1 -s ASSERTIONS=1 -s GL_ASSERTIONS=1 ${D2D_SYSTEM_LINKFLAGS} ${D2D_RENDER_LINKFLAGS} ${D2D_SOUND_LINKFLAGS} --preload-file ${D2D_DOOM2D_WAD}")
+else()
+ target_link_libraries(doom2d "${D2D_SYSTEM_LIBRARY}" "${D2D_RENDER_LIBRARY}" "${D2D_SOUND_LIBRARY}")
+endif()