DEADSOFTWARE

Revert to old wad read/write method
[d2df-editor.git] / src / editor / Editor.lpi
index cf2c1e329cdab5e955dda0867aa715415e1d0012..c958b71251f1f6b7abfdf359b3e8cce39285ccbc 100644 (file)
@@ -1,15 +1,15 @@
 <?xml version="1.0" encoding="UTF-8"?>
 <CONFIG>
   <ProjectOptions>
-    <Version Value="10"/>
+    <Version Value="12"/>
     <General>
       <Flags>
         <MainUnitHasUsesSectionForAllUnits Value="False"/>
         <MainUnitHasCreateFormStatements Value="False"/>
         <MainUnitHasTitleStatement Value="False"/>
+        <CompatibilityMode Value="True"/>
       </Flags>
       <SessionStorage Value="InProjectDir"/>
-      <MainUnit Value="0"/>
       <Title Value="Editor"/>
       <ResourceType Value="res"/>
       <UseXPManifest Value="True"/>
@@ -25,7 +25,7 @@
       <RevisionNr Value="5"/>
       <Language Value="0419"/>
       <CharSet Value="04E3"/>
-      <StringTable CompanyName="www.doom2d.org" FileDescription="Doom 2D: Forever Map Editor" InternalName="Редактор карт Doom 2D: Forever" LegalCopyright="All rights reserved." OriginalFilename="Editor" ProductName="Doom 2D: Forever Map Editor" ProductVersion=""/>
+      <StringTable CompanyName="www.doom2d.org" FileDescription="Doom 2D: Forever Map Editor" InternalName="Редактор карт Doom 2D: Forever" LegalCopyright="All rights reserved." OriginalFilename="Editor" ProductName="Doom 2D: Forever Map Editor" ProductVersion="2.1.5.0"/>
     </VersionInfo>
     <BuildModes Count="2">
       <Item1 Name="Debug" Default="True"/>
           </CodeGeneration>
           <Linking>
             <Debugging>
-              <GenerateDebugInfo Value="False"/>
               <DebugInfoType Value="dsDwarf2Set"/>
-              <UseValgrind Value="True"/>
-              <StripSymbols Value="True"/>
             </Debugging>
             <LinkSmart Value="True"/>
             <Options>
       <Version Value="2"/>
     </PublishOptions>
     <RunParams>
-      <local>
-        <FormatVersion Value="1"/>
-      </local>
+      <FormatVersion Value="2"/>
+      <Modes Count="1">
+        <Mode0 Name="default"/>
+      </Modes>
     </RunParams>
     <RequiredPackages Count="2">
       <Item1>
       <Unit12>
         <Filename Value="f_about.pas"/>
         <IsPartOfProject Value="True"/>
+        <ComponentName Value="AboutForm"/>
         <HasResources Value="True"/>
+        <ResourceBaseClass Value="Form"/>
       </Unit12>
       <Unit13>
         <Filename Value="f_options.pas"/>
         <IsPartOfProject Value="True"/>
+        <ComponentName Value="OptionsForm"/>
         <HasResources Value="True"/>
+        <ResourceBaseClass Value="Form"/>
       </Unit13>
       <Unit14>
         <Filename Value="f_main.pas"/>
       <Unit16>
         <Filename Value="f_mapoptions.pas"/>
         <IsPartOfProject Value="True"/>
+        <ComponentName Value="MapOptionsForm"/>
         <HasResources Value="True"/>
+        <ResourceBaseClass Value="Form"/>
       </Unit16>
       <Unit17>
         <Filename Value="f_activationtype.pas"/>
         <IsPartOfProject Value="True"/>
+        <ComponentName Value="ActivationTypeForm"/>
         <HasResources Value="True"/>
+        <ResourceBaseClass Value="Form"/>
       </Unit17>
       <Unit18>
         <Filename Value="f_addresource.pas"/>
         <IsPartOfProject Value="True"/>
+        <ComponentName Value="AddResourceForm"/>
         <HasResources Value="True"/>
+        <ResourceBaseClass Value="Form"/>
       </Unit18>
       <Unit19>
         <Filename Value="f_keys.pas"/>
         <IsPartOfProject Value="True"/>
+        <ComponentName Value="KeysForm"/>
         <HasResources Value="True"/>
+        <ResourceBaseClass Value="Form"/>
       </Unit19>
       <Unit20>
         <Filename Value="f_mapcheck.pas"/>
         <IsPartOfProject Value="True"/>
+        <ComponentName Value="MapCheckForm"/>
         <HasResources Value="True"/>
+        <ResourceBaseClass Value="Form"/>
       </Unit20>
       <Unit21>
         <Filename Value="f_mapoptimization.pas"/>
         <IsPartOfProject Value="True"/>
+        <ComponentName Value="MapOptimizationForm"/>
         <HasResources Value="True"/>
+        <ResourceBaseClass Value="Form"/>
       </Unit21>
       <Unit22>
         <Filename Value="g_basic.pas"/>
       <Unit24>
         <Filename Value="f_addresource_texture.pas"/>
         <IsPartOfProject Value="True"/>
+        <ComponentName Value="AddTextureForm"/>
         <HasResources Value="True"/>
+        <ResourceBaseClass Value="Form"/>
       </Unit24>
       <Unit25>
         <Filename Value="f_savemap.pas"/>
         <IsPartOfProject Value="True"/>
+        <ComponentName Value="SaveMapForm"/>
         <HasResources Value="True"/>
+        <ResourceBaseClass Value="Form"/>
       </Unit25>
       <Unit26>
         <Filename Value="f_selectmap.pas"/>
         <IsPartOfProject Value="True"/>
+        <ComponentName Value="SelectMapForm"/>
         <HasResources Value="True"/>
+        <ResourceBaseClass Value="Form"/>
       </Unit26>
       <Unit27>
         <Filename Value="f_addresource_sky.pas"/>
         <IsPartOfProject Value="True"/>
+        <ComponentName Value="AddSkyForm"/>
         <HasResources Value="True"/>
+        <ResourceBaseClass Value="Form"/>
       </Unit27>
       <Unit28>
         <Filename Value="f_addresource_sound.pas"/>
         <IsPartOfProject Value="True"/>
+        <ComponentName Value="AddSoundForm"/>
         <HasResources Value="True"/>
+        <ResourceBaseClass Value="Form"/>
       </Unit28>
       <Unit29>
         <Filename Value="spectrum.pas"/>
       <Unit30>
         <Filename Value="f_saveminimap.pas"/>
         <IsPartOfProject Value="True"/>
+        <ComponentName Value="SaveMiniMapForm"/>
         <HasResources Value="True"/>
+        <ResourceBaseClass Value="Form"/>
       </Unit30>
       <Unit31>
         <Filename Value="f_packmap.pas"/>
         <IsPartOfProject Value="True"/>
+        <ComponentName Value="PackMapForm"/>
         <HasResources Value="True"/>
+        <ResourceBaseClass Value="Form"/>
       </Unit31>
       <Unit32>
         <Filename Value="f_maptest.pas"/>
         <IsPartOfProject Value="True"/>
+        <ComponentName Value="MapTestForm"/>
         <HasResources Value="True"/>
+        <ResourceBaseClass Value="Form"/>
       </Unit32>
       <Unit33>
         <Filename Value="f_choosetype.pas"/>
         <IsPartOfProject Value="True"/>
+        <ComponentName Value="ChooseTypeForm"/>
         <HasResources Value="True"/>
+        <ResourceBaseClass Value="Form"/>
       </Unit33>
       <Unit34>
         <Filename Value="../lib/fmod/fmod.pas"/>
       <Unit39>
         <Filename Value="f_selectlang.pas"/>
         <IsPartOfProject Value="True"/>
+        <ComponentName Value="SelectLanguageForm"/>
         <HasResources Value="True"/>
+        <ResourceBaseClass Value="Form"/>
       </Unit39>
     </Units>
   </ProjectOptions>
     </CodeGeneration>
     <Linking>
       <Debugging>
-        <DebugInfoType Value="dsDwarf2Set"/>
         <UseHeaptrc Value="True"/>
-        <TrashVariables Value="True"/>
-        <UseValgrind Value="True"/>
       </Debugging>
       <Options>
         <Win32>