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Main: Load empty sky on full clear
author
binarymaster <x86corez@gmail.com>
Mon, 25 Sep 2017 14:30:17 +0000
(17:30 +0300)
committer
binarymaster <x86corez@gmail.com>
Mon, 25 Sep 2017 14:30:17 +0000
(17:30 +0300)
src/editor/f_main.pas
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diff --git
a/src/editor/f_main.pas
b/src/editor/f_main.pas
index 061e916d2f490781327162979ad7a5c8b329df6d..a87747362f596fca53cb69bac2bb2c58b5b59b29 100644
(file)
--- a/
src/editor/f_main.pas
+++ b/
src/editor/f_main.pas
@@
-1795,6
+1795,7
@@
procedure FullClear();
begin
RemoveSelectFromObjects();
ClearMap();
+ LoadSky(gMapInfo.SkyName);
UndoBuffer := nil;
slInvalidTextures.Clear();
MapCheckForm.lbErrorList.Clear();
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