DEADSOFTWARE

get rid of "kastet" and "pulemet" in symbols
[d2df-editor.git] / src / editor / f_main.pas
2023-11-10 Dmitry D. Chernovget rid of "kastet" and "pulemet" in symbols master
2023-09-19 Dmitry D. ChernovFix LCLRefCount warning and possible use-after-free
2023-09-17 Dmitry D. ChernovFix memory leaks when managing the undo buffer
2023-09-11 Dmitry D. ChernovFix mixed up message and title when opening a non-exist...
2023-09-10 DeaDDooMERgl: repaint map area on idle
2023-09-10 DeaDDooMERgl: optimize grid drawing
2023-09-09 DeaDDooMERdfzip: more checks and user visible errors
2023-09-08 DeaDDooMERgl: fix load textures on startup
2023-09-07 Dmitry D. ChernovFix a memory leak when selecting objects with a mouse...
2023-09-07 Dmitry D. ChernovImprove the usability of pasting objects from the clipboard
2023-09-07 DeaDDooMERsystem: implement zip support again
2023-09-07 DeaDDooMERRevert to old wad read/write method
2023-09-04 Dmitry D. ChernovFix typos: promt -> prompt
2023-09-04 Dmitry D. ChernovFix memory leaks in the recent files menu code and...
2023-09-04 Dmitry D. ChernovRebind the object flip button from 'V' to 'I' to preven...
2023-09-04 Dmitry D. ChernovFix position inaccuracy in some cases when pasting...
2023-09-03 Dmitry D. ChernovDefine tagged unions properly, as it's supposed by...
2023-09-03 Dmitry D. ChernovPlace single object near the source one when pasting
2023-09-03 Dmitry D. ChernovFix objects not always snapped to grid when pasted
2023-05-29 DeaDDooMERgui: improve prefereces dialog
2023-05-29 DeaDDooMERgl: fix repaint on scrolling or dragging
2023-05-29 DeaDDooMERi10n: fix menu translations
2023-05-26 DeaDDooMERi10n: use resourcestring and gettext for localization
2023-05-25 DeaDDooMERgui: redesign menu
2023-05-24 DeaDDooMERgui: implement new settings dialog
2023-05-23 DeaDDooMERosx: fix map test on osx
2023-05-23 DeaDDooMERgui: replace MessageBox with Application.MessageBox...
2023-05-23 DeaDDooMERgui: fix crash on language selection
2023-05-23 DeaDDooMERosx: use osx specific pathes by default
2023-05-22 DeaDDooMERopts: add option --wads-dir
2023-05-22 DeaDDooMERtest: fix error message on launch fail
2023-05-22 DeaDDooMERfix file opening from command line
2023-05-22 DeaDDooMERtest: do not lock editor while map testing
2023-03-29 DeaDDooMERsystem: remove chdir
2023-03-29 DeaDDooMERsystem: add option --game-wad and --edtor-wad
2023-03-29 DeaDDooMERsystem: add option --config
2023-03-29 DeaDDooMERsystem: add option --log-file
2019-12-13 DeaDDooMERfix invalid value for TRIGGER_MUSIC.action
2019-12-07 DeaDDooMERsave temp wad with ext from opened wad
2019-12-05 DeaDDooMERadd build info
2019-12-05 DeaDDooMERcopy map resources before test map
2019-12-02 DeaDDooMERalways save temp map before test
2019-12-02 Joseph StalinImplemented Middle Mouse Button panning
2019-12-02 DeaDDooMERallow to open any wad type from recent files
2019-11-29 Joseph StalinSome improvements to grid and navigation
2019-08-05 fgsfdsTriggers: Add DamageKind to TRIGGER_DAMAGE
2019-07-21 DeaDDooMERadd command line passing for map test
2019-07-21 DeaDDooMERfix map test on linux
2019-07-07 DeaDDooMERAdd contours
2019-01-16 DeaDDooMERAdded new optios(thanks GranMinigun!), added .dfz exten...
2019-01-04 DeaDDooMERPackmap works with zip files
2019-01-03 DeaDDooMERMaps can be saved to zip
2018-12-17 DeaDDooMEREditor still case-sensitive, so file names changed...
2018-10-06 Stas'MMovement: Improve and simplify WASD control
2018-10-06 Stas'MMovement: Implement WASD selection
2018-09-18 DeaDDooMERAdded SFS support (resource wads only) (#4)
2018-05-22 Stas'MMain: Fix trigger turret properties bug
2018-05-22 Stas'MMain: Update selected objects on delete
2018-05-22 Stas'MMain: Count selected objects in status bar
2018-05-22 Stas'MMain: Add Ctrl+Alt switch for object range selection
2018-05-20 Stas'MMap: Add rect alpha settings for monsters and areas
2017-09-30 binarymasterMain: Implement fast panel/trigger painting
2017-09-30 binarymasterMovement: Get proper mouse position
2017-09-30 binarymasterMenu: Add map reopen feature
2017-09-30 binarymasterClipboard: Add relative and absolute paste mode
2017-09-30 binarymasterClipboard: Paste unaccessible textures
2017-09-30 binarymasterPreview: Make checkerboard optional
2017-09-29 binarymasterMain: Allow drop files
2017-09-29 binarymasterMovement: Implement WASD move/resize
2017-09-29 binarymasterMap: Add fast preview feature
2017-09-29 binarymasterMain: Proper captions for map selector
2017-09-29 binarymasterMain: Epic encoding and other bugs megafix!
2017-09-28 binarymasterMain: Prompt to remove file from recent list
2017-09-28 binarymasterAddResource: Fix non-ANSI encoding
2017-09-28 binarymasterMain: Fix map name encoding in title bar
2017-09-27 binarymasterMain: Specify test map to override base map
2017-09-26 binarymasterMain: Fix drawing texture list items
2017-09-26 binarymasterMain: Use TProcessUTF8 to start the test
2017-09-26 binarymasterCleanup: Eliminate warnings and hints
2017-09-26 binarymasterMain: Save coords only when not maximized
2017-09-25 binarymasterMain: Load empty sky on full clear
2017-09-25 binarymasterMain: Update render viewport on preview
2017-09-25 binarymasterMain: Load and save window position and size
2017-08-30 fgsfdsfixed wadeditor; added nosound mode; fixed codepage...
2017-08-25 Ketmar Darkchanged some backslashes to forward slashes
2017-08-12 binarymasterItems: Add flamethrower and fuel canister
2017-03-02 binarymastertrigger turret: add aim modes
2016-12-21 FGSFDSFGSadded preview background
2016-12-21 FGSFDSFGShopefully no more windows
2016-04-10 FGSFDSFGSinitial commit