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author | fgsfds <pvt.fgsfds@gmail.com> | |
Sat, 10 Apr 2021 18:43:35 +0000 (21:43 +0300) | ||
committer | fgsfds <pvt.fgsfds@gmail.com> | |
Sat, 10 Apr 2021 18:43:35 +0000 (21:43 +0300) |
man/d2df.txt | [new file with mode: 0644] | patch | blob |
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+@title Doom2DF 1 04.08.2021 1 1
+
+@h1 NAME
+Doom2DF - Doom 2D Forever game.
+
+@h1 SYNOPSIS
+Doom2DF [*ARGUMENTS*]... [*OPTION*]...@br
+Doom2DF_H [*ARGUMENTS*]... [*OPTION*]...
+
+
+@h1 DESCRIPTION
+Doom 2D Forever is Doom-themed platformer game with network multiplayer support. This is the modern port of 1996 Doom 2D game by Prikol Software. Doom2DF_H is the dedicated server binary.@br
+Note: documentation is not finished yet.
+
+
+@h2 ARGUMENTS
+-map WADFILE:\\MAP##
+ Run the game with the map from the specified wad for the current game session.@br
+ All maps in the Doom 2D Forever must be packed to a .wad (incompatible with doom wads) or .dfz (renamed zip) archive.@br
+ These wads can have a lot of maps inside, usually named as MAP##.
+
+-gm NAME [`DM`|`TDM`|`CTF`|`COOP` ]
+ Use a specific gamemode for the current game session. Default is DM.
+
+-port PORTNUMBER [`25667`]
+ Use a specific port for the server. Default is 25667.
+
+-exec FILENAME.txt
+ You can also set a custom config for the game session. Good for maplists, etc.
+
+-connect IP:PORT
+ Connect to server, when game loads.
+
+-lims ###
+ Set the goal limit for current game session.
+
+-lives ###
+ Set the number of lives for the Survival mode.
+
+-limt ##:##
+ Set the time limit for current game session.
+
+
+@h1 OPTIONS
+--log-file FILENAME.log
+ Set custom name for the log file.
+
+
+@h1 EXAMPLES
+Run the dedicated server in DeathMatch mode, with custom maplist and custom log file.
+
+ @pre
+ $ Doom2DF_H -map PrikolSoft.wad:\\MAP01 -gm DM -port 25667 -exec maplist_dm.txt --log-file dfserver_dm.log
+ @endpre
+
+
+@h1 AUTHOR
+
+Written by Dmitry Lyashuk <lyashuk.voxx\@gmail.com>, Doom 2D: Forever Developers.