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"--holmes" now turns on debug mode too (and it really works now)
author
Ketmar Dark <ketmar@ketmar.no-ip.org>
Wed, 23 Aug 2017 18:45:28 +0000
(21:45 +0300)
committer
Ketmar Dark <ketmar@ketmar.no-ip.org>
Wed, 23 Aug 2017 18:45:45 +0000
(21:45 +0300)
src/game/g_window.pas
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diff --git
a/src/game/g_window.pas
b/src/game/g_window.pas
index 8b8919633da10cb3f2908cf0730e0ad809c45deb..f5249cc0e810e168e58409423eae45e306f9dc58 100644
(file)
--- a/
src/game/g_window.pas
+++ b/
src/game/g_window.pas
@@
-833,7
+833,7
@@
begin
if ParamStr(idx) = '--no-particle-phys' then gpart_dbg_phys_enabled := false;
if ParamStr(idx) = '--no-particle-physics' then gpart_dbg_phys_enabled := false;
- if ParamStr(idx) = '--holmes' then
g_holmes_enabled := false
;
+ if ParamStr(idx) = '--holmes' then
begin g_holmes_enabled := true; g_Game_SetDebugMode(); end
;
end;
//if gdbg_map_use_tree_draw then e_WriteLog('using TREE renderer', MSG_NOTIFY);
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