summary | shortlog | log | commit | commitdiff | tree
raw | patch | inline | side by side (parent: 227dcd4)
raw | patch | inline | side by side (parent: 227dcd4)
author | Stas'M <x86corez@gmail.com> | |
Sun, 27 Jan 2019 20:42:03 +0000 (23:42 +0300) | ||
committer | Stas'M <x86corez@gmail.com> | |
Sun, 27 Jan 2019 20:42:03 +0000 (23:42 +0300) |
http://doom2d.org/forum/viewtopic.php?f=36&t=2607
src/game/g_player.pas | patch | blob | history |
diff --git a/src/game/g_player.pas b/src/game/g_player.pas
index dc80fdd1770a68dfa16053c1171136045c457290..965d5d23adb33dc2184168564d45b25a46ffa2f0 100644 (file)
--- a/src/game/g_player.pas
+++ b/src/game/g_player.pas
end;
if (gChatBubble > 0) and (FKeys[KEY_CHAT].Pressed) and not FGhost then
- DrawBubble();
+ if (FMegaRulez[MR_INVIS] <= gTime) or ((gPlayerDrawn <> nil) and ((Self = gPlayerDrawn) or
+ ((FTeam = gPlayerDrawn.Team) and (gGameSettings.GameMode <> GM_DM)))) then
+ DrawBubble();
// e_DrawPoint(5, 335, 288, 255, 0, 0); // DL, UR, DL, UR
if gAimLine and alive and
((Self = gPlayer1) or (Self = gPlayer2)) then