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raw | patch | inline | side by side (parent: 724d540)
raw | patch | inline | side by side (parent: 724d540)
author | DeaDDooMER <deaddoomer@deadsoftware.ru> | |
Tue, 8 Oct 2019 21:13:08 +0000 (00:13 +0300) | ||
committer | DeaDDooMER <deaddoomer@deadsoftware.ru> | |
Sun, 13 Oct 2019 14:19:20 +0000 (17:19 +0300) |
src/game/sdl/g_system.pas | patch | blob | history | |
src/game/sdl2/g_system.pas | patch | blob | history |
index 5fe730283d1c6384f36ba8d46abcabca7a1a1abe..21501c6705baacbfc11a2711f7789163b9c9556e 100644 (file)
interface
- (* To fix:
- * - Joystick support
- *)
-
uses Utils;
(* --- Utils --- *)
implementation
uses
- SysUtils, SDL, GL,
+ SysUtils, SDL, GL, Math,
e_log, e_graphics, e_input,
g_options, g_window, g_console, g_game, g_menu, g_gui, g_main;
userResize: Boolean;
modeResize: Integer;
screen: PSDL_Surface;
+ JoystickHandle: array [0..e_MaxJoys - 1] of PSDL_Joystick;
+ JoystickHatState: array [0..e_MaxJoys - 1, 0..e_MaxJoyHats - 1, HAT_LEFT..HAT_DOWN] of Boolean;
+ JoystickZeroAxes: array [0..e_MaxJoys - 1, 0..e_MaxJoyAxes - 1] of Integer;
(* --------- Utils --------- *)
result := InitWindow(w, h, bpp, fullscreen)
end;
+ (* --------- Joystick --------- *)
+
+ procedure HandleJoyButton (var ev: TSDL_JoyButtonEvent);
+ var down: Boolean; key: Integer;
+ begin
+ if (ev.which < e_MaxJoys) and (ev.button < e_MaxJoyBtns) then
+ begin
+ key := e_JoyButtonToKey(ev.which, ev.button);
+ down := ev.type_ = SDL_JOYBUTTONDOWN;
+ if g_dbg_input then
+ e_LogWritefln('Input Debug: jbutton, joy=%s, button=%s, keycode=%s, press=%s', [ev.which, ev.button, key, down]);
+ e_KeyUpDown(key, down);
+ g_Console_ProcessBind(key, down)
+ end
+ else
+ begin
+ if g_dbg_input then
+ begin
+ down := ev.type_ = SDL_JOYBUTTONDOWN;
+ e_LogWritefln('Input Debug: NOT IN RANGE! jbutton, joy=%s, button=%s, press=%s', [ev.which, ev.button, down])
+ end
+ end
+ end;
+
+ procedure HandleJoyAxis (var ev: TSDL_JoyAxisEvent);
+ var key, minuskey: Integer;
+ begin
+ if (ev.which < e_MaxJoys) and (ev.axis < e_MaxJoyAxes) then
+ begin
+ key := e_JoyAxisToKey(ev.which, ev.axis, AX_PLUS);
+ minuskey := e_JoyAxisToKey(ev.which, ev.axis, AX_MINUS);
+
+ if g_dbg_input then
+ e_LogWritefln('Input Debug: jaxis, joy=%s, axis=%s, value=%s, zeroaxes=%s, deadzone=%s', [ev.which, ev.axis, ev.value, JoystickZeroAxes[ev.which, ev.axis], e_JoystickDeadzones[ev.which]]);
+
+ if ev.value < JoystickZeroAxes[ev.which, ev.axis] - e_JoystickDeadzones[ev.which] then
+ begin
+ if (e_KeyPressed(key)) then
+ begin
+ e_KeyUpDown(key, False);
+ g_Console_ProcessBind(key, False)
+ end;
+ e_KeyUpDown(minuskey, True);
+ g_Console_ProcessBind(minuskey, True)
+ end
+ else if ev.value > JoystickZeroAxes[ev.which, ev.axis] + e_JoystickDeadzones[ev.which] then
+ begin
+ if (e_KeyPressed(minuskey)) then
+ begin
+ e_KeyUpDown(minuskey, False);
+ g_Console_ProcessBind(minuskey, False)
+ end;
+ e_KeyUpDown(key, True);
+ g_Console_ProcessBind(key, True)
+ end
+ else
+ begin
+ if (e_KeyPressed(minuskey)) then
+ begin
+ e_KeyUpDown(minuskey, False);
+ g_Console_ProcessBind(minuskey, False)
+ end;
+ if (e_KeyPressed(key)) then
+ begin
+ e_KeyUpDown(key, False);
+ g_Console_ProcessBind(key, False)
+ end
+ end
+ end
+ else
+ begin
+ if g_dbg_input then
+ e_LogWritefln('Input Debug: NOT IN RANGE! jaxis, joy=%s, axis=%s, value=%s, zeroaxes=%s, deadzone=%s', [ev.which, ev.axis, ev.value, JoystickZeroAxes[ev.which, ev.axis], e_JoystickDeadzones[ev.which]])
+ end
+ end;
+
+ procedure HandleJoyHat (var ev: TSDL_JoyHatEvent);
+ var
+ down: Boolean;
+ i, key: Integer;
+ hat: array [HAT_LEFT..HAT_DOWN] of Boolean;
+ begin
+ if (ev.which < e_MaxJoys) and (ev.hat < e_MaxJoyHats) then
+ begin
+ if g_dbg_input then
+ e_LogWritefln('Input Debug: jhat, joy=%s, hat=%s, value=%s', [ev.which, ev.hat, ev.value]);
+ hat[HAT_UP] := LongBool(ev.value and SDL_HAT_UP);
+ hat[HAT_DOWN] := LongBool(ev.value and SDL_HAT_DOWN);
+ hat[HAT_LEFT] := LongBool(ev.value and SDL_HAT_LEFT);
+ hat[HAT_RIGHT] := LongBool(ev.value and SDL_HAT_RIGHT);
+ for i := HAT_LEFT to HAT_DOWN do
+ begin
+ if JoystickHatState[ev.which, ev.hat, i] <> hat[i] then
+ begin
+ down := hat[i];
+ key := e_JoyHatToKey(ev.which, ev.hat, i);
+ e_KeyUpDown(key, down);
+ g_Console_ProcessBind(key, down)
+ end
+ end;
+ JoystickHatState[ev.which, ev.hat] := hat
+ end
+ else
+ begin
+ if g_dbg_input then
+ e_LogWritefln('Input Debug: NOT IN RANGE! jhat, joy=%s, hat=%s, value=%s', [ev.which, ev.hat, ev.value])
+ end
+ end;
+
+ procedure AddJoystick (which: Integer);
+ var i: Integer;
+ begin
+ assert(which < e_MaxJoys);
+ JoystickHandle[which] := SDL_JoystickOpen(which);
+ if JoystickHandle[which] <> nil then
+ begin
+ e_LogWritefln('Added Joystick %s', [which]);
+ e_JoystickAvailable[which] := True;
+ for i := 0 to Min(SDL_JoystickNumAxes(JoystickHandle[which]), e_MaxJoyAxes) - 1 do
+ JoystickZeroAxes[which, i] := SDL_JoystickGetAxis(JoystickHandle[which], i)
+ end
+ else
+ begin
+ e_LogWritefln('Failed to open Joystick %s', [which])
+ end
+ end;
+
+ procedure RemoveJoystick (which: Integer);
+ begin
+ assert(which < e_MaxJoys);
+ e_LogWritefln('Remove Joystick %s', [which]);
+ e_JoystickAvailable[which] := False;
+ if JoystickHandle[which] <> nil then
+ SDL_JoystickClose(JoystickHandle[which]);
+ JoystickHandle[which] := nil
+ end;
+
(* --------- Input --------- *)
function Key2Stub (key: Integer): Integer;
CharPress(ch)
end;
+ procedure HandleResize (var ev: TSDL_ResizeEvent);
+ begin
+ if g_dbg_input then
+ e_LogWritefln('Input Debug: SDL_VIDEORESIZE %s %s', [ev.w, ev.h]);
+ if modeResize = 1 then
+ UpdateSize(ev.w, ev.h)
+ else if modeResize > 1 then
+ InitWindow(ev.w, ev.h, gBPP, gFullscreen)
+ end;
+
function sys_HandleInput (): Boolean;
var ev: TSDL_Event;
begin
begin
case ev.type_ of
SDL_QUITEV: result := true;
- SDL_VIDEORESIZE:
- begin
- if g_dbg_input then
- e_LogWritefln('Input Debug: SDL_VIDEORESIZE %s %s', [ev.resize.w, ev.resize.h]);
- if modeResize = 1 then
- UpdateSize(ev.resize.w, ev.resize.h)
- else if modeResize > 1 then
- InitWindow(ev.resize.w, ev.resize.h, gBPP, gFullscreen)
- end;
+ SDL_VIDEORESIZE: HandleResize(ev.resize);
SDL_KEYUP, SDL_KEYDOWN: HandleKeyboard(ev.key);
+ SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP: HandleJoyButton(ev.jbutton);
+ SDL_JOYAXISMOTION: HandleJoyAxis(ev.jaxis);
+ SDL_JOYHATMOTION: HandleJoyHat(ev.jhat);
SDL_VIDEOEXPOSE: sys_Repaint;
end
end
(* --------- Init --------- *)
procedure sys_Init;
- var flags: Uint32; ok: Boolean;
+ var flags: Uint32; ok: Boolean; i: Integer;
begin
e_WriteLog('Init SDL', TMsgType.Notify);
flags := SDL_INIT_VIDEO or SDL_INIT_AUDIO or
raise Exception.Create('SDL: Failed to set videomode: ' + SDL_GetError);
SDL_EnableUNICODE(1);
SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
+ for i := 0 to e_MaxJoys - 1 do
+ AddJoystick(i)
end;
procedure sys_Final;
+ var i: Integer;
begin
e_WriteLog('Releasing SDL', TMsgType.Notify);
+ for i := 0 to e_MaxJoys - 1 do
+ RemoveJoystick(i);
SDL_FreeSurface(screen);
SDL_Quit
end;
index 5a24a48e33daf95c7b95a0c70ed15ba5a4164a1b..afc18999b4df54d9ac716742cb87eda0b9bc0df7 100644 (file)
begin
if g_dbg_input then
e_LogWritefln('Input Debug: NOT IN RANGE! jhat, joy=%s, hat=%s, value=%s', [ev.which, ev.hat, ev.value])
- end;
+ end
end;
procedure HandleJoyAdd (var ev: TSDL_JoyDeviceEvent);