b6628cb20a1f283ab17f63a61e833a79461e9032
25 /**
26 * @param left margin from left edge
27 * @param top margin from top edge
28 * @param right margin from right edge
29 * @param bottom margin from bottom edge
30 * @param hp hit points
31 * @param drop id of an item the block will drop when destroyed
32 * @param coll true if block has collision
33 * @param bg true if block should be drawn behind player
34 * @param tp true if block is transparent and renderer should draw a block behind it
35 * @param rb true if block should break when there is no block with collision under it
36 * @param fluid true if fluid
37 * @param meta extra info for storing
38 * @param tex block's texture
39 */
40 public Block(int left, int top, int right, int bottom, int hp, String drop, boolean coll, boolean bg, boolean tp,
57 }
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110 }