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raw | patch | inline | side by side (parent: c89c14b)
raw | patch | inline | side by side (parent: c89c14b)
author | DeaDDooMER <deaddoomer@deadsoftware.ru> | |
Wed, 9 Jun 2021 11:54:39 +0000 (14:54 +0300) | ||
committer | DeaDDooMER <deaddoomer@deadsoftware.ru> | |
Tue, 29 Jun 2021 09:51:11 +0000 (12:51 +0300) |
src/game/Doom2DF.lpr | patch | blob | history | |
src/game/g_window.pas | patch | blob | history | |
src/game/opengl/r_window.pas | [new file with mode: 0644] | patch | blob |
diff --git a/src/game/Doom2DF.lpr b/src/game/Doom2DF.lpr
index 0434ce285b0f3a831c3a7852af6ab692603d3817..b18fae8ec3661e02bf699ed1b8074b2a443f92aa 100644 (file)
--- a/src/game/Doom2DF.lpr
+++ b/src/game/Doom2DF.lpr
r_player in 'opengl/r_player.pas',
r_playermodel in 'opengl/r_playermodel.pas',
r_weapons in 'opengl/r_weapons.pas',
+ r_window in 'opengl/r_window.pas',
{$IFDEF USE_FMOD}
fmod in '../lib/FMOD/fmod.pas',
diff --git a/src/game/g_window.pas b/src/game/g_window.pas
index b4e2f7b6b0329612cf4cddd02899aabcbd4ee289..4e84b5d53eb9823a4b5234c44a38cbbc99ca9077 100644 (file)
--- a/src/game/g_window.pas
+++ b/src/game/g_window.pas
procedure ProcessLoading (forceUpdate: Boolean=false);
var
- gwin_dump_extensions: Boolean = false;
gwin_has_stencil: Boolean = false;
gwin_k8_enable_light_experiments: Boolean = false;
g_dbg_aimline_on: Boolean = false;
{$IFDEF ENABLE_HOLMES}
g_holmes, sdlcarcass, fui_ctls,
{$ENDIF}
-{$INCLUDE ../nogl/noGLuses.inc}
SysUtils, Classes, MAPDEF, Math,
- r_graphics, e_log, e_texture, g_main,
- g_console, r_console, e_input, g_options, g_game, r_game,
+ r_window, e_log, g_main,
+ g_console, r_console, e_input, g_options, g_game,
g_basic, g_textures, e_sound, g_sound, g_menu, ENet, g_net,
g_map, g_gfx, g_monsters, xprofiler,
g_touch, g_gui, g_system, g_netmaster;
-
-const
- ProgressUpdateMSecs = 35; //1;//100;
-
var
Time, Time_Delta, Time_Old: Int64;
Frame: Int64;
flag: Boolean;
wNeedTimeReset: Boolean = false;
- wMinimized: Boolean = false;
wLoadingQuit: Boolean = false;
procedure ResetTimer ();
wNeedTimeReset := true;
end;
-{$IFNDEF HEADLESS}
-var
- prevLoadingUpdateTime: UInt64 = 0;
-{$ENDIF}
-
procedure ProcessLoading (forceUpdate: Boolean=false);
-{$IFNDEF HEADLESS}
-var
- stt: UInt64;
-{$ENDIF}
begin
if sys_HandleInput() = True then
Exit;
{$IFNDEF HEADLESS}
- if not wMinimized then
- begin
- if not forceUpdate then
- begin
- stt := getTimeMilli();
- forceUpdate := (stt < prevLoadingUpdateTime) or (stt-prevLoadingUpdateTime >= ProgressUpdateMSecs);
- end;
-
- if forceUpdate then
- begin
- e_SetRendertarget(True);
- e_SetViewPort(0, 0, gScreenWidth, gScreenHeight);
-
- r_Game_DrawMenuBackground('INTER');
- e_DarkenQuadWH(0, 0, gScreenWidth, gScreenHeight, 150);
- r_Game_DrawLoadingStat();
- r_Console_Draw(True);
-
- e_SetRendertarget(False);
- e_SetViewPort(0, 0, gWinSizeX, gWinSizeY);
- e_BlitFramebuffer(gWinSizeX, gWinSizeY);
-
- sys_Repaint;
- prevLoadingUpdateTime := getTimeMilli();
- end;
- end;
+ r_Window_DrawLoading(forceUpdate);
{$ENDIF}
e_SoundUpdate();
if NetMode = NET_SERVER then
- begin
- g_Net_Host_Update();
- end
- else
- begin
- if (NetMode = NET_CLIENT) and (NetState <> NET_STATE_AUTH) then g_Net_Client_UpdateWhileLoading();
- end;
+ g_Net_Host_Update()
+ else if (NetMode = NET_CLIENT) and (NetState <> NET_STATE_AUTH) then
+ g_Net_Client_UpdateWhileLoading();
end;
if flag then
begin
- if (not wMinimized) then
- begin
- if gPause or (not gLerpActors) or (gState = STATE_FOLD) then
- gLerpFactor := 1.0
- else
- gLerpFactor := nmin(1.0, (Time - Time_Old) / 28.0);
- Draw;
- sys_Repaint
- end;
+ if gPause or (not gLerpActors) or (gState = STATE_FOLD) then
+ gLerpFactor := 1.0
+ else
+ gLerpFactor := nmin(1.0, (Time - Time_Old) / 28.0);
+ Draw;
+ sys_Repaint;
Frame := Time
end
else
e_SoundUpdate();
end;
-function GLExtensionList (): SSArray;
-var
- s: PChar;
- i, j, num: GLint;
-begin
- result := nil;
- s := glGetString(GL_EXTENSIONS);
- if s <> nil then
- begin
- num := 0;
- i := 0;
- j := 0;
- while (s[i] <> #0) and (s[i] = ' ') do Inc(i);
- while (s[i] <> #0) do
- begin
- while (s[i] <> #0) and (s[i] <> ' ') do Inc(i);
- SetLength(result, num+1);
- result[num] := Copy(s, j+1, i-j);
- while (s[i] <> #0) and (s[i] = ' ') do Inc(i);
- j := i;
- Inc(num);
- end;
- end;
-end;
-
-function GLExtensionSupported (ext: AnsiString): Boolean;
-var
- exts: SSArray;
- e: AnsiString;
-begin
- result := false;
- exts := GLExtensionList();
- for e in exts do
- begin
- //writeln('<', e, '> : [', ext, '] = ', strEquCI1251(e, ext));
- if (strEquCI1251(e, ext)) then begin result := true; exit; end;
- end;
-end;
-
-procedure PrintGLSupportedExtensions;
-begin
- e_LogWritefln('GL Vendor: %s', [glGetString(GL_VENDOR)]);
- e_LogWritefln('GL Renderer: %s', [glGetString(GL_RENDERER)]);
- e_LogWritefln('GL Version: %s', [glGetString(GL_VERSION)]);
- e_LogWritefln('GL Shaders: %s', [glGetString(GL_SHADING_LANGUAGE_VERSION)]);
- e_LogWritefln('GL Extensions: %s', [glGetString(GL_EXTENSIONS)]);
-end;
-
function SDLMain (): Integer;
var
idx: Integer;
begin
arg := ParamStr(idx);
Inc(idx);
- if arg = '--opengl-dump-exts' then gwin_dump_extensions := true;
//if arg = '--twinkletwinkle' then gwin_k8_enable_light_experiments := true;
if arg = '--jah' then g_profile_history_size := 100;
if arg = '--no-particles' then gpart_dbg_enabled := false;
end;
end;
-{$IFNDEF USE_SYSSTUB}
- PrintGLSupportedExtensions;
- glLegacyNPOT := not (GLExtensionSupported('GL_ARB_texture_non_power_of_two') or GLExtensionSupported('GL_OES_texture_npot'));
-{$ELSE}
- glLegacyNPOT := False;
- glRenderToFBO := False;
-{$ENDIF}
- if glNPOTOverride and glLegacyNPOT then
- begin
- glLegacyNPOT := true;
- e_logWriteln('NPOT texture emulation: FORCED');
- end
- else
- begin
- if (glLegacyNPOT) then e_logWriteln('NPOT texture emulation: enabled')
- else e_logWriteln('NPOT texture emulation: disabled');
- end;
- gwin_dump_extensions := false;
+ r_Window_Initialize;
Init;
Time_Old := sys_GetTicks();
diff --git a/src/game/opengl/r_window.pas b/src/game/opengl/r_window.pas
--- /dev/null
@@ -0,0 +1,140 @@
+(* Copyright (C) Doom 2D: Forever Developers
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, version 3 of the License ONLY.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *)
+{$INCLUDE ../../shared/a_modes.inc}
+unit r_window;
+
+interface
+
+ procedure r_Window_DrawLoading (forceUpdate: Boolean);
+ procedure r_Window_Initialize;
+
+implementation
+
+ uses
+ {$INCLUDE ../nogl/noGLuses.inc}
+ SysUtils, Classes,
+ e_log, utils,
+ r_graphics, r_game, r_console, g_system,
+ g_options, g_game, g_console,
+ xprofiler
+ ;
+
+ const
+ ProgressUpdateMSecs = 35; //1;//100;
+
+ var
+ prevLoadingUpdateTime: UInt64;
+
+ procedure r_Window_DrawLoading (forceUpdate: Boolean);
+ var stt: UInt64;
+ begin
+ if e_NoGraphics = False then
+ begin
+ if not forceUpdate then
+ begin
+ stt := getTimeMilli();
+ forceUpdate := (stt < prevLoadingUpdateTime) or (stt-prevLoadingUpdateTime >= ProgressUpdateMSecs);
+ end;
+
+ if forceUpdate then
+ begin
+ e_SetRendertarget(True);
+ e_SetViewPort(0, 0, gScreenWidth, gScreenHeight);
+
+ r_Game_DrawMenuBackground('INTER');
+ e_DarkenQuadWH(0, 0, gScreenWidth, gScreenHeight, 150);
+ r_Game_DrawLoadingStat();
+ r_Console_Draw(True);
+
+ e_SetRendertarget(False);
+ e_SetViewPort(0, 0, gWinSizeX, gWinSizeY);
+ e_BlitFramebuffer(gWinSizeX, gWinSizeY);
+
+ sys_Repaint;
+ prevLoadingUpdateTime := getTimeMilli();
+ end;
+ end;
+ end;
+
+ function GLExtensionList (): SSArray;
+ var s: PChar; i, j, num: GLint;
+ begin
+ result := nil;
+ s := glGetString(GL_EXTENSIONS);
+ if s <> nil then
+ begin
+ num := 0;
+ i := 0;
+ j := 0;
+ while (s[i] <> #0) and (s[i] = ' ') do Inc(i);
+ while (s[i] <> #0) do
+ begin
+ while (s[i] <> #0) and (s[i] <> ' ') do Inc(i);
+ SetLength(result, num+1);
+ result[num] := Copy(s, j+1, i-j);
+ while (s[i] <> #0) and (s[i] = ' ') do Inc(i);
+ j := i;
+ Inc(num)
+ end
+ end
+ end;
+
+ function GLExtensionSupported (ext: AnsiString): Boolean;
+ var e: AnsiString;
+ begin
+ result := false;
+ for e in GLExtensionList() do
+ begin
+ if strEquCI1251(e, ext) then
+ begin
+ result := true;
+ exit
+ end
+ end
+ end;
+
+ procedure PrintGLSupportedExtensions;
+ begin
+ e_LogWritefln('GL Vendor: %s', [glGetString(GL_VENDOR)]);
+ e_LogWritefln('GL Renderer: %s', [glGetString(GL_RENDERER)]);
+ e_LogWritefln('GL Version: %s', [glGetString(GL_VERSION)]);
+ e_LogWritefln('GL Shaders: %s', [glGetString(GL_SHADING_LANGUAGE_VERSION)]);
+ e_LogWritefln('GL Extensions: %s', [glGetString(GL_EXTENSIONS)]);
+ end;
+
+ procedure r_Window_Initialize;
+ begin
+{$IFNDEF USE_SYSSTUB}
+ PrintGLSupportedExtensions;
+ glLegacyNPOT := not (GLExtensionSupported('GL_ARB_texture_non_power_of_two') or GLExtensionSupported('GL_OES_texture_npot'));
+{$ELSE}
+ glLegacyNPOT := False;
+ glRenderToFBO := False;
+{$ENDIF}
+ if glNPOTOverride and glLegacyNPOT then
+ begin
+ glLegacyNPOT := true;
+ e_logWriteln('NPOT texture emulation: FORCED')
+ end
+ else
+ begin
+ if glLegacyNPOT then
+ e_logWriteln('NPOT texture emulation: enabled')
+ else
+ e_logWriteln('NPOT texture emulation: disabled')
+ end
+ end;
+
+end.