DEADSOFTWARE

b7929db3beba03695288e21aac7ae8d1693389c6
[flatwaifu.git] / src / CMakeLists.txt
1 cmake_minimum_required(VERSION 3.6)
2 project(doom2d C)
4 string(COMPARE EQUAL "${CMAKE_SYSTEM_NAME}" "Emscripten" D2D_FOR_EMSCRIPTEN)
5 string(COMPARE EQUAL "${CMAKE_SYSTEM_NAME}" "Darwin" D2D_FOR_DARWIN)
6 string(COMPARE EQUAL "${CMAKE_SYSTEM_PROCESSOR}" "powerpc" D2D_FOR_POWERPC)
8 option(SYSTEM_DRIVER "Build with selected system driver" "SDL")
9 option(RENDER_DRIVER "Build with selected render driver" "OpenGL")
10 option(SOUND_DRIVER "Build with selected sound driver" "OpenAL")
12 string(TOUPPER "${SYSTEM_DRIVER}" SYSTEM_DRIVER)
13 string(COMPARE EQUAL "${SYSTEM_DRIVER}" "SDL" WITH_SDL)
14 string(COMPARE EQUAL "${SYSTEM_DRIVER}" "SDL2" WITH_SDL2)
15 string(COMPARE EQUAL "${SYSTEM_DRIVER}" "KOS32" WITH_KOS32)
16 string(TOUPPER "${RENDER_DRIVER}" RENDER_DRIVER)
17 string(COMPARE EQUAL "${RENDER_DRIVER}" "OPENGL" WITH_OPENGL)
18 string(COMPARE EQUAL "${RENDER_DRIVER}" "SOFTWARE" WITH_SOFTWARE)
19 string(COMPARE EQUAL "${RENDER_DRIVER}" "STUB" WITH_STUBRENDER)
20 string(TOUPPER "${SOUND_DRIVER}" SOUND_DRIVER)
21 string(COMPARE EQUAL "${SOUND_DRIVER}" "OPENAL" WITH_OPENAL)
22 string(COMPARE EQUAL "${SOUND_DRIVER}" "SDLMIXER" WITH_SDLMIXER)
23 string(COMPARE EQUAL "${SOUND_DRIVER}" "STUB" WITH_STUBSOUND)
25 set(D2D_GAME_ROOT .)
26 set(D2D_SDL_ROOT ${D2D_GAME_ROOT}/sdl)
27 set(D2D_SDL2_ROOT ${D2D_GAME_ROOT}/sdl2)
28 set(D2D_KOS32_ROOT ${D2D_GAME_ROOT}/kos32)
29 set(D2D_OPENGL_ROOT ${D2D_GAME_ROOT}/gl)
30 set(D2D_SOFTWARE_ROOT ${D2D_GAME_ROOT}/soft)
31 set(D2D_STUBRENDER_ROOT ${D2D_GAME_ROOT}/stubren)
32 set(D2D_SDL_ROOT ${D2D_GAME_ROOT}/sdl)
33 set(D2D_SDLMIXER_ROOT ${D2D_GAME_ROOT}/sdlmixer)
34 set(D2D_OPENAL_ROOT ${D2D_GAME_ROOT}/openal)
35 set(D2D_STUBSOUND_ROOT ${D2D_GAME_ROOT}/stubsnd)
36 set(D2D_LIBCP866_ROOT ${D2D_GAME_ROOT}/libs/cp866)
37 set(D2D_COMMON_ROOT ${D2D_GAME_ROOT}/common)
39 aux_source_directory(${D2D_GAME_ROOT} D2D_GAME_SRC)
40 aux_source_directory(${D2D_SDL_ROOT} D2D_SDL_SRC)
41 aux_source_directory(${D2D_SDL2_ROOT} D2D_SDL2_SRC)
42 aux_source_directory(${D2D_KOS32_ROOT} D2D_KOS32_SRC)
43 aux_source_directory(${D2D_OPENGL_ROOT} D2D_OPENGL_SRC)
44 aux_source_directory(${D2D_SOFTWARE_ROOT} D2D_SOFTWARE_SRC)
45 aux_source_directory(${D2D_STUBRENDER_ROOT} D2D_STUBRENDER_SRC)
46 aux_source_directory(${D2D_SDL_ROOT} D2D_SDL_SRC)
47 aux_source_directory(${D2D_SDLMIXER_ROOT} D2D_SDLMIXER_SRC)
48 aux_source_directory(${D2D_OPENAL_ROOT} D2D_OPENAL_SRC)
49 aux_source_directory(${D2D_STUBSOUND_ROOT} D2D_STUBSOUND_SRC)
50 aux_source_directory(${D2D_LIBCP866_ROOT} D2D_LIBCP866_SRC)
51 aux_source_directory(${D2D_COMMON_ROOT} D2D_COMMON_SRC)
53 if(WITH_SDL)
54 if(D2D_FOR_EMSCRIPTEN)
55 set(D2D_SYSTEM_SRC "${D2D_SDL_SRC}")
56 set(D2D_SYSTEM_INCLUDE_DIR "")
57 set(D2D_SYSTEM_LIBRARY "-lSDL")
58 set(D2D_SYSTEM_LINKFLAGS "-s USE_SDL=1")
59 else()
60 find_package(SDL REQUIRED)
61 set(D2D_SYSTEM_SRC "${D2D_SDL_SRC}")
62 set(D2D_SYSTEM_INCLUDE_DIR "${SDL_INCLUDE_DIR}")
63 set(D2D_SYSTEM_LIBRARY "${SDL_LIBRARY}")
64 endif()
65 elseif(WITH_SDL2)
66 if(D2D_FOR_EMSCRIPTEN)
67 set(D2D_SYSTEM_SRC "${D2D_SDL2_SRC}")
68 set(D2D_SYSTEM_INCLUDE_DIR "")
69 set(D2D_SYSTEM_LIBRARY "-lSDL2")
70 set(D2D_SYSTEM_LINKFLAGS "-s USE_SDL=2")
71 else()
72 if(D2D_FOR_DARWIN AND D2D_FOR_POWERPC)
73 # tigerbrew did not provide sdl2 module for cmake
74 find_package(SDL2)
75 if(NOT SDL2_FOUND)
76 set(SDL2_INCLUDE_DIRS "/usr/local/include/SDL2")
77 set(SDL2_LIBRARIES "-lSDL2")
78 endif(NOT SDL2_FOUND)
79 else()
80 find_package(SDL2 REQUIRED)
81 endif()
82 set(D2D_SYSTEM_SRC "${D2D_SDL2_SRC}")
83 set(D2D_SYSTEM_INCLUDE_DIR "${SDL2_INCLUDE_DIRS}")
84 set(D2D_SYSTEM_LIBRARY "${SDL2_LIBRARIES}")
85 endif()
86 elseif(WITH_KOS32)
87 set(D2D_SYSTEM_SRC "${D2D_KOS32_SRC}")
88 set(D2D_SYSTEM_INCLUDE_DIR "")
89 set(D2D_SYSTEM_LIBRARY "-lck")
90 set(D2D_SYSTEM_LINKFLAGS "")
91 else()
92 message(FATAL_ERROR "Select SYSTEM_DRIVER as 'SDL' or 'SDL2' or 'KOS32'")
93 endif()
95 if(WITH_STUBRENDER)
96 set(D2D_RENDER_SRC "${D2D_STUBRENDER_SRC}")
97 set(D2D_RENDER_INCLUDE_DIR "")
98 set(D2D_RENDER_LIBRARY "")
99 elseif(WITH_OPENGL)
100 if(D2D_FOR_EMSCRIPTEN)
101 set(D2D_RENDER_SRC "${D2D_OPENGL_SRC}")
102 set(D2D_RENDER_INCLUDE_DIR "")
103 set(D2D_RENDER_LIBRARY "-lGL")
104 set(D2D_RENDER_LINKFLAGS "-s LEGACY_GL_EMULATION=1")
105 else()
106 find_package(OpenGL REQUIRED)
107 set(D2D_RENDER_SRC "${D2D_OPENGL_SRC}")
108 set(D2D_RENDER_INCLUDE_DIR "${OPENGL_INCLUDE_DIR}")
109 set(D2D_RENDER_LIBRARY "${OPENGL_LIBRARY}")
110 endif()
111 elseif(WITH_SOFTWARE)
112 set(D2D_RENDER_SRC "${D2D_SOFTWARE_SRC}")
113 set(D2D_RENDER_INCLUDE_DIR "")
114 set(D2D_RENDER_LIBRARY "")
115 else()
116 message(FATAL_ERROR "Select RENDER_DRIVER as 'OPENGL' or 'SOFTWARE' or 'STUB'")
117 endif()
119 if(WITH_STUBSOUND)
120 set(D2D_SOUND_SRC "${D2D_STUBSOUND_SRC}")
121 set(D2D_SOUND_INCLUDE_DIR "")
122 set(D2D_SOUND_LIBRARY "")
123 elseif(WITH_OPENAL)
124 find_package(OpenAL REQUIRED)
125 set(D2D_SOUND_SRC "${D2D_OPENAL_SRC}")
126 set(D2D_SOUND_INCLUDE_DIR "${OPENAL_INCLUDE_DIR}")
127 set(D2D_SOUND_LIBRARY "${OPENAL_LIBRARY}")
128 elseif(WITH_SDLMIXER)
129 find_package(SDL_mixer REQUIRED)
130 set(D2D_SOUND_SRC "${D2D_SDLMIXER_SRC}")
131 set(D2D_SOUND_INCLUDE_DIR "${SDLMIXER_INCLUDE_DIR}")
132 set(D2D_SOUND_LIBRARY "${SDLMIXER_LIBRARY}")
133 else()
134 message(FATAL_ERROR "Select SOUND_DRIVER as 'OPENAL' or 'SDLMIXER' or 'STUB'")
135 endif()
137 if (NOT CMAKE_BUILD_TYPE)
138 set(CMAKE_BUILD_TYPE Release)
139 endif()
140 set(CMAKE_C_FLAGS "")
141 set(CMAKE_C_FLAGS_DEBUG "-g -O0 -Wall")
142 set(CMAKE_C_FLAGS_RELEASE "-O3") # -DNDEBUG
143 set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}")
144 set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
145 set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}")
147 message(STATUS "=== BUILD OPTIONS ===")
148 message(STATUS "BUILD: " "${CMAKE_BUILD_TYPE}")
149 message(STATUS "CFLAGS: " "${CMAKE_C_FLAGS}")
150 message(STATUS "SYSTEM: " "${SYSTEM_DRIVER}")
151 message(STATUS "RENDER: " "${RENDER_DRIVER}")
152 message(STATUS "SOUND: " "${SOUND_DRIVER}")
154 set(D2D_USED_SRC ${D2D_GAME_SRC} ${D2D_SYSTEM_SRC} ${D2D_RENDER_SRC} ${D2D_SOUND_SRC} ${D2D_LIBCP866_SRC} ${D2D_COMMON_SRC})
155 set(D2D_USED_INCLUDE_DIR "${D2D_GAME_ROOT}" "${D2D_SYSTEM_INCLUDE_DIR}" "${D2D_RENDER_INCLUDE_DIR}" "${D2D_SOUND_INCLUDE_DIR}" "${D2D_LIBCP866_ROOT}")
156 set(D2D_USED_LIBRARY "${D2D_SYSTEM_LIBRARY}" "${D2D_RENDER_LIBRARY}" "${D2D_SOUND_LIBRARY}")
157 #message(STATUS "USED SRC: ${D2D_USED_SRC}")
158 #message(STATUS "USED INC: ${D2D_USED_INCLUDE_DIR}")
159 #message(STATUS "USED LIB: ${D2D_USED_LIBRARY}")
160 add_executable(doom2d ${D2D_USED_SRC})
161 target_include_directories(doom2d PRIVATE ${D2D_USED_INCLUDE_DIR})
162 if(D2D_FOR_EMSCRIPTEN)
163 set(CMAKE_EXECUTABLE_SUFFIX ".html")
164 configure_file(${D2D_GAME_ROOT}/doom2d.wad doom2d.wad COPYONLY)
165 set(D2D_DOOM2D_WAD doom2d.wad)
166 configure_file(${D2D_GAME_ROOT}/default.cfg default.cfg COPYONLY)
167 set(D2D_DEFAULT_CFG default.cfg)
168 set(D2D_USED_LINKFLAGS "${D2D_SYSTEM_LINKFLAGS} ${D2D_RENDER_LINKFLAGS} ${D2D_SOUND_LINKFLAGS}")
169 set_target_properties(doom2d PROPERTIES LINK_FLAGS "-s WASM=0 -s MINIFY_HTML=0 -s DISABLE_EXCEPTION_CATCHING=1 -s SAFE_HEAP=1 -s ASSERTIONS=1 -s GL_ASSERTIONS=0 ${D2D_USED_LINKFLAGS} --preload-file ${D2D_DOOM2D_WAD} --preload-file ${D2D_DEFAULT_CFG}")
170 else()
171 target_link_libraries(doom2d ${D2D_USED_LIBRARY})
172 endif()