DEADSOFTWARE

i10n: use resourcestring and gettext for localization
[d2df-editor.git] / src / editor / g_options.pas
index acb5de936c410a4802c44ff047869eac0f15255d..6f000d459c87bdfd188f018eb19cf4ffc0151535 100644 (file)
@@ -5,10 +5,13 @@ unit g_options;
 interface
 
   var
-    EditorDir: AnsiString;
+    GameExeFile: AnsiString;
     CfgFileName: AnsiString;
     GameWad: AnsiString;
     EditorWad: AnsiString;
+    WadsDir: AnsiString;
+    MapsDir: AnsiString;
+    LangDir: AnsiString;
 
 implementation