DEADSOFTWARE
GIT
/
REPO
/
FRED-BOY
Projects
/
d2df-sdl.git
/ shortlog
summary
| shortlog |
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
d2df-sdl.git
2022-01-21
fgsfds
game: stationary mplats act as conveyor belts
commit
|
commitdiff
|
tree
|
snapshot
2022-01-21
fgsfds
graphics: lerp mplats
commit
|
commitdiff
|
tree
|
snapshot
2022-01-14
fgsfds
game: add flag dropping
commit
|
commitdiff
|
tree
|
snapshot
2022-01-08
fgsfds
game: execute onwadend event after state is changed...
commit
|
commitdiff
|
tree
|
snapshot
2022-01-06
TerminalHash
very important commit.
commit
|
commitdiff
|
tree
|
snapshot
2022-01-02
DeaDDooMER
svrlist: fix local server ip decoding on big endian...
commit
|
commitdiff
|
tree
|
snapshot
2021-12-19
DeaDDooMER
android: update build instructions
commit
|
commitdiff
|
tree
|
snapshot
2021-12-19
DeaDDooMER
android: update icons
commit
|
commitdiff
|
tree
|
snapshot
2021-12-19
DeaDDooMER
android: support android 4.0
commit
|
commitdiff
|
tree
|
snapshot
2021-12-18
DeaDDooMER
saves: fix incorrect map load after failed state load
commit
|
commitdiff
|
tree
|
snapshot
2021-12-18
DeaDDooMER
players: fix bot state loading
commit
|
commitdiff
|
tree
|
snapshot
2021-12-18
DeaDDooMER
monsters: update cache after load state
commit
|
commitdiff
|
tree
|
snapshot
2021-12-18
DeaDDooMER
sfs: fix collector (again?)
commit
|
commitdiff
|
tree
|
snapshot
2021-12-16
DeaDDooMER
android: remove unneeded layout
commit
|
commitdiff
|
tree
|
snapshot
2021-12-16
DeaDDooMER
android: add simple launcher (port from k8vavoom)
commit
|
commitdiff
|
tree
|
snapshot
2021-12-16
DeaDDooMER
android: setup argc/argv
commit
|
commitdiff
|
tree
|
snapshot
2021-12-15
DeaDDooMER
android: add libminiupnpc
commit
|
commitdiff
|
tree
|
snapshot
2021-12-15
DeaDDooMER
android: explicitly load libcrystax
commit
|
commitdiff
|
tree
|
snapshot
2021-12-14
DeaDDooMER
fpc322: fix segfault on arm
commit
|
commitdiff
|
tree
|
snapshot
2021-12-11
Stas'M
Game: Revamp prev and next weapon commands
commit
|
commitdiff
|
tree
|
snapshot
2021-10-08
Dmitry D. Chernov
master: Fix implicit isprint() warning
commit
|
commitdiff
|
tree
|
snapshot
2021-09-29
fgsfds
game: ... but only if we're not in game right now
commit
|
commitdiff
|
tree
|
snapshot
2021-09-29
fgsfds
game: apply default game settings after setting them
commit
|
commitdiff
|
tree
|
snapshot
2021-09-29
fgsfds
master: add anti autism measures
commit
|
commitdiff
|
tree
|
snapshot
2021-09-28
Dmitry D. Chernov
Fix incorrect user message if no servers online but...
commit
|
commitdiff
|
tree
|
snapshot
2021-09-20
Dmitry D. Chernov
Fix compilation errors when building Windows EXE for...
commit
|
commitdiff
|
tree
|
snapshot
2021-09-18
TerminalHash
added some new msgs for friendlyfire options
commit
|
commitdiff
|
tree
|
snapshot
2021-07-11
DeaDDooMER
osx: fix library linking (sdl_mixer)
commit
|
commitdiff
|
tree
|
snapshot
2021-07-11
DeaDDooMER
osx: fix library linking
commit
|
commitdiff
|
tree
|
snapshot
2021-06-15
TerminalHash
Other: add RPM spec.
commit
|
commitdiff
|
tree
|
snapshot
2021-06-07
fgsfds
fix whitespace
commit
|
commitdiff
|
tree
|
snapshot
2021-06-07
TerminalHash
Game: add damage absorption
commit
|
commitdiff
|
tree
|
snapshot
2021-06-07
TerminalHash
Update man and year in credits.
commit
|
commitdiff
|
tree
|
snapshot
2021-06-07
DeaDDooMER
info: show enet version on startup
commit
|
commitdiff
|
tree
|
snapshot
2021-05-06
fgsfds
game: fix monster projectiles in coop
commit
|
commitdiff
|
tree
|
snapshot
2021-05-06
fgsfds
game: hit friendlies with everything by default
commit
|
commitdiff
|
tree
|
snapshot
2021-05-06
fgsfds
config: save player teams
commit
|
commitdiff
|
tree
|
snapshot
2021-05-06
fgsfds
game: add option to disable hits on friendly players
commit
|
commitdiff
|
tree
|
snapshot
2021-05-02
Stas'M
Console: Add support for repeated key binds
commit
|
commitdiff
|
tree
|
snapshot
2021-05-02
Stas'M
Game: Fix magic value check of gSpectMode
commit
|
commitdiff
|
tree
|
snapshot
2021-04-10
fgsfds
fix interpolation of spawned items
commit
|
commitdiff
|
tree
|
snapshot
2021-04-10
fgsfds
add man page by terminalhash
commit
|
commitdiff
|
tree
|
snapshot
2021-04-10
fgsfds
FPC3.2.0 compat patch by deaddoomer
commit
|
commitdiff
|
tree
|
snapshot
2021-04-06
fgsfds
don't write empty blocks (by deaddoomer)
commit
|
commitdiff
|
tree
|
snapshot
2020-11-05
fgsfds
net: add some more gulag tools
commit
|
commitdiff
|
tree
|
snapshot
2020-05-17
DeaDDooMER
sdl2: fix hack for menus on android
commit
|
commitdiff
|
tree
|
snapshot
2020-05-02
fgsfds
whitelist a bunch of shit
commit
|
commitdiff
|
tree
|
snapshot
2020-04-30
DeaDDooMER
al: fix build with sdl 1.2
commit
|
commitdiff
|
tree
|
snapshot
2020-04-26
fgsfds
game: clean up TPlayer.GetRespawnPoint()
commit
|
commitdiff
|
tree
|
snapshot
2020-04-24
fgsfds
game: g_FatalError actually ends the game
commit
|
commitdiff
|
tree
|
snapshot
2020-04-22
Stas'M
Game: Assign gsGameFlags where it's missing
commit
|
commitdiff
|
tree
|
snapshot
2020-03-21
fgsfds
scale option is now a capped switch
commit
|
commitdiff
|
tree
|
snapshot
2020-03-17
fgsfds
net: cancel interpolation of teleported players
commit
|
commitdiff
|
tree
|
snapshot
2020-03-15
Stas'M
Player: Propagate valid SpawnerUID for corpse kills
commit
|
commitdiff
|
tree
|
snapshot
2020-03-15
fgsfds
update README
commit
|
commitdiff
|
tree
|
snapshot
2020-03-15
fgsfds
net: only flush packets after an actual frame; remember...
commit
|
commitdiff
|
tree
|
snapshot
2020-03-14
Stas'M
Netmaster: Additional check for server name in ping...
commit
|
commitdiff
|
tree
|
snapshot
2020-03-14
Stas'M
Net: Add sanity checks. Forward ports only after host...
commit
|
commitdiff
|
tree
|
snapshot
2020-03-14
Stas'M
Net: Report actual server port in ping response
commit
|
commitdiff
|
tree
|
snapshot
2020-03-12
fgsfds
AL: remove debug print
commit
|
commitdiff
|
tree
|
snapshot
2020-03-12
fgsfds
AL: update streams in a separate thread
commit
|
commitdiff
|
tree
|
snapshot
2020-03-12
fgsfds
draw talkbubble above the player corpse when necessary
commit
|
commitdiff
|
tree
|
snapshot
2020-03-11
fgsfds
corpse following is now done by the camera instead...
commit
|
commitdiff
|
tree
|
snapshot
2020-03-11
fgsfds
was this even necessary?
commit
|
commitdiff
|
tree
|
snapshot
2020-03-11
fgsfds
don't interpolate during endgame fadeout
commit
|
commitdiff
|
tree
|
snapshot
2020-03-11
fgsfds
move NilThreadId to utils
commit
|
commitdiff
|
tree
|
snapshot
2020-03-11
fgsfds
AL: add GME music loader
commit
|
commitdiff
|
tree
|
snapshot
2020-03-10
fgsfds
simplify TSoundLoader interface
commit
|
commitdiff
|
tree
|
snapshot
2020-03-06
fgsfds
decouple repainting from blitting the FBO; draw touch...
commit
|
commitdiff
|
tree
|
snapshot
2020-03-06
fgsfds
network now always ticks at 36 tick
commit
|
commitdiff
|
tree
|
snapshot
2020-03-04
fgsfds
attempt to unfuck serverlist
commit
|
commitdiff
|
tree
|
snapshot
2020-03-04
fgsfds
put network interp back in
commit
|
commitdiff
|
tree
|
snapshot
2020-03-04
fgsfds
Revert "purge cl_interp from the code"
commit
|
commitdiff
|
tree
|
snapshot
2020-03-03
fgsfds
purge cl_interp from the code
commit
|
commitdiff
|
tree
|
snapshot
2020-03-03
fgsfds
add r_interp to video settings menu
commit
|
commitdiff
|
tree
|
snapshot
2020-03-03
fgsfds
save r_maxfps to the config
commit
|
commitdiff
|
tree
|
snapshot
2020-03-03
fgsfds
fix slope interpolation; add r_maxfps
commit
|
commitdiff
|
tree
|
snapshot
2020-03-02
fgsfds
added actor rendering interpolation; fixed vsync on...
plavnota
commit
|
commitdiff
|
tree
|
snapshot
2020-03-01
fgsfds
oh god damn it
commit
|
commitdiff
|
tree
|
snapshot
2020-03-01
fgsfds
better set this to -1
commit
|
commitdiff
|
tree
|
snapshot
2020-03-01
fgsfds
always search for new state slots
commit
|
commitdiff
|
tree
|
snapshot
2020-03-01
fgsfds
more survival bullshit: state recall, MC+NM warmup fix
commit
|
commitdiff
|
tree
|
snapshot
2020-03-01
fgsfds
host can't spawn during an LMS round anymore
commit
|
commitdiff
|
tree
|
snapshot
2020-03-01
fgsfds
fix (?) survival spectator; add space after comma in...
commit
|
commitdiff
|
tree
|
snapshot
2020-02-27
fgsfds
don't let SP games reset warmup time
commit
|
commitdiff
|
tree
|
snapshot
2020-02-27
fgsfds
whoops
commit
|
commitdiff
|
tree
|
snapshot
2020-02-27
fgsfds
generalize warmup stuff
commit
|
commitdiff
|
tree
|
snapshot
2020-02-27
fgsfds
always respawn all items during warmup
commit
|
commitdiff
|
tree
|
snapshot
2020-02-27
fgsfds
don't hit monsters on the client when it's warmup time
commit
|
commitdiff
|
tree
|
snapshot
2020-02-27
fgsfds
reset warmup time instead of adding 1 second when no...
commit
|
commitdiff
|
tree
|
snapshot
2020-02-27
fgsfds
remove stray printf
commit
|
commitdiff
|
tree
|
snapshot
2020-02-27
fgsfds
survival/lms fixes
commit
|
commitdiff
|
tree
|
snapshot
2020-02-27
fgsfds
added sv_public to config
commit
|
commitdiff
|
tree
|
snapshot
2020-02-26
fgsfds
add glGetError to nogl
commit
|
commitdiff
|
tree
|
snapshot
2020-02-25
fgsfds
rebuild the FBO from scratch when RBO is not supported
commit
|
commitdiff
|
tree
|
snapshot
2020-02-25
fgsfds
check FBO status and fall back to no-fbo if something...
commit
|
commitdiff
|
tree
|
snapshot
2020-02-24
fgsfds
nuke doom2df.cfg; refactor some cvar-related stuff
commit
|
commitdiff
|
tree
|
snapshot
2020-02-24
fgsfds
unforward correct ping port
commit
|
commitdiff
|
tree
|
snapshot
2020-02-24
fgsfds
clean up GameCVars; add sv_forwardports
commit
|
commitdiff
|
tree
|
snapshot
2020-02-24
fgsfds
clean up GameCVars
commit
|
commitdiff
|
tree
|
snapshot
next