DEADSOFTWARE

5706cc75c95c5d490414e2673a56725522e724e7
[flatwaifu.git] / src / sdl / main.c
1 /*
2 Copyright (C) Prikol Software 1996-1997
3 Copyright (C) Aleksey Volynskov 1996-1997
4 Copyright (C) <ARembo@gmail.com> 2011
6 This file is part of the Doom2D:Rembo project.
8 Doom2D:Rembo is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License version 2 as
10 published by the Free Software Foundation.
12 Doom2D:Rembo is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, see <http://www.gnu.org/licenses/> or
19 write to the Free Software Foundation, Inc.,
20 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
21 */
23 #include <SDL.h>
24 #include <stdio.h>
25 #include <stdarg.h>
26 #include <stdlib.h> // srand exit
27 #include <string.h> // strcasecmp
28 #include <assert.h>
29 #include "system.h"
30 #include "input.h"
32 #include "my.h" // fexists
33 #include "player.h" // pl1 pl2
34 #include "menu.h" // G_keyf
35 #include "error.h" // logo
37 #include "files.h" // F_startup F_addwad F_initwads F_allocres
38 #include "config.h" // CFG_args CFG_load CFG_save
39 #include "memory.h" // M_startup
40 #include "game.h" // G_init G_act
41 #include "sound.h" // S_init S_done
42 #include "music.h" // S_initmusic S_updatemusic S_donemusic
43 #include "render.h" // R_init R_draw R_done
45 static int quit = 0;
46 static SDL_Surface *surf = NULL;
48 /* --- error.h --- */
50 void logo (const char *s, ...) {
51 va_list ap;
52 va_start(ap, s);
53 vprintf(s, ap);
54 va_end(ap);
55 fflush(stdout);
56 }
58 void logo_gas (int cur, int all) {
59 // stub
60 }
62 void ERR_failinit (char *s, ...) {
63 va_list ap;
64 va_start(ap, s);
65 vprintf(s, ap);
66 va_end(ap);
67 puts("");
68 exit(1);
69 }
71 void ERR_fatal (char *s, ...) {
72 va_list ap;
73 R_done();
74 S_done();
75 S_donemusic();
76 M_shutdown();
77 SDL_Quit();
78 puts("\nКРИТИЧЕСКАЯ ОШИБКА:");
79 va_start(ap, s);
80 vprintf(s, ap);
81 va_end(ap);
82 puts("");
83 exit(1);
84 }
86 void ERR_quit (void) {
87 puts("Спасибо за то, что вы играли в Операцию \"Смятка\"!");
88 //F_loadres(F_getresid("ENDOOM"),p,0,4000);
89 quit = 1;
90 }
92 /* --- system.h --- */
94 int Y_set_videomode (int w, int h, int flags) {
95 SDL_Surface *s;
96 int colors;
97 Uint32 f;
98 assert(w > 0);
99 assert(h > 0);
100 f = SDL_DOUBLEBUF;
101 if (flags & SYSTEM_USE_FULLSCREEN) {
102 f = flags | SDL_FULLSCREEN;
104 if (flags & SYSTEM_USE_OPENGL) {
105 f = flags | SDL_OPENGL;
106 colors = 0;
107 } else {
108 f = flags | SDL_SWSURFACE | SDL_HWPALETTE;
109 colors = 8;
111 s = SDL_SetVideoMode(w, h, colors, f);
112 if (s != NULL) {
113 surf = s;
115 return s != NULL;
118 int Y_videomode_setted (void) {
119 return surf != NULL;
122 void Y_unset_videomode (void) {
123 surf = NULL;
124 SDL_QuitSubSystem(SDL_INIT_VIDEO);
125 SDL_InitSubSystem(SDL_INIT_VIDEO);
128 int Y_set_fullscreen (int yes) {
129 //SDL_WM_ToggleFullScreen();
130 return 0;
133 int Y_get_fullscreen (void) {
134 return (surf != NULL) && ((surf->flags & SDL_FULLSCREEN) != 0);
137 void Y_swap_buffers (void) {
138 assert(surf != NULL);
139 assert(surf->flags & SDL_OPENGL);
140 SDL_GL_SwapBuffers();
143 void Y_get_buffer (byte **buf, int *w, int *h, int *pitch) {
144 assert(surf != NULL);
145 assert((surf->flags & SDL_OPENGL) == 0);
146 *buf = surf->pixels;
147 *w = surf->w;
148 *h = surf->h;
149 *pitch = surf->pitch;
152 void Y_set_vga_palette (byte *vgapal) {
153 int i;
154 byte *p = vgapal;
155 assert(vgapal != NULL);
156 assert(surf != NULL);
157 assert((surf->flags & SDL_OPENGL) == 0);
158 SDL_Color colors[256];
159 for (i = 0; i < 256; i++) {
160 colors[i] = (SDL_Color) {
161 .r = p[0] * 255 / 63,
162 .g = p[1] * 255 / 63,
163 .b = p[2] * 255 / 63
164 };
165 p += 3;
167 SDL_SetColors(surf, colors, 0, 256);
170 void Y_repaint_rect (int x, int y, int w, int h) {
171 assert(surf != NULL);
172 assert((surf->flags & SDL_OPENGL) == 0);
173 SDL_UpdateRect(surf, x, y, w, h);
176 void Y_repaint (void) {
177 assert(surf != NULL);
178 assert((surf->flags & SDL_OPENGL) == 0);
179 SDL_Flip(surf);
182 /* --- main --- */
184 static int sdl_to_key (int code) {
185 switch (code) {
186 case SDLK_0: return KEY_0;
187 case SDLK_1: return KEY_1;
188 case SDLK_2: return KEY_2;
189 case SDLK_3: return KEY_3;
190 case SDLK_4: return KEY_4;
191 case SDLK_5: return KEY_5;
192 case SDLK_6: return KEY_6;
193 case SDLK_7: return KEY_7;
194 case SDLK_8: return KEY_8;
195 case SDLK_9: return KEY_9;
196 case SDLK_a: return KEY_A;
197 case SDLK_b: return KEY_B;
198 case SDLK_c: return KEY_C;
199 case SDLK_d: return KEY_D;
200 case SDLK_e: return KEY_E;
201 case SDLK_f: return KEY_F;
202 case SDLK_g: return KEY_G;
203 case SDLK_h: return KEY_H;
204 case SDLK_i: return KEY_I;
205 case SDLK_j: return KEY_J;
206 case SDLK_k: return KEY_K;
207 case SDLK_l: return KEY_L;
208 case SDLK_m: return KEY_M;
209 case SDLK_n: return KEY_N;
210 case SDLK_o: return KEY_O;
211 case SDLK_p: return KEY_P;
212 case SDLK_q: return KEY_Q;
213 case SDLK_r: return KEY_R;
214 case SDLK_s: return KEY_S;
215 case SDLK_t: return KEY_T;
216 case SDLK_u: return KEY_U;
217 case SDLK_v: return KEY_V;
218 case SDLK_w: return KEY_W;
219 case SDLK_x: return KEY_X;
220 case SDLK_y: return KEY_Y;
221 case SDLK_z: return KEY_Z;
222 case SDLK_RETURN: return KEY_RETURN;
223 case SDLK_ESCAPE: return KEY_ESCAPE;
224 case SDLK_BACKSPACE: return KEY_BACKSPACE;
225 case SDLK_TAB: return KEY_TAB;
226 case SDLK_SPACE: return KEY_SPACE;
227 case SDLK_MINUS: return KEY_MINUS;
228 case SDLK_EQUALS: return KEY_EQUALS;
229 case SDLK_LEFTBRACKET: return KEY_LEFTBRACKET;
230 case SDLK_RIGHTBRACKET: return KEY_RIGHTBRACKET;
231 case SDLK_BACKSLASH: return KEY_BACKSLASH;
232 case SDLK_SEMICOLON: return KEY_SEMICOLON;
233 case SDLK_QUOTE: return KEY_APOSTROPHE;
234 case SDLK_BACKQUOTE: return KEY_GRAVE;
235 case SDLK_COMMA: return KEY_COMMA;
236 case SDLK_PERIOD: return KEY_PERIOD;
237 case SDLK_SLASH: return KEY_SLASH;
238 case SDLK_CAPSLOCK: return KEY_CAPSLOCK;
239 case SDLK_F1: return KEY_F1;
240 case SDLK_F2: return KEY_F2;
241 case SDLK_F3: return KEY_F3;
242 case SDLK_F4: return KEY_F4;
243 case SDLK_F5: return KEY_F5;
244 case SDLK_F6: return KEY_F6;
245 case SDLK_F7: return KEY_F7;
246 case SDLK_F8: return KEY_F8;
247 case SDLK_F9: return KEY_F9;
248 case SDLK_F10: return KEY_F10;
249 case SDLK_F11: return KEY_F11;
250 case SDLK_F12: return KEY_F12;
251 case SDLK_PRINT: return KEY_PRINTSCREEN;
252 case SDLK_SCROLLOCK: return KEY_SCROLLLOCK;
253 case SDLK_PAUSE: return KEY_PAUSE;
254 case SDLK_INSERT: return KEY_INSERT;
255 case SDLK_HOME: return KEY_HOME;
256 case SDLK_PAGEUP: return KEY_PAGEUP;
257 case SDLK_DELETE: return KEY_DELETE;
258 case SDLK_END: return KEY_END;
259 case SDLK_PAGEDOWN: return KEY_PAGEDOWN;
260 case SDLK_RIGHT: return KEY_RIGHT;
261 case SDLK_LEFT: return KEY_LEFT;
262 case SDLK_DOWN: return KEY_DOWN;
263 case SDLK_UP: return KEY_UP;
264 case SDLK_NUMLOCK: return KEY_NUMLOCK;
265 case SDLK_KP_DIVIDE: return KEY_KP_DIVIDE;
266 case SDLK_KP_MULTIPLY: return KEY_KP_MULTIPLY;
267 case SDLK_KP_MINUS: return KEY_KP_MINUS;
268 case SDLK_KP_PLUS: return KEY_KP_PLUS;
269 case SDLK_KP_ENTER: return KEY_KP_ENTER;
270 case SDLK_KP0: return KEY_KP_0;
271 case SDLK_KP1: return KEY_KP_1;
272 case SDLK_KP2: return KEY_KP_2;
273 case SDLK_KP3: return KEY_KP_3;
274 case SDLK_KP4: return KEY_KP_4;
275 case SDLK_KP5: return KEY_KP_5;
276 case SDLK_KP6: return KEY_KP_6;
277 case SDLK_KP7: return KEY_KP_7;
278 case SDLK_KP8: return KEY_KP_8;
279 case SDLK_KP9: return KEY_KP_9;
280 case SDLK_KP_PERIOD: return KEY_KP_PERIOD;
281 case SDLK_SYSREQ: return KEY_SYSREQ;
282 case SDLK_LCTRL: return KEY_LCTRL;
283 case SDLK_LSHIFT: return KEY_LSHIFT;
284 case SDLK_LALT: return KEY_LALT;
285 case SDLK_LSUPER: return KEY_LSUPER;
286 case SDLK_RCTRL: return KEY_RCTRL;
287 case SDLK_RSHIFT: return KEY_RSHIFT;
288 case SDLK_RALT: return KEY_RALT;
289 case SDLK_RSUPER: return KEY_RSUPER;
290 default: return KEY_UNKNOWN;
294 static void poll_events (void (*h)(int key, int down)) {
295 int key;
296 SDL_Event ev;
297 while (SDL_PollEvent(&ev)) {
298 switch (ev.type) {
299 case SDL_QUIT:
300 ERR_quit();
301 break;
302 case SDL_KEYDOWN:
303 case SDL_KEYUP:
304 key = sdl_to_key(ev.key.keysym.sym);
305 I_press(key, ev.type == SDL_KEYDOWN);
306 if (h != NULL) {
307 (*h)(key, ev.type == SDL_KEYDOWN);
309 break;
314 int main (int argc, char *argv[]) {
315 char *pw;
316 Uint32 t, ticks;
317 logo("main: initialize SDL\n");
318 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) == -1) {
319 logo("main: failed to init SDL: %s\n", SDL_GetError());
320 return 1;
322 SDL_WM_SetCaption("Doom 2D v1.351", "Doom 2D");
323 // Player 1 defaults
324 pl1.ku = KEY_KP_8;
325 pl1.kd = KEY_KP_5;
326 pl1.kl = KEY_KP_4;
327 pl1.kr = KEY_KP_6;
328 pl1.kf = KEY_PAGEDOWN;
329 pl1.kj = KEY_DELETE;
330 pl1.kwl = KEY_HOME;
331 pl1.kwr = KEY_END;
332 pl1.kp = KEY_KP_8;
333 // Player 2 defaults
334 pl2.ku = KEY_E;
335 pl2.kd = KEY_D;
336 pl2.kl = KEY_S;
337 pl2.kr = KEY_F;
338 pl2.kf = KEY_A;
339 pl2.kj = KEY_Q;
340 pl2.kwl = KEY_1;
341 pl2.kwr = KEY_2;
342 pl2.kp = KEY_E;
343 srand(SDL_GetTicks());
344 F_startup();
345 #ifndef WIN32
346 pw = "/usr/share/doom2d-rembo/doom2d.wad";
347 #else
348 pw = "doom2d.wad";
349 #endif
350 if (fexists(pw)) {
351 F_addwad(pw);
352 } else {
353 F_addwad("doom2d.wad");
355 CFG_args(argc, argv);
356 CFG_load();
357 F_initwads();
358 M_startup();
359 F_allocres();
360 S_init();
361 S_initmusic();
362 R_init();
363 G_init();
364 ticks = SDL_GetTicks();
365 while (!quit) {
366 poll_events(&G_keyf);
367 S_updatemusic();
368 t = SDL_GetTicks();
369 if (t - ticks > DELAY) {
370 ticks = t;
371 G_act();
373 R_draw();
375 CFG_save();
376 R_done();
377 S_donemusic();
378 S_done();
379 M_shutdown();
380 SDL_Quit();
381 return 0;