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game: switch textures in more abstract way
[flatwaifu.git]
/
src
/
sdl
/
2020-04-17
DeaDDooMER
config: read config and args by renders
tree
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commitdiff
2020-04-17
DeaDDooMER
config: allow multiple cfg structures for config update
tree
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commitdiff
2020-04-17
DeaDDooMER
config: move config loading to system driver
tree
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commitdiff
2020-04-13
DeaDDooMER
engine: use lib cp866 where needed
tree
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commitdiff
2020-04-10
DeaDDooMER
menu: change videomode at runtime
tree
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commitdiff
2020-04-09
DeaDDooMER
menu: rewrite menu code (software render are broken)
tree
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commitdiff
2020-04-03
DeaDDooMER
ports: ported to emscripten
tree
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commitdiff
2020-04-02
DeaDDooMER
system: remove message on quit
tree
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commitdiff
2020-04-01
DeaDDooMER
system: optimize videomode and fullscreen changing
tree
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commitdiff
2020-04-01
DeaDDooMER
sdl2: fix building with sdl2 on linux
tree
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commitdiff
2020-04-01
DeaDDooMER
sdl: fix videomode flags on fullscreen toggle
tree
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commitdiff
2020-04-01
DeaDDooMER
sdl: fix fullscreen
tree
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commitdiff
2020-03-30
DeaDDooMER
render: remove dependency on sdl 1.2
tree
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commitdiff
2020-03-23
DeaDDooMER
sound: add openal sound driver
tree
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commitdiff
2020-03-22
DeaDDooMER
sdl: fix linking on linux
tree
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commitdiff
2020-03-21
DeaDDooMER
move error.c into system layer
tree
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commitdiff
2020-03-21
DeaDDooMER
system: game itself do not depends on sdl
tree
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commitdiff