DEADSOFTWARE

Main: Fix trigger turret properties bug
[d2df-editor.git] / src / editor / f_main.pas
index a810a63637c87848381a1c051228b1cfd91a1f7c..e2635344a0977677c10d8bf4e71ec0a2470fcfb9 100644 (file)
@@ -1482,7 +1482,7 @@ begin
                   3: str := _lc[I_PROP_TR_SHOT_AIM_3];
                   else str := _lc[I_PROP_TR_SHOT_AIM_0];
                 end;
-                with ItemProps[InsertRow(_lc[I_PROP_TR_SHOT_AIM], str, True)-1] do
+                with ItemProps[InsertRow(_lc[I_PROP_TR_SHOT_AIM], str, True)] do
                 begin
                   EditStyle := esPickList;
                   ReadOnly := True;
@@ -1776,6 +1776,7 @@ begin
   RemoveSelectFromObjects();
 
   MainForm.miUndo.Enabled := UndoBuffer <> nil;
+  MainForm.RecountSelectedObjects();
 end;
 
 procedure Undo_Add(ObjectType: Byte; ID: DWORD; Group: Boolean = False);