DEADSOFTWARE

tabs --> spaces
authorKetmar Dark <ketmar@ketmar.no-ip.org>
Wed, 6 Apr 2016 00:37:20 +0000 (03:37 +0300)
committerKetmar Dark <ketmar@ketmar.no-ip.org>
Wed, 6 Apr 2016 00:37:56 +0000 (03:37 +0300)
src/game/g_weapons.pas

index e8f855d1c6005fd1a5dc262c81d461d3e039c899..e63de3c653a96d42b616ec32543014a8c5934dbd 100644 (file)
@@ -1933,7 +1933,7 @@ begin
               e_Draw(TextureID, Obj.X, Obj.Y, 0, True, False);
           end;
 
-         if g_debug_Frames then
+          if g_debug_Frames then
           begin
             e_DrawQuad(Obj.X+Obj.Rect.X,
                        Obj.Y+Obj.Rect.Y,