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raw | patch | inline | side by side (parent: ea2a047)
raw | patch | inline | side by side (parent: ea2a047)
author | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Sun, 24 Apr 2016 10:43:14 +0000 (13:43 +0300) | ||
committer | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Sun, 24 Apr 2016 11:32:58 +0000 (14:32 +0300) |
diff --git a/src/engine/e_log.pas b/src/engine/e_log.pas
index 6391f249786c757348f3cafde95974260b7994cf..ef36fa599e51ee4e062a81e907e7b164d310dc00 100644 (file)
--- a/src/engine/e_log.pas
+++ b/src/engine/e_log.pas
begin
- e_InitWritelnDriver();
+ //e_InitWritelnDriver();
end.
diff --git a/src/game/g_main.pas b/src/game/g_main.pas
index 969167f098e6fc1461a67fccc32fcb5547e0aad9..e0ecce92ad9c27c43c73748c797b6036cb461017 100644 (file)
--- a/src/game/g_main.pas
+++ b/src/game/g_main.pas
var
sdlflags: LongWord;
begin
+ e_InitWritelnDriver();
+
GetDir(0, GameDir);
MapsDir := GameDir + '/maps/';
DataDir := GameDir + '/data/';
diff --git a/src/game/g_map.pas b/src/game/g_map.pas
index 6b6b59f6244cbb5c6d3937ac74a0501a2cdcb1f8..7babdd636e6046470ad45153e0ad8b6436fed789 100644 (file)
--- a/src/game/g_map.pas
+++ b/src/game/g_map.pas
TextureResource: String;
_width, _height, _framecount, _speed: Integer;
_backanimation: Boolean;
- imgfmt: string;
+ //imgfmt: string;
ia: TDynImageDataArray = nil;
- il: TImageFileFormat = nil;
- meta: TMetadata = nil;
- f, c: Integer;
- gf: TGIFFileFormat;
- pf: TPNGFileFormat;
+ f, c, frdelay, frloop: Integer;
begin
result := -1;
else
begin
// try animated image
+ {
imgfmt := DetermineMemoryFormat(TextureWAD, ResLength);
if length(imgfmt) = 0 then
begin
e_WriteLog(Format('Animated texture file "%s" has unknown format', [RecName]), MSG_WARNING);
exit;
end;
- if imgfmt = 'gif' then
- begin
- meta := TMetadata.Create();
- gf := TGIFFileFormat.Create(meta);
- gf.LoadAnimated := true;
- il := gf;
- end
- else if imgfmt = 'png' then
- begin
- meta := TMetadata.Create();
- pf := TPNGFileFormat.Create(meta);
- pf.LoadAnimated := true;
- il := pf;
- end;
- if il <> nil then
- begin
- if not il.LoadFromMemory(TextureWAD, ResLength, ia) then
- begin
- e_WriteLog(Format('Animated texture file "%s" cannot be loaded', [RecName]), MSG_WARNING);
- exit;
- end;
- end
- else if LoadMultiImageFromMemory(TextureWAD, ResLength, ia) then
- begin
- if length(ia) > 1 then
- begin
- for f := 1 to High(ia) do FreeImage(ia[f]);
- SetLength(ia, 1);
- end;
- end
- else
+ }
+ GlobalMetadata.ClearMetaItems();
+ GlobalMetadata.ClearMetaItemsForSaving();
+ if not LoadMultiImageFromMemory(TextureWAD, ResLength, ia) then
begin
e_WriteLog(Format('Animated texture file "%s" cannot be loaded', [RecName]), MSG_WARNING);
exit;
_framecount := length(ia);
_speed := 1;
_backanimation := false;
- if meta <> nil then
+ frdelay := -1;
+ frloop := -666;
+ if GlobalMetadata.HasMetaItem(SMetaFrameDelay) then
begin
- if meta.HasMetaItem(SMetaFrameDelay) then
- begin
- //writeln(' frame delay: ', meta.MetaItems[SMetaFrameDelay]);
- try
- f := meta.MetaItems[SMetaFrameDelay];
- if f < 0 then f := 0;
- // rounding ;-)
- c := f mod 28;
- if c < 13 then c := 0 else c := 1;
- f := (f div 28)+c;
- if f < 1 then f := 1 else if f > 255 then f := 255;
- _speed := f;
- except
- end;
+ //writeln(' frame delay: ', GlobalMetadata.MetaItems[SMetaFrameDelay]);
+ try
+ f := GlobalMetadata.MetaItems[SMetaFrameDelay];
+ frdelay := f;
+ if f < 0 then f := 0;
+ // rounding ;-)
+ c := f mod 28;
+ if c < 13 then c := 0 else c := 1;
+ f := (f div 28)+c;
+ if f < 1 then f := 1 else if f > 255 then f := 255;
+ _speed := f;
+ except
end;
- if meta.HasMetaItem(SMetaAnimationLoops) then
- begin
- //writeln(' frame loop : ', meta.MetaItems[SMetaAnimationLoops]);
- try
- f := meta.MetaItems[SMetaAnimationLoops];
- if f <> 0 then _backanimation := true;
- except
- end;
+ end;
+ if GlobalMetadata.HasMetaItem(SMetaAnimationLoops) then
+ begin
+ //writeln(' frame loop : ', GlobalMetadata.MetaItems[SMetaAnimationLoops]);
+ try
+ f := GlobalMetadata.MetaItems[SMetaAnimationLoops];
+ frloop := f;
+ if f <> 0 then _backanimation := true; // non-infinite looping == forth-and-back
+ except
end;
end;
//writeln(' creating animated texture with ', length(ia), ' frames (delay:', _speed, '; backloop:', _backanimation, ') from "', RecName, '"...');
//for f := 0 to high(ia) do writeln(' frame #', f, ': ', ia[f].width, 'x', ia[f].height);
- //e_WriteLog(Format('Animated texture file "%s": %d frames (delay:%d), %dx%d', [RecName, length(ia), _speed, _width, _height]), MSG_NOTIFY);
+ f := ord(_backanimation);
+ e_WriteLog(Format('Animated texture file "%s": %d frames (delay:%d; back:%d; frdelay:%d; frloop:%d), %dx%d', [RecName, length(ia), _speed, f, frdelay, frloop, _width, _height]), MSG_NOTIFY);
SetLength(Textures, Length(Textures)+1);
// cîçäàåì êàäðû àíèì. òåêñòóðû èç êàðòèíîê
end;
finally
for f := 0 to High(ia) do FreeImage(ia[f]);
- il.Free();
- //???meta.Free();
WAD.Free();
cfg.Free();
if TextureWAD <> nil then FreeMem(TextureWAD);
diff --git a/src/game/g_options.pas b/src/game/g_options.pas
index b308b04304e9d013507137caee35eb35ccb0791f..c70af6d73b516d5de6c97bcee57749185afaf4f3 100644 (file)
--- a/src/game/g_options.pas
+++ b/src/game/g_options.pas
uses
e_log, e_input, g_window, g_sound, g_gfx, g_player, Math,
g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_textures,
- g_items, GL, GLExt;
+ g_items, GL, GLExt, wadreader;
procedure g_Options_SetDefault();
var
gRevertPlayers := config.ReadBool('Game', 'RevertPlayers', False);
gChatBubble := Min(Max(config.ReadInt('Game', 'ChatBubble', 4), 0), 4);
gSFSDebug := config.ReadBool('Game', 'SFSDebug', False);
+ wadoptDebug := gSFSDebug;
gSFSFastMode := config.ReadBool('Game', 'SFSFastMode', False);
+ wadoptFast := gSFSFastMode;
// Ãåéìïëåé â ñâîåé èãðå
gcMap := config.ReadStr('GameplayCustom', 'Map', '');
index 54e81b433e3df56024c4f12d61faa4691e4acca0..7aeef80aeb1d3e9069814a1c883fd64094fe3286 100644 (file)
--- a/src/shared/wadreader.pas
+++ b/src/shared/wadreader.pas
function findDiskWad (fname: AnsiString): AnsiString;
+var
+ wadoptDebug: Boolean = false;
+ wadoptFast: Boolean = false;
+
+
implementation
uses
- SysUtils, Classes, BinEditor, e_log, g_options, utils, MAPSTRUCT;
+ SysUtils, Classes{, BinEditor}, e_log{, g_options}, utils, MAPSTRUCT;
function findDiskWad (fname: AnsiString): AnsiString;
{$ENDIF}
result := true;
{$IFDEF SFS_DWFAD_DEBUG}
- if gSFSDebug then
+ if wadoptDebug then
e_WriteLog(Format('DFWAD: file [%s] FOUND in [%s]; size is %d bytes', [name, fFileName, Len]), MSG_NOTIFY);
{$ENDIF}
exit;
exit;
end;
{$IFDEF SFS_DWFAD_DEBUG}
- if gSFSDebug then e_WriteLog(Format('TWADFile.ReadFile: FOUND [%s]', [rfn]), MSG_NOTIFY);
+ if wadoptDebug then e_WriteLog(Format('TWADFile.ReadFile: FOUND [%s]', [rfn]), MSG_NOTIFY);
{$ENDIF}
// cache this wad
try
- if gSFSFastMode then
+ if wadoptFast then
begin
if not SFSAddDataFile(rfn, true) then exit;
end
if fIter = nil then Exit;
fFileName := rfn;
{$IFDEF SFS_DWFAD_DEBUG}
- if gSFSDebug then e_WriteLog(Format('TWADFile.ReadFile: [%s] opened', [fFileName]), MSG_NOTIFY);
+ if wadoptDebug then e_WriteLog(Format('TWADFile.ReadFile: [%s] opened', [fFileName]), MSG_NOTIFY);
{$ENDIF}
Result := True;
end;