c5494a41757ba3d9fed7ed303a65747528dc8042
20 static vgaimg
*scrnh
[3]; // TITLEPIC INTERPIC ENDPIC
21 static vgaimg
*ltn
[2][2];
24 static vgaimg
*smk_spr
[SMSN
];
25 static vgaimg
*smk_fspr
[FLSN
];
27 static vgaimg
*fx_spr
[15];
28 static char fx_sprd
[15];
30 static vgaimg
*wp_spr
[49*2];
31 static char wp_sprd
[49*2];
33 static vgaimg
*item_spr
[58];
34 static char item_sprd
[58];
36 static vgaimg
*plr_spr
[27*2];
37 static char plr_sprd
[27*2];
38 static vgaimg
*plr_wpn
[11][6];
40 static vgaimg
*pl_spr
[2];
41 static vgaimg
*mn_spr
[MN_TN
][29*2];
42 static char mn_sprd
[MN_TN
][29*2];
43 static vgaimg
*mn_fspr
[8];
44 static vgaimg
*mn_sgun
[2];
47 static vgaimg
*sth
[22], *bfh
[160 - '!'], *sfh
[160 - '!'], *stone
, *stone2
, *keys
[3];
48 static int prx
= 0, pry
= 0;
50 static vgaimg
*msklh
[2], *mbarl
, *mbarm
, *mbarr
, *mbaro
, *mslotl
, *mslotm
, *mslotr
;
52 static int gammaa
= 0;
53 static char main_pal
[256][3];
54 static char std_pal
[256][3];
55 static byte gamcor
[5][64]={
59 extern byte bright
[256]; // vga.c
60 extern byte mixmap
[256][256]; // vga.c
61 extern byte clrmap
[256*12]; // vga.c
63 extern int g_trans
; // game.c
64 extern byte transdraw
; // game.c
65 extern void *horiz
; // view.c
66 extern int sky_type
; // view.c
67 extern int lt_time
, lt_type
, lt_side
, lt_ypos
, lt_force
; // game.c
69 extern byte savname
[7][24]; // files.c
70 extern char g_music
[8]; // game.c
71 extern short snd_vol
; // sound.c
72 extern short mus_vol
; // music.c
74 void Z_drawfld(byte
*, int); // vga.c
78 static void *Z_getspr (char n
[4], int s
, int d
, char *dir
) {
79 int h
= F_getsprid(n
, s
, d
);
81 *dir
= (h
& 0x8000) ? 1 : 0;
83 return V_getvgaimg(h
);
86 static void Z_putbfch (int c
) {
88 if (c
> 32 && c
< 160) {
101 static void Z_putsfch(int c
) {
103 if (c
> 32 && c
< 160) {
116 static void Z_gotoxy (int x
, int y
) {
121 static void Z_printbf(char *s
, ...) {
126 vsprintf(buf
, s
, ap
);
128 for (i
= 0; buf
[i
]; ++i
) {
136 Z_putbfch((byte
)buf
[i
]);
141 static void Z_printsf (char *s
, ...) {
146 vsprintf(buf
, s
, ap
);
148 for (i
= 0; buf
[i
]; ++i
) {
156 Z_putsfch((byte
)buf
[i
]);
161 static void Z_drawspr (int x
, int y
, void *p
, char d
) {
163 V_spr2(x
- w_x
+ WD
/ 2, y
- w_y
+ HT
/ 2 + 1 + w_o
, p
);
165 V_spr(x
- w_x
+ WD
/ 2, y
- w_y
+ HT
/ 2 + 1 + w_o
, p
);
169 static void Z_clrst (void) {
170 V_pic(SCRW
- 120, w_o
, stone
);
171 int y
= ((vgaimg
*)stone
)->h
;
173 V_pic(SCRW
- 120, w_o
+ y
, stone2
);
174 y
+= ((vgaimg
*)stone
)->h
;
178 static void Z_drawstlives (char n
) {
179 V_setrect(SCRW
- 40, 30, w_o
, 40);
180 V_spr(SCRW
- 35, w_o
+ 17, sth
[n
]);
183 static void Z_drawstkeys (byte k
) {
185 V_setrect(SCRW
- 120, 70, w_o
+ 77, 23);
186 for (k
>>= 4, n
= 0, x
= SCRW
- 75; n
< 3; ++n
, k
>>= 1, x
+= 9) {
188 V_spr(x
, w_o
+ 91, keys
[n
]);
193 static void Z_drawstair (int a
) {
194 V_setrect(SCRW
- 120, 120, w_o
+ 49, 2);
199 a
= a
* 100 / MAXAIR
;
200 V_clr(SCRW
- 110, a
, w_o
+ 49, 2, 0xC8);
204 static void Z_drawstprcnt (int y
, int n
) {
207 V_setrect(SCRW
- 120, 70, y
* 19 + 7 + w_o
, 19);
208 sprintf(s
, "%3d%%", n
);
211 for (i
= 0; i
< l
; ++i
, x
+= 14) {
212 if (s
[i
] >='0' && s
[i
] <= '9') {
214 } else if (s
[i
] == '-') {
216 } else if (s
[i
] == '%') {
222 V_spr(x
, y
* 19 + 7 + w_o
, sth
[c
]);
227 static void Z_drawstnum (int n
) {
230 V_setrect(SCRW
- 50, 50, w_o
+ 77, 23);
234 x
= (115 - l
* 14) + SCRW
- 120;
235 for (i
= 0; i
< l
; ++i
, x
+= 14) {
236 if (s
[i
] >= '0' && s
[i
] <= '9') {
238 } else if (s
[i
] == '-') {
240 } else if(s
[i
] == '%') {
246 V_spr(x
, w_o
+ 77 + 5, sth
[c
]);
252 static void Z_drawstwpn (int n
, int a
) {
256 V_setrect(SCRW
- 120, 120, w_o
+ 58, 23);
258 V_spr(SCRW
- 88, w_o
+ 58 + 19, sth
[i
+ 12]);
263 x
= SCRW
- 10 - l
* 14;
264 for (i
= 0; i
< l
; ++i
, x
+= 14) {
265 if (s
[i
] >= '0' && s
[i
] <= '9') {
267 } else if (s
[i
] == '-') {
269 } else if (s
[i
] == '%') {
275 V_spr(x
, w_o
+ 58 + 2, sth
[c
]);
281 static void Z_drawmanspr (int x
, int y
, void *p
, char d
, byte color
) {
283 V_manspr2(x
- w_x
+ WD
/ 2, y
- w_y
+ HT
/ 2 + 1 + w_o
, p
, color
);
285 V_manspr(x
- w_x
+ WD
/ 2, y
- w_y
+ HT
/ 2 + 1 + w_o
, p
, color
);
291 static int gm_tm
= 0; // ???
293 static vgaimg
*PL_getspr (int s
, int d
) {
294 return plr_spr
[(s
- 'A') * 2 + d
];
297 static int GM_draw (void) {
298 enum {MENU
, MSG
}; // copypasted from menu.c!
300 CANCEL
, NEWGAME
, LOADGAME
, SAVEGAME
, OPTIONS
, QUITGAME
, QUIT
, ENDGAME
, ENDGM
,
301 PLR1
, PLR2
, COOP
, DM
, VOLUME
, GAMMA
, LOAD
, SAVE
, PLCOLOR
, PLCEND
, MUSIC
, INTERP
,
302 SVOLM
, SVOLP
, MVOLM
, MVOLP
, GAMMAM
, GAMMAP
, PL1CM
, PL1CP
, PL2CM
, PL2CP
303 }; // copypasted from menu.c!
306 V_setrect(0, SCRW
, 0, SCRH
);
307 if (!mnu
&& !gm_redraw
) {
314 if (mnu
->type
== MENU
) {
315 y
= (200 - mnu
-> n
* 16 - 20) / 2;
316 Z_gotoxy(mnu
->x
, y
- 10); Z_printbf(mnu
->ttl
);
317 for (i
= 0; i
< mnu
->n
; ++i
) {
318 if (mnu
->t
[i
] == LOAD
|| mnu
->t
[i
] == SAVE
) {
320 V_spr(mnu
->x
, j
, mslotl
);
321 for (k
= 8; k
< 184; k
+= 8) {
322 V_spr(mnu
->x
+ k
, j
, mslotm
);
324 V_spr(mnu
->x
+184,j
,mslotr
);
325 Z_gotoxy(mnu
->x
+4,j
-8);
326 if (input
&& i
== save_mnu
.cur
) {
327 Z_printsf("%s_", ibuf
);
329 Z_printsf("%s", savname
[i
]);
332 Z_gotoxy(mnu
->x
+ (mnu
->t
[i
] >= SVOLM
? (mnu
->t
[i
] >= PL1CM
? 50 : 152) : 0), y
+ i
* 16 + 20);
333 Z_printbf(mnu
->m
[i
]);
335 if (mnu
->t
[i
] == MUSIC
) {
336 Z_printbf(" '%.8s'",g_music
);
337 } else if(mnu
->t
[i
] == INTERP
) {
338 Z_printbf("%s", fullscreen
? "ON" : "OFF");
339 } else if(mnu
->t
[i
] >= PL1CM
) {
340 V_manspr(mnu
->x
+ (mnu
->t
[i
] == PL1CM
? 15 : 35), y
+ i
* 16 + 20 + 14, PL_getspr(*panimp
, 0), pcolortab
[(mnu
->t
[i
] == PL1CM
) ? p1color
: p2color
]);
341 } else if(mnu
->t
[i
] >= SVOLM
) {
343 V_spr(mnu
->x
, j
, mbarl
);
344 for (k
= 8; k
< 144; k
+= 8) {
345 V_spr(mnu
->x
+ k
, j
, mbarm
);
347 V_spr(mnu
->x
+ 144, j
, mbarr
);
349 case SVOLM
: k
= snd_vol
; break;
350 case MVOLM
: k
= mus_vol
; break;
351 case GAMMAM
: k
= gammaa
<< 5; break;
353 V_spr(mnu
->x
+ 8 + k
, j
, mbaro
);
356 V_spr(mnu
->x
- 25, y
+ mnu
->cur
* 16 + 20 - 8, msklh
[(gm_tm
/ 6) & 1]);
358 Z_gotoxy((320 - strlen(mnu
->ttl
) * 7) / 2, 90); Z_printsf(mnu
->ttl
);
359 Z_gotoxy(136, 100); Z_printsf("(Y/N)");
366 static void DOT_draw (void) {
368 for (i
= 0; i
< MAXDOT
; ++i
) {
370 V_dot(dot
[i
].o
.x
- w_x
+ WD
/ 2, dot
[i
].o
.y
- w_y
+ HT
/ 2 + 1 + w_o
, dot
[i
].c
);
377 static void IT_draw (void) {
379 for (i
= 0; i
< MAXITEM
; ++i
) {
381 if (it
[i
].t
&& it
[i
].s
>= 0) {
382 switch(it
[i
].t
& 0x7FFF) {
384 s
= it
[i
].s
/ 9 + 18;
387 s
= it
[i
].s
/ 9 + 20;
390 s
= it
[i
].s
/ 2 + 22;
393 s
= it
[i
].s
/ 2 + 26;
399 s
= it
[i
].s
/ 2 + (it
[i
].t
- I_SUPER
) * 4 + 35;
401 case I_GOR1
: case I_FCAN
:
402 s
= it
[i
].s
/ 2 + (it
[i
].t
- I_GOR1
) * 3 + 51;
413 s
= (it
[i
].t
& 0x7FFF) - I_KEYR
+ 31;
419 s
= (it
[i
].t
& 0x7FFF) - 1;
423 Z_drawspr(it
[i
].o
.x
, it
[i
].o
.y
, item_spr
[s
], item_sprd
[s
]);
430 static int standspr (player_t
*p
) {
433 } else if (p
->f
& PLF_DOWN
) {
440 static int wpnspr (player_t
*p
) {
443 } else if(p
->f
& PLF_DOWN
) {
450 static void PL_draw (player_t
*p
) {
451 enum {STAND
, GO
, DIE
, SLOP
, DEAD
, MESS
, OUT
, FALL
}; // copypasted from player.c!
452 static int wytab
[] = {-1, -2, -1, 0};
459 if (p
->f
& PLF_FIRE
) {
462 } else if (p
->pain
) {
485 s
= plr_goanim
[p
->s
/ 8];
486 w
= (p
->f
& PLF_FIRE
) ? 'B' : 'A';
488 wy
= 1 + wytab
[s
- 'A'];
492 s
= plr_dieanim
[p
->s
];
495 s
= plr_slopanim
[p
->s
];
505 Z_drawspr(p
->o
.x
+ wx
, p
->o
.y
+ wy
, plr_wpn
[p
->wpn
][w
- 'A'], p
->d
);
508 Z_drawmanspr(p
->o
.x
, p
->o
.y
, plr_spr
[(s
- 'A') * 2 + p
->d
], plr_sprd
[(s
- 'A') * 2 + p
->d
], p
->color
);
512 static void PL_drawst (player_t
*p
) {
514 V_setrect(WD
, 120, w_o
, HT
);
516 if (p
->drawst
& PL_DRAWAIR
) {
517 if (p
->air
< PL_AIR
) {
521 if (p
->drawst
& PL_DRAWLIFE
) {
522 Z_drawstprcnt(0, p
->life
);
524 if (p
->drawst
& PL_DRAWARMOR
) {
525 Z_drawstprcnt(1, p
->armor
);
527 if (p
->drawst
& PL_DRAWWPN
) {
549 Z_drawstwpn(p
->wpn
, i
);
551 if (p
->drawst
& PL_DRAWFRAG
) {
552 Z_drawstnum(p
->frag
);
554 if (p
->drawst
& PL_DRAWKEYS
) {
555 Z_drawstkeys(p
->keys
);
558 if (p
->drawst
& PL_DRAWLIVES
) {
559 Z_drawstlives(p
->lives
);
564 /* --- monster --- */
566 #define MANCOLOR 0xD0
568 static void MN_draw (void) {
569 enum {SLEEP
, GO
, RUN
, CLIMB
, DIE
, DEAD
, ATTACK
, SHOOT
, PAIN
, WAIT
, REVIVE
, RUNOUT
}; // copypasted from monster.c!
571 for (i
= 0; i
< MAXMN
; ++i
) {
573 if (mn
[i
].t
>= MN_PL_DEAD
) {
574 Z_drawmanspr(mn
[i
].o
.x
, mn
[i
].o
.y
, pl_spr
[mn
[i
].t
- MN_PL_DEAD
], 0, mn
[i
].d
);
577 if ((mn
[i
].t
!= MN_SOUL
&& mn
[i
].t
!= MN_PAIN
) || mn
[i
].st
!= DEAD
) {
578 if (mn
[i
].t
!= MN_MAN
) {
579 Z_drawspr(mn
[i
].o
.x
, mn
[i
].o
.y
, mn_spr
[mn
[i
].t
- 1][(mn
[i
].ap
[mn
[i
].ac
] - 'A') * 2 + mn
[i
].d
], mn_sprd
[mn
[i
].t
- 1][(mn
[i
].ap
[mn
[i
].ac
] - 'A') * 2 + mn
[i
].d
]);
581 if (mn
[i
].ap
[mn
[i
].ac
] == 'E' || mn
[i
].ap
[mn
[i
].ac
] == 'F') {
582 Z_drawspr(mn
[i
].o
.x
, mn
[i
].o
.y
, mn_sgun
[mn
[i
].ap
[mn
[i
].ac
] - 'E'], mn
[i
].d
);
584 Z_drawmanspr(mn
[i
].o
.x
, mn
[i
].o
.y
, mn_spr
[mn
[i
].t
- 1][(mn
[i
].ap
[mn
[i
].ac
] - 'A') * 2 + mn
[i
].d
], mn_sprd
[mn
[i
].t
- 1][(mn
[i
].ap
[mn
[i
].ac
] - 'A') * 2 + mn
[i
].d
], MANCOLOR
);
587 if (mn
[i
].t
== MN_VILE
&& mn
[i
].st
== SHOOT
) {
588 Z_drawspr(mn
[i
].tx
, mn
[i
].ty
, mn_fspr
[mn
[i
].ac
/ 3], 0);
596 static void WP_draw (void) {
597 enum {NONE
, ROCKET
, PLASMA
, APLASMA
, BALL1
, BALL2
, BALL7
, BFGBALL
, BFGHIT
, MANF
, REVF
, FIRE
}; // copypasted from weapons.c!
599 for (i
= 0; i
< MAXWPN
; ++i
) {
610 d
= wp
[i
].o
.xv
> 0 ? 1 : 0;
658 d
= wp
[i
].o
.xv
>= 0 ? 1 : 0;
662 d
=(wp
[i
].o
.xv
>=0)?1:0;break;
673 s
= wp
[i
].s
/ 2 + 26;
677 Z_drawspr(wp
[i
].o
.x
, wp
[i
].o
.y
, wp_spr
[s
* 2 + d
], wp_sprd
[s
* 2 + d
]);
684 static void SMK_draw (void) {
686 for (i
= 0; i
< MAXSMOK
; ++i
) {
691 if (s
>= (SMSN
- 1) * 3) {
694 s
= SMSN
- 1 - s
/ 3;
696 V_sprf((sm
[i
].x
>> 8) - w_x
+ WD
/ 2, (sm
[i
].y
>> 8) - w_y
+ HT
/ 2 + 1 + w_o
, smk_spr
[s
], &smoke_sprf
);
705 V_sprf((sm
[i
].x
>> 8) - w_x
+ WD
/ 2, (sm
[i
].y
>> 8) - w_y
+ HT
/ 2 + 1 + w_o
, smk_fspr
[s
], &flame_sprf
);
714 static void FX_draw (void) {
715 enum {NONE
, TFOG
, IFOG
, BUBL
}; // copypasted from fx.c
717 for (i
= 0; i
< MAXFX
; ++i
) {
724 s
= fx
[i
].s
/ 2 + 10;
727 V_dot((fx
[i
].x
>> 8) - w_x
+ WD
/ 2, (fx
[i
].y
>> 8) - w_y
+ HT
/ 2 + 1 + w_o
, 0xC0 + fx
[i
].s
);
731 Z_drawspr(fx
[i
].x
, fx
[i
].y
, fx_spr
[s
], fx_sprd
[s
]);
738 static void W_adjust (void) {
739 int MAXX
= FLDW
* CELW
- WD
/ 2;
740 int MAXY
= FLDH
* CELH
- HT
/ 2;
741 if (w_x
< WD
/ 2) w_x
= WD
/ 2;
742 if (w_y
< HT
/ 2) w_y
= HT
/ 2;
743 if (w_x
> MAXX
) w_x
= MAXX
;
744 if (w_y
> MAXY
) w_y
= MAXY
;
747 static void W_draw(void) {
749 V_setrect(0, WD
, w_o
+ 1, HT
);
751 vgaimg
*img
= (vgaimg
*)horiz
;
758 V_rotspr(x
, y
, img
, d
);
761 } while (y
< HT
+ w_o
);
768 V_spr(0, w_o
+ lt_ypos
, ltn
[lt_type
][lt_time
< -5 ? 0 : 1]);
770 V_spr2(WD
- 1, w_o
+ lt_ypos
, ltn
[lt_type
][lt_time
< -5 ? 0 : 1]);
775 V_clr(0, WD
, w_o
+ 1, HT
, 0x97);
777 Z_drawfld((byte
*)fldb
, 1);
788 Z_drawfld((byte
*)fldf
, 0);
790 if (lt_time
== -4 || lt_time
== -2) {
791 V_remap_rect(0, WD
, w_o
+ 1, HT
, clrmap
+ 256 * 11);
800 static void drawview (player_t
*p
) {
801 if (p
->looky
< -SCRH
/ 4) {
802 p
->looky
= -SCRH
/ 4;
803 } else if (p
->looky
> SCRH
/ 4) {
807 w_y
= p
->o
.y
- 12 + p
->looky
;
812 static int get_pu_st (int t
) {
815 } else if((t
/ 9) & 1) {
822 static void pl_info (player_t
*p
, int y
) {
823 dword t
= p
->kills
* 10920 / g_time
;
824 Z_gotoxy(25, y
); Z_printbf("KILLS");
825 Z_gotoxy(25, y
+ 15); Z_printbf("KPM");
826 Z_gotoxy(25, y
+ 30); Z_printbf("SECRETS %u / %u", p
->secrets
, sw_secrets
);
827 Z_gotoxy(255, y
); Z_printbf("%u", p
->kills
);
828 Z_gotoxy(255, y
+ 15); Z_printbf("%u.%u", t
/ 10, t
% 10);
834 if (g_trans
&& !transdraw
) {
847 V_pic(0, 0, scrnh
[0]);
852 V_clr(0, SCRW
, 0, SCRH
, 0);
853 V_pic(0, 0, scrnh
[2]);
858 V_clr(0, SCRW
, 0, SCRH
, 0);
859 V_pic(0, 0, scrnh
[1]);
861 Z_printbf("LEVEL COMPLETE");
862 Z_calc_time(g_time
, &hr
, &mn
, &sc
);
864 Z_printbf("TIME %u:%02u:%02u", hr
, mn
, sc
);
868 Z_printbf("PLAYER ONE");
869 Z_gotoxy(80, h
+ 70);
870 Z_printbf("PLAYER TWO");
875 pl_info(&pl2
, h
+ 70);
881 if (g_st
!= GS_GAME
) {
886 V_copytoscr(0, SCRW
, 0, SCRH
);
912 V_copytoscr(0,SCRW
,0,SCRH
);
917 h
= get_pu_st(pl1
.invl
) * 6;
918 } else if (pl1
.pain
< 15) {
920 } else if (pl1
.pain
< 35) {
922 } else if (pl1
.pain
< 55) {
924 } else if (pl1
.pain
< 75) {
926 } else if (pl1
.pain
< 95) {
932 V_maptoscr(0, SCRW
- 120, 1, _2pl
? SCRH
/ 2 - 2 : SCRH
- 2, clrmap
+ h
* 256);
934 V_copytoscr(0, SCRW
- 120, 1, _2pl
? SCRH
/ 2 - 2 : SCRH
- 2);
937 V_copytoscr(SCRW
- 120, 120, 0, _2pl
? SCRH
/ 2 : SCRH
);
942 h
= get_pu_st(pl2
.invl
) * 6;
943 } else if (pl2
.pain
< 15) {
945 } else if (pl2
.pain
< 35) {
947 } else if (pl2
.pain
< 55) {
949 } else if (pl2
.pain
< 75) {
951 } else if (pl2
.pain
< 95) {
957 V_maptoscr(0, SCRW
- 120, SCRH
/ 2 + 1, SCRH
/ 2 - 2, clrmap
+ h
* 256);
959 V_copytoscr(0, SCRW
- 120, SCRH
/ 2 + 1, SCRH
/ 2 - 2);
962 V_copytoscr(SCRW
- 120, 120, SCRH
/ 2, SCRH
/ 2);
968 void R_alloc (void) {
971 logo("R_alloc: загрузка графики\n");
973 scrnh
[0] = V_loadvgaimg("TITLEPIC");
974 scrnh
[1] = V_loadvgaimg("INTERPIC");
975 scrnh
[2] = V_loadvgaimg("ENDPIC");
976 cd_scr
= M_lock(F_getresid("CD1PIC"));
977 for (i
= 0; i
< 2; ++i
) {
978 sprintf(s
, "LTN%c", i
+ '1');
979 for (j
= 0; j
< 2; ++j
) {
980 ltn
[i
][j
] = Z_getspr(s
, j
, 0, NULL
);
984 for (i
= 0; i
< SMSN
; ++i
) {
985 smk_spr
[i
] = Z_getspr("SMOK", i
, 0, NULL
);
987 for (i
= 0; i
< FLSN
; ++i
) {
988 smk_fspr
[i
] = Z_getspr("FLAM", i
, 0, NULL
);
991 for (i
= 0; i
< 10; ++i
) {
992 fx_spr
[i
] = Z_getspr("TFOG", i
, 0, fx_sprd
+ i
);
994 for (; i
< 15; ++i
) {
995 fx_spr
[i
] = Z_getspr("IFOG", i
- 10, 0, fx_sprd
+ i
);
998 for (i
= 0; i
< 4; ++i
) {
999 wp_spr
[i
* 2] = Z_getspr("MISL", i
, 1, wp_sprd
+ i
* 2);
1000 wp_spr
[i
* 2 + 1] = Z_getspr("MISL", i
, 2, wp_sprd
+ i
* 2 + 1);
1002 for (; i
< 6; ++i
) {
1003 wp_spr
[i
* 2] = Z_getspr("PLSS", i
- 4, 1, wp_sprd
+ i
* 2);
1004 wp_spr
[i
* 2 + 1] = Z_getspr("PLSS", i
- 4, 2, wp_sprd
+ i
* 2 + 1);
1006 for (; i
< 11; ++i
) {
1007 wp_spr
[i
* 2] = Z_getspr("PLSE", i
- 6, 1, wp_sprd
+ i
* 2);
1008 wp_spr
[i
* 2 + 1] = Z_getspr("PLSE", i
- 6, 2, wp_sprd
+ i
* 2 + 1);
1010 for (; i
< 13; ++i
) {
1011 wp_spr
[i
* 2] = Z_getspr("APLS", i
- 11, 1, wp_sprd
+ i
* 2);
1012 wp_spr
[i
* 2 + 1] = Z_getspr("APLS", i
- 11, 2, wp_sprd
+ i
* 2 + 1);
1014 for (; i
< 18; ++i
) {
1015 wp_spr
[i
* 2] = Z_getspr("APBX", i
- 13, 1, wp_sprd
+ i
* 2);
1016 wp_spr
[i
* 2 + 1] = Z_getspr("APBX", i
- 13, 2, wp_sprd
+ i
* 2 + 1);
1018 for(; i
< 20; ++i
) {
1019 wp_spr
[i
* 2] = Z_getspr("BFS1", i
- 18, 1, wp_sprd
+ i
* 2);
1020 wp_spr
[i
* 2 + 1] = Z_getspr("BFS1", i
- 18, 2, wp_sprd
+ i
* 2 + 1);
1022 for (; i
< 26; ++i
) {
1023 wp_spr
[i
* 2] = Z_getspr("BFE1", i
- 20, 1, wp_sprd
+ i
* 2);
1024 wp_spr
[i
* 2 + 1] = Z_getspr("BFE1", i
- 20, 2, wp_sprd
+ i
* 2 + 1);
1026 for (; i
< 30; ++i
) {
1027 wp_spr
[i
* 2] = Z_getspr("BFE2", i
- 26, 1, wp_sprd
+ i
* 2);
1028 wp_spr
[i
* 2 + 1] = Z_getspr("BFE2", i
- 26, 2, wp_sprd
+ i
* 2 + 1);
1030 for (; i
< 32; ++i
) {
1031 wp_spr
[i
* 2] = Z_getspr("MISL", i
- 30 + 4, 1, wp_sprd
+ i
* 2);
1032 wp_spr
[i
* 2 + 1] = Z_getspr("MISL", i
- 30 + 4, 2, wp_sprd
+ i
* 2 + 1);
1034 for (; i
< 37; ++i
) {
1035 wp_spr
[i
* 2] = Z_getspr("BAL1", i
- 32, 1, wp_sprd
+ i
* 2);
1036 wp_spr
[i
* 2 + 1] = Z_getspr("BAL1", i
- 32, 2, wp_sprd
+ i
* 2 + 1);
1038 for (; i
< 42; ++i
) {
1039 wp_spr
[i
* 2] = Z_getspr("BAL7", i
- 37, 1, wp_sprd
+ i
* 2);
1040 wp_spr
[i
* 2 + 1] = Z_getspr("BAL7", i
- 37, 2, wp_sprd
+ i
* 2 + 1);
1042 for (; i
< 47; ++i
) {
1043 wp_spr
[i
* 2] = Z_getspr("BAL2", i
- 42, 1, wp_sprd
+ i
* 2);
1044 wp_spr
[i
* 2 + 1] = Z_getspr("BAL2", i
- 42, 2, wp_sprd
+ i
* 2 + 1);
1046 for (; i
< 49; ++i
) {
1047 wp_spr
[i
* 2] = Z_getspr("MANF", i
- 47, 1, wp_sprd
+ i
* 2);
1048 wp_spr
[i
* 2 + 1] = Z_getspr("MANF", i
- 47, 2, wp_sprd
+ i
* 2 + 1);
1051 static char snm
[18][4] = {
1052 "CLIP", "SHEL", "ROCK", "CELL", "AMMO", "SBOX", "BROK", "CELP",
1053 "STIM", "MEDI", "BPAK",
1054 "CSAW", "SHOT", "SGN2", "MGUN", "LAUN", "PLAS", "BFUG"
1056 static char n4
[4][4] = {
1057 "SOUL", "SMRT", "SMGT", "SMBT"
1059 static char n3
[2][4] = {
1062 for (i
= 0; i
< 18; ++i
) {
1063 item_spr
[i
] = Z_getspr(snm
[i
], 0, 0, item_sprd
+ i
);
1065 for (; i
< 20; ++i
) {
1066 item_spr
[i
] = Z_getspr("ARM1", i
- 18, 0, item_sprd
+ i
);
1067 item_spr
[i
+ 2] = Z_getspr("ARM2", i
- 18, 0, item_sprd
+ i
);
1070 for (; i
< 26; ++i
) {
1071 item_spr
[i
] = Z_getspr("MEGA", i
- 22, 0, item_sprd
+ i
);
1073 for (; i
< 30; ++i
) {
1074 item_spr
[i
] = Z_getspr("PINV", i
- 26, 0, item_sprd
+ i
);
1076 item_spr
[30] = Z_getspr("AQUA", 0, 0, item_sprd
+ 30);
1077 item_spr
[31] = Z_getspr("KEYR", 0, 0, item_sprd
+ 31);
1078 item_spr
[32] = Z_getspr("KEYG", 0, 0, item_sprd
+ 32);
1079 item_spr
[33] = Z_getspr("KEYB", 0, 0, item_sprd
+ 33);
1080 item_spr
[34] = Z_getspr("SUIT", 0, 0, item_sprd
+ 34);
1081 for (n
= 35, j
= 0; j
< 4; ++j
) {
1082 for (i
= 0; i
< 4; ++i
, ++n
) {
1083 item_spr
[n
] = Z_getspr(n4
[j
], i
, 0, item_sprd
+ n
);
1086 for (j
= 0; j
< 2; ++j
) {
1087 for (i
= 0; i
< 3; ++i
, ++n
) {
1088 item_spr
[n
] = Z_getspr(n3
[j
], i
, 0, item_sprd
+ n
);
1091 item_spr
[57] = Z_getspr("GUN2", 0, 0, item_sprd
+ 57);
1093 for (i
= 0; i
< 27; ++i
) {
1094 plr_spr
[i
* 2] = Z_getspr("PLAY", i
, 1, plr_sprd
+ i
* 2);
1095 plr_spr
[i
* 2 + 1] = Z_getspr("PLAY", i
, 2, plr_sprd
+ i
* 2 + 1);
1097 strncpy(s
, "PWPx", 4);
1098 for (i
= 1; i
< 11; ++i
) {
1099 s
[3] = (i
< 10 ? '0' : 'A' - 10) + i
;
1100 for (j
= 0; j
< 6; ++j
) {
1101 plr_wpn
[i
][j
] = Z_getspr(s
, j
, 1, NULL
);
1105 static char msn
[MN_TN
][4] = {
1106 "SARG", "TROO", "POSS", "SPOS", "CYBR", "CPOS", "BOSS", "BOS2", "HEAD", "SKUL",
1107 "PAIN", "SPID", "BSPI", "FATT", "SKEL", "VILE", "FISH", "BAR1", "ROBO", "PLAY"
1109 static int mms
[MN_TN
] = {
1110 14*2, 21*2, 21*2, 21*2, 16*2, 20*2, 15*2, 15*2, 12*2, 11*2, 13*2, 19*2, 16*2,
1111 20*2, 17*2, 29*2, 6*2, 2*2, 17*2, 23*2
1113 mn_sgun
[0] = Z_getspr("PWP4", 0, 1, NULL
);
1114 mn_sgun
[1] = Z_getspr("PWP4", 1, 1, NULL
);
1115 for (j
= 0; j
< MN_TN
; ++j
) {
1116 for (i
= 0; i
< mms
[j
]; ++i
) {
1117 mn_spr
[j
][i
] = Z_getspr(msn
[j
], i
/ 2, (i
& 1) + 1, &mn_sprd
[j
][i
]);
1119 if (j
== MN_BARREL
- 1) {
1120 for (i
= 4; i
< 14; ++i
) {
1121 mn_spr
[j
][i
] = Z_getspr("BEXP", i
/ 2 - 2, (i
& 1) + 1, &mn_sprd
[j
][i
]);
1125 for (i
= 0; i
< 8; ++i
) {
1126 mn_fspr
[i
] = Z_getspr("FIRE", i
, 0, NULL
);
1128 pl_spr
[0] = Z_getspr("PLAY", 'N' - 'A', 0, NULL
);
1129 pl_spr
[1] = Z_getspr("PLAY", 'W' - 'A', 0, NULL
);
1131 static char mnm
[22][8]={
1132 "STTNUM0","STTNUM1","STTNUM2","STTNUM3","STTNUM4",
1133 "STTNUM5","STTNUM6","STTNUM7","STTNUM8","STTNUM9",
1134 "STTMINUS","STTPRCNT",
1135 "FISTA0","CSAWA0","PISTA0","SHOTA0","SGN2A0","MGUNA0","LAUNA0",
1136 "PLASA0","BFUGA0","GUN2A0"
1138 stone
=V_loadvgaimg("STONE");
1139 stone2
=V_loadvgaimg("STONE2");
1140 keys
[0]=V_loadvgaimg("KEYRA0");
1141 keys
[1]=V_loadvgaimg("KEYGA0");
1142 keys
[2]=V_loadvgaimg("KEYBA0");
1143 for (i
= 0; i
< 22; ++i
) {
1144 sth
[i
] = V_loadvgaimg(mnm
[i
]);
1146 strcpy(s
, "STBF_*");
1147 for (i
= '!'; i
< 160; ++i
) {
1149 bfh
[i
- '!'] = V_getvgaimg(F_findres(s
));
1151 for (i
= '!'; i
< 160; ++i
) {
1152 sprintf(s
, "STCFN%03d", i
);
1153 sfh
[i
- '!'] = V_getvgaimg(F_findres(s
));
1155 strcpy(s
, "WINUM*");
1156 for (i
= '0'; i
<= '9'; ++i
) {
1158 bfh
[i
- '!'] = V_loadvgaimg(s
);
1160 bfh
[':' - '!'] = V_loadvgaimg("WICOLON");
1162 msklh
[0] = V_loadvgaimg("M_SKULL1");
1163 msklh
[1] = V_loadvgaimg("M_SKULL2");
1164 mbarl
= V_loadvgaimg("M_THERML");
1165 mbarm
= V_loadvgaimg("M_THERMM");
1166 mbarr
= V_loadvgaimg("M_THERMR");
1167 mbaro
= V_loadvgaimg("M_THERMO");
1168 mslotl
= V_loadvgaimg("M_LSLEFT");
1169 mslotm
= V_loadvgaimg("M_LSCNTR");
1170 mslotr
= V_loadvgaimg("M_LSRGHT");
1173 void R_setgamma(int g
) {
1175 g
= g
< 0 ? 0 : (g
> 4 ? 4 : g
);
1177 for (t
= 0; t
< 256; ++t
) {
1178 std_pal
[t
][0]=gamcor
[gammaa
][main_pal
[t
][0]];
1179 std_pal
[t
][1]=gamcor
[gammaa
][main_pal
[t
][1]];
1180 std_pal
[t
][2]=gamcor
[gammaa
][main_pal
[t
][2]];
1185 int R_getgamma (void) {
1189 void R_toggle_fullscreen (void) {
1190 fullscreen
= !fullscreen
;
1196 F_loadres(F_getresid("PLAYPAL"), main_pal
, 0, 768);
1197 for (i
= 0; i
< 256; ++i
) {
1198 bright
[i
] = ((int) main_pal
[i
][0] + main_pal
[i
][1] + main_pal
[i
][2]) * 8 / (63 * 3);
1200 F_loadres(F_getresid("MIXMAP"), mixmap
, 0, 0x10000);
1201 F_loadres(F_getresid("COLORMAP"), clrmap
, 0, 256*12);
1202 logo("V_init: настройка видео\n");
1203 if (V_init() != 0) {
1204 ERR_failinit("Не могу установить видеорежим VGA");
1206 //R_setgamma(gammaa);
1207 V_setrect(0, SCRW
, 0, SCRH
);
1209 V_clr(0, SCRW
, 0, SCRH
, 0);
1213 void R_done (void) {