g_language.MsgCapSets = "Свойства карты"
g_language.MsgCapLaunch$ = "In-game test Settings"
g_language.MsgCapLaunch = "Настройки теста в игре"
-g_language.MsgCapEs$ = "Editor Preferences"
-g_language.MsgCapEs = "Настройки редактора"
+g_language.MsgCapEs$ = "Preferences"
+g_language.MsgCapEs = "Настройки"
g_language.MsgCapPack$ = "Pack Map"
g_language.MsgCapPack = "Упаковать карту"
g_language.MsgCapSave$ = "Save Map"
g_language.MsgCtrlSetsSizes$ = "Map Size:"
g_language.MsgCtrlSetsSizes = "Размеры:"
+g_language.MsgCtrlEsTesting$ = "Testing"
+g_language.MsgCtrlEsTesting = "Тестирование"
g_language.MsgCtrlLaunchDm$ = "Deathmatch"
g_language.MsgCtrlLaunchDm = "Deathmatch"
g_language.MsgCtrlLaunchTdm$ = "Team Deathmatch"
g_language.MsgCtrlLaunchOpen$ = "Select Doom 2D: Forever executable"
g_language.MsgCtrlLaunchOpen = "Выберите файл игры Doom 2D: Forever"
+g_language.MsgCtrlEsGeneral$ = "General"
+g_language.MsgCtrlEsGeneral = "Общие"
g_language.MsgCtrlEsGrid$ = "Show Grid"
g_language.MsgCtrlEsGrid = "Показывать сетку"
g_language.MsgCtrlEsTexture$ = "Show Panel Texture"
g_language.MsgLabLaunchSecs = "секунд"
g_language.MsgLabLaunchScore$ = "Score Limit:"
g_language.MsgLabLaunchScore = "Лимит очков:"
-g_language.MsgLabLaunchPath$ = "Path to Doom2DF.exe:"
-g_language.MsgLabLaunchPath = "Путь к Doom2DF.exe:"
+g_language.MsgLabLaunchPathWin$ = "Path to Doom2DF.exe:"
+g_language.MsgLabLaunchPathWin = "Путь к Doom2DF.exe:"
+g_language.MsgLabLaunchPathMac$ = "Path to Doom 2D Forever.app:"
+g_language.MsgLabLaunchPathMac = "Путь к Doom 2D Forever.app:"
+g_language.MsgLabLaunchPathUnix$ = "Path to Doom2DF:"
+g_language.MsgLabLaunchPathUnix = "Путь к Doom2DF:"
g_language.MsgLabLaunchArgs$ = "Launch Arguments:"
g_language.MsgLabLaunchArgs = "Параметры запуска:"
g_language.MsgLabEsRecent = "Запоминать последних открытых карт:"
g_language.MsgLabEsLanguage$ = "Language:"
g_language.MsgLabEsLanguage = "Язык:"
+g_language.MsgLabEsLanguageAuto$ = "System Default"
+g_language.MsgLabEsLanguageAuto = "Системный"
+
+g_language.MsgCtrlEsFiles$ = "Files"
+g_language.MsgCtrlEsFiles = "Файлы"
g_language.MsgLabEsCompress$ = "Compress archive when save"
g_language.MsgLabEsCompress = "Сжимать архив при сохранении"
g_language.MsgLabEsBackup$ = "Make backup before save"
MsgCapOpt = 'Optimize Map';
MsgCapSets = 'Map Properties';
MsgCapLaunch = 'In-game test Settings';
- MsgCapEs = 'Editor Preferences';
+ MsgCapEs = 'Preferences';
MsgCapPack = 'Pack Map';
MsgCapSave = 'Save Map';
MsgCapMini = 'Save Minimap';
MsgCtrlSetsStats = 'Statistics:';
MsgCtrlSetsSizes = 'Map Size:';
+ MsgCtrlEsTesting = 'Testing';
MsgCtrlLaunchDm = 'Deathmatch';
MsgCtrlLaunchTdm = 'Team Deathmatch';
MsgCtrlLaunchCtf = 'Capture the Flag';
MsgCtrlLaunchClose = 'Close the game after exiting the map';
MsgCtrlLaunchOpen = 'Select Doom 2D: Forever executable';
+ MsgCtrlEsGeneral = 'General';
MsgCtrlEsGrid = 'Show Grid';
MsgCtrlEsTexture = 'Show Panel Texture';
MsgCtrlEsPanelSize = 'Show Panel Size';
MsgLabLaunchTime = 'Time Limit:';
MsgLabLaunchSecs = 'seconds';
MsgLabLaunchScore = 'Score Limit:';
- MsgLabLaunchPath = 'Path to Doom2DF.exe:';
+ MsgLabLaunchPathWin = 'Path to Doom2DF.exe:';
+ MsgLabLaunchPathMac = 'Path to Doom 2D Forever.app:';
+ MsgLabLaunchPathUnix = 'Path to Doom2DF:';
MsgLabLaunchArgs = 'Launch Arguments:';
MsgLabEsGrid = 'Grid Step:';
MsgLabEsMinimap = 'Mini-map Scale:';
MsgLabEsRecent = 'Recent Maps List Contains:';
MsgLabEsLanguage = 'Language:';
+ MsgLabEsLanguageAuto = 'System Default';
+
+ MsgCtrlEsFiles = 'Files';
MsgLabEsCompress = 'Compress archive when save';
MsgLabEsBackup = 'Make backup before save';
bCancel.Caption := MsgBtnCancel;
end;
-// From "Editor settings":
+// Form preferences:
with OptionsForm do
begin
Caption := MsgCapEs;
bOK.Caption := MsgBtnOk;
bCancel.Caption := MsgBtnCancel;
// TabGeneral:
+ TabGeneral.Caption := MsgCtrlEsGeneral;
cbShowDots.Caption := MsgCtrlEsGrid;
cbShowTexture.Caption := MsgCtrlEsTexture;
cbShowSize.Caption := MsgCtrlEsPanelSize;
LabelMinimap.Caption := MsgLabEsMinimap;
LabelLanguage.Caption := MsgLabEsLanguage;
// TabFiles:
+ TabFiles.Caption := MsgCtrlEsFiles;
cbCompress.Caption := MsgLabEsCompress;
cbBackup.Caption := MsgLabEsBackup;
LabelRecent.Caption := MsgLabEsRecent;
// TabTesting:
+ TabTesting.Caption := MsgCtrlEsTesting;
rbDM.Caption := MsgCtrlLaunchDm;
rbTDM.Caption := MsgCtrlLaunchTdm;
rbCTF.Caption := MsgCtrlLaunchCtf;
LabelTime.Caption := MsgLabLaunchTime;
LabelSecs.Caption := MsgLabLaunchSecs;
LabelScore.Caption := MsgLabLaunchScore;
- LabelPath.Caption := MsgLabLaunchPath;
+ {$IF DEFINED(DARWIN)}
+ LabelPath.Caption := MsgLabLaunchPathMac;
+ {$ELSEIF DEFINED(WINDOWS)}
+ LabelPath.Caption := MsgLabLaunchPathWin;
+ {$ELSE}
+ LabelPath.Caption := MsgLabLaunchPathUnix;
+ {$ENDIF}
FindD2dDialog.Title := MsgCtrlLaunchOpen;
LabelArgs.Caption := MsgLabLaunchArgs;
end;