DEADSOFTWARE

Revert to old wad read/write method
[d2df-editor.git] / src / editor / Editor.lpi
index fdb649f2bfde04881a711ba914fcd8058f765e7e..c958b71251f1f6b7abfdf359b3e8cce39285ccbc 100644 (file)
@@ -1,15 +1,15 @@
 <?xml version="1.0" encoding="UTF-8"?>
 <CONFIG>
   <ProjectOptions>
-    <Version Value="10"/>
+    <Version Value="12"/>
     <General>
       <Flags>
         <MainUnitHasUsesSectionForAllUnits Value="False"/>
         <MainUnitHasCreateFormStatements Value="False"/>
         <MainUnitHasTitleStatement Value="False"/>
+        <CompatibilityMode Value="True"/>
       </Flags>
       <SessionStorage Value="InProjectDir"/>
-      <MainUnit Value="0"/>
       <Title Value="Editor"/>
       <ResourceType Value="res"/>
       <UseXPManifest Value="True"/>
@@ -25,7 +25,7 @@
       <RevisionNr Value="5"/>
       <Language Value="0419"/>
       <CharSet Value="04E3"/>
-      <StringTable CompanyName="www.doom2d.org" FileDescription="Doom 2D: Forever Map Editor" InternalName="Редактор карт Doom 2D: Forever" LegalCopyright="All rights reserved." OriginalFilename="Editor" ProductName="Doom 2D: Forever Map Editor" ProductVersion=""/>
+      <StringTable CompanyName="www.doom2d.org" FileDescription="Doom 2D: Forever Map Editor" InternalName="Редактор карт Doom 2D: Forever" LegalCopyright="All rights reserved." OriginalFilename="Editor" ProductName="Doom 2D: Forever Map Editor" ProductVersion="2.1.5.0"/>
     </VersionInfo>
     <BuildModes Count="2">
       <Item1 Name="Debug" Default="True"/>
           </CodeGeneration>
           <Linking>
             <Debugging>
-              <GenerateDebugInfo Value="False"/>
               <DebugInfoType Value="dsDwarf2Set"/>
-              <UseValgrind Value="True"/>
-              <StripSymbols Value="True"/>
             </Debugging>
             <LinkSmart Value="True"/>
             <Options>
       <Version Value="2"/>
     </PublishOptions>
     <RunParams>
-      <local>
-        <FormatVersion Value="1"/>
-      </local>
+      <FormatVersion Value="2"/>
+      <Modes Count="1">
+        <Mode0 Name="default"/>
+      </Modes>
     </RunParams>
     <RequiredPackages Count="2">
       <Item1>
     <Linking>
       <Debugging>
         <UseHeaptrc Value="True"/>
-        <TrashVariables Value="True"/>
-        <UseValgrind Value="True"/>
       </Debugging>
       <Options>
         <Win32>