DEADSOFTWARE

get rid of "kastet" and "pulemet" in symbols
[d2df-editor.git] / src / shared / MAPDEF.pas
index a94f1ecd0c2b006541d9ff07f753d17993cf3eb3..232578b48683a9428a4044e24d7959f376e12c57 100644 (file)
@@ -59,7 +59,7 @@ const
   ITEM_WEAPON_ROCKETLAUNCHER = 15;
   ITEM_WEAPON_PLASMA         = 16;
   ITEM_WEAPON_BFG            = 17;
-  ITEM_WEAPON_SUPERPULEMET   = 18;
+  ITEM_WEAPON_SUPERCHAINGUN  = 18;
   ITEM_AMMO_BULLETS          = 19;
   ITEM_AMMO_BULLETS_BOX      = 20;
   ITEM_AMMO_SHELLS           = 21;
@@ -72,7 +72,7 @@ const
   ITEM_KEY_RED               = 28;
   ITEM_KEY_GREEN             = 29;
   ITEM_KEY_BLUE              = 30;
-  ITEM_WEAPON_KASTET         = 31;
+  ITEM_WEAPON_IRONFIST       = 31;
   ITEM_WEAPON_PISTOL         = 32;
   ITEM_BOTTLE                = 33;
   ITEM_HELMET                = 34;
@@ -293,7 +293,8 @@ Type
                              MessageText: Char100;
                              MessageTime: Word);
       TRIGGER_DAMAGE:       (DamageValue: Word;
-                             DamageInterval: Word);
+                             DamageInterval: Word;
+                             DamageKind: Byte);
       TRIGGER_HEALTH:       (HealValue: Word;
                              HealInterval: Word;
                              HealMax: Boolean;