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raw | patch | inline | side by side (parent: 0e680a0)
raw | patch | inline | side by side (parent: 0e680a0)
author | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Wed, 23 Aug 2017 19:11:50 +0000 (22:11 +0300) | ||
committer | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Wed, 23 Aug 2017 20:31:26 +0000 (23:31 +0300) |
src/game/g_map.pas | patch | blob | history |
diff --git a/src/game/g_map.pas b/src/game/g_map.pas
index 746d85c2445815028759f26eb0b08e532d4e50df..d41d6775e28e69a574fde58c1559f77bf77bd070 100644 (file)
--- a/src/game/g_map.pas
+++ b/src/game/g_map.pas
end
else}
begin
- mapGrid.forEachInAABB(x0, y0, wdt, hgt, checker, GridDrawableMask, true);
+ mapGrid.forEachInAABB(x0, y0, wdt, hgt, checker, GridDrawableMask);
end;
// list will be rendered in `g_game.DrawPlayer()`
end;
end
else}
begin
- mapGrid.forEachInAABB(lightX-radius, lightY-radius, radius*2, radius*2, checker, (GridTagWall or GridTagDoor), true);
+ mapGrid.forEachInAABB(lightX-radius, lightY-radius, radius*2, radius*2, checker, (GridTagWall or GridTagDoor));
end;
end;