DEADSOFTWARE

system: game itself do not depends on sdl
[flatwaifu.git] / src / CMakeLists.txt
index b01523ed7cdbbb7800dedf485d806271c4310a69..1a511c654e61aecd5dafdf802e4c7b9ce9d90644 100644 (file)
@@ -1,12 +1,13 @@
 cmake_minimum_required(VERSION 3.6)
 project(doom2d C)
 
-option(WITH_OPENGL "Build with OpenGL render" OFF)
+option(WITH_OPENGL "Build with OpenGL render" ON)
 option(WITH_SOFTWARE "Build with Software render" ON)
 
 set(D2D_GAME_ROOT .)
 set(D2D_OPENGL_ROOT ${D2D_GAME_ROOT}/gl)
 set(D2D_SOFTWARE_ROOT ${D2D_GAME_ROOT}/soft)
+set(D2D_SDL_ROOT ${D2D_GAME_ROOT}/sdl)
 
 find_package(SDL REQUIRED)
 find_package(SDL_mixer REQUIRED)
@@ -17,6 +18,7 @@ endif (WITH_OPENGL)
 aux_source_directory(${D2D_GAME_ROOT} D2D_GAME_SRC)
 aux_source_directory(${D2D_OPENGL_ROOT} D2D_OPENGL_SRC)
 aux_source_directory(${D2D_SOFTWARE_ROOT} D2D_SOFTWARE_SRC)
+aux_source_directory(${D2D_SDL_ROOT} D2D_SDL_SRC)
 
 if (NOT CMAKE_BUILD_TYPE)
   set(CMAKE_BUILD_TYPE Release)
@@ -37,13 +39,13 @@ message(STATUS "SOFTWARE: " ${WITH_SOFTWARE})
 message(STATUS "OPENGL:   " ${WITH_OPENGL})
 
 if (WITH_OPENGL)
-  add_executable(doom2d-gl ${D2D_GAME_SRC} ${D2D_OPENGL_SRC})
+  add_executable(doom2d-gl ${D2D_GAME_SRC} ${D2D_SDL_SRC} ${D2D_OPENGL_SRC})
   target_include_directories(doom2d-gl PRIVATE "${D2D_GAME_ROOT}" "${SDL_INCLUDE_DIR}" "${SDLMIXER_INCLUDE_DIR}" "${OPENGL_INCLUDE_DIR}")
   target_link_libraries(doom2d-gl "${SDL_LIBRARY}" "${SDLMIXER_LIBRARY}" "${OPENGL_LIBRARY}")
 endif (WITH_OPENGL)
 
 if (WITH_SOFTWARE)
-  add_executable(doom2d-soft ${D2D_GAME_SRC} ${D2D_SOFTWARE_SRC})
+  add_executable(doom2d-soft ${D2D_GAME_SRC} ${D2D_SDL_SRC} ${D2D_SOFTWARE_SRC})
   target_include_directories(doom2d-soft PRIVATE "${D2D_GAME_ROOT}" "${SDL_INCLUDE_DIR}" "${SDLMIXER_INCLUDE_DIR}")
   target_link_libraries(doom2d-soft "${SDL_LIBRARY}" "${SDLMIXER_LIBRARY}")
 endif (WITH_SOFTWARE)