summary | shortlog | log | commit | commitdiff | tree
raw | patch | inline | side by side (parent: f8c6bbb)
raw | patch | inline | side by side (parent: f8c6bbb)
author | DeaDDooMER <deaddoomer@deadsoftware.ru> | |
Tue, 21 Feb 2023 22:09:39 +0000 (01:09 +0300) | ||
committer | DeaDDooMER <deaddoomer@deadsoftware.ru> | |
Mon, 27 Feb 2023 00:15:36 +0000 (03:15 +0300) |
src/game/g_weapons.pas | patch | blob | history |
diff --git a/src/game/g_weapons.pas b/src/game/g_weapons.pas
index 32fc8f6c04a770ee0c0e34bfc5ab630b4958d20b..9b2b96808fc5fe09991d523063ef5a70e5a03291 100644 (file)
--- a/src/game/g_weapons.pas
+++ b/src/game/g_weapons.pas
begin
g_Obj_Init(@Obj);
- Obj.Rect.Width := 32;
+ Obj.Rect.Width := 16;
Obj.Rect.Height := 16;
Triggers := nil;
begin
g_Obj_Init(@Obj);
- Obj.Rect.Width := 32;
+ Obj.Rect.Width := 16;
Obj.Rect.Height := 16;
dx := IfThen(xd>x, -Obj.Rect.Width, 0);