DEADSOFTWARE

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[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / GameFluidsThread.java
index 8f4a891930bc570ce868899a99e965da9329d492..1f0302c93e578dc7ab830446c42f2221f5a428a9 100644 (file)
@@ -1,11 +1,13 @@
 package ru.deadsoftware.cavedroid.game;
 
+import com.badlogic.gdx.utils.TimeUtils;
+
 import java.util.Arrays;
 
 import static ru.deadsoftware.cavedroid.GameScreen.GP;
 import static ru.deadsoftware.cavedroid.game.GameItems.*;
 
-public class GameFluidsThread extends Thread {
+class GameFluidsThread extends Thread {
 
     private static final int FLUID_UPDATE_INTERVAL_MS = 100;
     private static final int FLUID_STATES = 5;
@@ -114,8 +116,8 @@ public class GameFluidsThread extends Thread {
     }
 
     private boolean timeToUpdate() {
-        if (System.currentTimeMillis() - fluidLastUpdateTimestamp >= FLUID_UPDATE_INTERVAL_MS) {
-            fluidLastUpdateTimestamp = System.currentTimeMillis();
+        if (TimeUtils.timeSinceMillis(fluidLastUpdateTimestamp) >= FLUID_UPDATE_INTERVAL_MS) {
+            fluidLastUpdateTimestamp = TimeUtils.millis();
             return true;
         }
         return false;