diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java b/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java
index 018fe1bf750e5b3fba65d98bb1acddcead8af876..864938d83b35db74a152d17f90ef4480a30897d4 100644 (file)
@GameScope
public class GameRenderer extends Renderer {
- private static final String TAG = "GameRenderer";
-
private final MainConfig mMainConfig;
private final GameInput mGameInput;
private final GameWorld mGameWorld;
if (mMainConfig.isShowInfo()) {
spriter.begin();
+ Player player = mMobsController.getPlayer();
drawString("FPS: " + fps, 0, 0);
- drawString("X: " + mMobsController.getPlayer().getMapX(), 0, 10);
- drawString("Y: " + mMobsController.getPlayer().getUpperMapY(), 0, 20);
+ drawString("X: " + player.getMapX(), 0, 10);
+ drawString("Y: " + player.getUpperMapY(), 0, 20);
drawString("CurX: " + mGameInput.getCurX(), 0, 30);
drawString("CurY: " + mGameInput.getCurY(), 0, 40);
drawString("Mobs: " + mMobsController.getSize(), 0, 50);
drawString("Drops: " + mDropController.getSize(), 0, 60);
drawString("Block: " + GameItems.getBlockKey(mGameWorld.getForeMap(mGameInput.getCurX(), mGameInput.getCurY())), 0, 70);
drawString("Hand: " + GameItems.getItemKey(mMobsController.getPlayer().inventory[mMobsController.getPlayer().slot]), 0, 80);
- drawString("Game mode: " + mMobsController.getPlayer().gameMode, 0, 90);
+ drawString("Game mode: " + player.gameMode, 0, 90);
spriter.end();
}